3. Colossal Fossilator 1
First we are going to walk to the start of the
game. See the red post over there by the steps?
Go over there and then press this button
I’m at the post!
4. Colossal Fossilator 2
When you press the “Next”
button a grid of rectangles will
appear. These represent areas
where you can dig for fossils.
Move around to enter a new
rectangle - as you enter, it will
change colour. When this
happens, press “Dig” and see
what you find – finds appear in
your trophy cabinet
Next
6. Fossilate the Graph
Jack: drag the sabre-toothed tiger to where you think it goes on the map
Trophy Cabinet
Dig
7. Skelly-Telly
Dinosaurs roamed Earth between x/y. Based on
your observations, I think we should look for them
at around z meters. The Skelly-Telly is a
sophisticated device for looking under the ground
without having to dig. I will give you directions on
where to move for the best chance of finding a
dinosaur skeleton.
Let’s start now – Emily, you take the controls first.
Follow the track indicated. You will see a trace of
what is underground as you move.
9. JCB: Just collect bones
You now need to get those
bones. In this game you will
be instructed to go to parts
of the skeleton we have
found and dig them up. You
have to add the digger
attachment and work it like
a spade. When you have
filled a barrow, you need
dump the soil. I will show
you where when the time
comes.
11. DinoBuilder
Well done, team. You’ve dug
up all the bones. Let’s now
see if we can piece them
together to see what our Trophy Cabinet
creature might have looked
like. Drag the bones from the
trophy cabinet to the space
on the left. If they are in the
right place, they will “stick”
14. Credits
• Thanks for playing Dectect-o-Saurus
• When you hand back this tablet, your game
will be uploaded to the web, and you will be
able to revisit it at the Dinosaur Isle website.
• Thanks to
– Name 1
– Name 2
– etc
Notas do Editor
New box appears when a name is added
This function will allow the game to be played anywhere – At DI, we can check that we are in the right place using GPS coords
This function will allow the game to be played anywhere – At DI, we can check that we are in the right place using GPS coords
As you move, a rectangle changes colour representing where you are. When you press “Dig” a message appears showing how far you have dug down – 1 meter, 2 meters etc. You either find nothing or a fossil – can be randomised so different for each user
The fossils are dragged onto the graph to a position where the Y axis represents the depth found, and the X the time in millions of years when the fossil would be found. Some trial and error involved. At the end, you will be asked to indicate on the line, when you think dinosaurs lived = what depth you should look for them.
Note: Skelly-Telly does something that can’t yet be done – normally we would look for fossils on the edge of a cliff where different strata show different times in the history of the earth – the most recent layers at the top.
This is what it will look like when the game is being played. The top picture/map is erased as the layer below is revealed as the players move around
You have to make digging motions with the machine. For each dig you get a bucket. X buckets and you fill a barrow. Take the barrow to the specified place (marked on the map) to unload it. Animation shows a dinosaur styled like a JSB
Fanfare and the dinosaur comes to life
All the player interaction is stored in an “xml” file. This can be uploaded to the web and the players will have access to all their results – which players found which bits and when plus links to more research, and maybe coupons?