3. WHAT IS INPUT?
Any data or instruction entered into the computer is known as INPUT.
An input device helps you to communicate with the computer.
To enter information and issue commands, you use input devices.
Examples of input devices:
Keyboard
Mouse
Scanner
Microphone
Digital Camera and Web Camera
Joystick
4. KEYBOARD
The keyboard is the most common and widely used input device.
It is made up of buttons called 'keys'. The keys are arranged into sections:
• Alphabet keys
• Function or F keys (F1, F2, F3)
• Numeric keys (one set above the alphabet keys and
a numeric keypad on the right)
• Arrow keys
•Command keys (insert, delete, home, end, page up/down)
6. MOUSE
• A mouse is an input devices that fits comfortably under the palm of your hand.
• A mouse is a pointing device.
• We use mouse to control the movement of the mouse pointer on the screen and to make
selections from the screen.
• The bottom of a mouse is flat and contains a mechanism that detects the movement of a
mouse.
7. TYPES OF MOUSE
Optical mouse
Mouse in which the ball is replaced by an optical system (light-emitting
diode and sensor); it has no movable parts.
Wheel mouse
Mechanical or optical mouse that contains a scroll wheel.
Cordless mouse
Mechanical or optical mouse connected to the computer by infrared or
radio signals.
9. SCANNER
• A scanner is a light-sensing input device that reads printed text and graphics and then
translates the results into a form the computer can use.
• The image or text can be saved or changed on the computer.
10. TYPES OF SCANNER
• Bar code reader
• Device that uses an optical scanning process to decode information contained in bar
codes.
• Optical scanner
• Equipment that converts a document’s graphics or texts into digital data.
12. MICROPHONE
• Microphone
• Device that converts electric pulses into broadcast or recorded sounds.
• A microphone allows you to record your voice to the computer.
• It also lets you speak to other people using computers or even on the telephone.
• A microphone is also called a mic.
14. JOYSTICK
• A joystick is a pointing device that works on the principle of trackball
• To make the movement of the spherical ball easier, it is placed in a socket with a
stick mounted on it
• On most joysticks, a button on the top is provided to select the option currently
pointed to by the cursor
• Commonly used for controlling player movements in video or computer games
16. DIGITAL CAMERA, CAMCODOR
AND WEB CAMERA
Web camera
Miniature digital camera used to transmit video images in real time or for
videoconferencing over the Internet.
Digital camcorder
Portable video camera in which the recording tape is replaced by a processor, which
records and stores sounds and images in digital format.
Digital camera
Camera that contains a sensor and a microprocessor rather than film; it records and
stores images in digital form, which can then be viewed on a screen.