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VINT | Vision • Inspiration • Navigation • Trends
DESIGN TO DISRUPT
Mastering Digital Disruption with DevOps
Erik van Ommeren, Menno van Doorn,
John Dial, Dave van Herpen
22
CONTENTS
1 Introduction 3
2 Success in the age of disruption 4
3 Management innovation: no easy fixes 10
4 Lean Startup: learning from the disruptors 13
5 DevOps: developing an organizational culture 16
6 DevOps defined 19
7 Spotify into DevOps 22
8 ING Bank into DevOps 25
9 Success stories and early practices 27
10 Ten final DevOps questions 28
11 Design to Disrupt conclusions 31
Literature 34
Photo credits Shutterstock: p. 3 Twin Design; p. 16; p. 18 Ken Wolter; p. 21 Bloomua; p. 22 David Molina G; p. 24; p. 26 roibu; p. 27 (top); p. 27 (bottom) Stocksnapper;
p. 30 (bottom); p. 33 Pexels: p. 4, 5, 6, 7, 8, 9, 11, 28, 29, 30 (top) Flickr: p. 10 smoothgrover22, https://www.flickr.com/photos/smoothgroover22/15104006386
Wikimedia Commons: p. 12 Thomas LOMBARD, designed by HASSELL (architects) - Own work, CC BY-SA 3.0, https://commons.wikimedia.org/w/index.php?curid=19242667
1	 INTRODUCTION
‘If the rate of change on the outside exceeds
the rate of change on the inside, the end is
near.’
Jack Welch
Imagine knowing upfront that your new digital product
or service is going to be a guaranteed success, simply
because customers were involved from the very moment
the idea was born. That a multidisciplinary team is ready
to help those customers solve any problems when things
go wrong, and any additional wishes are fulfilled in no
time. And that this team is just as engaged and motivat-
ed as the staff of a startup. And because your 'own start-
up' is responsible for the development and functionality
of the services, blaming each other when things go
wrong will be a thing of the past.
Let’s take this a step further. Imagine spending fewer
hours on ‘management hassle’, because the people do-
ing the work organize their own collaboration. This is
possible if the teams are self-organizing and any surplus
management levels have been removed. How would you
use that extra time? Why not — for example — develop
the discovery skills of your organization; there is so much
to explore in the areas of Cloud, APIs, micro services,
and the Internet of Things. You could do a better job
pleasing your customers, but you simply don’t have the
time. You would actually like to develop your own plat-
form and join the new ecosystems. The startups figured
it out a long time ago; they are so much faster and ex-
tremely wary of bureaucracy. In fact, they have commit-
ted people who are fully engaged with the customer.
Their success is based on this kind of management inno-
vation.
Imagine just ignoring the existing management dogmas,
wouldn't that shed another light on your strife with the
disruptive market players? We present this perspective
on digital disruption in this final Design to Disrupt re-
port: a different way of managing (management innova-
tion), implemented with the help of the discipline em-
ployed by all startups: DevOps. This is how you compete
with startups, no matter how old or slow your organiza-
tion may be today. While building your own digital orga-
nization, you also develop an antifragile organization
that gains strength as the disruptions increase.
There are no easy fixes. We explore alternatives, obvi-
ously, but management innovation should be on every-
body's agenda. And we discuss how ING Bank and Spotify
apply DevOps.
This is the first challenge: how do you remain successful
in today's age of business disruption? We do need to pre-
suppose a number of things. The proposed management
innovation, as well as Lean Startup and DevOps to oper-
ationalize it, is based on your digital transformative
vision. The danger of this method, whether it is Lean
Startup/DevOps or any other method or holistic ap-
proach, is that it may easily swing in the direction of an
ideology. Purpose and means are mixed up. ‘A fool with
a tool’ probably sounds familiar: good ideas in the
hands of mediocre people. This issue is not to be under-
estimated.
3
2	SUCCESS IN THE AGE
OF DISRUPTION
The overabundance of digital startups is a sign of the
times, or rather: of this age. If you wish to exclude those
startups from your market, you require a proper re-
sponse to that age. What should organizations do to be
successful in digitally disruptive times? Organizations like
yours, presumably, which were not born in the Web 2.0
age and do not bear names like Spotify or Dropbox.
Whether you can truly exclude them is questionable. In
any case, you can learn from them and form new com-
bines.
From ‘dotcom’ to ‘Uberfication’
The years of digital eruption are behind us; we now find
ourselves in the age of business disruption. In the three
preceding reports about digital disruption we took stock.
The enthusiasm caused by the newcomers is great, but
arouses resistance on the part of the establishment at
the same time. Platform organizations, the so-called bi-
lateral players, are emerging all over the market and in
fact every market has one or more Airbnb-like organiza-
tions. And the blockchain heightens the effect. This plat-
form, which in its turn enables other disruptive plat-
forms1
, demonstrates that not only are we faced with
ever-advancing platform innovations, but also a continu-
ous stream of digital changes.
Nearly two decades ago, the euphoria with regard to the
digital possibilities was even greater than it is today, if
anything. But this so-called dotcom age proved a total
fiasco. The expectations about IT returns were exagger-
ated, something the American power company Enron in
particular had down to a fine art. The crash that fol-
lowed was inevitable and was blamed on sloppy manage-
ment. Restraints were imposed on the industry by the
American Sarbanes-Oxley Act (2002), the COBIT method-
ology and the auditors. This resulted in a good deal of
grumbling. However, corridor chat tells an entirely dif-
ferent tale nowadays: it is thanks to law and regulation
that we still exist. Although it is not conceded without
great reluctance, regulation is the first line of defense
against disruption.
Meanwhile, this disruption is high on the agenda of every
organization; the new generation of startups does not
waste any time. The nickname 'unicorn' is even being
used for the one billion dollar startup concept: a startup
with a market value of a billion dollars. The value of
Uber, an app to order a taxi, is now estimated at around
60 to 70 billion dollars. This is more than the value of
General Motors, who manufacture the automobiles used
for these taxi rides.
1	We also refer to the three preceding reports of the Design
to Disrupt series: An executive introduction, on the
acceleration of innovation; New digital competition, on the
success factors of the platform organizations, and
Blockchain: crypto-platform for a friction-free economy
about a platform for disruptive platforms.4
5
Three startup characteristics
1.	The startups are fast. Their products and services are
reaching their peak in the digital age in no time. This
is sometimes termed the ‘Big Bang theory' for market
introductions. Startups are naturals at this game, far
more so than traditional businesses. And the only
chance to be successful as a startup is by designing
such digital services that the customers are excited
about them.
2.	They are customer obsessive, being only too ready to
fill the gap of latent and unfulfilled consumer wishes
with digital platforms and smart algorithms. They are
brilliant in terms of SMACT technology (Social Media,
Mobile, Cloud, Things) and have different rules and
methods of working that attract young talent.
3.	Their staff is engaged. They are and feel responsible
for the end result.
2	http://techcrunch.com/2015/06/02/6-1b-smartphone-users-globally-by-2020-overtaking-basic-fixed-phone-subscriptions/#.
hyszfer:RPIH
Age of business disruptions
Obviously, it is quite possible that another bubble is on
its way, but the situation is rather different this time.
The high expectations are not being pushed by compa-
nies such as Enron, but pulled by consumers and end
users. The 2.6 billion smartphone users are urging orga-
nizations to make things easier and above all more digi-
tal. And this note is only going to become stronger. In
2020, the number of smartphone users will be as high as
6.1 billion.2
In the words of IDC analysts: ‘The digital age
is behind us, the transformation age has begun’.
TECHNOLOGICAL ERUPTION BUSINESS DISRUPTION
Recurring phases of each great surge in the core countries
Degree of diffusion of the technological revolution
Previous Great Surge
Big Bang Next Big BangCrash
Institutional
Recomposition
Next Great Surge
Source: Perez, Technological Revolutions and Financial Capital (2002)
Time
IRRUPTION
FRENZY
SYNERGY
MATURITY
Techno-economic split
• Irruption of the technological revolution
• Decline of old industries
• Unemployment
Financial bubble time
• Intensive investment in the revolution
• Decoupling of the whole system
• Polarization of rich and poor
• Gilded Age
Golden Age
• Coherent growth with
increasing externalities
• Production and employment
Socio-politic split
• Last products  industries
• Market saturation and techn.
maturity of main industries
• Disappointment vs. complacency
Deployment
Period
Installation
Period
Turning
Point
6
Carlota Perez is the champion of the neo-Schumpeterian
school of thought, who examines the great shifts in soci-
ety that are brought about by technology3
. She portrays
a period that lies behind us: the ICT installation stage
(see the figure on page 5). It took about 30 years to build
this ICT infrastructure. After the outburst and excite-
ment caused by this technology, a crisis (the dotcom cri-
sis of 2000, and the stock exchange crisis of 2008) and a
turning point follow. Next is the deployment stage, in
which the technology is adopted. This is a transition
from technology push to consumer pull, from discon-
nected to connected customers, from unrealistic expec-
3	 See also Design to Disrupt: An executive introduction.
tations on the part of shareholders to high expectations
of customers, from delivery skills to discovery skills,
from slow adoption curves to Big Bang market introduc-
tions, from old to new business models and from having
no clear idea of how to set about the technology to ‘ev-
erybody gets it’: this is the age of the digital enterprise.
The digital enterprise makes the most of these digital
opportunities at any given place in the organization, is
equal to rapid changes, is data-driven, which enables it
to operate smartly, is fully engaged with the customer
and thinks and operates in ecosystems.
The digital enterprise
All digital:			 Every product or service is digitally enriched.
Experience:	 Creates a world-class customer experience.
Antifragile:	 Is equal to market disruptions. End-to-end secure by de-
sign. Translates rapidly changing customer wishes into new
services in no time.
Data sensitive:	Feedback loops of assets and customers (empathic pulses)
feed the actions. Facts over guesswork.
Ecosystemic:	All internal systems are data-driven and unlocked with
APIs. Built on value networks instead of value chains.
Delightful:		As-a-service delivery has removed all handovers in the pro-
cesses.
7
Mastering digital disruption
In our previous disruption reports we sketched the pros-
pect of the ‘Valley of Death’. Traditional organizations
will end up in this track of deadly peril if they fail to
come up with a timely solution to disruption. Across the
valley, however, glows 'The New Normal', the new set of
rules for success that those organizations should adopt.
The digital enterprise is the ambition that is totally in
line with this.
The transformation process for organizations towards
such a digital enterprise is outlined in detail in Leading
Digital.4
The process runs from the 'Grand Vision’ via in-
volving the entire organization, to the new forms of gov-
ernance and eventually the full ‘embedding’ of the digi-
tal technology in the entire organization (‘all digital’).
The sine qua non for success with DevOps and Lean
Startup is taking that first step: developing a vision. In-
volving the staff, the new governance and the merger of
IT and the business are all part of the course that you
steer when you are going to tackle management innova-
tion.
It is a remarkable fact that ideas from three different
angles are converging with the aim to keep disruption
under control: marketers, IT departments and manage-
ment experts. The marketers call it the Lean Startup and
will sign up en masse for startup conferences. The IT
departments are talking about DevOps and organize
their own meetings on the subject. The experts in the
field of management speak of management innovation
and usually have a bit of a distance from marketing or IT.
All three of them have the same thing in mind: stop
wasting people’s time, bring the human component into
focus and accelerate innovation. Names are irrelevant in
this context (other fashionable terms will probably pop
up in the near future) — what matters is the direction
that is now becoming clearly apparent.
4	G. Westerman, D. Bonnet  A. McAfee, Leading Digital: Turning Technology into Business Transformation, Harvard Business
Review Press, 2014.
Technology
Governance Engagement
Vision
8
Management innovation
‘(...) the invention and implementation of a management
practice, process, structure, or technique that is new to
the state of the art (...)’.5
This is how management guru
Gary Hamel defines the term ‘management innovation’.
He represents a larger group of management experts6
claiming that market disruptions can only be counterbal-
anced if the organizational DNA changes as well.
Lean Startup
‘(...) a new discipline of entrepreneurial management’.7
This method offers lessons in the working practice of
startups, which have been translated into management
principles for traditional organizations. The term ‘Lean
Startup’ was coined by Eric Ries, who gained experience
with various startups.
DevOps
Culture, Automation, Lean, Measuring and Sharing: the
CALMS acronym that characterizes DevOps is derived
from these five concepts. DevOps is a combination of the
words 'Dev(elopment)’ and ‘Op(eration)s’. Gartner de-
fines the term as follows: ‘(...) a change in IT culture,
focusing on rapid IT service delivery through the adop-
tion of agile, lean practices in the context of a sys-
tem-oriented approach. DevOps emphasizes people (and
culture), and seeks to improve collaboration between
business, operations and development teams’.8
Antifragile
We present management innovation, Lean Startup and
DevOps as three manifestations of the same phenome-
non: a different way of working that is in line with mod-
ern practices. There are, however, minor differences.
DevOps is the most holistic and more likely to take cul-
tural aspects and the existing operation (Ops) into con-
sideration. Lean Startup tends to focus more on a meth-
od for product development (Dev). But both of them
explicitly work on management innovation: they put up
a vigorous fight against bureaucracy, make teams and
staff responsible and urge the customer to take his turn
at the wheel when it comes to digital innovations. This is
how speed, staff engagement, and customer obsession
come within reach of any organization. The umbrella
term 'antifragile' for these three phenomena, is most
likely to stick. In Antifragile: Things That Gain from Dis-
order, Nassim Taleb, author of The Black Swan, outlines
which organizational form is best equipped for this time
of disruption and uncertainty.
Good ideas about how to learn from the digital disrup-
tors do not appear out of nowhere. DevOps, Lean Startup
and management innovation are rich sources that you
can draw on.9
For the startups that you are fighting, it is
all mere child's play — this is the way they work. For or-
ganizations that are about to start up a digital transfor-
mation, however, the implications still need to be estab-
lished. You won't know whether you have acted fast
enough until the dust of the wave of disruption has set-
tled.
5	J. Birkinshaw, G. Hamel  M. Mol, ‘Management Innovation’, Academy of Management Review 2008, Vol. 33, No 4,
pp. 825/45, http://faculty.london.edu/jbirkinshaw/assets/documents/5034421969.pdf
6	 Such as Hal Gregersen, executive director of the MIT Leadership Center, and Nassim Taleb, author of Antifragile.
7	 E. Ries, The Lean Startup, Crown Business, 2011.
8	 Gartner, http://www.gartner.com/it-glossary/devops/
9	Read e.g., ‘Learning from Web Companies to Drive Innovation: Embracing DevOps, Scale and Open Source Software’,
http://i.dell.com/sites/doccontent/business/solutions/whitepapers/en/Documents/web-company-innovation.pdf
‘Some things benefit from shocks; they thrive and grow when exposed to volatility,
randomness, disorder and stressors, and love adventure, risk and uncertainty. Yet, in spite of
the ubiquity of the phenomenon, there is no word for the exact opposite of fragile. Let us call
it antifragile.’ Nassim Nicholas Taleb, Antifragile
910	Drawing taken from https://jaxenter.com/beyond-agile-antifragility-for-software-development-2-117695.html
Antifragile: fragile organizations tend to avoid
disruption because they fear the chaos that
disruption may cause. Robust organizations are
strong but can even so be caught off guard and
fail. Resilient organizations can absorb blows
without having to change, and antifragile
organizations will become stronger and more
creative thanks to the disruptions they are
faced with.10
Antifragile system
Resilient system
Robust system
Fragile system
	 THE ANTIFR AGILE ORGANIZATION
	 MANAGEMENT INNOVATION	 LEAN STARTUP	 DEVOPS
	 Multiply funding for new initiatives	 Implement experimentation systems	 Continuous iterative innovation
	 Learn from the fringe	 Experiment is a product	 Embrace a culture of ‘Fail Fast’
	 Community over hierarchy	 Instill entrepreneurship	 Make DevOps teams responsible
	 Employees first	 Customer first	 Empower employees to put customers first
	 Ensure transparency in decision making	 Validated learning	 Short feedback loops  measure end-to-end
	 Kill bureaucracy	 Minimum Viable Bureaucracy (MVB)/lean	 System thinking, crossing silos
	 Think competencies and platforms	 Think digital innovation	 Innovate digitally and use cloud platforms
	 Honor Web-inspired value	 Honor end customer value	 Honor end customer value
	 Reinvent management	 Self-management	 Self-management
	Speed	 Pivot	 Flow
time
success
10
3	MANAGEMENT INNOVATION:
NO EASY FIXES
Many people have reasonable doubts about whether the
conventional organizations are capable of dealing with
the startups, but according to Internet guru Kevin Kelly
‘you are not too late.’ Radical digital innovations need
not be reserved for newcomers only, according to Kelly.
After all, we are only at the beginning of the Internet
age and the real transformation is yet to begin. Eric Ries,
the founder of Lean Startup, also claims that existing
companies can be just as successful with digital innova-
tions as startups. And even the über guru of disruption,
Clayton Christensen, is optimistic about your opportuni-
ties. In his article ‘Surviving Disruption’11
in Harvard
Business Review of 2012, he explains that there is a way
out, also for existing businesses.12
But it is true that in
the last two decades much has changed. A number of
great firms has joined the club: Facebook, Google, Twit-
ter, Amazon, Netflix, Airbnb and Alibaba — to mention
only a few.
‘Management innovation is going to be the
most enduring source of competitive
advantage. There will be lots of rewards for
firms in the vanguard.’
Gary Hamel
But to make up for lost ground, a couple of easy fixes are
not enough. Management guru Gary Hamel’s plea shows
us the shortest way to what he calls management inno-
vation.
Hamel considers some easy fixes in the context of com-
peting with startups:
EASY FIXES
Entering into a legal battle against new business models,
starting up an accelerator, arranging business incubators,
going to Silicon Valley to be inspired, setting up an ideation
platform, putting a high-performance team to work,
preaching intrapreneurship, re-engineering processes, us-
ing the learning organization as an example to epitomize
the idea, establishing communities of practice, etc.
They served a specific purpose, Hamel says, but are not
nearly sufficient to solve today's issues. On the other
hand Hamel does not deny that these are useful actions,
but they just won't do. This is in line with the view of
other management experts such as Hal Gregersen, exec-
utive director of the MIT Leadership Center, and Clayton
Christensen, Harvard Business School professor and the
person who coined the term ‘disruptive innovation’. This
duo refers to adapting the organizational DNA, a far
more drastic operation13
than a seemingly easy fix.
Research by Capgemini Consulting,14
asking organizations
to give their response to digital disruption, shows that
four actions are particularly popular:
11	M. Wessel  C.M. Christensen, ‘Surviving Disruption’, Harvard Business Review, December 2012, https://hbr.org/2012/12/
surviving-disruption
12	Mainly by applying the jobs-to-be-done-concept: a very strong focus on the jobs performed by customers. Christensen feels
that this job-oriented customer focus provides the solution to disruption.
13	See also the book The Innovator’s DNA by J. Dyer, H. Gregersen and C.M. Christensen (2011) as well as the article with the
same title in Harvard Business Review (December 2009) by the same authors, https://hbr.org/2009/12/the-innovators-dna
14	Capgemini Consulting, When Digital Disruption Strikes: How Can Incumbents Respond?, February 23, 2015,
www.capgemini-consulting.com/when-digital-disruption-strikes
11
According to Hamel, management innovation means rec-
ognizing the problem to start with, and he too attributes
the cause of the problem to a genetic defect. Something
needs to be done to the DNA — incremental therapy does
not do the trick anymore. Hamel's words, for example in
his article ‘Reinventing Management at the Mashup: Ar-
chitecture  Ideology’,15
really hit home. He finds that:
1.	Organizations are slow in times of crisis. This inertia
often destroys them, because mechanisms for pro-ac-
tive bottom-up innovation are lacking.
2.	Organizations are incremental. They rarely come up
with pioneering innovation, despite the abundance of
resources they have at their disposal. Few CEOs pur-
sue innovation just as consistently as operational effi-
ciency, for example. At the end of the day they buy a
young company that does have that drive, but loses
the spirit after the acquisition.
3.	Organizations are emotionally sterile. They are good
at command-control mechanisms, but when it comes
to voluntariness, they are left empty-handed. Emo-
tions are an organization's main assets. Imagination,
initiative and passion are thoroughly incompatible
with command-control structures. Recent American
research shows that a mere 13 per cent of employees
is truly engaged with their work.16
HOW CAN INCUMBENTS RESPOND?
The report When Digital Disruption Strikes: How Can Incumbents Respond? provides strategies to face digital disruption. Four
of them, which are specifically brought forward as ammunition in the battle against startups, are listed below:
1.	 engaging digital talent — 'digital gurus' — and letting them play a key role in a Digital Advisory Board;
2.	 copying and improving products of the new competitors;
3.	 taking over disruptors with a view to acquiring the expertise;
4.	 starting a legal battle to delay the disruptors.
These tactical instruments can provide some momentary room to breathe and are certainly to be recommended. However, the
report tells us that the fundamental problem is far more profound. The realization that digital innovation constitutes the core
of an organization's identity requires its own 'cultural revolution', also in this context. The advice varies from entering into
completely new collaborations in open-innovation ecosystems, to critical thinking and abandoning current organizational rolls
and patterns.
15	http://www.managementexchange.com/blog/reinventing-management-mashup-architecture-ideology
16	Gallup, State of the Global Workplace, http://www.gallup.com/services/178517/state-global-workplace.aspx
12
Inert, incremental, and without engagement. If the wind
of creative destruction rises even more strongly, Hamel
says, these weaknesses will destroy those existing orga-
nizations. Hamel provides three pieces of advice to ad-
dress the core incompetences of organizations effective-
ly:
•	 Tackle the hierarchy.
A formal hierarchy overweights experience and under-
weights new thinking. Instead of hierarchies, network
structures and ecosystems need to become the guiding
principles.
•	 Tackle the culture.
In many organizations, bureaucracy is the prevailing cul-
ture. Hamel even calls it an ideology. Bureaucracy is the
technology of control. Crazy ideas of weird people with
exceptional results do not fit in this culture.
•	 Kill bureaucracy.
We have empowered employees, but they are not sup-
posed to interfere with the strategy. We preach innova-
tion but refuse to dismantle the barriers. We make orga-
nizations flatter, but the hierarchy remains intact. We
are campaigning against bureaucratic rules, but have
failed to oust them as yet. Now is the time to do so.
13
4	 LEAN STARTUP: LEARNING
FROM THE DISRUPTORS
So chances are that marketers seeking help in this sud-
den market acceleration, will end up with Eric Ries. Ries
is an experienced Silicon Valley-based entrepreneur,
who pioneered with ‘rapid development’ of new digital
products from 2004 to 2008. Ries propagates a scientific
approach of the innovation process, based on his bank-
ruptcy experience in the dotcom age, and on the lessons
he learned later on while working for new startups. Lean
Startup applies the views of the Lean methodology and
focuses on the innovation process. The introduction of
such an approach should lead to entrepreneurship in all
levels of the organization. That, at least, is what it prom-
ises to do (apart from the fact that it is a fervent wish on
the part of directors of big companies).
Lean Startup: measuring, learning and building
faster
The success cycle starts with specifying ideas in code,
following the data and measuring (by means of split-
tests, or A/B testing, for example), and adjusting the
ideas based on the results. This learn-fast approach, also
termed ‘validated learning’ by Ries, is essential to the
improvement of the innovation process.
Initially that approach was simply called ‘customer de-
velopment’, a term coined by one of Ries' colleagues,
Steven Blank. The essence of this approach is to let real
customers evaluate new products as soon as possible. It
is a matter of experiments aimed at developing a Mini-
mum Viable Product within the shortest time span possi-
ble. An interesting practice, not in the least in the light
of Christensen's disruption theory, which considers prod-
uct functionality the greatest fallacy on the part of in-
cumbent organizations.
Customer development: the shared basis of Lean Startup and
DevOps.
LEARN BUILD
DATA CODE
IDEAS
Learn Faster
Split Tests
Customer Interviews
Customer Development
Five Whys Root Cause
Analysis
Customer Advisory
Board
Falsifiable Hypotheses
Product Owner
Accountability
Custom Archetypes
Cross-Functional Teams
Smoke Tests
Code Faster
Unit Tests
Usability Tests
Continuous Integration
Incremental Deployment
Free  Open-Source
Components
Cloud Computing
Cluster Immune System
Just-In-Time Scalability
Refactoring
Developer Sandbox
Measure Faster
Split Tests
Clear Product Owner
Continuous Deployment
Usability Tests
Real-Time Monitoring
Custom Liaison
Funnel Analysis
Cohort Analysis
Net Promoter Score
Search Engine Marketing
Real-Time Alerting
Predictive Monitoring
THE LEAN STARTUP
Source: Eric Ries, startuplessonslearned.blogspot.com
CUSTUMER DEVELOPMENT
Customer
Discovery
Problem-
Solution Fit
Proposed
MVP
Proposed
Funnel(s)
Customer
Validation
Product-
Market Fit
Business
Model
Sales 
Marketing
Roadmap
Customer
Creation
Scale
Execution
Company
Building
Scale
Organization
Scale
Operations
pivot Source: Steve Blank’s Customer Development by
Brant Cooper; custdev.com
MEASURE
14
Basically, Eric Ries was working on software develop-
ment, albeit from the perspective of a startup. And al-
though big companies usually have a rosy picture of
startups nowadays, almost by definition tending to des-
ignate them as superior, Ries came to the paradoxical
conclusion that the majority of startups is bound to fail.
To prevent this kind of failure, the idea of rapid develop-
ment — or customer development — emerged. And with
the idea of design thinking in mind, we very quickly get
to the heart of the matter, where speed and smartness
meet. At the end of the day it is the customer, not man-
agement, who determines the course of the innovation.
It is the same idea that underlies DevOps, only here it is
called lifecycle development instead of customer devel-
opment.
General Electric: the oldest startup ever
One of the organizations claiming Lean Startup-based
successes is General Electric (GE). GE has managed to
engage Eric Ries to help develop FastWorks, based on his
Lean Startup philosophy. FastWorks, as the name im-
plies, aims to accelerate and improve GE's innovations.
GE capitalizes on customers' fast feedback loops and is
geared towards making a ‘pivot’ itself. Meanwhile GE is
practicing the method to accelerate the roll-out of prod-
ucts, varying from bulbs to turbines and refrigerators.
The company has already trained 40,000 employees in
view of this new initiative, one of the most extensive
programs in GE's 122-year history.
Meanwhile, there is no longer any need to explain this
approach to a startup. After all, many startups are trying
to reformulate their rationale and use the conclusions of
customer experiences to adjust their course, sometimes
drastically. In startup language this is called a 'pivot’ of a
Minimum Viable Product. Just try to come up with such
a suggestion in a traditional company... If you say that
the entire strategy for a new product needs to be
changed diametrically based on consumers' feedback,
the customary management meetings or even board
meetings and project committees have to be convened
first. Startups just do not have the time, the money and
the means to do that. And frankly, when you are very
critical, nor do you.
Minimum Viable Product
Nowadays, product developers and marketers constantly
talk about Minimum Viable Products (MVPs): products
and services that have been barely sufficiently devel-
oped to be launched. Apart from feedback from real cus-
tomers, this minimalistic approach to innovation ulti-
mately results in an increase in the number of innovations
more than anything else. The faster your assumptions
are tested, the sooner you know you are on the right
track.
Minimum Viable Product: barely sufficiently developed to be
tested, yet with all important elements elaborated sufficiently.
MINIMUM VIABLE PRODUCT
Not this This
Delightful
Usable
Valuable
Feasible
Delightful
Usable
Valuable
Feasible
15
An excellent example of how an MVP can be helpful in
this context is Zappos, who wanted to know whether
people would basically be ready to buy shoes online. In-
stead of developing a whole logistic infrastructure to
process orders first, Zappos came up with a knocked-to-
gether solution. Photos were taken of shoes in existing
stores and when someone ordered shoes, they were sim-
ply bought in the store and then delivered. Hardly a busi-
ness model designed to last, but it is certainly helpful in
testing the hypothesis that there is a customer demand.
The answer was positive, we now know, and Zappos'
turnover currently amounts to 2 billion dollars.17
After Ries had popularized the term 'Minimum Viable
Product’, he started his own consultancy practice in
2009, highlighting the ‘rapid development’ method. Ries
is now a consultant for many high-tech startups and has
developed a comprehensive methodology, ‘the Lean
Startup philosophy’, which can also be utilized by incum-
bents. Ries says that the problem of existing companies
does not lie in the number of good ideas, as many
organizations will recognize. It is rather that organiza-
tions have no management process to start up high-risk
projects and run them.
The tragedy of the established order is that the initial
spirit of innovation of the early years is nearly always
smothered by a firm framework of governance and con-
trol mechanisms. Thanks to their history, market posi-
tion and infrastructure, traditional companies devote
relatively much time and attention to the ‘systems of
record’. Here governance  control are predominant.
Startups prefer to go for the ‘systems of innovation’,
where many new avenues can be tested and governance,
by contrast, is a minor aspect. The question comes to
mind whether an incumbent can just try it out as well.
So Ries definitely speaks against a situation where time
is wasted on activities and innovations that turn out not
to work and are totally useless. This principle of 'doing
the right things' rather than 'doing things right' is based
on lean manufacturing: the principle of preventing
waste. Like Hamel, Ries is averse to dogmas (Hamel even
calls them ideologies) and argues in favor of objectifica-
tion. Research from the eighties of the last century al-
ready showed that the introduction of information sys-
tems in major organizations involves a great deal of
waste. The Standish Group has reported on this in its
Chaos reports for decades.18
Based on many years of ob-
serving the introduction of information systems, London
School of Economics professor Claudio Ciborra has out-
lined where things tend to go wrong frequently. Manage-
ments want to be in control and find that they are drift-
ing because the users of the system do not act according
to expectations. This resistance leads top-down to the
idea that they are getting out of control.19
Lean Startup
and DevOps avoid the problem by reducing the risks and
letting major decisions depend on the dialogue between
the users and the makers.
17	http://www.forbes.com/sites/danpontefract/2015/05/11/
what-is-happening-at-zappos/#3f4f0a1231b3
18	See e.g., the Standish report Big Bang Boom,
https://www.standishgroup.com/sample_research_files/
BigBangBoom.pdf
19	We described this in Making IT Governance Work,
http://www.amazon.com/Making-Governance-Work-
Sarbanes-Oxley-World/dp/0471743593
LEAN
STARTUP 
DEVOPS
TRADITIONAL
Systems of
Engagement
Systems of
Differentiation
Systems of
Record
Governance
-+
Change
-+
5	DEVOPS: DEVELOPING AN
ORGANIZATIONAL CULTURE
In the same year that Ries was promoting his Lean Start-
up philosophy, ‘DevOps’ was mentioned for the first time
as a new way to accelerate the IT organization. And al-
though the term sounds a lot less sexy than Eric Ries’
Lean Startup, DevOps is now definitely a match for it in
terms of popularity. DevOps has its origin in the soft-
ware development method Agile, or rather, is the result
of Agile's success.
The term DevOps was coined by two IT consultants, Pat-
rick Debois and Andrew Shafer. They met in Toronto in
2008 at a conference where Shafer gave a presentation
entitled 'Agile infrastructure’ that no one bothered to
attend except Patrick Debois. Debois was working on the
very same subject matter at the time. His experiences
with a database migration, where development and op-
erations were kept strictly separate, fostered his inter-
est. After the conference, Debois and Shafer kept in
touch and in 2009 this led to the first DevOpsDays. The
history of DevOps and the significance of the DevOps-
Days20
demonstrate that it is a grassroots movement
‘from practitioners by practitioners’. Debois was asked
to give a presentation on one of the DevOpsDays on the
future of DevOps. He expressed the wish that, more than
anything else, DevOps remains 'weird' (which fits the en-
gineering culture) and that diversity determines the suc-
cess of DevOps. By the latter remark he meant that
DevOps should allow as many trends and ideas as possi-
ble to explain what it is exactly and which course it
should steer. No rigid definitions: anything is possible
and should be made possible.21
From Agile to DevOps
In 2001, a group of seventeen software engineers pub-
lished a manifesto as a reaction to anything that went
wrong with the way software was being built. The water-
fall model was in a bad light. They proposed a different
philosophy in the form of value statements and working
principles.
THE AGILE MANIFESTO —
A STATEMENT OF VALUES
Individuals and
interactions
Working software
Customer
collaboration
Responding
to change
Process and toolsover
over
over
over
Comprehensive
documentation
Contract negotiation
Following a plan
20	‘The Incredible True Story of How DevOps Got Its Name’, https://blog.newrelic.com/2014/05/16/devops-name/
21	Debois, P. (2013): ‘The Future of DevOps’, https://vimeo.com/6554746416
17
The main principles of this Agile Manifesto are:
1.	Customer satisfaction by early and continuous deliv-
ery of valuable software.
2.	Welcome changing requirements, even in late devel-
opment.
3.	Working software is delivered frequently (weeks
rather than months).
4.	Close, daily co-operation between business people
and developers.
5.	Projects are built around motivated individuals who
should be trusted.
6.	Face-to-face conversation is the best form of commu-
nication (co-location).
7.	Working software is the principal measure of prog-
ress.
8.	Sustainable development, capable of maintaining a
constant pace.
9.	Continuous attention to technical excellence and
good design.
10.	Simplicity — the art of maximizing the amount of
work not done — is essential.
11.	Self-organizing teams.
12.	Regular adaptation to changing circumstances.
These principles were at the basis of a great many steps
in software development, such as pair programming (two
individuals working together behind the computer),
time-boxing, Kanban, Scrum, extreme programming etc.
Currently we are applying the spirit of the Agile Manifes-
to in the context of the end-to-end chain of organiza-
tions. We can then add new principles, such as customer
satisfaction over SLA compliance, personal attitude and
collaboration over certification of employees, managing
results over managing activities, and adaptivity over
procedures.
DevOps approaches the organization from head to tail:
value creation including the operation at the customer,
and deployment. Agile development, continuous integra-
tion and continuous delivery involve a smaller part of the
production chain. And all meant to create the ultimate
customer experience.
value
AGILE MINDSET IN THE END-TO-END CHAIN
Customer Satisfaction	 over	 SLA Compliance
Attitude  Collaboration	 over	 Certification
Control on Results	 over	 Control on Activities
Adaptivity	 over	Procedures
OPPORTUNITY TO ADDRESS…
End-to-End IT Value Chain
	plan	 code	 build	 test	 release	 deploy	 operate
DevOps
Continuous Delivery
Continuous Integration
Agile Development
End-to-end
18
This end-to-end approach also offers a solution to a ma-
jor part of the criticism of Agile: it was said to be less
reliable — a cowboy way to handle software. Because a
multidisciplinary team is made responsible for both de-
velopment and operation, the developers feel the pain
when things go wrong operation-wise (and the other way
around). The DevOps teams (or ‘squads’, if you like) con-
sist of architects, security specialists, marketers, tes-
ters, support services, infrastructure specialists and cus-
tomers. This is, in fact, a whole organization in a
nutshell, or a startup. So the extra added to Agile by
DevOps, is removing the walls between the operation
and development.22
Developers are now responsible for
the operation, which promotes entrepreneurship and re-
sponsibility. This results in the speed and customer ob-
session — the ultimate customer experience — that we
referred to before, although at a far lower risk. The days
when everybody had to be ready during the weekend,
because some software was being deployed, will then be
over for good. To illustrate the contrast: Amazon realizes
1,000 deployments in an hour.
22	In fact, all stakeholders are involved (see the picture on
this page).
dev
arch
sec
cust
supp
ops
test
ext
Amazon May Deployment Stats
(production hosts  environments only)
11.6 seconds
Mean time between deployments (weekday)
1,079
Max # of deployments in single hour
10,000
Mean # of hosts simultaneously receiving a deployment
30,000
Max # of hosts simultaneously receiving a deployment
Source: John Jenkins, Amazon.com
Amazon's statistics for product releases
19
6	DEVOPS DEFINED
The idea behind DevOps is very simple: ‘If only everyone
would co-operate more ...’ Eliminate the silos, to begin
with. By working in multidisciplinary teams the conven-
tions of co-operating ‘in IT’ can be abolished and a
merger between IT and the business can take place,
which is essential to being successful in this age of digital
disruption. The above is based on five elements: Culture,
Automation, Lean, Measure and Share. CALMS is a brief
definition of what DevOps stands for.
C — Culture: thinking systematically and
embracing a ‘fail-fast culture'
A must-read to gain insight into what is needed to build
a DevOps culture is The Phoenix Project, a book of 2013
subtitled ‘A Novel About IT, DevOps, and Helping Your
Business Win'.23
The hero of the book is the IT manager
who manages to save his department and make the busi-
ness successful with the help of a mysterious Yoda-like
philosophy of ‘three ways’: 1) thinking systematically; 2)
strengthening feedback loops; and 3) experimenting and
learning continuously. Thinking systematically ensures
that people look beyond the silos and departments and
won't let mistakes stream ‘downstream’ to other ‘de-
partments’. What it comes down to is that local KPIs are
not allowed to steer the total achievement. This creates
a basis for working in multidisciplinary teams. The feed-
back loops are necessary to acquire an end-to-end over-
view of what it is that makes internal and external cus-
tomers happy. Continuous learning and experimenting is
about creating the proper culture that is receptive to
taking risks and learning from mistakes. This is one of
the main changes one will be faced with when introduc-
ing DevOps. The culture of fear that is still predominant
in many organizations — the fear to make mistakes, to
innovate, to be the odd man out — is translated by
DevOps into a fail-fast culture, as many startups know.
Chaos Monkey of Netflix
Would you dare to launch a service that deliberately at-
tacks your own production environment? This is exactly
what Netflix does and the product is called Chaos Mon-
key (open-sourced, by now). Chaos Monkey is a piece of
software that aims to destroy things in order to constant-
ly monitor if all software is still being designed in such a
way that it remains intact when an error occurs some-
where else. This concept is known as ‘rugged IT’. In the
new world of interconnected APIs, the fact that some
things just don't work should be taken into account. And
the code must continue to function. In the old world we
tend to rely on other systems that make sure everything
is always ‘up’.
A — Automation: automate automation
Automation is the simplest and most tangible part of
DevOps. The aim is to automate as much of the software
process as possible. Eventually DevOps can become
Cloud­Ops, and the services can be offered as such in the
cloud, the same way the startups go about it. The idea
underlying ‘automation’ is that everything that can be
automated, should be automated — from creating an en-
vironment for configuration tools and loading datasets,
to carrying out performance tests. This automation af-
fects the speed and quality of the process directly (ev-
erything is formalized, there are fewer heroes needed to
intervene ad hoc to solve the problems). Probably not
everything can be automated in practice because human
checkpoints will often remain necessary; but since set-
ting up certain environments still implies a lot of fuss for
the majority of the traditional organizations, it would be
virtually a no-brainer to embrace at least this element of
DevOps.
23	See https://en.wikipedia.org/wiki/The_Phoenix_Project:_A_Novel_About_IT,_DevOps,_and_Helping_Your_Business_Win
20
Plenty of tools are available to help. So which one should
you choose? Have a look at the periodic table of the
DevOps tools. They are divided into categories such as
version management, packaging and test automation.
The market is still developing, but the categories are
fairly stable. Big suppliers such as Microsoft and IBM like
to recommend their own integrated suite of tools, obvi-
ously (Visual Studio or Bluemix). A specific tool catching
on rapidly is Docker, which enables the use of 'contain-
ers'. This is a virtualization solution that allows very sim-
ple applications to be moved from one environment to
the other, from the desktop to the cloud or from one
cloud to the other.
L — Lean: preventing waste with Lean
We probably don’t have to explain Lean to you because
there is an abundance of management literature about
this management philosophy. The main thing we can add
is that what is particularly relevant with Lean in DevOps
— as in Lean Startup — is: a) improving innovation and
realizing new or latent customer needs, b) measuring
and optimizing the productivity flow across the whole
system, and c) the fact that Lean is part of DevOps and
that DevOps is much more about a culture that guaran-
tees successful collaboration.
The obsessive focus on customer value (end-to-end) en-
sures that little time is wasted on matters that have no
added value. A fail-fast culture is part of it, just like the
Minimum Viable Product approach. All these holistic ele-
ments that we observed at an earlier stage in Lean Start-
up, we see again in DevOps. This includes the empower-
ment of the self-organizing teams and the concept of
‘validated learning’: everything is focused on the ability
to anticipate as quickly as possible, with a view to doing
the right things instead of taking the wrong turn.
The periodic table of DevOps tools
21
M — Measuring: measuring throughout the chain
How many releases were there in the past week? Where
did things go wrong? How did customers respond and
which improvements were really effective? The automa-
tion of the operational process results in a wealth of in-
formation, which can now become available to the whole
chain thanks to DevOps. The developers are faced with
the inadequacies of the operation and the people on the
side of the operation see how it affects the customer.
Where measurements used to be made, but information
was presented in silos, the DevOps team now has a view
of the whole field at a glance. And the responsibility for
the improvements to all these metrics rests with the
same multidisciplinary team. But more importantly: in
addition to performing measures in the chain, these kind
of feedback loops offer the opportunity to test business
hypotheses that can result in new innovations (as in A/B-
tests, or in the Zappos example outlined above). There is
a great deal of information available on good and action-
able DevOps metrics.24
S — Sharing: accelerated learning by sharing
Sharing expertise and experience inside and outside
teams is crucial to the success of DevOps. Some call this
element of DevOps the realization of an ‘open-source
culture’. The sharing principle does not only apply to
working within the DevOps teams, it also involves shar-
ing tools, experience, an architecture or code among the
teams. This way the learning experiences in the various
teams can scale up quickly.
24	See e.g., http://www.nonlinearcreations.com/Digital/how-we-think/articles/2015/03/4-
metrics-measuring-Dev-Ops.aspx
DevOps: the elimination of organizational silo’s, together with thinking systematically and the elimination of manual actions (Automate)
enable accelerated learning and customer-oriented innovations.
ORGANIZATIONAL SILOS
OPS
QA
BUSINESS BUSINESS/DEV/QA/OPS
DEV
Business need
Evaluate need
Get sign-off to
proceed
Scope
definition
Develop it
Test it
Fix it
Schedule the
release
Revise required
paperwork
Get paperwork
signed off
Test it as part
of release
Fix it
Deploy it as
part of release
Fix it
Manual
Manual
Manual
Manual
Often
Manual 
Human
Approval
Driven
Automated
Approval
and
Technology
Path
Validated
business need
Integrate it
Write test
cases
Obtain feedback
for refinement
Develop itMonitor it
Deploy it Test it
22
7	SPOTIFY INTO DEVOPS
It is already called the Spotify model; the way the online
music business models for the new method of working.
Some say it’s easy talking for Spotify. It is, after all, 'just'
a bit of software and they are not bothered by legacy.
And the employees can cash in when the business with
an estimated value of 8 billion dollars is floated on the
stock market — no wonder there is so much ‘engage-
ment’! Still, Spotify is an inspiring example of an organi-
zation that has made very consistent choices and imple-
ments them in terms of culture, the ‘all digital’ strategy,
and the way they treat customers etc. In short, the ho-
listic approach DevOps stands for.
Spotify calls it the 'Spotify Engineering Culture’. Self-or-
ganized teams, called 'squads’, call the shots. One of the
main principles in Spotify is to let these squads operate
as autonomously as possible and convey 'a startup feel-
ing'. Each squad has a product owner and is grouped to-
gether with other squads that do related things in a
‘tribe’. A tribe has a specific focus, like — in the context
of Spotify — the front-end music player or the back-end
infrastructure. A tribe may be compared to an incubator
for the startup-like squads. A tribe must not exceed
about one hundred people, based on the safe maximum
number to share a social relationship with (‘Dunbar’s
number’25
).
To enable an exchange of experiences with regard to
testing or security, for example, there are two other
structures: ‘chapters’ and ‘guilds’. A chapter is a group
of people from various squads addressing problems they
have in common.
A guild is a less coherent entity, and may consist of peo-
ple from the entire organization; it is a community of
interest, exchanging knowledge, tools, code and experi-
ences. This results in a kind of matrix, but differs from
the traditional matrix organization: the squads are sta-
ble and keep to the product. This is the overriding struc-
ture, whereas in traditional matrices people with the
same skills or interests are put together and 'deployed'
for a project.
Henrik Kniberg played a major role at Spotify to set up
the organization. He worked for them for many years as
an Agile/Lean coach, and now fulfills the same role with
Lego. Kniberg produced two videos with infographics in
which he gives a very detailed explanation of the meth-
od of working.26
The ten highlights below provide a good
understanding.
25	See https://en.wikipedia.org/wiki/Dunbar's_number
26	https://labs.spotify.com/2014/03/27/spotify-engineering-
culture-part-1/
PO
Squad
PO
Squad
PO
Squad
PO
Squad
PO
Squad
PO
Squad
PO
Squad
PO
Squad
Chapter Chapter
Chapter
TRIBE TRIBE
Guild
Chapter
23
1	 Business alignment versus autonomy
How to solve the discrepancy between the freedom to
innovate, and the wish to align the actions and the busi-
ness targets? The alignment-autonomy quadrant provides
the four options for the best method of working for Spo-
tify. The Spotify model is based on the business asking
the question and the ‘practitioners’ having the autono-
my to come up with the answer.
2	 Focus on staff motivation
Exemplary for the focus on motivation is an email from
the HR department. After a customer satisfaction poll,
91 per cent turned out to be satisfied and 4 per cent
dissatisfied. The email sent by the HR department reads:
‘This is of course not satisfactory and we want to fix it.
If you’re one of those unhappy 4 per cent please contact
us. We’re here for your sake and nothing else’.
3	 Making mistakes faster as a mission
‘We aim to make mistakes faster than anyone else’, says
Spotify's CEO Daniel Ek. This is not about making mis-
takes, but much more about a learning organization,
about validated learning. Spotify is a ‘fail-friendly envi-
ronment’. It is about failure recovery rather than failure
avoidance. Some squads in Spotify even have a fail wall.
The post-mortem of projects is a fixed item in the ap-
proach; in hospitals, for example, where learning from
mistakes is extremely relevant, this is part of the cul-
ture.
4	 Experiment-friendly culture
New ideas begin as experiments. Instead of killing an
innovative idea by pushing the discussion too far, you
simply try it out. Techniques such as A/B tests are often
used to this end. Experiments begin with a hypothesis,
followed by a measurement and the question ‘what’s
next?’
5	 Minimum Lovable Product
A variant of the MVP is the Minimum Lovable Product of
Spotify, which focuses on developing a story which hides
the innovation hypothesis to be tested. For example, ‘ra-
dio you can save’, a product idea with an intriguing name
hiding an intriguing history.27
Would that be attractive to
customers? And how would you test it?
6	 Minimum Viable Bureaucracy
The growing pains of Spotify end in a balancing act be-
tween chaos and bureaucracy. Kniberg launched the
term 'Minimum Viable Bureaucracy’ in this context,
which stands for a minimum number of rules to prevent
bureaucracy from destroying the organizational culture
to prevent chaos.
27	https://news.spotify.com/us/2012/06/19/free-mobile-radio/
24
7	 Staff Engagement
One of the squad leaders at Spotify formulates this as
follows: ‘I think of my squad as a group of volunteers
that are here to work on something they are super-pas-
sionate about.’ Kniberg adds that in the case of engi-
neers super-passion rarely springs from spreadsheets,
but more frequently from meaningful innovations.
8	 Releasing is easy
Product innovations are often delivered in small por-
tions, so that it also becomes a routine. So-called re-
lease trains and feature toggles ensure that the collabo-
ration between the various teams can be streamlined.28
By disconnecting the work from other activities, the
squads can continue to work autonomously, without be-
ing in the way of other squads.
9	 The employees are the innovators
Where do the ideas come from? Give people ‘hack time’
and ‘let them play around’, because people are innova-
tors by nature. Spotify employees are encouraged to
spend 10 per cent of their time on ‘hack days’. This is
similar to Google's 20 per cent rule (sometimes cynically
called the 120 per cent rule29
). Here the new, sometimes
trail-blazing ideas are born. The first thing that matters
is creativity, not the question whether the idea is viable
or whether there is a demand on the part of customers.
So the slogan for the Spotify hack week is: ‘Do whatever,
with whoever, in whatever way’.
10	 Don't waste time on nonsense
The focus on waste in the Lean method has resulted in a
list of experiences that provides a pretty good insight
into how things are done with Spotify. Kniberg lists what
does not work: ‘Time reports, handoffs, useless meet-
ings, separate test phases, task estimates, corporate
bullshit.’ What does work: ‘Google docs, daily standups,
GIT, unconferences, retrospectives.’
28	See e.g., http://scaledagileframework.com/agile-release-train/ en https://en.wikipedia.org/wiki/Feature_toggle
29	http://www.businessinsider.com/google-20-percent-time-policy-2015-4
25
8	 ING BANK INTO DEVOPS
More and more organizations are becoming aware of the
possibilities of DevOps, but few traditional organizations
are carrying through the ambition to introduce DevOps
to such an extent as ING Bank. Paraphrasing a statement
of Bill Gates of 1990, Wouter Meijs, head of ING Bank's
delivery center, does not mince his words when it comes
to the 'why': 'people need banking, not banks'. Twen-
ty-five years later all banks are struggling with the prob-
lem how to respond to the FinTech storm. ING Bank's
response is to address the culture, which means intro-
ducing a different way of working. Like Google, CIO Ron
van Kemenade aims to attract the best talents in the
market. With the engagement resulting from DevOps,
the bank feels it holds a winning card.
ING's first step was to speed up the development of soft-
ware iterations, initially by introducing Agile, but soon
after that by fully concentrating on DevOps. According to
ING, the following tangible results were achieved with
this approach:30
•	Accelerated innovation: the time-to-market for new
functions and ideas was reduced from more than 20
weeks to approximately four days.
•	Risk reduction: the test coverage rose from 20 to 80
per cent and the overall risk fell.
•	 Customer satisfaction: the app rating for ING apps in
the appstore went from one to 4.5 stars.
Around 2012, ING still went all-out for CMMI, Prince2 and
ITIL, but the bank experienced increasing instability in
the production. This crippled innovation, as they had to
cope with an increasing number of acceptation criteria.
It was becoming evident that if ING Bank did not change
course, it would increasingly be faced with disruptive
developments. By that time some of the teams switched
to Agile and Scrum, and to be honest: this proved a fruit-
less exercise at first. But as they gained more experi-
ence with this approach, they gradually outstripped oth-
er teams. To such an extent, even, that it led to a clash
between development and other activities: operations
could not handle the amount of new releases produced
by development. So it was decided to merge the two
teams and work on DevOps. There are currently over 150
teams in the bank basing their work completely on
DevOps. And not just at the front-end, building apps and
websites: there are ten DevOps teams working on the
core-banking systems, which form the basis for the ser-
vices. Following Spotify, ING Bank introduces ‘tribes’
and ’squads’ and abandons the existent compartmental-
ized departmental functions.31
30	This demands a short comment. In the period January to September 2014, ING were bothered by major breakdowns for 18
days, and led the field in this area. Source: http://tweakers.net/nieuws/98740/ing-is-koploper-met-storingen-bij-gemiddeld-
twee-storingen-per-maand.html
31	Source: ING, 'Agile way of working at ING Netherlands', https://www.youtube.com/watch?v=NcB0ZKWAPA0
ING's DevOps trek: from Scrum to Dev and DevOps, having the
business work in squads, and now formulating the Next Step.
TRANSITION OF THE ORGANIZATION
2011 2013 2015
Scrum Dev Dev
Ops
Business
in squad
Next
Step
Squad Squad Squad Squad
Chapter
Chapter
Agile
Coach
Tribe Lead
P P P P
DEV PO OPS
26
The issues ING was faced with were huge and many: how
do you guide people in this transition? How do you train
them, and how do you attract new talent? And how do
you sell this policy inside the organization? Even the re-
lationship with suppliers has changed: instead of large
SLAs with releases of six to twelve months, ING now has
many smaller and far more frequent releases, 100 per-
cent availability and co-sourcing. And where the distance
between business and IT was fairly large initially, the
commercial stakeholders are now directly involved in
prioritizing and defining the Minimum Viable Products.
In the progression from Scrum to DevOps, the step has
been made to really make the business a part of the
squads and cooperate even more closely. For ING this
meant a major transition, but not an optional one. Or, in
the words of Henk Kolk, chief architect of ING: speed =
market share and 'software is eating the world’. Kolk is
convinced that existing firms have no future if they do
not step up and drop the old dogmas.
The video ‘Agile way of working at ING Netherlands’ can be
viewed on YouTube, https://www.youtube.com/
watch?v=NcB0ZKWAPA0
27
9	 SUCCESS STORIES AND EARLY
PRACTICES
Apart from ING Bank and Spotify (and numerous other
digital startups), we see DevOps initiatives with Nasdaq,
retailer Target and Lego (who employed Spotify expert
Kniberg to this end) and General Electric (in the process
of setting up one of its largest turnaround projects), and
the list is getting longer by the day. The direction is
clear: more and more organizations are seeking the an-
swer to digital disruption in the combination of acceler-
ating the innovation process, a culture with self-organiz-
ing employees and customer obsession as the focus for
every activity. A few more examples are listed below.
Government
When the new healthcare act was passed in the USA, a
website was needed where people could sign up. When
it was launched, the site was far from user-friendly. It
contained a lot of bugs and was instable. In consequence
people protested strongly against this ramshackle course
of things. The situation changed completely when a new
team was engaged, a DevOps team, which introduced all
the principles listed above. This turn proved a great suc-
cess.
The British gov.uk also deploys DevOps successfully.
They pride themselves on the way they deal with their
mistakes. Or, as they put it themselves: ‘Serious inci-
dents trigger blameless postmortems.’ The person in-
volved in an incident writes a report that is widely dis-
seminated in the organization. Shortly afterwards all
people involved meet for a postmortem to figure out
how this problem can be avoided next time. The reaction
time to solve problems has been increased considerably.
They claim, for example, that thanks to the DevOps
method of working,32
rapid intervention could take place
after the discovery of the Heartbleed bug.
Insurance
The American insurance company Nationwide claims
success thanks to DevOps.33
They started small and have
now implemented DevOps everywhere. The productivity
has increased, the quality has gone up and the downtime
for the end user has fallen by 70 per cent.
Retail
Target recently financed an in-house incubator to teach
engineers and senior IT managers to work in a DevOps
model. The DevOps initiative at Target began over three
years ago as a grassroots movement, but is now making
good progress.34
The new organizational approach is pri-
marily focused on a closer co-ordination between engi-
neers and product deployment, and on more flexible
development and testing of applications.
And there are others, such as Western Union, airline
company Qantas, health insurer Humana, GE Transporta-
tion and Verizon, in different sorts of industries, in dif-
ferent countries and each with a specific focus and ma-
turity.
32	http://heartbleed.com/
33	https://www.youtube.com/watch?v=_uprgTAMA_Q
34	http://blogs.wsj.com/cio/2015/10/19/target-rebuilds-its-engineering-culture-moves-to-devops/
28
10TEN FINAL DEVOPS
QUESTIONS
Particularly after sharing these success stories, the
question arises if it is all too good to be true. Where are
the limits of what is possible? Do we know precisely what
the consequences are?
1	 What are we letting ourselves in for?
This is a major operation. ‘No easy fixes’ may sound
easy, but it requires enormous discipline and conviction.
It is about a top-down power and control shift. About
introducing new roles and functions, and disappearing
management layers. It is a new method of working that
everyone has to get used to. Finance, HR, operations,
marketing, project management, IT: nothing will be left
untouched. Similarly, the Minimum Viable Product ap-
proach demands perseverance, and there is no such
thing as a watertight guarantee for success. We refer to
the critical remarks in this context by Scott Anthony
(‘The Dangers of the Minimum Viable Product’), from the
school of Clayton Christensen.35
2	 Is DevOps suitable for everyone?
Like the question ‘Is the cloud for everyone?’, this ques-
tion can be answered with a simple 'yes'. You may also
ask yourself what alternatives you have to innovate fast-
er and keep up with your customers, to flesh out the
‘focus on the customer’ concept and ensure more en-
gagement on the shop floor. Or how do you think you can
prevent mistakes in the operation without optimizing
the IT processes (Automate)? In short, chances are that
you will end up with the very same elements as those of
DevOps. But this brings us to the next question.
3	Does DevOps apply to the entire IT
organization?
DevOps is a new method of working that has its origin in
digital production environments. Here the deployment
of DevOps for the back-end environment (which is not
designed to be operated in a DevOps manner) is being
questioned. A solution that is often suggested is a ‘two-
speed IT’ approach. IBM, for example, proposes to sepa-
rate the ‘Cloud Native’ and the ‘Cloud Enabled’ teams.
The one type of team focuses on the fast release cycles,
the other on matters such as uptime etc. Both use
DevOps, however. It is true that we find similar separa-
tions with the digital startups, but they strive for the
same ‘engineering culture’. Two-speed IT, or ‘bimodal
IT’, seems to suggest that a watershed can be realized
quite easily.
4	Can DevOps be effective for the entire
organization?
Some call it the ‘Spotify next step’: DevOps for the en-
tire organization, including non-IT sections such as sales
and the legal department. For the majority of the orga-
nizations that have adopted DevOps, this territory is now
being explored. In this context, it is important to realize
that what is perhaps still ‘non-IT’ today, will have a sub-
stantial digital component tomorrow. Sales automation
and digital legal consultancy, for example, are advanc-
ing. Organizations are already experimenting with ‘agile
sales’, in which many DevOps principles can be recog-
nized. Challenge centers, where ‘decisions can be col-
lected' as an alternative to endless meeting, are other
examples of DevOps.
35	https://hbr.org/2012/04/the-dangers-of-teh-minimal-via
29
5	But what about portfolio management,
security, architecture and compliance?
Basically, the DevOps approach can be applied to any
organizational duty, from closing a data center to an-
swering the supervisor's questions. These activities de-
mand a different kind of co-ordination — some would say
'military discipline'. Supervisors should not be burdened
with answers from different DevOps teams. Certain com-
petencies, tasks and authorities rest with the guilds.
They occupy themselves with matters that transcend the
tribe.
6	What does this mean for my software
architecture?
DevOps leads to an architecture that enables changes in
one place without necessitating adjustments elsewhere.
This applies to the architectural strata as well as the
functions. This is the reason why microservices and APIs
go so well together. An argument against this is that it is
easy to do many things quickly. When it comes down to
implementing a major transition, a more comprehensive
plan and another blueprint are required.
7	 Can you prove that it works?
Real hard figures are missing. This is tricky obviously,
because where would you start? Calculating the ROI of
the possible survival of disruption? You can prove that
test automation is paying off, that standardized deploy-
ment models entail fewer mistakes. That business is
faster. We see ING's figures. We see successful startups.
The real figures have to come from your own customers.
How much more satisfied are they? And your employees
— are they more engaged, do they behave more like the
entrepreneurs in the organization? At the end of the day
you will have to prove that DevOps helps you survive in
the age of digital disruptions.
8	 Can you learn lessons from others' mistakes?
We started this report with this very disclaimer. As in the
case of many 'approaches', DevOps too has to deal with
the problem that it is applied instrumentally. Here the
focus is on the process and on the standardization of
methods of working, instead of what DevOps stands for:
a culture of collaboration, individual initiative and mobi-
lizing bottom-up forces, of self-organizing teams. To pre-
vent the pitfall of an instrumental approach, you need
good people. Or conversely: the final result will be me-
diocre when mediocre people are made responsible for
the implementation of DevOps.
DIGITAL PLATFORM
Touch Points
Front-end Services
High-end Services
Low-end Services
Back-end Systems
Management
Management
30
9	But those self-organizing teams — surely this
has been tried before?
We have known self-organizing teams for a long time,
and in fact they were never really gone. Elements of
self-organization are found in many management theo-
ries. The question is whether self-organization will make
a break-through and become more dominant. That pre-
diction has also been made before but has never proved
to be correct. The only thing we can add is that over the
years technology has changed. And that there is a more
natural match between current technology and self-or-
ganization. The manager's coordinating job as a middle-
man and supervisor is increasingly taken over by tech-
nology, from a simple WhatsApp group for a team, to
dashboards that provide real-time insight into the per-
formance. And finally we can state that the pressure to
organize management differently, on account of the in-
ertia in the traditional culture versus that of the digital
disruptors, is substantial. Self-organization is currently
regarded as a solution rather than a problem.
10 How to introduce it?
ING's drive to introduce DevOps evokes respect. But at
the same time, people refer to the risks that are being
taken. Which approach is to be preferred — the rigorous
or the careful one — remains to be seen. But the fact
that DevOps is introduced with continuous feedback
loops in order to learn is obvious: it is inherent in its
philosophy. Some say: 'For the time being I'm not going
to turn everything upside down' (when referring to the
existing organizational structure) and start off by aiming
to create a situation where values are paramount. This in
itself will drive away parochialism and promote collabo-
ration.
31
11DESIGN TO DISRUPT
CONCLUSIONS
In this final report in the series of four about digital dis-
ruption one tricky question is central: what should an
organization do to suppress the startups assailing his
market? Or, to put it differently: what can we learn from
them? In two earlier reports we looked at aspects such
as the character of those startups, their design princi-
ples (New digital competition) and the acceleration of
innovation (An executive introduction). In these reports,
as well as in the third (on blockchain disruption), we al-
ready drew conclusions as to what challenges organiza-
tions are faced with. A summary follows next.
Ten conclusions from the previous reports
1.	CIOs should lead the way in disruption. The CIO oper-
ates in the digital heart of disruption — his language
is digital.
2.	Make a sacrifice in terms of efficiency, and go for
effective disruption. Your chances will increase:
nowadays the ROI on innovation is a lot more favor-
able.
3.	Continuous Disruption is a rule rather than an excep-
tion. Prepare yourself by setting up an organization
with Continuous Design as the basic principle.
4.	It is not the technology alone, but also how trust is
organized in markets. Employ distributed and bot-
tom-up systems that use different design principles
when it comes to generating trust.
5.	‘Rethink business models.’ Platform organizations
dominate markets and the business models for these
markets do not work along the same lines as in the
traditional markets.
6.	Learn from the bilateral market players and their de-
sign principles. We formulated ten in the second re-
port.
7.	Experiment with blockchain technology to quickly fa-
miliarize yourself with new organizational paradigms.
8.	Go for APIs and make them the spearhead of your
digital strategy.
9.	Design customer obsession. In the digital age custom-
er contacts are generated in their ‘mobile moments’.
10.	Transform in four steps:
	 1)	create a transformative vision on your digital fu-
ture;
	 2)	 involve employees in this vision;
	 3)	 develop a powerful new governance model;
	 4)	merge IT and business and transform into techno-
logical platforms.
Sander Duivestein, Jaap Bloem,
Menno van Doorn, Thomas van Manen
VINT | Vision • Inspiration • Navigation • Trends
DESIGN TO DISRUPT
An Executive Introduction
1-D2D-cover.indd 1 17-03-15 10:38
Jaap Bloem, Menno van Doorn,
Sander Duivestein, Thomas van Manen,
Erik van Ommeren
vinT | vision • inspiration • navigation • Trends
DESign TO DiSrupT
new digital competition
Sander Duivestein, Menno van Doorn,
Thomas van Manen, Jaap Bloem,
Erik van Ommeren
VINT | Vision • Inspiration • Navigation • Trends
DESIGN TO DISRUPT
Blockchain: cryptoplatform for a
frictionless economy
32
Mastering disruption with DevOps
In this last report we put forward the following proposi-
tion: you can keep disruption under control if you start
working with DevOps. This position is bold and as attrac-
tive as what Eric Ries claims in his website: ‘You don't
have to work in a garage to be a startup.’ Innovation
expert Clayton Christensen is equally positive: organiza-
tions ‘Can Survive and Thrive Disruption’.36
In this con-
text, Kevin Kelly, founder of Wired Magazine, said earli-
er: ‘you are not too late’: traditional organizations can
still catch up to yield digital success. We are, after all,
only at the very beginning of this new era, Kelly says. We
have summarized the conclusions from this report in the
following six points:
I	 The age of business disruption has begun
The digital startups are a phenomenon of these times.
They respond to the changed needs and opportunities in
this technological roll-out stage. This neo-Schumpeteri-
an view of the developments sheds a new light on inno-
vation. In this roll-out stage technological eruption is no
longer predominant, but business disruption is. The digi-
tal infrastructure, which has been built up over decades,
is taken into production. Adapting to this new era, which
in earlier reports we also called ‘The New Normal’, starts
with a transformative vision on your own organization.
There is no blueprint for this, but the digital enterprise
we described provides a number of clues.
II	 The digital enterprise as a beacon
Everything the digital enterprise does is digital: every
product and every service is digitally enriched. The dig-
ital enterprise is antifragile: a match for market distur-
bances. It is end-to-end secure by design and swiftly
transforms changing customer wishes into new services.
The digital enterprise is data sensitive: feedback loops
from assets and customers (empathic pulses) feed the
actions and it goes for facts over guesswork. The digital
enterprise works ecosystemically: all internal systems
are data-driven and opened up with APIs. The digital en-
terprise is built on value networks instead of value
chains. The digital enterprise is experienced as ‘delight-
ful’: as-a-service delivery has removed all handovers in
the processes. And the digital enterprise is experi-
ence-oriented: it generates world-class customer expe-
rience.
III	There are no easy fixes: management
innovation is unavoidable
We sketched a picture of the path that could lead to this
digital enterprise: management innovation as an alterna-
tive to seemingly easy fixes. It seems attractive: buy a
startup and be successful. Or engage your attorneys to
enter into combat against the unfair competition of
startups. Or start up your own incubator, get on your
soapbox and proclaim your proposition that every em-
ployee is an entrepreneur. Produce a couple of Power-
Point slides saying that the customer must once again
become the focus of attention. Get on a plane to Silicon
Valley to copy the art. These are all mere trifles in com-
parison with the real challenge that organizations are
faced with: bending the rules and adjusting the culture
with a view to operating much faster, making the cus-
tomer the focus of attention once again and ensuring
that your employees are becoming engaged.
IV	Address the hierarchy and the culture; kill
bureaucracy
Management was once just an invention among many
others, a ‘product’ of a certain era, says Gary Hamel.
And, just like innovating products, management will
need to be innovated to guarantee the success of an or-
ganization. Existing management and governance mod-
els are often in the way of organizations that are trying
to keep pace with developments. After all other forms of
innovation that we have witnessed over the last few de-
cades, it is now innovation of management that will in-
creasingly hold the spotlight.
36	C.M. Christensen  M. Wessel, ‘Innovating over the Horizon: How to Survive Disruption and Thrive’, webinar, March 13, 2013,
https://hbr.org/2013/04/innovating-over-the-horizon-ho.html
33
V	 Speed, customer obsession and engagement
Startups are faster, customer-obsessed and have a team
of extremely engaged employees. Many organizations
would give anything to have those elements. Our conclu-
sion is that if the gap between your organization and the
startups concerning these three elements is not bridged,
the disruptive forces will win.
VI	DevOps and Lean Startup are forms of applied
management innovation
DevOps and Lean Startup are disciplines that practice
management innovation. In either case, the origin is in
managing digital products and services. It is only obvious
that the transformation should start there. It is under-
standable that the marketers first work with Lean Start-
up, where product innovation is just a little bit more
central. The IT people, who are also responsible for
building and maintaining those services, rather tend to
end up with DevOps. But these are only minor differenc-
es. Because when you start working on it, you start inno-
vating management: responsibilities in self-organizing
teams, the customer setting the course of the innova-
tion, minimizing bureaucracy.
VII Disclaimers
DevOps is not going to work if … And we could now make
a long list of arguments why business transformation
could fail. Let's leave it at these three:
•	There is no transformative vision on digital disrup-
tion.
•	Mediocre people start dabbling with it and the result
is an instrumental approach.
•	There is a lack of true perseverance. It requires a
great deal of discipline and attention to make the
transformation succeed.
34
LITERATURE
Alhir, S. (2013): ‘Antifragile, Flexibility, Robust, Resilience, Agil-
ity, and Fragile’, https://salhir.wordpress.com/2013/01/01/
antifragile-flexibility-robust-resilience-agility-and-fragile/
Beck, K. et al. (2001): Manifesto for Agile Software Develop-
ment, http://www.agilemanifesto.org/
Beine, G. (2015): ‘Beyond Agile: Antifragility for Software
Development’, https://jaxenter.com/beyond-agile-antifra-
gility-for-software-development-2-117695.html
Birkinshaw,J., G. Hamel  M. Mol (2008): Management Inno­
vation’, Academy of Management Review 2008, Vol. 33,
No. 4, 825-845, http://faculty.london.edu/jbirkinshaw/as-
sets/documents/5034421969.pdf
Blank, S. (2006): The Four Steps to the Epiphany Successful
Strategies for Products that Win, http://web.stanford.edu/
group/e145/cgi-bin/winter/drupal/upload/handouts/Four_
Steps.pdf
Bloem, J., et al. (2005): Making IT-Governance Work in a Sar-
banes-Oxley World, http://www.amazon.com/Making-Gov-
ernance-Work-Sarbanes-Oxley-World-ebook/dp/B000PY47JG
Capgemini Consulting (2015): When Digital Disruption Strikes:
How Can Incumbents Respond? www.capgemini-consulting.
com/when-digital-disruption-strikes
Debois, P. (2013): ‘The Future of DevOps’, https://vimeo.
com/65547464
Debois, P. (2015): ‘5 years of DevOps’, https://www.youtube.
com/watch?v=uRMV6tT_mu0
Dell (2013): Learning from Web Companies to Drive Innovation:
Embracing DevOps, Scale and Open Source Software,
http://i.dell.com/sites/doccontent/business/solutions/
whitepapers/en/Documents/web-company-innovation.pdf
Dyer, J.H., H.B. Gregersen  C.M. Christensen (2011): The
Innovator’s DNA, https://hbr.org/product/the-innovators-
dna-mastering-the-five-skills-of-disruptive-innovators/
14946-HBK-ENG
Hamel, G. (2007): The Future of Management, http://
www.amazon.com/Future-Management-Gary-Hamel/
dp/1422102505/ref=asap_bc?ie=UTF8
Hamel, G. (2012): What Matters Now: How to Win in a World
of Relentless Change, Ferocious Competition, and Unstop­
pable Innovation, http://www.amazon.com/What-Matters-
Now-Competition-Unstoppable/dp/1118120825/ref=asap_
bc?ie=UTF8
Hamel, G. (2014): ‘Reinventing Management at the Mashup: Ar-
chitecture  Ideology’, http://www.managementexchange.
com/blog/reinventing-management-mashup-architec-
ture-ideology
Hamel, G.  L. Välikangas (2003): ‘The Quest for Resilience’,
https://hbr.org/2003/09/the-quest-for-resilience
Gallup (2013): State of the Global Workplace, http://www.gal-
lup.com/topic/employee_engagement.aspx
ING (2015): ‘Agile way of working at ING Netherlands’, https://
www.youtube.com/watch?v=NcB0ZKWAPA0
Kim, G., K. Behr  G. Spafford (2013): The Phoenix Project: A
Novel About IT, DevOps, and Helping Your Business Win,
http://itrevolution.com/books/phoenix-project-devops-
book/
Kniberg, H. (2014): ‘Spotify Engineering Culture part 1’,
https://labs.spotify.com/2014/03/27/spotify-engineer-
ing-culture-part-1/
Kniberg, H. (2014): ‘Spotify Engineering Culture part 2’,
https://labs.spotify.com/2014/09/20/spotify-engineer-
ing-culture-part-2/
Paul, F. (2014): ‘The Incredible True Story of How DevOps
Got Its Name’, https://blog.newrelic.com/2014/05/16/
devops-name/
Perez, C. (2002): Technological Revolutions and Financial Capi-
tal: The Dynamics of Bubbles and Golden Ages, http://www.
carlotaperez.org/pubs
Ries, E. (2011): The Lean Startup, http://theleanstartup.com/
Taleb, N.N. (2012): Antifragile: Things that Gain from Disorder,
http://www.amazon.com/Antifragile-Things-That-Disor-
der-Incerto/dp/0812979680
VINT, SogetiLabs (2014): Design to Disrupt: An Executive Intro-
duction, http://labs.sogeti.com/downloads/
VINT, SogetiLabs (2015): Design to Disrupt: New Digital Compe-
tition, http://labs.sogeti.com/downloads/
VINT, SogetiLabs (2015): Design to Disrupt: Blockchain: Crypto-
platform for a frictionless economy, http://labs.sogeti.com/
downloads/
Wessel, M.  C.M. Christensen (2012): ‘Surviving Disruption’,
https://hbr.org/2012/12/surviving-disruption
Wessel, M.  C.M. Christensen (2013): ‘Innovating over the
Horizon: How to Survive Disruption and Thrive’, https://hbr.
org/2013/04/innovating-over-the-horizon-ho.html
Westerman, G., D. Bonnet  A. McAfee (2014): Leading Digital:
Turning Technology into Business Transformation, http://
www.leadingdigitalbook.com/
Sander Duivestein, Jaap Bloem,
Menno van Doorn, Thomas van Manen
VINT | Vision • Inspiration • Navigation • Trends
DESIGN TO DISRUPT
An Executive Introduction
1-D2D-cover.indd 1 17-03-15 10:38
35
Sander Duivestein, Menno van Doorn,
Thomas van Manen, Jaap Bloem,
Erik van Ommeren
VINT | Vision • Inspiration • Navigation • Trends
DESIGN TO DISRUPT
Blockchain: cryptoplatform for a
frictionless economy
Jaap Bloem, Menno van Doorn,
Sander Duivestein, Thomas van Manen,
Erik van Ommeren
vinT | vision • inspiration • navigation • Trends
DESign TO DiSrupT
new digital competition
This is the last report in a series of four publications on the subject of Design
to Disrupt. The other reports can be downloaded at http://labs.sogeti.com/
downloads. Here, among other things, you can also find the VINT reports on the
Internet of Things and Big Data, and our book on cyber security.
About VINT  labs.sogeti.com
VINT, the Sogeti trend lab and part of SogetiLabs, provides a
meaningful interpretation of the connection between busi-
ness processes and new developments. In every VINT publi-
cation, a balance is struck between factual description and
the intended utilization. VINT uses this approach to inspire
organizations to consider and use new technology.
About Sogeti  www.sogeti.com
Sogeti is a leading provider of technology and software testing,
­specializing in Application, Infrastructure and Engineering Services.
Sogeti offers cutting-edge solutions around Testing, Business Intel-
ligence  Analytics, Mobile, Cloud and Cyber Security, combining
world class methodologies and its global delivery model, Right­
shore®
. Sogeti brings together more than 20,000 professionals in
15 countries and has a strong local presence in over 100 locations
in Europe, USA and India. Sogeti is a wholly-owned subsidiary of
Cap Gemini S.A., listed on the Paris Stock Exchange.
About SogetiLabs  labs.sogeti.com
SogetiLabs is a network of over 120 technology leaders from
Sogeti worldwide. SogetiLabs covers a wide range of digital
technology expertise: from embedded software, cyber secu-
rity, simulation, and cloud to business information manage-
ment, mobile apps, analytics, testing, and the Internet
of Things. The focus is always on leveraging technologies,
systems and applications in actual business situations to
maximize results. Together with the Sogeti trend lab VINT,
SogetiLabs provides insight, research, and inspiration through
articles, presentations, and videos that can be downloaded
via the extensive SogetiLabs presence on its website, online
portals, and social media.
VINT research is done under the auspices of the
Commission of Recommendation, consisting of
• H. Wesseling (chairman), Management Advisor ICT
• H.W. Broeders, Chairman of the Board Jaarbeurs
Holding N.V. • P. Dirix, Managing Director Operations
NS Reizigers • F.M.R. van der Horst, Head of CIO Office
ABN AMRO Bank N.V. • D. Kamst, Chief Executive
Officer Klooker • Prof. dr. ir. R. Maes, Professor of
Information  Communication Management Academy
for I  M • P. Morley, Member Supervisory Board TLS •
T. van der Linden, Group Information Officer Achmea •
E. Schuchmann, Chief Information Officer Academisch
Medisch Centrum • K. Smaling, Chief Information Officer
Aegon Nederland N.V. • W.H.G. Sijstermans, Member of the
Board, CIO Nederlandse Zorgautoriteit (NZa) • J. Tas, Chief
Executive Officer Philips Healthcare Informatics Services
Solutions • M. Boreel, Chief Technology Officer Sogeti
Group • J.P.E. van Waayenburg, Chief Executive Officer
Sogeti Group • P.W. Wagter, Chief Executive Officer Sogeti
Nederland B.V.

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D2 d 4-design 2 disrupt - mastering digital disruption with devops - en-web

  • 1. VINT | Vision • Inspiration • Navigation • Trends DESIGN TO DISRUPT Mastering Digital Disruption with DevOps Erik van Ommeren, Menno van Doorn, John Dial, Dave van Herpen
  • 2. 22 CONTENTS 1 Introduction 3 2 Success in the age of disruption 4 3 Management innovation: no easy fixes 10 4 Lean Startup: learning from the disruptors 13 5 DevOps: developing an organizational culture 16 6 DevOps defined 19 7 Spotify into DevOps 22 8 ING Bank into DevOps 25 9 Success stories and early practices 27 10 Ten final DevOps questions 28 11 Design to Disrupt conclusions 31 Literature 34 Photo credits Shutterstock: p. 3 Twin Design; p. 16; p. 18 Ken Wolter; p. 21 Bloomua; p. 22 David Molina G; p. 24; p. 26 roibu; p. 27 (top); p. 27 (bottom) Stocksnapper; p. 30 (bottom); p. 33 Pexels: p. 4, 5, 6, 7, 8, 9, 11, 28, 29, 30 (top) Flickr: p. 10 smoothgrover22, https://www.flickr.com/photos/smoothgroover22/15104006386 Wikimedia Commons: p. 12 Thomas LOMBARD, designed by HASSELL (architects) - Own work, CC BY-SA 3.0, https://commons.wikimedia.org/w/index.php?curid=19242667
  • 3. 1 INTRODUCTION ‘If the rate of change on the outside exceeds the rate of change on the inside, the end is near.’ Jack Welch Imagine knowing upfront that your new digital product or service is going to be a guaranteed success, simply because customers were involved from the very moment the idea was born. That a multidisciplinary team is ready to help those customers solve any problems when things go wrong, and any additional wishes are fulfilled in no time. And that this team is just as engaged and motivat- ed as the staff of a startup. And because your 'own start- up' is responsible for the development and functionality of the services, blaming each other when things go wrong will be a thing of the past. Let’s take this a step further. Imagine spending fewer hours on ‘management hassle’, because the people do- ing the work organize their own collaboration. This is possible if the teams are self-organizing and any surplus management levels have been removed. How would you use that extra time? Why not — for example — develop the discovery skills of your organization; there is so much to explore in the areas of Cloud, APIs, micro services, and the Internet of Things. You could do a better job pleasing your customers, but you simply don’t have the time. You would actually like to develop your own plat- form and join the new ecosystems. The startups figured it out a long time ago; they are so much faster and ex- tremely wary of bureaucracy. In fact, they have commit- ted people who are fully engaged with the customer. Their success is based on this kind of management inno- vation. Imagine just ignoring the existing management dogmas, wouldn't that shed another light on your strife with the disruptive market players? We present this perspective on digital disruption in this final Design to Disrupt re- port: a different way of managing (management innova- tion), implemented with the help of the discipline em- ployed by all startups: DevOps. This is how you compete with startups, no matter how old or slow your organiza- tion may be today. While building your own digital orga- nization, you also develop an antifragile organization that gains strength as the disruptions increase. There are no easy fixes. We explore alternatives, obvi- ously, but management innovation should be on every- body's agenda. And we discuss how ING Bank and Spotify apply DevOps. This is the first challenge: how do you remain successful in today's age of business disruption? We do need to pre- suppose a number of things. The proposed management innovation, as well as Lean Startup and DevOps to oper- ationalize it, is based on your digital transformative vision. The danger of this method, whether it is Lean Startup/DevOps or any other method or holistic ap- proach, is that it may easily swing in the direction of an ideology. Purpose and means are mixed up. ‘A fool with a tool’ probably sounds familiar: good ideas in the hands of mediocre people. This issue is not to be under- estimated. 3
  • 4. 2 SUCCESS IN THE AGE OF DISRUPTION The overabundance of digital startups is a sign of the times, or rather: of this age. If you wish to exclude those startups from your market, you require a proper re- sponse to that age. What should organizations do to be successful in digitally disruptive times? Organizations like yours, presumably, which were not born in the Web 2.0 age and do not bear names like Spotify or Dropbox. Whether you can truly exclude them is questionable. In any case, you can learn from them and form new com- bines. From ‘dotcom’ to ‘Uberfication’ The years of digital eruption are behind us; we now find ourselves in the age of business disruption. In the three preceding reports about digital disruption we took stock. The enthusiasm caused by the newcomers is great, but arouses resistance on the part of the establishment at the same time. Platform organizations, the so-called bi- lateral players, are emerging all over the market and in fact every market has one or more Airbnb-like organiza- tions. And the blockchain heightens the effect. This plat- form, which in its turn enables other disruptive plat- forms1 , demonstrates that not only are we faced with ever-advancing platform innovations, but also a continu- ous stream of digital changes. Nearly two decades ago, the euphoria with regard to the digital possibilities was even greater than it is today, if anything. But this so-called dotcom age proved a total fiasco. The expectations about IT returns were exagger- ated, something the American power company Enron in particular had down to a fine art. The crash that fol- lowed was inevitable and was blamed on sloppy manage- ment. Restraints were imposed on the industry by the American Sarbanes-Oxley Act (2002), the COBIT method- ology and the auditors. This resulted in a good deal of grumbling. However, corridor chat tells an entirely dif- ferent tale nowadays: it is thanks to law and regulation that we still exist. Although it is not conceded without great reluctance, regulation is the first line of defense against disruption. Meanwhile, this disruption is high on the agenda of every organization; the new generation of startups does not waste any time. The nickname 'unicorn' is even being used for the one billion dollar startup concept: a startup with a market value of a billion dollars. The value of Uber, an app to order a taxi, is now estimated at around 60 to 70 billion dollars. This is more than the value of General Motors, who manufacture the automobiles used for these taxi rides. 1 We also refer to the three preceding reports of the Design to Disrupt series: An executive introduction, on the acceleration of innovation; New digital competition, on the success factors of the platform organizations, and Blockchain: crypto-platform for a friction-free economy about a platform for disruptive platforms.4
  • 5. 5 Three startup characteristics 1. The startups are fast. Their products and services are reaching their peak in the digital age in no time. This is sometimes termed the ‘Big Bang theory' for market introductions. Startups are naturals at this game, far more so than traditional businesses. And the only chance to be successful as a startup is by designing such digital services that the customers are excited about them. 2. They are customer obsessive, being only too ready to fill the gap of latent and unfulfilled consumer wishes with digital platforms and smart algorithms. They are brilliant in terms of SMACT technology (Social Media, Mobile, Cloud, Things) and have different rules and methods of working that attract young talent. 3. Their staff is engaged. They are and feel responsible for the end result. 2 http://techcrunch.com/2015/06/02/6-1b-smartphone-users-globally-by-2020-overtaking-basic-fixed-phone-subscriptions/#. hyszfer:RPIH Age of business disruptions Obviously, it is quite possible that another bubble is on its way, but the situation is rather different this time. The high expectations are not being pushed by compa- nies such as Enron, but pulled by consumers and end users. The 2.6 billion smartphone users are urging orga- nizations to make things easier and above all more digi- tal. And this note is only going to become stronger. In 2020, the number of smartphone users will be as high as 6.1 billion.2 In the words of IDC analysts: ‘The digital age is behind us, the transformation age has begun’. TECHNOLOGICAL ERUPTION BUSINESS DISRUPTION Recurring phases of each great surge in the core countries Degree of diffusion of the technological revolution Previous Great Surge Big Bang Next Big BangCrash Institutional Recomposition Next Great Surge Source: Perez, Technological Revolutions and Financial Capital (2002) Time IRRUPTION FRENZY SYNERGY MATURITY Techno-economic split • Irruption of the technological revolution • Decline of old industries • Unemployment Financial bubble time • Intensive investment in the revolution • Decoupling of the whole system • Polarization of rich and poor • Gilded Age Golden Age • Coherent growth with increasing externalities • Production and employment Socio-politic split • Last products industries • Market saturation and techn. maturity of main industries • Disappointment vs. complacency Deployment Period Installation Period Turning Point
  • 6. 6 Carlota Perez is the champion of the neo-Schumpeterian school of thought, who examines the great shifts in soci- ety that are brought about by technology3 . She portrays a period that lies behind us: the ICT installation stage (see the figure on page 5). It took about 30 years to build this ICT infrastructure. After the outburst and excite- ment caused by this technology, a crisis (the dotcom cri- sis of 2000, and the stock exchange crisis of 2008) and a turning point follow. Next is the deployment stage, in which the technology is adopted. This is a transition from technology push to consumer pull, from discon- nected to connected customers, from unrealistic expec- 3 See also Design to Disrupt: An executive introduction. tations on the part of shareholders to high expectations of customers, from delivery skills to discovery skills, from slow adoption curves to Big Bang market introduc- tions, from old to new business models and from having no clear idea of how to set about the technology to ‘ev- erybody gets it’: this is the age of the digital enterprise. The digital enterprise makes the most of these digital opportunities at any given place in the organization, is equal to rapid changes, is data-driven, which enables it to operate smartly, is fully engaged with the customer and thinks and operates in ecosystems. The digital enterprise All digital: Every product or service is digitally enriched. Experience: Creates a world-class customer experience. Antifragile: Is equal to market disruptions. End-to-end secure by de- sign. Translates rapidly changing customer wishes into new services in no time. Data sensitive: Feedback loops of assets and customers (empathic pulses) feed the actions. Facts over guesswork. Ecosystemic: All internal systems are data-driven and unlocked with APIs. Built on value networks instead of value chains. Delightful: As-a-service delivery has removed all handovers in the pro- cesses.
  • 7. 7 Mastering digital disruption In our previous disruption reports we sketched the pros- pect of the ‘Valley of Death’. Traditional organizations will end up in this track of deadly peril if they fail to come up with a timely solution to disruption. Across the valley, however, glows 'The New Normal', the new set of rules for success that those organizations should adopt. The digital enterprise is the ambition that is totally in line with this. The transformation process for organizations towards such a digital enterprise is outlined in detail in Leading Digital.4 The process runs from the 'Grand Vision’ via in- volving the entire organization, to the new forms of gov- ernance and eventually the full ‘embedding’ of the digi- tal technology in the entire organization (‘all digital’). The sine qua non for success with DevOps and Lean Startup is taking that first step: developing a vision. In- volving the staff, the new governance and the merger of IT and the business are all part of the course that you steer when you are going to tackle management innova- tion. It is a remarkable fact that ideas from three different angles are converging with the aim to keep disruption under control: marketers, IT departments and manage- ment experts. The marketers call it the Lean Startup and will sign up en masse for startup conferences. The IT departments are talking about DevOps and organize their own meetings on the subject. The experts in the field of management speak of management innovation and usually have a bit of a distance from marketing or IT. All three of them have the same thing in mind: stop wasting people’s time, bring the human component into focus and accelerate innovation. Names are irrelevant in this context (other fashionable terms will probably pop up in the near future) — what matters is the direction that is now becoming clearly apparent. 4 G. Westerman, D. Bonnet A. McAfee, Leading Digital: Turning Technology into Business Transformation, Harvard Business Review Press, 2014. Technology Governance Engagement Vision
  • 8. 8 Management innovation ‘(...) the invention and implementation of a management practice, process, structure, or technique that is new to the state of the art (...)’.5 This is how management guru Gary Hamel defines the term ‘management innovation’. He represents a larger group of management experts6 claiming that market disruptions can only be counterbal- anced if the organizational DNA changes as well. Lean Startup ‘(...) a new discipline of entrepreneurial management’.7 This method offers lessons in the working practice of startups, which have been translated into management principles for traditional organizations. The term ‘Lean Startup’ was coined by Eric Ries, who gained experience with various startups. DevOps Culture, Automation, Lean, Measuring and Sharing: the CALMS acronym that characterizes DevOps is derived from these five concepts. DevOps is a combination of the words 'Dev(elopment)’ and ‘Op(eration)s’. Gartner de- fines the term as follows: ‘(...) a change in IT culture, focusing on rapid IT service delivery through the adop- tion of agile, lean practices in the context of a sys- tem-oriented approach. DevOps emphasizes people (and culture), and seeks to improve collaboration between business, operations and development teams’.8 Antifragile We present management innovation, Lean Startup and DevOps as three manifestations of the same phenome- non: a different way of working that is in line with mod- ern practices. There are, however, minor differences. DevOps is the most holistic and more likely to take cul- tural aspects and the existing operation (Ops) into con- sideration. Lean Startup tends to focus more on a meth- od for product development (Dev). But both of them explicitly work on management innovation: they put up a vigorous fight against bureaucracy, make teams and staff responsible and urge the customer to take his turn at the wheel when it comes to digital innovations. This is how speed, staff engagement, and customer obsession come within reach of any organization. The umbrella term 'antifragile' for these three phenomena, is most likely to stick. In Antifragile: Things That Gain from Dis- order, Nassim Taleb, author of The Black Swan, outlines which organizational form is best equipped for this time of disruption and uncertainty. Good ideas about how to learn from the digital disrup- tors do not appear out of nowhere. DevOps, Lean Startup and management innovation are rich sources that you can draw on.9 For the startups that you are fighting, it is all mere child's play — this is the way they work. For or- ganizations that are about to start up a digital transfor- mation, however, the implications still need to be estab- lished. You won't know whether you have acted fast enough until the dust of the wave of disruption has set- tled. 5 J. Birkinshaw, G. Hamel M. Mol, ‘Management Innovation’, Academy of Management Review 2008, Vol. 33, No 4, pp. 825/45, http://faculty.london.edu/jbirkinshaw/assets/documents/5034421969.pdf 6 Such as Hal Gregersen, executive director of the MIT Leadership Center, and Nassim Taleb, author of Antifragile. 7 E. Ries, The Lean Startup, Crown Business, 2011. 8 Gartner, http://www.gartner.com/it-glossary/devops/ 9 Read e.g., ‘Learning from Web Companies to Drive Innovation: Embracing DevOps, Scale and Open Source Software’, http://i.dell.com/sites/doccontent/business/solutions/whitepapers/en/Documents/web-company-innovation.pdf ‘Some things benefit from shocks; they thrive and grow when exposed to volatility, randomness, disorder and stressors, and love adventure, risk and uncertainty. Yet, in spite of the ubiquity of the phenomenon, there is no word for the exact opposite of fragile. Let us call it antifragile.’ Nassim Nicholas Taleb, Antifragile
  • 9. 910 Drawing taken from https://jaxenter.com/beyond-agile-antifragility-for-software-development-2-117695.html Antifragile: fragile organizations tend to avoid disruption because they fear the chaos that disruption may cause. Robust organizations are strong but can even so be caught off guard and fail. Resilient organizations can absorb blows without having to change, and antifragile organizations will become stronger and more creative thanks to the disruptions they are faced with.10 Antifragile system Resilient system Robust system Fragile system THE ANTIFR AGILE ORGANIZATION MANAGEMENT INNOVATION LEAN STARTUP DEVOPS Multiply funding for new initiatives Implement experimentation systems Continuous iterative innovation Learn from the fringe Experiment is a product Embrace a culture of ‘Fail Fast’ Community over hierarchy Instill entrepreneurship Make DevOps teams responsible Employees first Customer first Empower employees to put customers first Ensure transparency in decision making Validated learning Short feedback loops measure end-to-end Kill bureaucracy Minimum Viable Bureaucracy (MVB)/lean System thinking, crossing silos Think competencies and platforms Think digital innovation Innovate digitally and use cloud platforms Honor Web-inspired value Honor end customer value Honor end customer value Reinvent management Self-management Self-management Speed Pivot Flow time success
  • 10. 10 3 MANAGEMENT INNOVATION: NO EASY FIXES Many people have reasonable doubts about whether the conventional organizations are capable of dealing with the startups, but according to Internet guru Kevin Kelly ‘you are not too late.’ Radical digital innovations need not be reserved for newcomers only, according to Kelly. After all, we are only at the beginning of the Internet age and the real transformation is yet to begin. Eric Ries, the founder of Lean Startup, also claims that existing companies can be just as successful with digital innova- tions as startups. And even the über guru of disruption, Clayton Christensen, is optimistic about your opportuni- ties. In his article ‘Surviving Disruption’11 in Harvard Business Review of 2012, he explains that there is a way out, also for existing businesses.12 But it is true that in the last two decades much has changed. A number of great firms has joined the club: Facebook, Google, Twit- ter, Amazon, Netflix, Airbnb and Alibaba — to mention only a few. ‘Management innovation is going to be the most enduring source of competitive advantage. There will be lots of rewards for firms in the vanguard.’ Gary Hamel But to make up for lost ground, a couple of easy fixes are not enough. Management guru Gary Hamel’s plea shows us the shortest way to what he calls management inno- vation. Hamel considers some easy fixes in the context of com- peting with startups: EASY FIXES Entering into a legal battle against new business models, starting up an accelerator, arranging business incubators, going to Silicon Valley to be inspired, setting up an ideation platform, putting a high-performance team to work, preaching intrapreneurship, re-engineering processes, us- ing the learning organization as an example to epitomize the idea, establishing communities of practice, etc. They served a specific purpose, Hamel says, but are not nearly sufficient to solve today's issues. On the other hand Hamel does not deny that these are useful actions, but they just won't do. This is in line with the view of other management experts such as Hal Gregersen, exec- utive director of the MIT Leadership Center, and Clayton Christensen, Harvard Business School professor and the person who coined the term ‘disruptive innovation’. This duo refers to adapting the organizational DNA, a far more drastic operation13 than a seemingly easy fix. Research by Capgemini Consulting,14 asking organizations to give their response to digital disruption, shows that four actions are particularly popular: 11 M. Wessel C.M. Christensen, ‘Surviving Disruption’, Harvard Business Review, December 2012, https://hbr.org/2012/12/ surviving-disruption 12 Mainly by applying the jobs-to-be-done-concept: a very strong focus on the jobs performed by customers. Christensen feels that this job-oriented customer focus provides the solution to disruption. 13 See also the book The Innovator’s DNA by J. Dyer, H. Gregersen and C.M. Christensen (2011) as well as the article with the same title in Harvard Business Review (December 2009) by the same authors, https://hbr.org/2009/12/the-innovators-dna 14 Capgemini Consulting, When Digital Disruption Strikes: How Can Incumbents Respond?, February 23, 2015, www.capgemini-consulting.com/when-digital-disruption-strikes
  • 11. 11 According to Hamel, management innovation means rec- ognizing the problem to start with, and he too attributes the cause of the problem to a genetic defect. Something needs to be done to the DNA — incremental therapy does not do the trick anymore. Hamel's words, for example in his article ‘Reinventing Management at the Mashup: Ar- chitecture Ideology’,15 really hit home. He finds that: 1. Organizations are slow in times of crisis. This inertia often destroys them, because mechanisms for pro-ac- tive bottom-up innovation are lacking. 2. Organizations are incremental. They rarely come up with pioneering innovation, despite the abundance of resources they have at their disposal. Few CEOs pur- sue innovation just as consistently as operational effi- ciency, for example. At the end of the day they buy a young company that does have that drive, but loses the spirit after the acquisition. 3. Organizations are emotionally sterile. They are good at command-control mechanisms, but when it comes to voluntariness, they are left empty-handed. Emo- tions are an organization's main assets. Imagination, initiative and passion are thoroughly incompatible with command-control structures. Recent American research shows that a mere 13 per cent of employees is truly engaged with their work.16 HOW CAN INCUMBENTS RESPOND? The report When Digital Disruption Strikes: How Can Incumbents Respond? provides strategies to face digital disruption. Four of them, which are specifically brought forward as ammunition in the battle against startups, are listed below: 1. engaging digital talent — 'digital gurus' — and letting them play a key role in a Digital Advisory Board; 2. copying and improving products of the new competitors; 3. taking over disruptors with a view to acquiring the expertise; 4. starting a legal battle to delay the disruptors. These tactical instruments can provide some momentary room to breathe and are certainly to be recommended. However, the report tells us that the fundamental problem is far more profound. The realization that digital innovation constitutes the core of an organization's identity requires its own 'cultural revolution', also in this context. The advice varies from entering into completely new collaborations in open-innovation ecosystems, to critical thinking and abandoning current organizational rolls and patterns. 15 http://www.managementexchange.com/blog/reinventing-management-mashup-architecture-ideology 16 Gallup, State of the Global Workplace, http://www.gallup.com/services/178517/state-global-workplace.aspx
  • 12. 12 Inert, incremental, and without engagement. If the wind of creative destruction rises even more strongly, Hamel says, these weaknesses will destroy those existing orga- nizations. Hamel provides three pieces of advice to ad- dress the core incompetences of organizations effective- ly: • Tackle the hierarchy. A formal hierarchy overweights experience and under- weights new thinking. Instead of hierarchies, network structures and ecosystems need to become the guiding principles. • Tackle the culture. In many organizations, bureaucracy is the prevailing cul- ture. Hamel even calls it an ideology. Bureaucracy is the technology of control. Crazy ideas of weird people with exceptional results do not fit in this culture. • Kill bureaucracy. We have empowered employees, but they are not sup- posed to interfere with the strategy. We preach innova- tion but refuse to dismantle the barriers. We make orga- nizations flatter, but the hierarchy remains intact. We are campaigning against bureaucratic rules, but have failed to oust them as yet. Now is the time to do so.
  • 13. 13 4 LEAN STARTUP: LEARNING FROM THE DISRUPTORS So chances are that marketers seeking help in this sud- den market acceleration, will end up with Eric Ries. Ries is an experienced Silicon Valley-based entrepreneur, who pioneered with ‘rapid development’ of new digital products from 2004 to 2008. Ries propagates a scientific approach of the innovation process, based on his bank- ruptcy experience in the dotcom age, and on the lessons he learned later on while working for new startups. Lean Startup applies the views of the Lean methodology and focuses on the innovation process. The introduction of such an approach should lead to entrepreneurship in all levels of the organization. That, at least, is what it prom- ises to do (apart from the fact that it is a fervent wish on the part of directors of big companies). Lean Startup: measuring, learning and building faster The success cycle starts with specifying ideas in code, following the data and measuring (by means of split- tests, or A/B testing, for example), and adjusting the ideas based on the results. This learn-fast approach, also termed ‘validated learning’ by Ries, is essential to the improvement of the innovation process. Initially that approach was simply called ‘customer de- velopment’, a term coined by one of Ries' colleagues, Steven Blank. The essence of this approach is to let real customers evaluate new products as soon as possible. It is a matter of experiments aimed at developing a Mini- mum Viable Product within the shortest time span possi- ble. An interesting practice, not in the least in the light of Christensen's disruption theory, which considers prod- uct functionality the greatest fallacy on the part of in- cumbent organizations. Customer development: the shared basis of Lean Startup and DevOps. LEARN BUILD DATA CODE IDEAS Learn Faster Split Tests Customer Interviews Customer Development Five Whys Root Cause Analysis Customer Advisory Board Falsifiable Hypotheses Product Owner Accountability Custom Archetypes Cross-Functional Teams Smoke Tests Code Faster Unit Tests Usability Tests Continuous Integration Incremental Deployment Free Open-Source Components Cloud Computing Cluster Immune System Just-In-Time Scalability Refactoring Developer Sandbox Measure Faster Split Tests Clear Product Owner Continuous Deployment Usability Tests Real-Time Monitoring Custom Liaison Funnel Analysis Cohort Analysis Net Promoter Score Search Engine Marketing Real-Time Alerting Predictive Monitoring THE LEAN STARTUP Source: Eric Ries, startuplessonslearned.blogspot.com CUSTUMER DEVELOPMENT Customer Discovery Problem- Solution Fit Proposed MVP Proposed Funnel(s) Customer Validation Product- Market Fit Business Model Sales Marketing Roadmap Customer Creation Scale Execution Company Building Scale Organization Scale Operations pivot Source: Steve Blank’s Customer Development by Brant Cooper; custdev.com MEASURE
  • 14. 14 Basically, Eric Ries was working on software develop- ment, albeit from the perspective of a startup. And al- though big companies usually have a rosy picture of startups nowadays, almost by definition tending to des- ignate them as superior, Ries came to the paradoxical conclusion that the majority of startups is bound to fail. To prevent this kind of failure, the idea of rapid develop- ment — or customer development — emerged. And with the idea of design thinking in mind, we very quickly get to the heart of the matter, where speed and smartness meet. At the end of the day it is the customer, not man- agement, who determines the course of the innovation. It is the same idea that underlies DevOps, only here it is called lifecycle development instead of customer devel- opment. General Electric: the oldest startup ever One of the organizations claiming Lean Startup-based successes is General Electric (GE). GE has managed to engage Eric Ries to help develop FastWorks, based on his Lean Startup philosophy. FastWorks, as the name im- plies, aims to accelerate and improve GE's innovations. GE capitalizes on customers' fast feedback loops and is geared towards making a ‘pivot’ itself. Meanwhile GE is practicing the method to accelerate the roll-out of prod- ucts, varying from bulbs to turbines and refrigerators. The company has already trained 40,000 employees in view of this new initiative, one of the most extensive programs in GE's 122-year history. Meanwhile, there is no longer any need to explain this approach to a startup. After all, many startups are trying to reformulate their rationale and use the conclusions of customer experiences to adjust their course, sometimes drastically. In startup language this is called a 'pivot’ of a Minimum Viable Product. Just try to come up with such a suggestion in a traditional company... If you say that the entire strategy for a new product needs to be changed diametrically based on consumers' feedback, the customary management meetings or even board meetings and project committees have to be convened first. Startups just do not have the time, the money and the means to do that. And frankly, when you are very critical, nor do you. Minimum Viable Product Nowadays, product developers and marketers constantly talk about Minimum Viable Products (MVPs): products and services that have been barely sufficiently devel- oped to be launched. Apart from feedback from real cus- tomers, this minimalistic approach to innovation ulti- mately results in an increase in the number of innovations more than anything else. The faster your assumptions are tested, the sooner you know you are on the right track. Minimum Viable Product: barely sufficiently developed to be tested, yet with all important elements elaborated sufficiently. MINIMUM VIABLE PRODUCT Not this This Delightful Usable Valuable Feasible Delightful Usable Valuable Feasible
  • 15. 15 An excellent example of how an MVP can be helpful in this context is Zappos, who wanted to know whether people would basically be ready to buy shoes online. In- stead of developing a whole logistic infrastructure to process orders first, Zappos came up with a knocked-to- gether solution. Photos were taken of shoes in existing stores and when someone ordered shoes, they were sim- ply bought in the store and then delivered. Hardly a busi- ness model designed to last, but it is certainly helpful in testing the hypothesis that there is a customer demand. The answer was positive, we now know, and Zappos' turnover currently amounts to 2 billion dollars.17 After Ries had popularized the term 'Minimum Viable Product’, he started his own consultancy practice in 2009, highlighting the ‘rapid development’ method. Ries is now a consultant for many high-tech startups and has developed a comprehensive methodology, ‘the Lean Startup philosophy’, which can also be utilized by incum- bents. Ries says that the problem of existing companies does not lie in the number of good ideas, as many organizations will recognize. It is rather that organiza- tions have no management process to start up high-risk projects and run them. The tragedy of the established order is that the initial spirit of innovation of the early years is nearly always smothered by a firm framework of governance and con- trol mechanisms. Thanks to their history, market posi- tion and infrastructure, traditional companies devote relatively much time and attention to the ‘systems of record’. Here governance control are predominant. Startups prefer to go for the ‘systems of innovation’, where many new avenues can be tested and governance, by contrast, is a minor aspect. The question comes to mind whether an incumbent can just try it out as well. So Ries definitely speaks against a situation where time is wasted on activities and innovations that turn out not to work and are totally useless. This principle of 'doing the right things' rather than 'doing things right' is based on lean manufacturing: the principle of preventing waste. Like Hamel, Ries is averse to dogmas (Hamel even calls them ideologies) and argues in favor of objectifica- tion. Research from the eighties of the last century al- ready showed that the introduction of information sys- tems in major organizations involves a great deal of waste. The Standish Group has reported on this in its Chaos reports for decades.18 Based on many years of ob- serving the introduction of information systems, London School of Economics professor Claudio Ciborra has out- lined where things tend to go wrong frequently. Manage- ments want to be in control and find that they are drift- ing because the users of the system do not act according to expectations. This resistance leads top-down to the idea that they are getting out of control.19 Lean Startup and DevOps avoid the problem by reducing the risks and letting major decisions depend on the dialogue between the users and the makers. 17 http://www.forbes.com/sites/danpontefract/2015/05/11/ what-is-happening-at-zappos/#3f4f0a1231b3 18 See e.g., the Standish report Big Bang Boom, https://www.standishgroup.com/sample_research_files/ BigBangBoom.pdf 19 We described this in Making IT Governance Work, http://www.amazon.com/Making-Governance-Work- Sarbanes-Oxley-World/dp/0471743593 LEAN STARTUP DEVOPS TRADITIONAL Systems of Engagement Systems of Differentiation Systems of Record Governance -+ Change -+
  • 16. 5 DEVOPS: DEVELOPING AN ORGANIZATIONAL CULTURE In the same year that Ries was promoting his Lean Start- up philosophy, ‘DevOps’ was mentioned for the first time as a new way to accelerate the IT organization. And al- though the term sounds a lot less sexy than Eric Ries’ Lean Startup, DevOps is now definitely a match for it in terms of popularity. DevOps has its origin in the soft- ware development method Agile, or rather, is the result of Agile's success. The term DevOps was coined by two IT consultants, Pat- rick Debois and Andrew Shafer. They met in Toronto in 2008 at a conference where Shafer gave a presentation entitled 'Agile infrastructure’ that no one bothered to attend except Patrick Debois. Debois was working on the very same subject matter at the time. His experiences with a database migration, where development and op- erations were kept strictly separate, fostered his inter- est. After the conference, Debois and Shafer kept in touch and in 2009 this led to the first DevOpsDays. The history of DevOps and the significance of the DevOps- Days20 demonstrate that it is a grassroots movement ‘from practitioners by practitioners’. Debois was asked to give a presentation on one of the DevOpsDays on the future of DevOps. He expressed the wish that, more than anything else, DevOps remains 'weird' (which fits the en- gineering culture) and that diversity determines the suc- cess of DevOps. By the latter remark he meant that DevOps should allow as many trends and ideas as possi- ble to explain what it is exactly and which course it should steer. No rigid definitions: anything is possible and should be made possible.21 From Agile to DevOps In 2001, a group of seventeen software engineers pub- lished a manifesto as a reaction to anything that went wrong with the way software was being built. The water- fall model was in a bad light. They proposed a different philosophy in the form of value statements and working principles. THE AGILE MANIFESTO — A STATEMENT OF VALUES Individuals and interactions Working software Customer collaboration Responding to change Process and toolsover over over over Comprehensive documentation Contract negotiation Following a plan 20 ‘The Incredible True Story of How DevOps Got Its Name’, https://blog.newrelic.com/2014/05/16/devops-name/ 21 Debois, P. (2013): ‘The Future of DevOps’, https://vimeo.com/6554746416
  • 17. 17 The main principles of this Agile Manifesto are: 1. Customer satisfaction by early and continuous deliv- ery of valuable software. 2. Welcome changing requirements, even in late devel- opment. 3. Working software is delivered frequently (weeks rather than months). 4. Close, daily co-operation between business people and developers. 5. Projects are built around motivated individuals who should be trusted. 6. Face-to-face conversation is the best form of commu- nication (co-location). 7. Working software is the principal measure of prog- ress. 8. Sustainable development, capable of maintaining a constant pace. 9. Continuous attention to technical excellence and good design. 10. Simplicity — the art of maximizing the amount of work not done — is essential. 11. Self-organizing teams. 12. Regular adaptation to changing circumstances. These principles were at the basis of a great many steps in software development, such as pair programming (two individuals working together behind the computer), time-boxing, Kanban, Scrum, extreme programming etc. Currently we are applying the spirit of the Agile Manifes- to in the context of the end-to-end chain of organiza- tions. We can then add new principles, such as customer satisfaction over SLA compliance, personal attitude and collaboration over certification of employees, managing results over managing activities, and adaptivity over procedures. DevOps approaches the organization from head to tail: value creation including the operation at the customer, and deployment. Agile development, continuous integra- tion and continuous delivery involve a smaller part of the production chain. And all meant to create the ultimate customer experience. value AGILE MINDSET IN THE END-TO-END CHAIN Customer Satisfaction over SLA Compliance Attitude Collaboration over Certification Control on Results over Control on Activities Adaptivity over Procedures OPPORTUNITY TO ADDRESS… End-to-End IT Value Chain plan code build test release deploy operate DevOps Continuous Delivery Continuous Integration Agile Development End-to-end
  • 18. 18 This end-to-end approach also offers a solution to a ma- jor part of the criticism of Agile: it was said to be less reliable — a cowboy way to handle software. Because a multidisciplinary team is made responsible for both de- velopment and operation, the developers feel the pain when things go wrong operation-wise (and the other way around). The DevOps teams (or ‘squads’, if you like) con- sist of architects, security specialists, marketers, tes- ters, support services, infrastructure specialists and cus- tomers. This is, in fact, a whole organization in a nutshell, or a startup. So the extra added to Agile by DevOps, is removing the walls between the operation and development.22 Developers are now responsible for the operation, which promotes entrepreneurship and re- sponsibility. This results in the speed and customer ob- session — the ultimate customer experience — that we referred to before, although at a far lower risk. The days when everybody had to be ready during the weekend, because some software was being deployed, will then be over for good. To illustrate the contrast: Amazon realizes 1,000 deployments in an hour. 22 In fact, all stakeholders are involved (see the picture on this page). dev arch sec cust supp ops test ext Amazon May Deployment Stats (production hosts environments only) 11.6 seconds Mean time between deployments (weekday) 1,079 Max # of deployments in single hour 10,000 Mean # of hosts simultaneously receiving a deployment 30,000 Max # of hosts simultaneously receiving a deployment Source: John Jenkins, Amazon.com Amazon's statistics for product releases
  • 19. 19 6 DEVOPS DEFINED The idea behind DevOps is very simple: ‘If only everyone would co-operate more ...’ Eliminate the silos, to begin with. By working in multidisciplinary teams the conven- tions of co-operating ‘in IT’ can be abolished and a merger between IT and the business can take place, which is essential to being successful in this age of digital disruption. The above is based on five elements: Culture, Automation, Lean, Measure and Share. CALMS is a brief definition of what DevOps stands for. C — Culture: thinking systematically and embracing a ‘fail-fast culture' A must-read to gain insight into what is needed to build a DevOps culture is The Phoenix Project, a book of 2013 subtitled ‘A Novel About IT, DevOps, and Helping Your Business Win'.23 The hero of the book is the IT manager who manages to save his department and make the busi- ness successful with the help of a mysterious Yoda-like philosophy of ‘three ways’: 1) thinking systematically; 2) strengthening feedback loops; and 3) experimenting and learning continuously. Thinking systematically ensures that people look beyond the silos and departments and won't let mistakes stream ‘downstream’ to other ‘de- partments’. What it comes down to is that local KPIs are not allowed to steer the total achievement. This creates a basis for working in multidisciplinary teams. The feed- back loops are necessary to acquire an end-to-end over- view of what it is that makes internal and external cus- tomers happy. Continuous learning and experimenting is about creating the proper culture that is receptive to taking risks and learning from mistakes. This is one of the main changes one will be faced with when introduc- ing DevOps. The culture of fear that is still predominant in many organizations — the fear to make mistakes, to innovate, to be the odd man out — is translated by DevOps into a fail-fast culture, as many startups know. Chaos Monkey of Netflix Would you dare to launch a service that deliberately at- tacks your own production environment? This is exactly what Netflix does and the product is called Chaos Mon- key (open-sourced, by now). Chaos Monkey is a piece of software that aims to destroy things in order to constant- ly monitor if all software is still being designed in such a way that it remains intact when an error occurs some- where else. This concept is known as ‘rugged IT’. In the new world of interconnected APIs, the fact that some things just don't work should be taken into account. And the code must continue to function. In the old world we tend to rely on other systems that make sure everything is always ‘up’. A — Automation: automate automation Automation is the simplest and most tangible part of DevOps. The aim is to automate as much of the software process as possible. Eventually DevOps can become Cloud­Ops, and the services can be offered as such in the cloud, the same way the startups go about it. The idea underlying ‘automation’ is that everything that can be automated, should be automated — from creating an en- vironment for configuration tools and loading datasets, to carrying out performance tests. This automation af- fects the speed and quality of the process directly (ev- erything is formalized, there are fewer heroes needed to intervene ad hoc to solve the problems). Probably not everything can be automated in practice because human checkpoints will often remain necessary; but since set- ting up certain environments still implies a lot of fuss for the majority of the traditional organizations, it would be virtually a no-brainer to embrace at least this element of DevOps. 23 See https://en.wikipedia.org/wiki/The_Phoenix_Project:_A_Novel_About_IT,_DevOps,_and_Helping_Your_Business_Win
  • 20. 20 Plenty of tools are available to help. So which one should you choose? Have a look at the periodic table of the DevOps tools. They are divided into categories such as version management, packaging and test automation. The market is still developing, but the categories are fairly stable. Big suppliers such as Microsoft and IBM like to recommend their own integrated suite of tools, obvi- ously (Visual Studio or Bluemix). A specific tool catching on rapidly is Docker, which enables the use of 'contain- ers'. This is a virtualization solution that allows very sim- ple applications to be moved from one environment to the other, from the desktop to the cloud or from one cloud to the other. L — Lean: preventing waste with Lean We probably don’t have to explain Lean to you because there is an abundance of management literature about this management philosophy. The main thing we can add is that what is particularly relevant with Lean in DevOps — as in Lean Startup — is: a) improving innovation and realizing new or latent customer needs, b) measuring and optimizing the productivity flow across the whole system, and c) the fact that Lean is part of DevOps and that DevOps is much more about a culture that guaran- tees successful collaboration. The obsessive focus on customer value (end-to-end) en- sures that little time is wasted on matters that have no added value. A fail-fast culture is part of it, just like the Minimum Viable Product approach. All these holistic ele- ments that we observed at an earlier stage in Lean Start- up, we see again in DevOps. This includes the empower- ment of the self-organizing teams and the concept of ‘validated learning’: everything is focused on the ability to anticipate as quickly as possible, with a view to doing the right things instead of taking the wrong turn. The periodic table of DevOps tools
  • 21. 21 M — Measuring: measuring throughout the chain How many releases were there in the past week? Where did things go wrong? How did customers respond and which improvements were really effective? The automa- tion of the operational process results in a wealth of in- formation, which can now become available to the whole chain thanks to DevOps. The developers are faced with the inadequacies of the operation and the people on the side of the operation see how it affects the customer. Where measurements used to be made, but information was presented in silos, the DevOps team now has a view of the whole field at a glance. And the responsibility for the improvements to all these metrics rests with the same multidisciplinary team. But more importantly: in addition to performing measures in the chain, these kind of feedback loops offer the opportunity to test business hypotheses that can result in new innovations (as in A/B- tests, or in the Zappos example outlined above). There is a great deal of information available on good and action- able DevOps metrics.24 S — Sharing: accelerated learning by sharing Sharing expertise and experience inside and outside teams is crucial to the success of DevOps. Some call this element of DevOps the realization of an ‘open-source culture’. The sharing principle does not only apply to working within the DevOps teams, it also involves shar- ing tools, experience, an architecture or code among the teams. This way the learning experiences in the various teams can scale up quickly. 24 See e.g., http://www.nonlinearcreations.com/Digital/how-we-think/articles/2015/03/4- metrics-measuring-Dev-Ops.aspx DevOps: the elimination of organizational silo’s, together with thinking systematically and the elimination of manual actions (Automate) enable accelerated learning and customer-oriented innovations. ORGANIZATIONAL SILOS OPS QA BUSINESS BUSINESS/DEV/QA/OPS DEV Business need Evaluate need Get sign-off to proceed Scope definition Develop it Test it Fix it Schedule the release Revise required paperwork Get paperwork signed off Test it as part of release Fix it Deploy it as part of release Fix it Manual Manual Manual Manual Often Manual Human Approval Driven Automated Approval and Technology Path Validated business need Integrate it Write test cases Obtain feedback for refinement Develop itMonitor it Deploy it Test it
  • 22. 22 7 SPOTIFY INTO DEVOPS It is already called the Spotify model; the way the online music business models for the new method of working. Some say it’s easy talking for Spotify. It is, after all, 'just' a bit of software and they are not bothered by legacy. And the employees can cash in when the business with an estimated value of 8 billion dollars is floated on the stock market — no wonder there is so much ‘engage- ment’! Still, Spotify is an inspiring example of an organi- zation that has made very consistent choices and imple- ments them in terms of culture, the ‘all digital’ strategy, and the way they treat customers etc. In short, the ho- listic approach DevOps stands for. Spotify calls it the 'Spotify Engineering Culture’. Self-or- ganized teams, called 'squads’, call the shots. One of the main principles in Spotify is to let these squads operate as autonomously as possible and convey 'a startup feel- ing'. Each squad has a product owner and is grouped to- gether with other squads that do related things in a ‘tribe’. A tribe has a specific focus, like — in the context of Spotify — the front-end music player or the back-end infrastructure. A tribe may be compared to an incubator for the startup-like squads. A tribe must not exceed about one hundred people, based on the safe maximum number to share a social relationship with (‘Dunbar’s number’25 ). To enable an exchange of experiences with regard to testing or security, for example, there are two other structures: ‘chapters’ and ‘guilds’. A chapter is a group of people from various squads addressing problems they have in common. A guild is a less coherent entity, and may consist of peo- ple from the entire organization; it is a community of interest, exchanging knowledge, tools, code and experi- ences. This results in a kind of matrix, but differs from the traditional matrix organization: the squads are sta- ble and keep to the product. This is the overriding struc- ture, whereas in traditional matrices people with the same skills or interests are put together and 'deployed' for a project. Henrik Kniberg played a major role at Spotify to set up the organization. He worked for them for many years as an Agile/Lean coach, and now fulfills the same role with Lego. Kniberg produced two videos with infographics in which he gives a very detailed explanation of the meth- od of working.26 The ten highlights below provide a good understanding. 25 See https://en.wikipedia.org/wiki/Dunbar's_number 26 https://labs.spotify.com/2014/03/27/spotify-engineering- culture-part-1/ PO Squad PO Squad PO Squad PO Squad PO Squad PO Squad PO Squad PO Squad Chapter Chapter Chapter TRIBE TRIBE Guild Chapter
  • 23. 23 1 Business alignment versus autonomy How to solve the discrepancy between the freedom to innovate, and the wish to align the actions and the busi- ness targets? The alignment-autonomy quadrant provides the four options for the best method of working for Spo- tify. The Spotify model is based on the business asking the question and the ‘practitioners’ having the autono- my to come up with the answer. 2 Focus on staff motivation Exemplary for the focus on motivation is an email from the HR department. After a customer satisfaction poll, 91 per cent turned out to be satisfied and 4 per cent dissatisfied. The email sent by the HR department reads: ‘This is of course not satisfactory and we want to fix it. If you’re one of those unhappy 4 per cent please contact us. We’re here for your sake and nothing else’. 3 Making mistakes faster as a mission ‘We aim to make mistakes faster than anyone else’, says Spotify's CEO Daniel Ek. This is not about making mis- takes, but much more about a learning organization, about validated learning. Spotify is a ‘fail-friendly envi- ronment’. It is about failure recovery rather than failure avoidance. Some squads in Spotify even have a fail wall. The post-mortem of projects is a fixed item in the ap- proach; in hospitals, for example, where learning from mistakes is extremely relevant, this is part of the cul- ture. 4 Experiment-friendly culture New ideas begin as experiments. Instead of killing an innovative idea by pushing the discussion too far, you simply try it out. Techniques such as A/B tests are often used to this end. Experiments begin with a hypothesis, followed by a measurement and the question ‘what’s next?’ 5 Minimum Lovable Product A variant of the MVP is the Minimum Lovable Product of Spotify, which focuses on developing a story which hides the innovation hypothesis to be tested. For example, ‘ra- dio you can save’, a product idea with an intriguing name hiding an intriguing history.27 Would that be attractive to customers? And how would you test it? 6 Minimum Viable Bureaucracy The growing pains of Spotify end in a balancing act be- tween chaos and bureaucracy. Kniberg launched the term 'Minimum Viable Bureaucracy’ in this context, which stands for a minimum number of rules to prevent bureaucracy from destroying the organizational culture to prevent chaos. 27 https://news.spotify.com/us/2012/06/19/free-mobile-radio/
  • 24. 24 7 Staff Engagement One of the squad leaders at Spotify formulates this as follows: ‘I think of my squad as a group of volunteers that are here to work on something they are super-pas- sionate about.’ Kniberg adds that in the case of engi- neers super-passion rarely springs from spreadsheets, but more frequently from meaningful innovations. 8 Releasing is easy Product innovations are often delivered in small por- tions, so that it also becomes a routine. So-called re- lease trains and feature toggles ensure that the collabo- ration between the various teams can be streamlined.28 By disconnecting the work from other activities, the squads can continue to work autonomously, without be- ing in the way of other squads. 9 The employees are the innovators Where do the ideas come from? Give people ‘hack time’ and ‘let them play around’, because people are innova- tors by nature. Spotify employees are encouraged to spend 10 per cent of their time on ‘hack days’. This is similar to Google's 20 per cent rule (sometimes cynically called the 120 per cent rule29 ). Here the new, sometimes trail-blazing ideas are born. The first thing that matters is creativity, not the question whether the idea is viable or whether there is a demand on the part of customers. So the slogan for the Spotify hack week is: ‘Do whatever, with whoever, in whatever way’. 10 Don't waste time on nonsense The focus on waste in the Lean method has resulted in a list of experiences that provides a pretty good insight into how things are done with Spotify. Kniberg lists what does not work: ‘Time reports, handoffs, useless meet- ings, separate test phases, task estimates, corporate bullshit.’ What does work: ‘Google docs, daily standups, GIT, unconferences, retrospectives.’ 28 See e.g., http://scaledagileframework.com/agile-release-train/ en https://en.wikipedia.org/wiki/Feature_toggle 29 http://www.businessinsider.com/google-20-percent-time-policy-2015-4
  • 25. 25 8 ING BANK INTO DEVOPS More and more organizations are becoming aware of the possibilities of DevOps, but few traditional organizations are carrying through the ambition to introduce DevOps to such an extent as ING Bank. Paraphrasing a statement of Bill Gates of 1990, Wouter Meijs, head of ING Bank's delivery center, does not mince his words when it comes to the 'why': 'people need banking, not banks'. Twen- ty-five years later all banks are struggling with the prob- lem how to respond to the FinTech storm. ING Bank's response is to address the culture, which means intro- ducing a different way of working. Like Google, CIO Ron van Kemenade aims to attract the best talents in the market. With the engagement resulting from DevOps, the bank feels it holds a winning card. ING's first step was to speed up the development of soft- ware iterations, initially by introducing Agile, but soon after that by fully concentrating on DevOps. According to ING, the following tangible results were achieved with this approach:30 • Accelerated innovation: the time-to-market for new functions and ideas was reduced from more than 20 weeks to approximately four days. • Risk reduction: the test coverage rose from 20 to 80 per cent and the overall risk fell. • Customer satisfaction: the app rating for ING apps in the appstore went from one to 4.5 stars. Around 2012, ING still went all-out for CMMI, Prince2 and ITIL, but the bank experienced increasing instability in the production. This crippled innovation, as they had to cope with an increasing number of acceptation criteria. It was becoming evident that if ING Bank did not change course, it would increasingly be faced with disruptive developments. By that time some of the teams switched to Agile and Scrum, and to be honest: this proved a fruit- less exercise at first. But as they gained more experi- ence with this approach, they gradually outstripped oth- er teams. To such an extent, even, that it led to a clash between development and other activities: operations could not handle the amount of new releases produced by development. So it was decided to merge the two teams and work on DevOps. There are currently over 150 teams in the bank basing their work completely on DevOps. And not just at the front-end, building apps and websites: there are ten DevOps teams working on the core-banking systems, which form the basis for the ser- vices. Following Spotify, ING Bank introduces ‘tribes’ and ’squads’ and abandons the existent compartmental- ized departmental functions.31 30 This demands a short comment. In the period January to September 2014, ING were bothered by major breakdowns for 18 days, and led the field in this area. Source: http://tweakers.net/nieuws/98740/ing-is-koploper-met-storingen-bij-gemiddeld- twee-storingen-per-maand.html 31 Source: ING, 'Agile way of working at ING Netherlands', https://www.youtube.com/watch?v=NcB0ZKWAPA0 ING's DevOps trek: from Scrum to Dev and DevOps, having the business work in squads, and now formulating the Next Step. TRANSITION OF THE ORGANIZATION 2011 2013 2015 Scrum Dev Dev Ops Business in squad Next Step Squad Squad Squad Squad Chapter Chapter Agile Coach Tribe Lead P P P P DEV PO OPS
  • 26. 26 The issues ING was faced with were huge and many: how do you guide people in this transition? How do you train them, and how do you attract new talent? And how do you sell this policy inside the organization? Even the re- lationship with suppliers has changed: instead of large SLAs with releases of six to twelve months, ING now has many smaller and far more frequent releases, 100 per- cent availability and co-sourcing. And where the distance between business and IT was fairly large initially, the commercial stakeholders are now directly involved in prioritizing and defining the Minimum Viable Products. In the progression from Scrum to DevOps, the step has been made to really make the business a part of the squads and cooperate even more closely. For ING this meant a major transition, but not an optional one. Or, in the words of Henk Kolk, chief architect of ING: speed = market share and 'software is eating the world’. Kolk is convinced that existing firms have no future if they do not step up and drop the old dogmas. The video ‘Agile way of working at ING Netherlands’ can be viewed on YouTube, https://www.youtube.com/ watch?v=NcB0ZKWAPA0
  • 27. 27 9 SUCCESS STORIES AND EARLY PRACTICES Apart from ING Bank and Spotify (and numerous other digital startups), we see DevOps initiatives with Nasdaq, retailer Target and Lego (who employed Spotify expert Kniberg to this end) and General Electric (in the process of setting up one of its largest turnaround projects), and the list is getting longer by the day. The direction is clear: more and more organizations are seeking the an- swer to digital disruption in the combination of acceler- ating the innovation process, a culture with self-organiz- ing employees and customer obsession as the focus for every activity. A few more examples are listed below. Government When the new healthcare act was passed in the USA, a website was needed where people could sign up. When it was launched, the site was far from user-friendly. It contained a lot of bugs and was instable. In consequence people protested strongly against this ramshackle course of things. The situation changed completely when a new team was engaged, a DevOps team, which introduced all the principles listed above. This turn proved a great suc- cess. The British gov.uk also deploys DevOps successfully. They pride themselves on the way they deal with their mistakes. Or, as they put it themselves: ‘Serious inci- dents trigger blameless postmortems.’ The person in- volved in an incident writes a report that is widely dis- seminated in the organization. Shortly afterwards all people involved meet for a postmortem to figure out how this problem can be avoided next time. The reaction time to solve problems has been increased considerably. They claim, for example, that thanks to the DevOps method of working,32 rapid intervention could take place after the discovery of the Heartbleed bug. Insurance The American insurance company Nationwide claims success thanks to DevOps.33 They started small and have now implemented DevOps everywhere. The productivity has increased, the quality has gone up and the downtime for the end user has fallen by 70 per cent. Retail Target recently financed an in-house incubator to teach engineers and senior IT managers to work in a DevOps model. The DevOps initiative at Target began over three years ago as a grassroots movement, but is now making good progress.34 The new organizational approach is pri- marily focused on a closer co-ordination between engi- neers and product deployment, and on more flexible development and testing of applications. And there are others, such as Western Union, airline company Qantas, health insurer Humana, GE Transporta- tion and Verizon, in different sorts of industries, in dif- ferent countries and each with a specific focus and ma- turity. 32 http://heartbleed.com/ 33 https://www.youtube.com/watch?v=_uprgTAMA_Q 34 http://blogs.wsj.com/cio/2015/10/19/target-rebuilds-its-engineering-culture-moves-to-devops/
  • 28. 28 10TEN FINAL DEVOPS QUESTIONS Particularly after sharing these success stories, the question arises if it is all too good to be true. Where are the limits of what is possible? Do we know precisely what the consequences are? 1 What are we letting ourselves in for? This is a major operation. ‘No easy fixes’ may sound easy, but it requires enormous discipline and conviction. It is about a top-down power and control shift. About introducing new roles and functions, and disappearing management layers. It is a new method of working that everyone has to get used to. Finance, HR, operations, marketing, project management, IT: nothing will be left untouched. Similarly, the Minimum Viable Product ap- proach demands perseverance, and there is no such thing as a watertight guarantee for success. We refer to the critical remarks in this context by Scott Anthony (‘The Dangers of the Minimum Viable Product’), from the school of Clayton Christensen.35 2 Is DevOps suitable for everyone? Like the question ‘Is the cloud for everyone?’, this ques- tion can be answered with a simple 'yes'. You may also ask yourself what alternatives you have to innovate fast- er and keep up with your customers, to flesh out the ‘focus on the customer’ concept and ensure more en- gagement on the shop floor. Or how do you think you can prevent mistakes in the operation without optimizing the IT processes (Automate)? In short, chances are that you will end up with the very same elements as those of DevOps. But this brings us to the next question. 3 Does DevOps apply to the entire IT organization? DevOps is a new method of working that has its origin in digital production environments. Here the deployment of DevOps for the back-end environment (which is not designed to be operated in a DevOps manner) is being questioned. A solution that is often suggested is a ‘two- speed IT’ approach. IBM, for example, proposes to sepa- rate the ‘Cloud Native’ and the ‘Cloud Enabled’ teams. The one type of team focuses on the fast release cycles, the other on matters such as uptime etc. Both use DevOps, however. It is true that we find similar separa- tions with the digital startups, but they strive for the same ‘engineering culture’. Two-speed IT, or ‘bimodal IT’, seems to suggest that a watershed can be realized quite easily. 4 Can DevOps be effective for the entire organization? Some call it the ‘Spotify next step’: DevOps for the en- tire organization, including non-IT sections such as sales and the legal department. For the majority of the orga- nizations that have adopted DevOps, this territory is now being explored. In this context, it is important to realize that what is perhaps still ‘non-IT’ today, will have a sub- stantial digital component tomorrow. Sales automation and digital legal consultancy, for example, are advanc- ing. Organizations are already experimenting with ‘agile sales’, in which many DevOps principles can be recog- nized. Challenge centers, where ‘decisions can be col- lected' as an alternative to endless meeting, are other examples of DevOps. 35 https://hbr.org/2012/04/the-dangers-of-teh-minimal-via
  • 29. 29 5 But what about portfolio management, security, architecture and compliance? Basically, the DevOps approach can be applied to any organizational duty, from closing a data center to an- swering the supervisor's questions. These activities de- mand a different kind of co-ordination — some would say 'military discipline'. Supervisors should not be burdened with answers from different DevOps teams. Certain com- petencies, tasks and authorities rest with the guilds. They occupy themselves with matters that transcend the tribe. 6 What does this mean for my software architecture? DevOps leads to an architecture that enables changes in one place without necessitating adjustments elsewhere. This applies to the architectural strata as well as the functions. This is the reason why microservices and APIs go so well together. An argument against this is that it is easy to do many things quickly. When it comes down to implementing a major transition, a more comprehensive plan and another blueprint are required. 7 Can you prove that it works? Real hard figures are missing. This is tricky obviously, because where would you start? Calculating the ROI of the possible survival of disruption? You can prove that test automation is paying off, that standardized deploy- ment models entail fewer mistakes. That business is faster. We see ING's figures. We see successful startups. The real figures have to come from your own customers. How much more satisfied are they? And your employees — are they more engaged, do they behave more like the entrepreneurs in the organization? At the end of the day you will have to prove that DevOps helps you survive in the age of digital disruptions. 8 Can you learn lessons from others' mistakes? We started this report with this very disclaimer. As in the case of many 'approaches', DevOps too has to deal with the problem that it is applied instrumentally. Here the focus is on the process and on the standardization of methods of working, instead of what DevOps stands for: a culture of collaboration, individual initiative and mobi- lizing bottom-up forces, of self-organizing teams. To pre- vent the pitfall of an instrumental approach, you need good people. Or conversely: the final result will be me- diocre when mediocre people are made responsible for the implementation of DevOps. DIGITAL PLATFORM Touch Points Front-end Services High-end Services Low-end Services Back-end Systems Management Management
  • 30. 30 9 But those self-organizing teams — surely this has been tried before? We have known self-organizing teams for a long time, and in fact they were never really gone. Elements of self-organization are found in many management theo- ries. The question is whether self-organization will make a break-through and become more dominant. That pre- diction has also been made before but has never proved to be correct. The only thing we can add is that over the years technology has changed. And that there is a more natural match between current technology and self-or- ganization. The manager's coordinating job as a middle- man and supervisor is increasingly taken over by tech- nology, from a simple WhatsApp group for a team, to dashboards that provide real-time insight into the per- formance. And finally we can state that the pressure to organize management differently, on account of the in- ertia in the traditional culture versus that of the digital disruptors, is substantial. Self-organization is currently regarded as a solution rather than a problem. 10 How to introduce it? ING's drive to introduce DevOps evokes respect. But at the same time, people refer to the risks that are being taken. Which approach is to be preferred — the rigorous or the careful one — remains to be seen. But the fact that DevOps is introduced with continuous feedback loops in order to learn is obvious: it is inherent in its philosophy. Some say: 'For the time being I'm not going to turn everything upside down' (when referring to the existing organizational structure) and start off by aiming to create a situation where values are paramount. This in itself will drive away parochialism and promote collabo- ration.
  • 31. 31 11DESIGN TO DISRUPT CONCLUSIONS In this final report in the series of four about digital dis- ruption one tricky question is central: what should an organization do to suppress the startups assailing his market? Or, to put it differently: what can we learn from them? In two earlier reports we looked at aspects such as the character of those startups, their design princi- ples (New digital competition) and the acceleration of innovation (An executive introduction). In these reports, as well as in the third (on blockchain disruption), we al- ready drew conclusions as to what challenges organiza- tions are faced with. A summary follows next. Ten conclusions from the previous reports 1. CIOs should lead the way in disruption. The CIO oper- ates in the digital heart of disruption — his language is digital. 2. Make a sacrifice in terms of efficiency, and go for effective disruption. Your chances will increase: nowadays the ROI on innovation is a lot more favor- able. 3. Continuous Disruption is a rule rather than an excep- tion. Prepare yourself by setting up an organization with Continuous Design as the basic principle. 4. It is not the technology alone, but also how trust is organized in markets. Employ distributed and bot- tom-up systems that use different design principles when it comes to generating trust. 5. ‘Rethink business models.’ Platform organizations dominate markets and the business models for these markets do not work along the same lines as in the traditional markets. 6. Learn from the bilateral market players and their de- sign principles. We formulated ten in the second re- port. 7. Experiment with blockchain technology to quickly fa- miliarize yourself with new organizational paradigms. 8. Go for APIs and make them the spearhead of your digital strategy. 9. Design customer obsession. In the digital age custom- er contacts are generated in their ‘mobile moments’. 10. Transform in four steps: 1) create a transformative vision on your digital fu- ture; 2) involve employees in this vision; 3) develop a powerful new governance model; 4) merge IT and business and transform into techno- logical platforms. Sander Duivestein, Jaap Bloem, Menno van Doorn, Thomas van Manen VINT | Vision • Inspiration • Navigation • Trends DESIGN TO DISRUPT An Executive Introduction 1-D2D-cover.indd 1 17-03-15 10:38 Jaap Bloem, Menno van Doorn, Sander Duivestein, Thomas van Manen, Erik van Ommeren vinT | vision • inspiration • navigation • Trends DESign TO DiSrupT new digital competition Sander Duivestein, Menno van Doorn, Thomas van Manen, Jaap Bloem, Erik van Ommeren VINT | Vision • Inspiration • Navigation • Trends DESIGN TO DISRUPT Blockchain: cryptoplatform for a frictionless economy
  • 32. 32 Mastering disruption with DevOps In this last report we put forward the following proposi- tion: you can keep disruption under control if you start working with DevOps. This position is bold and as attrac- tive as what Eric Ries claims in his website: ‘You don't have to work in a garage to be a startup.’ Innovation expert Clayton Christensen is equally positive: organiza- tions ‘Can Survive and Thrive Disruption’.36 In this con- text, Kevin Kelly, founder of Wired Magazine, said earli- er: ‘you are not too late’: traditional organizations can still catch up to yield digital success. We are, after all, only at the very beginning of this new era, Kelly says. We have summarized the conclusions from this report in the following six points: I The age of business disruption has begun The digital startups are a phenomenon of these times. They respond to the changed needs and opportunities in this technological roll-out stage. This neo-Schumpeteri- an view of the developments sheds a new light on inno- vation. In this roll-out stage technological eruption is no longer predominant, but business disruption is. The digi- tal infrastructure, which has been built up over decades, is taken into production. Adapting to this new era, which in earlier reports we also called ‘The New Normal’, starts with a transformative vision on your own organization. There is no blueprint for this, but the digital enterprise we described provides a number of clues. II The digital enterprise as a beacon Everything the digital enterprise does is digital: every product and every service is digitally enriched. The dig- ital enterprise is antifragile: a match for market distur- bances. It is end-to-end secure by design and swiftly transforms changing customer wishes into new services. The digital enterprise is data sensitive: feedback loops from assets and customers (empathic pulses) feed the actions and it goes for facts over guesswork. The digital enterprise works ecosystemically: all internal systems are data-driven and opened up with APIs. The digital en- terprise is built on value networks instead of value chains. The digital enterprise is experienced as ‘delight- ful’: as-a-service delivery has removed all handovers in the processes. And the digital enterprise is experi- ence-oriented: it generates world-class customer expe- rience. III There are no easy fixes: management innovation is unavoidable We sketched a picture of the path that could lead to this digital enterprise: management innovation as an alterna- tive to seemingly easy fixes. It seems attractive: buy a startup and be successful. Or engage your attorneys to enter into combat against the unfair competition of startups. Or start up your own incubator, get on your soapbox and proclaim your proposition that every em- ployee is an entrepreneur. Produce a couple of Power- Point slides saying that the customer must once again become the focus of attention. Get on a plane to Silicon Valley to copy the art. These are all mere trifles in com- parison with the real challenge that organizations are faced with: bending the rules and adjusting the culture with a view to operating much faster, making the cus- tomer the focus of attention once again and ensuring that your employees are becoming engaged. IV Address the hierarchy and the culture; kill bureaucracy Management was once just an invention among many others, a ‘product’ of a certain era, says Gary Hamel. And, just like innovating products, management will need to be innovated to guarantee the success of an or- ganization. Existing management and governance mod- els are often in the way of organizations that are trying to keep pace with developments. After all other forms of innovation that we have witnessed over the last few de- cades, it is now innovation of management that will in- creasingly hold the spotlight. 36 C.M. Christensen M. Wessel, ‘Innovating over the Horizon: How to Survive Disruption and Thrive’, webinar, March 13, 2013, https://hbr.org/2013/04/innovating-over-the-horizon-ho.html
  • 33. 33 V Speed, customer obsession and engagement Startups are faster, customer-obsessed and have a team of extremely engaged employees. Many organizations would give anything to have those elements. Our conclu- sion is that if the gap between your organization and the startups concerning these three elements is not bridged, the disruptive forces will win. VI DevOps and Lean Startup are forms of applied management innovation DevOps and Lean Startup are disciplines that practice management innovation. In either case, the origin is in managing digital products and services. It is only obvious that the transformation should start there. It is under- standable that the marketers first work with Lean Start- up, where product innovation is just a little bit more central. The IT people, who are also responsible for building and maintaining those services, rather tend to end up with DevOps. But these are only minor differenc- es. Because when you start working on it, you start inno- vating management: responsibilities in self-organizing teams, the customer setting the course of the innova- tion, minimizing bureaucracy. VII Disclaimers DevOps is not going to work if … And we could now make a long list of arguments why business transformation could fail. Let's leave it at these three: • There is no transformative vision on digital disrup- tion. • Mediocre people start dabbling with it and the result is an instrumental approach. • There is a lack of true perseverance. It requires a great deal of discipline and attention to make the transformation succeed.
  • 34. 34 LITERATURE Alhir, S. (2013): ‘Antifragile, Flexibility, Robust, Resilience, Agil- ity, and Fragile’, https://salhir.wordpress.com/2013/01/01/ antifragile-flexibility-robust-resilience-agility-and-fragile/ Beck, K. et al. (2001): Manifesto for Agile Software Develop- ment, http://www.agilemanifesto.org/ Beine, G. (2015): ‘Beyond Agile: Antifragility for Software Development’, https://jaxenter.com/beyond-agile-antifra- gility-for-software-development-2-117695.html Birkinshaw,J., G. Hamel M. Mol (2008): Management Inno­ vation’, Academy of Management Review 2008, Vol. 33, No. 4, 825-845, http://faculty.london.edu/jbirkinshaw/as- sets/documents/5034421969.pdf Blank, S. (2006): The Four Steps to the Epiphany Successful Strategies for Products that Win, http://web.stanford.edu/ group/e145/cgi-bin/winter/drupal/upload/handouts/Four_ Steps.pdf Bloem, J., et al. (2005): Making IT-Governance Work in a Sar- banes-Oxley World, http://www.amazon.com/Making-Gov- ernance-Work-Sarbanes-Oxley-World-ebook/dp/B000PY47JG Capgemini Consulting (2015): When Digital Disruption Strikes: How Can Incumbents Respond? www.capgemini-consulting. com/when-digital-disruption-strikes Debois, P. (2013): ‘The Future of DevOps’, https://vimeo. com/65547464 Debois, P. (2015): ‘5 years of DevOps’, https://www.youtube. com/watch?v=uRMV6tT_mu0 Dell (2013): Learning from Web Companies to Drive Innovation: Embracing DevOps, Scale and Open Source Software, http://i.dell.com/sites/doccontent/business/solutions/ whitepapers/en/Documents/web-company-innovation.pdf Dyer, J.H., H.B. Gregersen C.M. Christensen (2011): The Innovator’s DNA, https://hbr.org/product/the-innovators- dna-mastering-the-five-skills-of-disruptive-innovators/ 14946-HBK-ENG Hamel, G. (2007): The Future of Management, http:// www.amazon.com/Future-Management-Gary-Hamel/ dp/1422102505/ref=asap_bc?ie=UTF8 Hamel, G. (2012): What Matters Now: How to Win in a World of Relentless Change, Ferocious Competition, and Unstop­ pable Innovation, http://www.amazon.com/What-Matters- Now-Competition-Unstoppable/dp/1118120825/ref=asap_ bc?ie=UTF8 Hamel, G. (2014): ‘Reinventing Management at the Mashup: Ar- chitecture Ideology’, http://www.managementexchange. com/blog/reinventing-management-mashup-architec- ture-ideology Hamel, G. L. Välikangas (2003): ‘The Quest for Resilience’, https://hbr.org/2003/09/the-quest-for-resilience Gallup (2013): State of the Global Workplace, http://www.gal- lup.com/topic/employee_engagement.aspx ING (2015): ‘Agile way of working at ING Netherlands’, https:// www.youtube.com/watch?v=NcB0ZKWAPA0 Kim, G., K. Behr G. Spafford (2013): The Phoenix Project: A Novel About IT, DevOps, and Helping Your Business Win, http://itrevolution.com/books/phoenix-project-devops- book/ Kniberg, H. (2014): ‘Spotify Engineering Culture part 1’, https://labs.spotify.com/2014/03/27/spotify-engineer- ing-culture-part-1/ Kniberg, H. (2014): ‘Spotify Engineering Culture part 2’, https://labs.spotify.com/2014/09/20/spotify-engineer- ing-culture-part-2/ Paul, F. (2014): ‘The Incredible True Story of How DevOps Got Its Name’, https://blog.newrelic.com/2014/05/16/ devops-name/ Perez, C. (2002): Technological Revolutions and Financial Capi- tal: The Dynamics of Bubbles and Golden Ages, http://www. carlotaperez.org/pubs Ries, E. (2011): The Lean Startup, http://theleanstartup.com/ Taleb, N.N. (2012): Antifragile: Things that Gain from Disorder, http://www.amazon.com/Antifragile-Things-That-Disor- der-Incerto/dp/0812979680 VINT, SogetiLabs (2014): Design to Disrupt: An Executive Intro- duction, http://labs.sogeti.com/downloads/ VINT, SogetiLabs (2015): Design to Disrupt: New Digital Compe- tition, http://labs.sogeti.com/downloads/ VINT, SogetiLabs (2015): Design to Disrupt: Blockchain: Crypto- platform for a frictionless economy, http://labs.sogeti.com/ downloads/ Wessel, M. C.M. Christensen (2012): ‘Surviving Disruption’, https://hbr.org/2012/12/surviving-disruption Wessel, M. C.M. Christensen (2013): ‘Innovating over the Horizon: How to Survive Disruption and Thrive’, https://hbr. org/2013/04/innovating-over-the-horizon-ho.html Westerman, G., D. Bonnet A. McAfee (2014): Leading Digital: Turning Technology into Business Transformation, http:// www.leadingdigitalbook.com/
  • 35. Sander Duivestein, Jaap Bloem, Menno van Doorn, Thomas van Manen VINT | Vision • Inspiration • Navigation • Trends DESIGN TO DISRUPT An Executive Introduction 1-D2D-cover.indd 1 17-03-15 10:38 35 Sander Duivestein, Menno van Doorn, Thomas van Manen, Jaap Bloem, Erik van Ommeren VINT | Vision • Inspiration • Navigation • Trends DESIGN TO DISRUPT Blockchain: cryptoplatform for a frictionless economy Jaap Bloem, Menno van Doorn, Sander Duivestein, Thomas van Manen, Erik van Ommeren vinT | vision • inspiration • navigation • Trends DESign TO DiSrupT new digital competition This is the last report in a series of four publications on the subject of Design to Disrupt. The other reports can be downloaded at http://labs.sogeti.com/ downloads. Here, among other things, you can also find the VINT reports on the Internet of Things and Big Data, and our book on cyber security.
  • 36. About VINT  labs.sogeti.com VINT, the Sogeti trend lab and part of SogetiLabs, provides a meaningful interpretation of the connection between busi- ness processes and new developments. In every VINT publi- cation, a balance is struck between factual description and the intended utilization. VINT uses this approach to inspire organizations to consider and use new technology. About Sogeti  www.sogeti.com Sogeti is a leading provider of technology and software testing, ­specializing in Application, Infrastructure and Engineering Services. Sogeti offers cutting-edge solutions around Testing, Business Intel- ligence Analytics, Mobile, Cloud and Cyber Security, combining world class methodologies and its global delivery model, Right­ shore® . Sogeti brings together more than 20,000 professionals in 15 countries and has a strong local presence in over 100 locations in Europe, USA and India. Sogeti is a wholly-owned subsidiary of Cap Gemini S.A., listed on the Paris Stock Exchange. About SogetiLabs  labs.sogeti.com SogetiLabs is a network of over 120 technology leaders from Sogeti worldwide. SogetiLabs covers a wide range of digital technology expertise: from embedded software, cyber secu- rity, simulation, and cloud to business information manage- ment, mobile apps, analytics, testing, and the Internet of Things. The focus is always on leveraging technologies, systems and applications in actual business situations to maximize results. Together with the Sogeti trend lab VINT, SogetiLabs provides insight, research, and inspiration through articles, presentations, and videos that can be downloaded via the extensive SogetiLabs presence on its website, online portals, and social media. VINT research is done under the auspices of the Commission of Recommendation, consisting of • H. Wesseling (chairman), Management Advisor ICT • H.W. Broeders, Chairman of the Board Jaarbeurs Holding N.V. • P. Dirix, Managing Director Operations NS Reizigers • F.M.R. van der Horst, Head of CIO Office ABN AMRO Bank N.V. • D. Kamst, Chief Executive Officer Klooker • Prof. dr. ir. R. Maes, Professor of Information Communication Management Academy for I M • P. Morley, Member Supervisory Board TLS • T. van der Linden, Group Information Officer Achmea • E. Schuchmann, Chief Information Officer Academisch Medisch Centrum • K. Smaling, Chief Information Officer Aegon Nederland N.V. • W.H.G. Sijstermans, Member of the Board, CIO Nederlandse Zorgautoriteit (NZa) • J. Tas, Chief Executive Officer Philips Healthcare Informatics Services Solutions • M. Boreel, Chief Technology Officer Sogeti Group • J.P.E. van Waayenburg, Chief Executive Officer Sogeti Group • P.W. Wagter, Chief Executive Officer Sogeti Nederland B.V.