SlideShare uma empresa Scribd logo
1 de 13
Using the Technology of Today,
      in the Classroom Today


     By: Miss Rowena L. Rosalejos
         Code: 55120803117
         TESOL 6
What is good learning?
  Students collaborating and discussing ideas, and
   possible solutions.
  Project-based learning, designed around real world
   contexts.
  Connecting with other students around the world, on
   topics of study.
  Immersing students in a learning experience that
   allows them to deal with a problem, gaining higher-
   order thinking skills in pursuing the solution.
What does technology has to do
with it?
   Technology is already demonstrating how
   they influence the way we think, learn and
   interact.
  Technology is demonstrating tremendous
   potential on the way we think, learn and
   interact.
  It help us shape the new ways in which people
   are communicating, collaborating, operating
   and forming social constructs.
Technology is
shaping the way
we think, work
and live!!!
New Technologies…New Learning
They afford us the ability to convey concepts in new
 ways that would otherwise not be possible ,
 efficient and effective with other instructional
 methods.

These technologies don’t just help us
  teach the old stuff in new ways –
they help us teach new stuff in new
ways.
Examples of technologies

      Digital Gaming

      Social Networking

      Simulations
Digital Gaming

 rules
 Goals and objectives
                           purposeful
 Outcomes and
                          goal-oriented
  feedback                Rule-based
 conflict/competition   activity
 challenge/opposition    FUN
 interaction
Social
Networking
  post a profile
  Photos
  Videos
  Chat
  Blog
  Connect with peers through
     -   individual bulletin
     -   private groups
     -   pages
     -   forums
Simulations

  - are analogies of real world situations
    according to Prensky (2001) as they recreate
    a modeled or modified version of a real
    world situation.
Why push these in the classroom?
1.   The emergence of new technologies has been paralleled by
     the evolution of theories on cognition and learning.
2.   Learning is a social activity, where learners construct their
     understanding not just through interaction with the
     material, but also through collaboratively constructing new
     knowledge with their peers.
3.   This collaborative learning process where learners
     cognitive development is supported through interaction
     and coordination is a familiar aspect of Social
     Constructivism.
4. In Social Constructivism it includes situated learning,
   where students engage in activities directly relevant
   and applicable to the concepts and contexts in which
   learning will be applied and cognitive apprenticeship,
   where students learn through carefully scaffolded
   projects where behaviors are modeled and mediated
   through peer interaction.
Why are those strategies important?

 Those strategies lead to deep learning. Simple
  learning can be accessed through various
  methods, but acquiring complex skills requires
  social interactions in situated contexts which
  allows them to see how the various parts of the
  process fit together.


                   (Trent, Artiles and Englert, 1998, . 285)
Thank you for your attention.
 My deepest gratitude goes to the people behind this
 presentation in their very informative and enriching
 article in the names of Eric Klopfer, Scot Osterweil,
  Jennifer Groff and Jason Hass from the link below

http://education.mit.edu/papers/GamesSimsSocNets_EdArcade.pdf

Mais conteúdo relacionado

Mais procurados

How technology impacts our lives ( finished)
How technology impacts our lives ( finished)How technology impacts our lives ( finished)
How technology impacts our lives ( finished)
Devon Saysell
 
New Technology Presentation
New Technology PresentationNew Technology Presentation
New Technology Presentation
kmn3973
 

Mais procurados (20)

Presentation on Information technology
Presentation on Information technologyPresentation on Information technology
Presentation on Information technology
 
impact of information technology on society
impact of information technology on societyimpact of information technology on society
impact of information technology on society
 
Technology Presentation
Technology PresentationTechnology Presentation
Technology Presentation
 
Could we live without the internet
Could we live without the internetCould we live without the internet
Could we live without the internet
 
10 negative and positive about technology
10 negative and positive about technology10 negative and positive about technology
10 negative and positive about technology
 
The effects of Social Networking upon society
The effects of Social Networking upon societyThe effects of Social Networking upon society
The effects of Social Networking upon society
 
Future technology
Future technologyFuture technology
Future technology
 
Internet Of Things Introduction
Internet Of Things Introduction Internet Of Things Introduction
Internet Of Things Introduction
 
Science is a boon
Science is a boonScience is a boon
Science is a boon
 
Digital world
Digital worldDigital world
Digital world
 
Technology PowerPoint Presentations
Technology PowerPoint Presentations Technology PowerPoint Presentations
Technology PowerPoint Presentations
 
Effects of TECHNOLOGY
Effects of TECHNOLOGYEffects of TECHNOLOGY
Effects of TECHNOLOGY
 
POWER OF SOCIAL MEDIA
POWER OF SOCIAL MEDIAPOWER OF SOCIAL MEDIA
POWER OF SOCIAL MEDIA
 
TECHNOLOGY ,SOCIAL MEDIA AND TODAY'S YOUTH
TECHNOLOGY ,SOCIAL MEDIA AND TODAY'S YOUTHTECHNOLOGY ,SOCIAL MEDIA AND TODAY'S YOUTH
TECHNOLOGY ,SOCIAL MEDIA AND TODAY'S YOUTH
 
NIEC DELHI IoT Guest Lecture
NIEC DELHI IoT Guest LectureNIEC DELHI IoT Guest Lecture
NIEC DELHI IoT Guest Lecture
 
Information technology boon to society
Information technology boon to societyInformation technology boon to society
Information technology boon to society
 
How technology impacts our lives ( finished)
How technology impacts our lives ( finished)How technology impacts our lives ( finished)
How technology impacts our lives ( finished)
 
Project report (web 3.0)
Project report (web 3.0)Project report (web 3.0)
Project report (web 3.0)
 
New Technology Presentation
New Technology PresentationNew Technology Presentation
New Technology Presentation
 
Internet of Things (IoT) - Slide Marvels, Top PowerPoint presentation design ...
Internet of Things (IoT) - Slide Marvels, Top PowerPoint presentation design ...Internet of Things (IoT) - Slide Marvels, Top PowerPoint presentation design ...
Internet of Things (IoT) - Slide Marvels, Top PowerPoint presentation design ...
 

Destaque

Peru (6th grade virtual trip)
Peru (6th grade virtual trip)Peru (6th grade virtual trip)
Peru (6th grade virtual trip)
tgeffen
 
Leaflet swadana uns_2008
Leaflet swadana uns_2008Leaflet swadana uns_2008
Leaflet swadana uns_2008
Ria Hardiyati
 
6 Thing You Aren't Telling Your CIO
6 Thing You Aren't Telling Your CIO6 Thing You Aren't Telling Your CIO
6 Thing You Aren't Telling Your CIO
Demandum
 
Minimum Wages & Fast Food Employers
Minimum Wages & Fast Food EmployersMinimum Wages & Fast Food Employers
Minimum Wages & Fast Food Employers
Michelle O'Sullivan
 
Biopresentationinternalstructuresofleaves 130811070327-phpapp02
Biopresentationinternalstructuresofleaves 130811070327-phpapp02Biopresentationinternalstructuresofleaves 130811070327-phpapp02
Biopresentationinternalstructuresofleaves 130811070327-phpapp02
priarun18
 

Destaque (20)

Env sci lecture5
Env sci lecture5Env sci lecture5
Env sci lecture5
 
Peru (6th grade virtual trip)
Peru (6th grade virtual trip)Peru (6th grade virtual trip)
Peru (6th grade virtual trip)
 
Chapter 17
Chapter 17Chapter 17
Chapter 17
 
Wasc parents presentation.final1046
Wasc parents presentation.final1046Wasc parents presentation.final1046
Wasc parents presentation.final1046
 
Lecture 9 energy_sources
Lecture 9 energy_sourcesLecture 9 energy_sources
Lecture 9 energy_sources
 
Ch03
Ch03Ch03
Ch03
 
인비
인비인비
인비
 
Leaflet swadana uns_2008
Leaflet swadana uns_2008Leaflet swadana uns_2008
Leaflet swadana uns_2008
 
6 Thing You Aren't Telling Your CIO
6 Thing You Aren't Telling Your CIO6 Thing You Aren't Telling Your CIO
6 Thing You Aren't Telling Your CIO
 
Minimum Wages & Fast Food Employers
Minimum Wages & Fast Food EmployersMinimum Wages & Fast Food Employers
Minimum Wages & Fast Food Employers
 
Employment Law & Employment Relations Review
Employment Law & Employment Relations ReviewEmployment Law & Employment Relations Review
Employment Law & Employment Relations Review
 
แบบร่างเค้าโครงงาน
แบบร่างเค้าโครงงานแบบร่างเค้าโครงงาน
แบบร่างเค้าโครงงาน
 
แบบร่างเค้าโครงงาน
แบบร่างเค้าโครงงานแบบร่างเค้าโครงงาน
แบบร่างเค้าโครงงาน
 
인비
인비인비
인비
 
Senior project soojin
Senior project soojinSenior project soojin
Senior project soojin
 
Latest books of Prof. J.P.Verma on Research and Statistics
Latest books of Prof. J.P.Verma on Research and StatisticsLatest books of Prof. J.P.Verma on Research and Statistics
Latest books of Prof. J.P.Verma on Research and Statistics
 
Empathy Map _ Narciso Armestar´s Assigment Venture Lab 2013
Empathy Map _ Narciso Armestar´s Assigment Venture Lab 2013Empathy Map _ Narciso Armestar´s Assigment Venture Lab 2013
Empathy Map _ Narciso Armestar´s Assigment Venture Lab 2013
 
Chapter 19
Chapter 19Chapter 19
Chapter 19
 
High School Orientation for Middle school parents presentation
High School Orientation for Middle school parents presentationHigh School Orientation for Middle school parents presentation
High School Orientation for Middle school parents presentation
 
Biopresentationinternalstructuresofleaves 130811070327-phpapp02
Biopresentationinternalstructuresofleaves 130811070327-phpapp02Biopresentationinternalstructuresofleaves 130811070327-phpapp02
Biopresentationinternalstructuresofleaves 130811070327-phpapp02
 

Semelhante a ppt presentation...Using technology of today to the classroom of today

Markus osullivan final
Markus osullivan finalMarkus osullivan final
Markus osullivan final
erinmarkus
 
A widget-based dashboard approach for awareness and reflection in online lear...
A widget-based dashboard approach for awareness and reflection in online lear...A widget-based dashboard approach for awareness and reflection in online lear...
A widget-based dashboard approach for awareness and reflection in online lear...
Wolfgang Reinhardt
 
Forum on the use of social media in the university classroom
Forum on the use of social media in the university classroomForum on the use of social media in the university classroom
Forum on the use of social media in the university classroom
alex bal
 
Theories of Learning Part 2.pptx
Theories of Learning Part 2.pptxTheories of Learning Part 2.pptx
Theories of Learning Part 2.pptx
JennilynBalusdan3
 
ONLINE GROUP WORK10Online Group Work Advancing Cooperatio.docx
ONLINE GROUP WORK10Online Group Work Advancing Cooperatio.docxONLINE GROUP WORK10Online Group Work Advancing Cooperatio.docx
ONLINE GROUP WORK10Online Group Work Advancing Cooperatio.docx
hopeaustin33688
 

Semelhante a ppt presentation...Using technology of today to the classroom of today (20)

Authentic learning for_the_21st_century_an_overvie
Authentic learning for_the_21st_century_an_overvieAuthentic learning for_the_21st_century_an_overvie
Authentic learning for_the_21st_century_an_overvie
 
Social learning moira de roche
Social learning moira de rocheSocial learning moira de roche
Social learning moira de roche
 
Markus o'sullivan final
Markus o'sullivan finalMarkus o'sullivan final
Markus o'sullivan final
 
ICT4 Emergence
 ICT4 Emergence ICT4 Emergence
ICT4 Emergence
 
Markus osullivan final
Markus osullivan finalMarkus osullivan final
Markus osullivan final
 
A widget-based dashboard approach for awareness and reflection in online lear...
A widget-based dashboard approach for awareness and reflection in online lear...A widget-based dashboard approach for awareness and reflection in online lear...
A widget-based dashboard approach for awareness and reflection in online lear...
 
Passion based wiu21
Passion based wiu21Passion based wiu21
Passion based wiu21
 
Hilliard admin
Hilliard adminHilliard admin
Hilliard admin
 
Forum on the use of social media in the university classroom
Forum on the use of social media in the university classroomForum on the use of social media in the university classroom
Forum on the use of social media in the university classroom
 
NCERT
NCERTNCERT
NCERT
 
Theories of Learning Part 2.pptx
Theories of Learning Part 2.pptxTheories of Learning Part 2.pptx
Theories of Learning Part 2.pptx
 
Admin Neshaminy
Admin NeshaminyAdmin Neshaminy
Admin Neshaminy
 
Edtech 504 final synthesis paper booth
Edtech 504 final synthesis paper   boothEdtech 504 final synthesis paper   booth
Edtech 504 final synthesis paper booth
 
Authentic learning for the 21st century: An overview
Authentic learning for the 21st century: An overviewAuthentic learning for the 21st century: An overview
Authentic learning for the 21st century: An overview
 
ONLINE GROUP WORK10Online Group Work Advancing Cooperatio.docx
ONLINE GROUP WORK10Online Group Work Advancing Cooperatio.docxONLINE GROUP WORK10Online Group Work Advancing Cooperatio.docx
ONLINE GROUP WORK10Online Group Work Advancing Cooperatio.docx
 
significance of social media for pedagogical innovations
significance of social media for pedagogical innovationssignificance of social media for pedagogical innovations
significance of social media for pedagogical innovations
 
Connectivism 2
Connectivism 2Connectivism 2
Connectivism 2
 
Teaching Digital Natives
Teaching Digital NativesTeaching Digital Natives
Teaching Digital Natives
 
Westmoreland2
Westmoreland2Westmoreland2
Westmoreland2
 
Cosn
CosnCosn
Cosn
 

Mais de Rowena Wheng Rosalejos (9)

Invitations and Replies to Invitations
Invitations and Replies to InvitationsInvitations and Replies to Invitations
Invitations and Replies to Invitations
 
Invitations and replies to invitations
Invitations and replies to invitationsInvitations and replies to invitations
Invitations and replies to invitations
 
Invitations and Replies to Invitations
Invitations and Replies to InvitationsInvitations and Replies to Invitations
Invitations and Replies to Invitations
 
Invitations and replies to invitations
Invitations and replies to invitationsInvitations and replies to invitations
Invitations and replies to invitations
 
Complimenting and replying to compliments
Complimenting and replying to complimentsComplimenting and replying to compliments
Complimenting and replying to compliments
 
Asking and giving directions by ajarn wheng
Asking and giving directions by ajarn whengAsking and giving directions by ajarn wheng
Asking and giving directions by ajarn wheng
 
Body language1
Body language1Body language1
Body language1
 
Making appointment
Making appointmentMaking appointment
Making appointment
 
Affixes
AffixesAffixes
Affixes
 

ppt presentation...Using technology of today to the classroom of today

  • 1. Using the Technology of Today, in the Classroom Today By: Miss Rowena L. Rosalejos Code: 55120803117 TESOL 6
  • 2. What is good learning?  Students collaborating and discussing ideas, and possible solutions.  Project-based learning, designed around real world contexts.  Connecting with other students around the world, on topics of study.  Immersing students in a learning experience that allows them to deal with a problem, gaining higher- order thinking skills in pursuing the solution.
  • 3. What does technology has to do with it?  Technology is already demonstrating how they influence the way we think, learn and interact.  Technology is demonstrating tremendous potential on the way we think, learn and interact.  It help us shape the new ways in which people are communicating, collaborating, operating and forming social constructs.
  • 4. Technology is shaping the way we think, work and live!!!
  • 5. New Technologies…New Learning They afford us the ability to convey concepts in new ways that would otherwise not be possible , efficient and effective with other instructional methods. These technologies don’t just help us teach the old stuff in new ways – they help us teach new stuff in new ways.
  • 6. Examples of technologies  Digital Gaming  Social Networking  Simulations
  • 7. Digital Gaming  rules  Goals and objectives  purposeful  Outcomes and  goal-oriented feedback  Rule-based  conflict/competition activity  challenge/opposition  FUN  interaction
  • 8. Social Networking  post a profile  Photos  Videos  Chat  Blog  Connect with peers through - individual bulletin - private groups - pages - forums
  • 9. Simulations - are analogies of real world situations according to Prensky (2001) as they recreate a modeled or modified version of a real world situation.
  • 10. Why push these in the classroom? 1. The emergence of new technologies has been paralleled by the evolution of theories on cognition and learning. 2. Learning is a social activity, where learners construct their understanding not just through interaction with the material, but also through collaboratively constructing new knowledge with their peers. 3. This collaborative learning process where learners cognitive development is supported through interaction and coordination is a familiar aspect of Social Constructivism.
  • 11. 4. In Social Constructivism it includes situated learning, where students engage in activities directly relevant and applicable to the concepts and contexts in which learning will be applied and cognitive apprenticeship, where students learn through carefully scaffolded projects where behaviors are modeled and mediated through peer interaction.
  • 12. Why are those strategies important? Those strategies lead to deep learning. Simple learning can be accessed through various methods, but acquiring complex skills requires social interactions in situated contexts which allows them to see how the various parts of the process fit together. (Trent, Artiles and Englert, 1998, . 285)
  • 13. Thank you for your attention. My deepest gratitude goes to the people behind this presentation in their very informative and enriching article in the names of Eric Klopfer, Scot Osterweil, Jennifer Groff and Jason Hass from the link below http://education.mit.edu/papers/GamesSimsSocNets_EdArcade.pdf