This document outlines a research plan to investigate how the design of material artifacts representing physical activity data can influence people's relationship with exercise. The goal is to discover new ways of creating 3D printed objects that embody past activities. The research will involve collecting physical activity data, analyzing it digitally, and translating it into physical artifacts using personal fabrication technologies. Three exploratory case studies are proposed to understand the impact of these artifacts on exercise behavior and experience. The overall research question is how the design of a material representation of exertion influences one's relationship with physical activity.
6. I have a dream.
“To discover new ways of creating material artifacts
through technology that embody self and past activities.”
1. Autotopography
2. Rewards
3. Reminiscence
11. New perspective
“To discover new ways of creating material artifacts
through technology that embody self and past activities.”
1. Physical activity
2. Personal Informatics
3. Personal Fabrication
24. September
2013
Submit case study 1 to CHI 2014
October
2013
design of case study 2
November
2013
Prototyping of case study 2, write Ethics
July 2013 Start case study 1
August
2013
Finish case study 1 and start analysis
25. April 2014 Submit results to UIST 2013
May 2014 Design case study 3
June – Dec.
2014
Case study 3 as internship abroad
January
2014
Finalize study design and submit Ethics
application, submit to CHI SRC 2014
February
2014
Start case study 2
March 2014 Finish case study 2 and start analysis
26. April 2015 Submit results to TOCHI
May - June
2015
Finish write-up
July-August
2015
Finalize and submit thesis to the panel
January
2015
Finish case study 3. submit to CHI SRC,
CHI Interactivity 2015
February
2015
Start thesis write-up
March 2015 Refinement on writing
27. Achievements
Selected for ACM CHI SRC 2013 and demoed at the CHI
Interactivity session to around 500 HCI researchers.
29. Let’s create our world by ourselves.
Physical
activity
Personal
Informatics
Material
artifacts
is measured using and represented as
Notas do Editor
Hello and welcome everyone to my confirmation practice presentation. I hope I would not bore you like last time.
Sennett is his book the craftsman refered to humans as homo fabers. We all love to create, collect and archive material artifacts. This human fascination towards materiality has been studied in social sciences as well as recently in HCI. Although there is no proper justification or reason why. But humans fascinates physical medium. That is the reason why digital photos get printed and hung on the wall. Let us articulate where materiality is currently used.
The first use of materiality is to create an autotopography. Is the terms coined by Gonzalez which mean arrangement of physical things as an external expression of self. Miller argues that humans like to surround themselves with objects that denotes certain parts of their life. It could be past events, achievements and crafts. From the choice of the color to the arrangement, most humans pay keen interest to display externally their personalities and lifestyle.
Materiality is also used as rewards, the main reason is the higher visibility in the surrounding and low replication value. For example, Unlike a digital record which can easily be copied shared and modified, material objects feel more unique. Secondly, Anything put on the display becomes a external representation of self and his achievements.
Material artifacts are used as a tools for reflection and reminiscence. Autotopography serves as a memory landscape for the owner and provides opportunity for storytelling. And miller says humility of things.
So we know that materiality is used for autotopography, as rewards and as a tool for reminiscence. Humans collect and archive objects that they love and care, and bring memories of the past. I have therefore a dream why not create a world of material artifacts To discover new ways of creating material artifacts through technology that embody self and past activities.
Let us put our thinking cap on and imagine how it could be done. Let me give u three pointers.
1 physical activity, we all know the benefits of physical activity, and physical activity has become an essential part of many people. And they invest lot of their time and effort in becoming physical activity. However the results of the exercise is not easily visible and perceivable by everyone.
Thankfully with the recent advancements in sensing technology, we have now personal informatics tools that colllect personally relevent info
Hello and welcome everyone to my confirmation practice presentation. I hope I would not bore you like last time.
Good concluding sentence Contribution Give gift and physical report Ask for user study Why physical activity... Tweet