This document provides an introduction and overview for a 2018 course on Creative Technologies. It outlines the course goals of introducing students to the cross-disciplinary area of creative technologies and developing skills in creative, critical and reflective thinking. It lists the learning outcomes as demonstrating competency in those skills, describing the creative industries and how convergence disciplines can contribute to a creative knowledge economy, and analyzing historical and contemporary creative technology practices. It provides information on the instructor, the required time commitment, and weekly activities including creating a Tumblr blog, reading assignments, and an introductory class activity of read-think-pair-share.
3. Welcome to the 2018 edition of #CTEC502
This paper is a “Deep Dive” into Creative Technologies
The main goal is to introduce you to the ethos of this
cross-disciplinary area
ICT is a core BCT paper, with CTEC500 and CTEC600
4. Instructor
Dr. Ricardo Sosa
• ricardo.sosa@aut.ac.nz
• tumblr.com/blog/designcomputing
• Twitter: @designcomputing
• Slideshare: rsm
• Note: This week presenting at JWC2018: http://www.jaist.ac.jp/event/innovation2018/index.html
Slides available: https://blackboard.aut.ac.nz
6. 126 hours of “student directed learning”
Learning outcomes
Contents
Assessment plan
If you have any queries, you can contact the
instructors, the BCT programme leader, and
your Colab mentor.
8. On successful completion of this paper students will be able to:
1. Demonstrate competency in creative, critical and reflective thinking.
2. Describe the nature of the creative industries and how the
convergence disciplines can contribute to the development of a creative
knowledge economy.
3. Analyse and critique historical and contemporary practices in the
creative technologies.
10. Three basic human
activities:
theoria (thinking),
poiesis (making),
and praxis (doing)
https://en.wikipedia.org/wiki/Aristotle#/media/File:Aristotle_Altemps_Inv8575.jpg
18. Weekly Activity:
Introspection
Read and annotate: Rich Gold’s “The 4 creative hats I’ve worn”
Chapter 4 of the book “The Plenitude. Creativity, Innovation, and Making Stuff”
MIT Press, 2007
https://ebookcentral.proquest.com/lib/aut/reader.action?ppg=28&docID=3338757&tm=1518564398105