16. VIRTUAL SOCIAL NETWORKS:
“WEBTRIBES…”
SOCIAL : HYVES
BUSINESS : LINKEDIN
SOCIO-BUSINESS: MINDZ.COM
SERIOUS GAME: WORLD OF
WARCRAFT
(MMORPG:
Massively Multiplayer Online Role Playing
Game)
17.
18.
19. INTERNET HISTORY…
1. STATIC.
WEB
1.0
2. VOLUME GROWTH.
3. VOLUME EXPLOTION
550.000.000.000 PEOPLE ON LINE
4. PEOPLE / CONNECTING
SOCIAL NETWORKS/MEDIA
45. - NO MEETING ROOMS BUT MEETING
SEATS…
- NO TERMS & CONDITIONS…
- 24/7 ACCES…
- MEETING ROOMS TAILORMADE…
- SUPPLIERS VALUE CHAIN…
- COMMUNICATION TRU SOCIAL MEDIA…
48. : HOW SOCIAL CAN YOU BE ?
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49.
50.
51.
52.
53.
54. “TO BE OR NOT TO BE”
IS NO LONGER THE
QUESTION
WHO DO YOU WANT TO BE?
WHO ARE YOU?