3. “The whole world’s living
in a digital dream.
It’s not really there.
It’s all on the screen.
Makes me forget
who I am.
I’m an analog man.”
--
Joe Walsh
19. UX 2 decades
Aerospace IT
Engineering CAD
Data Visualization
Publishing systems
CRM Call centers
Banking & insurance
Telephony integration
eCommerce
Airline Solutions
SaaS Applications
Usability test consulting
Responsive Cloud apps
Process Analysis
Mobile apps
Product management
UX 2 decades ago
Early 1990s
20. Today
Countless apps and web sites
Multiple industries
Hundreds of usability tests
Field studies
The GUI Wars
Collaborations
Problems solved
Innovations large and small
Breakthrough Designs
Booms
Busts
Downsizing and outsourcing
Mortgage collapse
Economic disasters
Endless Reorganizations
Two decades later
32. Magic Genius Process Principles
Secret formula for design?
Potter Jobs Deming Norman
33. Usability Testing
There is nothing like
watching real people
interact with your site
to learn how people
interact with your site.
A wonderful Process!
41. We need Passing game and the
running game
AND a running game
Your running
game
Reliable tactical
gains, small yet
significant.
Evolutionary design is the short yard run
42. AND a running game
Steady
incremental
gains are good,
(rock tumbler)
43. But,
Evolution takes a long time.
Do you have 60 million years?
You need something faster!
You need (iii) hypothesis
54. We need Passing game and the
running game
AND a running game
Your passing
game
When you gain a
clear vision of
opportunity and
understand the
dynamics to go for it.
Revolutionary design (iii) is the long pass
Hypotheses can be
complex with risks
and dependences
90. Why was he
the highest
paid person
at CBS?
Answer: The morning time slot drove the whole day
91. Copyright 2015 Roger Belveal 91
"The
Captain is
bigger than
all of us,"
-
Richard Salant,
president of
CBS News.
92.
93. iMetaphorman
I can’t Focus on everything!Does your web site look like an episode of Hoarder's?
I can’t Focus on everything!Where to begin?
94. Usability Testing
Minimum Viable
Optimizely
Prototyping
AB Testing
Wireframes
Card Sort
Personas
Buyers’ journey
Mental models
Task Analysis
Process Engineering
Six Sigma
Design Studio
Workshops
iRise
Axure
HTML5unicorns
Heuristics
Web Stats
Design Thinking
Hypothesis Testing
WebFlow
WebFlow
wireframes
User stories
Use cases
Agile SDLC
RUP
Six Sigma
DMAIC
Kaizan
Deming
Scrum
Sprint
RAD Extreme
Adobe
Muse
CMS
Surveys
Lean
So many UX tools – what to do?
108. Here are
your tools
Let’s role play customers / users
Obviously, if we do this with real users, no role playing needed
There are no wrong answers.
109. Write a brief
description
of yourself
step 1 imagine you are a customer
“I am ------
There may be multiple types. Pick just one to role play
u
whatever details you feel
might affect the user’s
attitude, approach, or
experience.
111. Tell me why
you are
here?
step 2 What is your goal?
“I want to ---
What brought you here to this site or product?
g
You may have multiple
goals. Pick one that you
think is most important to
focus on first.
112. “I expect --Tell me what
you expect to
see here
(at the site or product)
step 3 What are your Expectations?
May or may not be directly related to your goal
e
113. “I need ---Tell me what
you need to
find here.
step 4 What is the thing you need?
What is the object or feature you need to accomplish your goal?
o
Getting back to the
reason you came to the
site or product…
114. “I will--What you will
do with the
thing to
accomplish
your goal?
step 5 What is your action ?
Now, having found the thing you need, what will you do with it?
a
115. “You gotta
have ----
What details
really matter
for success?
step 6 Are there any critical details?
Not every detail, what are the critical make or break details?
d
Just the most important
details, not every bloody
idiosyncrasy.
116. Tell us what
you wrote on
the post-its
and why.
step 7 Share your story
Mutual sharing of stories – always a great conversation
The thing that
I need to to
accomplish
my goal
The Acton I
take to
accomplish it
Any
important
details
ao d
The thing that
I need to to
accomplish
my goal
The Acton I
take to
accomplish it
Any
important
details
ao d
May repeat with other tasks
Let this become a
conversation among
participants and probe
for elaboration.
118. “We also
want the user
to…
Is it enough
that we enable
a customer to
accomplish
their goals?
step 8 What about company goals?
Now, stepping back into your self - Is empowering users enough ?
119. “What If we --What would
make this
really zing?
step 9 What would make this awesome?
Give us your best insights and tell us why
Now we collect insights
and innovative ideas as
hypotheses. More later.
120. “and ----I’m listening.
Please
elaborate…
step 10 What else?
There’s always more. And it comes through an empathy filter!
All additional information
gets told against a
backdrop of empathy
121. • Focus fast on Customer point of view
• Proven Solutions from professionals
• Empathy Filter – All input comes through an
empathetic persepctive
• Cultural Impact – Customer empathy is a unifying
factor in a healthy organization
Other Role Playing Benefits
122. You can make Personas
Enterprise
Decision-
maker
Enterprise
Researcher
Small
Business
Midsized
Company
Consumer Reseller Academic
Researcher
123. Stuart Torvalds - Enterprise Solutions Researcher
Senior IT Architect
Stuart is a seasoned Senior IT analyst
for a fortune company. He knows the
architecture inside out. He is the go-to
for an expert perspective on any IT
topic. Security is one of his many
responsibilities. He has a wide personal
network of experts and resources to
consult on any issue IT.
Goals:
Style / Approach
Pain
Delighter
“Tell me how it works”
Provide a sound technical assessment of a solution.
Needs to get to the facts about capability,
scalability, etc. and report them to decision makers.
Story / Description
Wants to understand the basics of the system for
himself, then and what other experts have to say,
key pros and cons. Will want to connect directly
with the experts to ask specific questions.
Hates having to sift through marketing material
to get at the facts. Hates bureaucracy.
Clear product descriptions and supporting
technical information, hierarchy presented to
enable easy drill down to his areas of interest.
Industry comparisons with competitors.
Primary Use Case
Assess available solutions, from scratch or from
a list of candidates. Evaluate the capabilities and
benefits of each with regard to addressing the
specific current and future needs business needs
Questions:
• What is the basic product
• Is it match for our needs?
• What do the industry experts say about it?
• What does my network say about it?
• How does it work?
• Capabilities? Specs? Options? Add-ons?
• Deficiencies? Weaknesses?
• Metrics on performance & reliability?
• Are there Case Studies?
• Agility to address new threats?
• Ease of installation and Maintenance
Products:
• Enterprise solutions
Enterprise
124. Customer Journey Maps
Trust in the
company &
Relationship
Technical Fit
What does this
company offer
me?
Does it fit my
needs?
Evaluate &
Implement
Who is this
company?
Discover this
company
I have needs
Ownership
Use
Buying
Decisions
Should I Trust
this company?
Exploration CustomerNegotiationAwareness Serious Shopping
? ???
125. This can compliment
and assist with other
popular methods
Connect this to:
• Agile User Stories
• Marketing customer Journey
• Use cases ( SDLC )
• Scenarios for usability testing
• Test cases (UAT & functional)
• Six Sigma / business process
engineering flows
133. Observation Hypothesis Innovation Other
Relevant
Evidence
Observed
What sparked
the idea?
> X = > y
Cause & Effect
(or correlation) What if
we…?
If this is true,
we should be
seeing…..
insight
O H I O O R E O
“Make X
larger.”
134. Risks Experiment Data Enjoy
What could
possibly go
wrong?
Decision
How can
this be
tested?
What do
the results
indicate?
Now what are
you going to do?
Enjoy the
benefits
R E D D I E
136. 1. What could go wrong?
2. Likelihood that it will?
3. Impact if it does?
Risk Assessment:
137. Risks Experiment Data Enjoy
What could
possibly go
wrong?
Decision
How can
this be
tested?
What do
the results
indicate?
Now what are
you going to do?
Enjoy the
benefits
R E D D I E
138. Risks Experiment Data Enjoy
What could
possibly go
wrong?
Decision
How can
this be
tested?
What do
the results
indicate?
Now what are
you going to do?
Enjoy the
benefits
R E D D I E
139. Risks Experiment Data Enjoy
What could
possibly go
wrong?
Decision
How can
this be
tested?
What do
the results
indicate?
Now what are
you going to do?
Enjoy the
benefits
R E D D I E
140. Risks Experiment Data Enjoy
What could
possibly go
wrong?
Decision
How can
this be
tested?
What do
the results
indicate?
Now what are
you going to do?
Enjoy the
benefits
R E D D I E
141. Risks Experiment Data Enjoy
What could
possibly go
wrong?
Decision
How can
this be
tested?
What do
the results
indicate?
Now what are
you going to do?
Enjoy the
benefits
R E D D I E
142. Why not to
over-do it with
ACRONYMS
Arbitrary
Confusing
Rhetoric
Only
Nullifies
Your
Meaning
156. UX is the Simon
Copyright 2015 Roger Belveal 156
UXSEO
perfect
Harmony
157. “The whole world’s living
in a digital dream.
It’s not really there.
It’s all on the screen.
Makes me forget
who I am.
I’m an analog man.”
Joe Walsh
You have these cards on your chairs.
We will be talking about what each of these things mean.
Thank you for being here. With all the great talks to choose from, I really appreciate you coming
My name is Roger Belveal
I’m happy to be here
As a Cancer survivor, I’m happy to be anywhere.
We are in a cultural transformation by the digital technology.
Its all about the experience
This was what inspired My Favorite Machine and MyPhoneHenge.
some large art pieces Many of you may remember from a couple of conferences ago.
based on a sculptural style I created years ago in metal
A sketch in space - to gives the eye just enough detail to draw in mind as a participant in the process.
Welding is a lot like Photoshop except the brushes are hotter and you can get burned by flying pixels.
And if an object appears in a selected state, don’t touch it.
A friend ask how I do this with my shaky hands. (just something I inherited) I said like this. Have you seen my art?
I’m going for the jagged look in contrast the slick aesthetic we do in the digital world all day long.
Sculpture in steel is my therapy
Some of you may have some of these.
TechXpressionsism is brings these digital experiences out from behind the glass to invade our real space. We are threee dimensional creatures in a 3D world.
When these meet is like the dream self and waking self meeting for cup of coffee.
It was also geek humor,
Poking fun at Skeumorphism
I call it - Skeumorphism Inverted
Crisscrossing the virtual line – Like Alice stepping in and out of the looking glass.
Look closely at the wallpaper on this phone. This photo was snapped just a few minutes before.
Skeumorphism Inverted
This is time to put in plug for my friends at the “Random Art Gallery” RAG
An exciting new venue in the Dallas Design district
You can see my art there, and these things I call MySparcline.
TechXpressionism
I have a sparcline to give away – who can tell me where he term Sparkline comes from – with a K?
The Difference between art and design is not the medium – its the purpose
The purpose of art is what ever he artist wants it to be
Design is about solving problems – usually someone else's problem. Usually some one who is trying do something.
So note – when you design you are probably messing with someone else’s world.
So first do no harm. Show some empathy toward your users. This is their world.
Now, in my case what I like to do in art happens to involve experience. But that’s me.
I make stuff I like, but I really get off on other people having a good time with it too
Now , UX
I began my UX career two decades ago – Here’s me with my silicon Graphics workstation. Who remembers SGI?
Man was I young.
Then I worked in all these business and IT environments
Here we are today!
From GUI wars to booms and busts,…. Many interesting experiences.
I kept my Swingline!
Meet my sidekick iMetaphorman.
Hmmmm
Did you get that?
2 seconds
Early Days before UX, someone just pulled a design out of the air
Usually a programmer
Early Days before UX, someone just MAGICALLY pulled a design out of the air
Usually a programmer
Then came UX and
We might do some research and then
someone just pulled a design out of the air
someone just MAGICALLY pulled a design out of the air
someone just MAGICALLY pulled a design out of the air
MAGIC?
What’s the formula for design?
Depends on who you ask.
Edward Deming, the father of all quality improvement iterative design methods.
Lean and Agile owe him homage
Here’s a favorite process of mine
For several years I specialized in usability testing.
There is nothing like seeing real users interact with your site to learn how they interact with your site
However, I also saw a lot of what I call Rock tumbler usability testing.
Nice little kit, a lab, or a lab in a box, or online.
And you throw any old thing in there
Throw something in there.
Roll it around until you knock all the sharp[p edges off
And
Perfect like magic
Rocks.
But di you mean to make rocks?
Just usable?
Isn’t that just like a boat that doesn’t sink.
Or a tool that doesn’t break the first time you use it?
Just usable?
What year is this? The bar should be higher in 2015
Evolution vs Revolution
Evolutionary is the short yeard run.
and the running game
Marshawn Lynch
Evolution
Lots of incremental gains. That’s great, but
Marshawn Lynch
IT takes a long time
Do you have ^0 million years?
Most of us don’t have that much time
Don’t be shocked when I say Usability testing alone is not UX design
Here’s another thing Henry Ford might have said, but probably didn’t.
Testing was an important part of Apollo, but it was the minds of people like Robert Goddard that made it all happen.
Testing of airplanes is critical but ….
But airplanes come from designers and engineers.
This is the very first 777
I saw inside while it was doing certification fight testing. - it was filled with testing gadgets of kinds - that tested engineer’s hypotheses and helped really smart people make design even better.
Here’s that image again –
Let’s start with the wishbone
Lean gave us better testing – based on hypothesis
But where do those hypotheses come from to test?>
Fishbone to Wishbone
How do you get to that?
Is it magic? Or Genius?
Here’s that image again -
Revolutionary - The long yardage pass
It ca nbe complicatioed. And some risk. But potentially big gains
Russell Wilson -
Deliberate Conscious Design for experience
What is the formula?
Fishbone to Wishbone
Its very simple
very simple – and not really new
Cause and Effect
Hypotheses
Testing and implementation
Let’s talk about the Fishbone
Ishikawa diagram useful for tracing casue and effect
Actual fishbine is not really useful fro anything
A (six A six Sigma tool for diagnosing problems
Useful for when things are going wrong,
But,…
Something that was all about problems turned in to a positive?
Can it be come a force fro good?
Something that was all about problems turned in to a positive?
Yes
IF there are good effects we want to achieve, we can look at potential causes.
This s about Gonna Wannas
And Hunting for Gonna Wannas
What is a Gonna Wanna? Like the children's book says
This is a wonderful children's’ book.
Give a mouse a cookie, he's "Gonna Wanna" glass of water.
Why does the bar serve free pretzels and salted nuts? They know the Gonna Wanna
This one is circular, leads just back to more beer
We are looking for bigger sequences than that, - like the mouse and cookie
Maslow’s hierarchy of need says that this is predictable human behavior.
You’ve seen it every time you show a design – it always sparks the client to want something more, doesn’t it?
Maslow’s hierarchy of need
Its always adding on something new
It starts out simple.
I just need water…and
But it alwasys gets more complicated.
We can follow a sequence of cause and effect backwards or forwards
The better we do this better ultimate experience will be
Give an analyst a KPI and they’re "Gonna Wanna” know the context – They’re Gonna Wanna dashboard
"Give them a dashboard and they’re "Gonna Wanna” know
What about this same data for the week before? Or this time last year?
they’re "Gonna Wanna” Custom Query
"Give them a custom query that’s really useful
and they’re "Gonna Wanna” be able to able to run it every Tuesday.
They’re "Gonna Wanna” save it as a favorite
Let them save it as a favorite with some really useful data,
and they’re "Gonna Wanna” see the some of that data as a constant KPI –
"Give them a custom dashboard and KPI and
they’re "Gonna Wanna” see it daily – every morning with my coffee
– wait no – all day long
People like thing that make them smarter
Focus on Capabilities not features
the full breadth and depth right brain involvement - this could be a whole nother talk
"Give any user something really useful easy and informative and they’re "Gonna Wanna” see it daily – wait no – all day long
That’s the Captain Kangaroo Effect
Kid’s morning show back in the day before TV remote controls.
Where the TV started in the morning is the channel where it was likely to remain throughout the day.
New icons Walter Cronkite and Mike Wallace owe their careers to the Captain
"The Captain is bigger than all of us," concedes Richard Salant, former president of CBS News.
Gentle Captain Kangaroo Is the Tough Skipper of a Show Now in Its 25th Year
1979
http://www.people.com/people/archive/article/0,,20074981,00.html
Here’s that image again -
Does your bloated cluttered app or web site look like an episode of Hoarder's? Where do you begin?
Everyone agrees that there is too much stuff, but when you try to remove something, they go, No not that, or that, or that.
How do you cut through the crap to what matters?
The solutions can be almost as bad. What to do first? Or at all? You don’t have forever. And there are serious limitations on time, resources, access to users,
What to do?
Good Luck. We’re all counting on you
The two way street of user experience in business
We should know what we are trying to accomplish
We need to also know what our customer is thinking and trying to accomplish when thy come to our product or site
Remember Empathy?
Let’s see it through out users’ eyes
Let’s take a journey for a moment
And imagine we are our users
IT can be Frightening.
Role playing can also be fun!
Make the most of your customer – facing staff.
Proximity to users / customers matters
Staff, especially customer – facing. Some sales or service reps may have talked with hundreds or thoudsands of cusomers
True north vs. Magnetic North – if you know the difference and can adjust accordingly, you will not be thrown off by the difference
Having real users to compare against will ensure ou can do this and still get the bennies of the staff interviews
In other words -
It matters how you distill it
This is the technique I call User Short Story Interviews
Bring 2 to 5 people in a meeting room for one hour and hand them all a stack of Post it notes and pens
If you can get your hands on real users, do them also! That’s where I invented this method.
Instructions–
Based on your knowledge of customers, pick one to role play. I know there may be multiple, pick one.
Write a brief description of yourself, mainly about your role.
Costumes optional -But please do get into it! You are the advocate for this user
Tell me why you are here?
What brought you here to this site or product?
Of all the things that it could be, what was the one thing that brought you here?
Now, aside from your goal, what do you expect to see when you come here? Based on all products and web sites you have used.
What is the thing that you need in order to accomplish what you came for?
Now, having found the thing you need, what will you do with it?
Not every detail, what are the critical make or break details?
Now share your story. This is a great conversation. Probe and follow where it leads. Keep the focus on the user point of view.
Preserve the layout – Tape works pretty good - Sometimes the arrangement means something
Now, stepping back into your self - Is empowering users enough ?
Give us your best insights and tell us why. We collect everyone’s big idea and insights - Record it in the Hypotheses matrix – We’re Gonna talk about that in a minute.
Got more time? More thoughts and ideas? Gather it all – capture it in the context of user experience and iii insight inspired innovation
Bennies of this process
You can make personas from this info
My views on Personas - That’s another talk -
You can also make Customer Journeys – That’s another talk too
If your company is doing similar things, User Short Stories can help
Contributes to these things with a empathetic spin
Empathy is really simple – this is not mysterious stuff I am talking about
Here’s that image again -
As a Designer, you spend your life trying to internalize the knack for doing great design. Then suddenly you find you have to explain it - especially to people that are really stupid! Damn it
As a Designer, you spend your life trying to internalize the knack for doing great design. Then suddenly you find you have to explain it - especially to people that are really stupid! Damn it
Its not enough to internalize a knack for great design. You have to bring along a team of non-designers.
Insight inspired innovations -
This is not the Jump to Conclusions mat.
New Insight + existing knowledge = innovation
Let’s capture it in a Hypotheses Matrix
First I want tot talk about the cultural phenomenon that is happening all around us and that we are a part of.
Everything ends up in a spreadsheet
Risks
This is really important
Everything has risks, even leaving eveything the same
Especially, /the Impact
Risks
Moving forward with your experiment –
In production if little or no risk
- Otherwise in a usability lab or a simulation
Make sense out of the data
– Eventually you’ll need to make a decssion.
Enjoy your success
BTW, Notice the odd spelling of REDDIE acronym
Don’t Force Acronyms
ACRONYM
We want to make less of this
And more of this
Or just cheez
What if we put the
Prize at the top of the crackerjack
Here’s that image again
This is process
Most of us have a great running game
Marshawn Lynch
We need to improve our Passing game
Russell Wilson -
evolutionary AND revolutionary
Your Passing game and the running game
You need both
Use them well
Pete Carroll
Tweet me at @belvealUX or @belvealART
Bio - roger belveal UX - UX designer of 2 decades +
These are for free
Do you get that?
UX is the Simon
Harmonize with Paul Simon until one day they figure out you are not really needed.