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EXPERIENTIAL
LEARNING
PETER DEPIETRO
WITH GAMES
AND SOCIAL
MEDIA
WHAT IS A
?GAME
?COMMUNICATIONS
MEDIUM
?EDUCATIONAL
TOOL
?WAYTO
MOTIVATE
YES
ENGAGE THE
PLAYER !
KEY
ELEMENTS
GAME
DESIGN
CORE
MECHANICS
INTERACTIVITY
STORYTELLING
KEY ELEMENTS
1CORE MECHANICS
HOW?
THE POWER
OF GAMES
CHOOSERS AND
CHOOSEES
CASE STUDY:
LEARNING BY
PLAYING GAMES
2INTERACTIVITY
WHY?
ACTIVITY
THEORY
EMOTIONAL
BENEFIT
PRACTICAL
BENEFIT
BALANCE
EMOTIONALPRACTICAL
FAIR
GAME BALANCE
RESULTS
LEARNING BY
PLAYING
WHAT IS
SOCIAL
?MEDIA
?COMMUNICATIONS
MEDIUM
?EDUCATIONAL
TOOL
?WAYTO
MOTIVATE
YES
SOCIAL MEDIA
AND
COLLABORATIVE
LEARNING
CASE STUDY:
INTERACTING WITH
LITERATURE ON
FACEBOOK
LOGO PRESENTED FOR EDUCATIONAL, NON-COMMERCIAL USE ONLY
SOCIAL MEDIA
EXPERIENTIAL
LEARNING
ENGAGE THE
STUDENT !
READ BLINK
PONDER THE TEXT
TAKE EXAM ON FACEBOOK
KEY ELEMENTS
CREATE A UNIQUE ACCOUNT
FRIEND THE PROFESSOR
POST A REPRESENTATIVE PHOTO
BRING REQUIRED LAPTOP
EXAM SETUP
15 (OF 30) STUDENTS
3 STUDENTS ANSWER
QUESTION BY POSTING ON
PROFESSOR’S FACEBOOK WALL
EXAM PHASE I
CONT.
3 ADDITIONAL STUDENTS LIKE
THE ANSWERS THEY BELIEVE TO
BE CORRECT AND ADD
COMMENT
EXAM PHASE I
15 (OF 30) STUDENTS
1 STUDENT ANSWERS QUESTION
BY POSTING TO WALL
14 STUDENTS LIKE THE ANSWER
IF CORRECT
EXAM PHASE II
RESULTS
LEARNING BY
INTERACTING
MOVING FORWARD
EXPERIENTIAL
LEARNING
PUSH
BOUNDARIES OF
TECHNOLOGY IN
EDUCATION
INVENT
NEW TEACHING
PROCESSES
`
INTEGRATE
TECHNOLOGY WITH
PROCESSES
`
PRODUCE
MEANINGFUL,
CONSEQUENTIAL,
INNOVATIVE...
EXPERIENTIAL
LEARNING
EXPERIENTIAL
LEARNING
PETER DEPIETRO
WITH GAMES
AND SOCIAL
MEDIA

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Experiential Learning with Games and Social Media

Notas do Editor

  1. Peter DePIetro
  2. New Eyes on the Virtual World
  3. Activity Theory
  4. Activity Theory
  5. Activity Theory
  6. Activity Theory
  7. Activity Theory
  8. Activity Theory
  9. Activity Theory
  10. Activity Theory
  11. New Eyes on the Virtual World
  12. New Eyes on the Virtual World
  13. Activity Theory
  14. Activity Theory
  15. New Eyes on the Virtual World
  16. New Eyes on the Virtual World
  17. New Eyes on the Virtual World
  18. New Eyes on the Virtual World
  19. New Eyes on the Virtual World
  20. New Eyes on the Virtual World
  21. New Eyes on the Virtual World
  22. New Eyes on the Virtual World
  23. New Eyes on the Virtual World
  24. New Eyes on the Virtual World
  25. New Eyes on the Virtual World
  26. New Eyes on the Virtual World
  27. New Eyes on the Virtual World
  28. New Eyes on the Virtual World
  29. Activity Theory
  30. New Eyes on the Virtual World
  31. Activity Theory
  32. Bored
  33. Downtown 360
  34. Activity Theory
  35. Digital Storytelling
  36. New Eyes on the Virtual World
  37. Activity Theory
  38. Activity Theory
  39. Activity Theory
  40. Activity Theory
  41. New Eyes on the Virtual World
  42. Activity Theory
  43. Activity Theory
  44. Digital Storytelling
  45. Digital Storytelling
  46. Activity Theory
  47. Activity Theory
  48. Activity Theory
  49. Activity Theory
  50. Activity Theory
  51. Activity Theory
  52. Digital Storytelling
  53. Digital Storytelling
  54. New Eyes
  55. New Eyes
  56. New Eyes
  57. New Eyes
  58. Peter DePIetro
  59. Peter DePIetro