O slideshow foi denunciado.
Seu SlideShare está sendo baixado. ×

Developing Products for Emerging Countries by fmr Amazon Sr PM

Anúncio
Anúncio
Anúncio
Anúncio
Anúncio
Anúncio
Anúncio
Anúncio
Anúncio
Anúncio
Anúncio
Anúncio

Confira estes a seguir

1 de 15 Anúncio

Developing Products for Emerging Countries by fmr Amazon Sr PM

Baixar para ler offline

Main Takeaways:

-Companies and business models which payments are not the main focus, but an invisible and profitable part of it
-How to merge a smoothly retail and payment experience
-How these companies make money through payments and financial services

Main Takeaways:

-Companies and business models which payments are not the main focus, but an invisible and profitable part of it
-How to merge a smoothly retail and payment experience
-How these companies make money through payments and financial services

Anúncio
Anúncio

Mais Conteúdo rRelacionado

Diapositivos para si (20)

Semelhante a Developing Products for Emerging Countries by fmr Amazon Sr PM (20)

Anúncio

Mais de Product School (20)

Mais recentes (20)

Anúncio

Developing Products for Emerging Countries by fmr Amazon Sr PM

  1. 1. www.productschool.com Developing Products for Emerging Countries by fmr Amazon Sr PM
  2. 2. CERTIFICATES Your Product Management Certificate Path Product Leadership Certificate™ Full Stack Product Management Certificate™ Product Management Certificate™ 20 HOURS 40 HOURS 40 HOURS
  3. 3. Corporate Training Level up your team’s Product Management skills
  4. 4. Free Product Management Resources BOOKS EVENTS JOB PORTAL COMMUNITIES bit.ly/product_resources COURSES
  5. 5. Challenges in Developing Products Focused on Emerging Countries By Bruno Martucci
  6. 6. Agenda 6 •My background •Who are the users? •Main challenges on developing products •Companies competing for customers: model and overview •Zooming in: merging retail and payment experience
  7. 7. Professional Background – Bruno Martucci • 12+ years experience in payments • Credit cards, financial services, banking, insurance • Ecommerce, prepaid cards, wallets, acquiring, checkouts • UX / UI • Startup, Agile/SAFe 7
  8. 8. Who are the users? 8 •Digital native: born handling smartphones •Real live is social media •Digital payments part of life •Ecommerce on daily routine •Used to streaming content •Apps: Instagram, TikTok TikToker •Digital adapted: from PCs to smartphones •Real life and social media •Cash, debit and credit card and some payment apps •Brick and mortar stores for most part of purchases •From VHS, to DVD to Netflix •Apps: Facebook, WhatsApp Outlooker •Not digital •Real life as it is •Cash based •Brick and mortar stores for all purchases •TV and cable TV •Apps: phone calls, WhatsApp (!) Nokiar
  9. 9. Main challenges on developing products 9 Local regulation AML & Fraud Prevention GDPR & data policy Credit score Sales channels UX Interaction flow Device used Smartphone Font size Language Merge brick and mortar world with digital ecosystem Information flow & connection
  10. 10. Companies competing for customers: model and overview 10 •Deployed solutions to solve specific users’ pains •Few solutions at the beginning •100% digital •Flexible platforms, agile to scale and easy to adapt •First movers Fintechs •Pushed to go digital by impact of fintechs and customers feedbacks •Many products offered, not the best UX though •Strong credit offer •Not so fast followers •Solutions based on desktop access and not apps Banks •Pushed to digital as an answer to online marketplaces •Digital tools as a marketing strategy at first step •Identified ecommerce and marketplace opportunities to grow: from brick and mortar to apps •Struggle to create omnichannel sales Retail 1
  11. 11. Companies competing for customers: model and overview 11 •Focused on growth and MAU, not high margin or profitability •App based •Main users: young generations; unbanked people Fintechs •Focused on margin and profitability •Mindset focused on brick and mortar branches •Developed own solutions •Main users: formal workers and adults; banked people Banks •Focused on margin, profitability and reducing payment costs •Partnered with BaaS companies to fast develop solutions •Main users: unbanked; middle class Retail 2
  12. 12. Companies competing for customers: model and overview 12 •Commissioning •Lead generation Fintechs •Interest rates •Maintenance fees •Pay per user services (withdrawals, card issuance, loans) Banks •Commissioning •Sales increase - own ecosystem •Marketplace model – fees per sales Retail 3 Main revenue sources
  13. 13. Zooming in: merging retail and payment experience 13 •Unique registration •Language •Payment methods - installments •Pick up in store option •Fast shipment •Detailed info of products •In store WiFi access •Personalization •Exclusive offers – in app •Payment methods - installments •Buy in store, delivery to home •Return a product to store + Traditionally, retailers offered private label and co-branded cards to consumers, to increase engagement through exclusive offers and loans… …However, there more efficient ways to increase engagement by merging payments and retail, not limited to NFC or QR Code payments
  14. 14. 14 Nowadays, a customer can install and uninstall an app in a few seconds, the same velocity a traditional retailer or bank is forgotten by the rise of a new player with better UX Thank you! Changes take seconds, not years…
  15. 15. www.productschool.com Part-time Product Management Training Courses and Corporate Training

×