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Digitize
1. DIGITIZE
A simple application to digitize books to create full
fledged e-books which will be the norm in the near future.
Thus preserving the existing knowledge as well as
making it easily accessible . As well as proof reading
content for websites and ecommerce sites.
2. THE SHIFT TOWARDS DIGITAL
Likely increase in demand for e-books with a surge of handheld devices
like tablets (Ipad) and Readers (Kindle)
The reading experience on such devices is no longer eye straining and is
getting closer and closer to actual physical book reading .
Special efforts by giant companies like Apple to transition from the
physical books to digital e-books.
Considerable reduction in the cost associated with creation of books for
publication houses.
Low cost versions for developing countries will go a long way in
spreading education.
Huge amount of data is created everyday by websites in the form of
content/e-commerce.
3. THE IDEA: DIGITIZE
Digitize: A application that would allow people to convert data from
scanned jpeg files of book pages to word based text files.
If not for mainstream use than atleast to create low cost versions for
distribution in developing countries where access to books is still a
dream for some people.
Completely cloud based, for speedy processing and lesser dependence
on a single device (Mobile) for access
Each user will receive random pages that they need to type out and
upload to the cloud.
They can sync for more pages as per their work speed and
convenience.
A performance linked incentive system will be in place that will determine
their payout as well as Group.
4. Client
Checked
and
Service Provider
Approved
(Digitize)
Data
Raw data & Quality
User Control
Submitted
content
Users
5. AVERAGE USER PROFILE
Not highly skilled
Basic ability to type, read and understand English.
Willingness to familiarize oneself with
technology, as there is a slight learning curve with
respect to understanding the basic features such as
logging in to personal account, syncing etc.
6. PAYOUT STRUCTURE
Will be directly linked to performance:
5 or less mistakes per page (depending on word count
of an average page) = $X
10 or less mistakes per page = $X-n (n being a suitable
deduction from the first case)
10 or more mistakes per page = Rejected page hence
no pay.
7. INCENTIVE STRUCTURE
The users will score certain incentives based on their
accuracy history. They may fall under any of these Groups.
Quality Control: These will be experts and will have a perfect
accuracy record. They are normal users whose good work has
been recognized and now they perform Quality checks on
others work. This will be a rotating positions with a fixed
period.
Experts: These will be users with a very good accuracy record
and the ones whose work requires minimum intervention from
QC. They will be paid at a higher rate than users. They will
eventually move to QC
Users: These will be all the people using the service.
8. PROOF READ
This is a another application of Digitize, used for proof
reading content.
Huge amount of data is churned out everyday on the
web ranging from articles to website content to press
releases to product information on ecommerce sites.
The idea being to root out basic mistakes that are bound
to creep in when large amount of data is created.
(Mismatch of titles and content, spelling mistakes etc)
The payout/incentive structure will be the same as
mentioned earlier.
9. ACCESSIBILITY
Since the majority of the users will be in developing
nations, there are certain issues that may arise as far as
the hardware (Smartphone's) is concerned.
The solution is to take a community based approach.
Providing a certain number of phones to a village/community
for public access.
No individual ownership with the users. Owned by the service
provider/sponsor.
Limited time access to the phone everyday /user
Possibility to purchase the device on an financing model after
proven success (Money earned) using the service.
Benefit: Access to more people with limited number of
devices.