50. the world's first MP3 player āļĢāļ°āļāļąāļāļāļ§āļēāļĄāđāļŦāļĄāđ
1st ipod |5/10G
Eiger Labs
MPMan F10 | 32M
Rio PMP300 US $200
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Radical 50
54. āļāļĨāļāļāļāđāļāļāļāļĩ@āļāļēāļāļŦāļ§āļąāļāļāļēāļāļāļ§āļąāļāļāļĢāļĢāļĄ (1)
Economic Efficiency: āļāļĨāļāļāļāđāļāļāđāļĻāļĢāļĐāļāļāļīāļ āļĢāļ§āļĒāļāļķ! āļ
Competitiveness: āļāļēāļĢāđāļāđāļāļāļąāļāđāļāđ
Reducing production costsânew elements
Reducing lifecycle costs
Improve Quality of output: āļāļļāļāļ āļēāļāļāļĩ@āđāļāļī@āļĄāļŠāļđāļāļāļķ! āļ
Better quality of goods and services
Add new functions / attribute
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55. āļāļĨāļāļāļāđāļāļāļāļĩ@āļāļēāļāļŦāļ§āļąāļāļāļēāļāļāļ§āļąāļāļāļĢāļĢāļĄ (2)
New Products/Services: āļŠāļī āļāļāđāļēāđāļĨāļ°āļāļĢāļīāļāļēāļĢāđāļŦāļĄāđ
Diversify products / services
New markets
New industries
Quality of Life: āļāļļāļāļ āļēāļāļāļĩāļ§āļīāļāļāļĩ@āļāļĩāļ! āļķ āļ
Availability of goods and services
Overall quality of goods and services
Conservation of natural resources and environment
Better health and safety of people
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61. āļāļĢāļĢāļĄāļāļēāļāļīāļāļāļāļāļ§āļąāļāļāļĢāļĢāļĄ
Innovation Cash Flow
X Months or Years
Market distribution (Diffusion)
+ Development competitors
Evolution
Cash flow
Design
Time
Early adoption
[maybe]
_
Bathtub Curve & Valley of Death Obsolete
Singh Intrachooto, Ph.D. Head of Building Innovation and Technology
Program Kasetsart University Architecture, Bangkok, Thailand
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62. Technology Adoption is Accelerating
How long does it take to get to 50 million users?
Phone 74 years
Radio 38 years
PC 16 years
TV 13 years
Internet 2 years
Blogs 1 year
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75. āļāļāļāđāļāļ§āļēāļĄāļĢāļđ āđ
Is too much knowledge a bad thing? (Weisberg, 1999)
Foundation view Tension view
Creativity Creativity
Knowledge Knowledge
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85. Accelerate innovation with TRIZ
a Catalyst of innovation
Theory of inventive
The theory of inventor's problem solving
Innovation tool
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