2. Summary
My Games
Five-In-A-Line
Space Escapev1
Space Escapev2
Other Information
3. Five-In-A-Line
Technology: Java 2D, Eclipse IDE
Features:
Users can select the number of colours
When chaining 5 or more hexagons with the same
color in a line (horizontally, vertically or on
diagonal), the user gains points and those
hexagons disappear gradually.
When the user selects the new position of the
hexagon, the selected hexagon moves to that
position using the shortest path
4. Five-In-A-Line
Features:
If there is no way from the actual position to the
new position the hexagon cannot be moved
The hexagon moves only vertically and horizontally
At each step new 3 hexagons appear on the table
If the user put 5 or more hexagons in a line, he/she
can do other move without appearing new
hexagons
8. Space Escapev1
Technology: C++, OpenGL, GLUT, Visual
Studio 2010
Features:
There is a hero (blue spacecraft)
There are 20 enemies (20 stars-like monsters)
There are 2 satellites (green)
The hero can only hit the satellites with a bright ball
If it hits an enemy, there is no damage effect for the
enemy
9. Space Escapev1
Features
If the hero hits a satellite, the satellite explodes, it
emmits a circular light that intensifies at first, and
after it reaches a limit, it diminishes gradually
After its emitted light diminishes completely, the
satellite disappears, and other satellite appears
If the hero or an enemy enters the lighted area of a
satellite, the hero or the enemy dies
If an enemy hits the hero, the hero dies.
When all enemies are dead, it appears a white
wormhole. If the hero enters the wormhole he wins
the game
10. Space Escapev1
Features
If the user presses 'R' button, a radar with the entire
map appears on the top left of the screen
The spacecraft can only move backwards,
forwards, leftwards and rightwards
The spacecraft emitts a directional light with small
cutoff angle
15. Space Escapev2
Technology: C++, OpenGL, GLUT, Visual
Studio 2010
Features:
The spacecraft has the same design as in the first
version
The spacecraft has a transparent circular shield
The shield diminishes if it is hit by an asteroid
If the spacecraft is hit three times its shield
disappears completely
16. Space Escapev2
Features:
The asteroids have different dimensions and are
moving with different velocities;
When the user selects an asteroid with the mouse
(right click), the selected asteroid is hit by the
spacecraft laser
When an asteroid is hit by the laser it diminishes,
and the laser power also diminishes.
There are 3 cameras: one perpendicular to the
scene (main camera), one inside the spacecraft and
one on a selected asteroid
17. Space Escapev2
Features:
When the user presses the '1' button, the game
switches to the camera inside the spacecraft
When the user presses the '2' button, the game
switches to the main camera
When the user presses the '2' button, and selects
with the mouse an asteroid, the game switches to
the camera on the selected asteroid
The user can move in all direction using arrow keys
When the game is in 'main camera' mode, the
camera can be moved using other keys
18. Space Escapev2
Features:
When the game is in the 'camera inside the
spacecraft' mode, the camera is moved in the same
time with the spacecraft