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Structuring User
  Involvement in ICT-
  Innovation: a Panel-based
  Living Lab-approach




                              Dimitri Schuurman
                              Bram Lievens
                              Lieven De Marez
                              Pieter Ballon
20/08/2012                                  1
Overview & Methodology
   Literature research
   Analysis of 9 Living Lab-conceptualizations
   Construction of modified Living Lab definition
   Assess the implications of panel-based approach
   Illustration

Insight into the differences and similarities
between conceptualization and actual
practice in Living Labs



         20/08/2012                                   2
Evolution of Innovation Management
Ortt & van der Duin (2008)
 Technology push: +/-‘60s
 Market pull: +/- ‘70s
    No user needs vs. incremental flood
 Interactionist approach: +/- ‘80s
    Combining both, still in-house
 Open innovation: +/- ‘90s- ‘00s
    More open process
    Cooperation & interaction
 Contextual innovation: now
    Approach depends on contextual factors
    More cyclical & non-linear approach
    ‘Innofusion’ & ‘social learning’  usage!


                                                 3
Evolution of Living Labs

 Concepts/methods related to Living
              Labs                         Vision on innovation management

Houses of the Future, demohomes            Technology or science push

Ethnographic/observational methods         Market or need pull

American Living Labs                       Interactionism

European Living Labs                       Open Innovation

Panel based Living Lab-approach            Contextual innovation


                     Variety of practices under LL-umbrella:
                    need for clearer conceptualization


            20/08/2012                                                       4
Conceptualizing from practice
 Living Labs as Test and Experimentation Platform
    Commercial maturity lower than in market & societal pilots
    Focus less on technical testing than in field trials & testbeds
    Living Labs as open innovation platforms




                                                 Ballon et al., 2007
         20/08/2012                                                    5
Conceptualizing from practice (2)
   Pierson & Lievens (2005), re-used by Shamsi (2008)

Research phase             Actions

                           an exploration of the technological and social implications of the technology or service under
contextualization
                           investigation; technological scan and state-of-the-art study
                           identifying potential users or user groups; this can be done on a socio-demographic level,
selection                  based on selective or criterion sampling, allowance for theoretical variation of previously defined
                           concepts
                           an initial measurement of the selected users on current characteristics, behavior and
concretization
                           perceptions regarding the research focus, in order to enable a post-measurement
                           the operationally running test phase of the Living Lab; research methods: direct analysis of
implementation             usage by means of remote data collection techniques (e.g. logging), indirect analysis based on e.g.
                           focus groups, interviews, self-reporting techniques…
                           an ex-post-measurement of the users (same techniques of initial measurement) and a set of
feedback                   technological recommendations from the analysis of data gathered during the implementation-
                           phase, which makes it possible to assess the added-value




                    20/08/2012                                                                                         6
Conceptualizing from practice (3)
9 general ICT Living Lab-characteristics by Følstad (2008) –
bottom-up approach analyzing 32 Living Labs-papers

 1 = Research into the usage context;
 2 = Discover unexpected ICT-uses and new service opportunities;
 3 = Co-creation with the users;
 4 = Evaluation of new ICT-solutions by users;
 5 = Technical testing of the innovation in a realistic context;
 6 = Familiar usage context for the users;
 7 = Experience and experiment in a real-world context;
 8 = Medium- or long-term user studies;
 9 = Large scale user studies.




           20/08/2012                                              7
Conceptualizing from practice (3)
9 general ICT Living Lab-characteristics by Følstad (2008) –
bottom-up approach analyzing 32 Living Labs-papers

 1 = Research into the usage context;
 2 = Discover unexpected ICT-uses and new service opportunities;
 3 = Co-creation with the users;
 4 = Evaluation of new ICT-solutions by users;
 5 = Technical testing of the innovation in a realistic context;
 6 = Familiar usage context for the users;
 7 = Experience and experment in a real-world context;
 8 = Medium- or long-term user studies;
 9 = Large scale user studies.

 Only 4 ‘shared’ characteristics!
  Another indication of the conceptual ambiguity of the Living Lab-concept


           20/08/2012                                                         8
Analysis of LL-conceptualizations
 ENoLL-related scholars                 1   2   3   4   5   6   7   8   9

 Frissen & van Lieshout, 2004               X   X           X   X   X
 Pasman, Stappers et al., 2005          X   X   X           X   X   X
 Eriksson, Niitamo et al., 2006         X   X   X   X       X   X   X   X
 Ballon, Pierson et al., 2007                   X           X   X   X
 Feurstein, Hesmer et al., 2008                 X           X   X   X
 Ståhlbröst & Bergvall-Kåreborn, 2008   X   X   X   X   X   X   X   X   X
 Almirall & Wareham, 2009                       X           X   X   X
 Turkama, 2010                                  X       X   X   X   X   X
 Mahr & Schuurman, 2011                 X   X   X   X       X   X   X   X

 Sum /9                                 4   5   9   3   2   9   9   9   4




          20/08/2012                                                        9
Analysis of LL-conceptualizations
     ENoLL-related scholars                  1   2   3   4   5   6   7   8   9

     Frissen & van Lieshout, 2004                X   X           X   X   X
     Pasman, Stappers et al., 2005           X   X   X           X   X   X
     Eriksson, Niitamo et al., 2006          X   X   X   X       X   X   X   X
     Ballon, Pierson et al., 2007                    X           X   X   X
     Feurstein, Hesmer et al., 2008                  X           X   X   X
     Ståhlbröst & Bergvall-Kåreborn, 2008    X   X   X   X   X   X   X   X   X
     Almirall & Wareham, 2009                        X           X   X   X
     Turkama, 2010                                   X       X   X   X   X   X
     Mahr & Schuurman, 2011                  X   X   X   X       X   X   X   X

     Sum /9                                  4   5   9   3   2   9   9   9   4

2 = Discover unexpected ICT-uses and        3 = Co-creation with the users;
new service opportunities;                  6 = Familiar usage context for the users;
4 = Evaluation of new ICT-solutions by      7 = Experience and experiment in a
users;                                      real-world context;
6 = Familiar usage context for the users;   8 = Medium- or long-term user studies;
8 = Medium- or long-term user studies;
              20/08/2012                                                         10
Modified consensus definition
 A Living Lab-approach consists of medium- or
  long-term research co-creating innovations
  with users in a familiar and real-world context,
  taking into account the ecosystem surrounding
  the innovation.

 Missing aspect: where to get your users?




      20/08/2012                                 11
IBBT-iLab.o’s panel-based approach
 IBBT: Flemish (virtual) research institute, incubator and
  innovation intermediary for ICT, funded by Flemish government
 Mission: IBBT aims to add economic and social value through
  excellent research and the creation of human capital in the
  domain of ICT




                                                              12
iLab.o: IBBT’s Living Lab-division




Panel                 Living Lab               Prototyping &            Simulate Your         European
Management            Methodology              testing                  Business              Network of
                                                                                              Living Labs
We’ll find and        We’ll show you how       We’ll model a rough      Draw, discuss and
motivate your test-   to set up a living lab   idea into a usable       simulate your value
                      project                  app for daily life and   chain and business    iLab.o hosts the
users                                                                                         Brussels Office for
                                               test it through          model on the fly
                                                                                              ENoLL




                A A toolbox for any project type: ICON, Living Lab, CIP, FP7, …
                  toolbox for any project type: ICON, Living Lab, CIP, FP7, …




                                                                                                                13
The iLab.o Living Lab-approach

Baseline              Live-phase              Added Value
measurement                                   assessment


   •SotA Market:         • Field Trials          • Exit and
   Environmental         • User Research           Debriefing
   scan                  • Logging               • Post-usage
   •SotA User:           • Intermediary co-        Validation
   Current habits &        creation              • Business Model
   practices               sessions                Simulation
   •Selection Test                               • Added Lab Tests
   Users from                                      (isolating
   existing user                                   Variables)
   panels
   •co-creation
   sessions
Added value of panel based-approach
 1) contextualization: through the longitudinal data the panel
  generates, a permanent ‘contextualization’ is taking place for the
  surveyed topics

 2) selection: the identification test-users is only a matter of selecting
  the right profiles out of the panel database. This avoids the time-
  and budget consuming surveying and recruiting of relevant user
  profiles.

 3) concretization: a lot of data already present, so only a brief extra
  intake survey is required

 4) implementation: panel members have ‘opted in’, panel
  management ensures practical organisation of research activities &
  device handling, panel manager as SPOC

 5) feedback: all data added with existing panel data to further add to
  profile building
          20/08/2012     PANEL WITH THEMATIC FOCUS!                      15
Illustration: LeYLab Living Lab
 Sept 2010
 11 industrial partners
 IBBT-iLab.o as
  research partner
 Fibre internet
  connection




          20/08/2012                16
LeYLab panel
   115 fibre connections
                                                  32% course surfing
   98 households                                  35% course SNS
   43 tablets                                  58% course working with
                                                   computer/tablet
   36 mini PC
   >200 profiled panel
    members
                    3% has already developed
                         innovative apps
                    10% has innovative ideas
                      regarding the Internet
                    20% is among the first to
                       test innovative apps
Project CloudFriends (home network diagnostics app)
SotA-research: habits    Co-creation session
 & practices network     with experts & Lead
      problems                  users                    Test user         Post-usage
                                                    co-creation session    validation




          Phase 1                              Phase 2                    Phase 3


                   1st iteration
                CloudFriends-app
                                                 2nd iteration
                                               CloudFriends-app
   Initial concept
 CloudFriends-app
Conclusions
 Living Labs as promising innovation methodology,
  involving the end-user as key stakeholder through
  co-creation

 Still a large variety in definitions and concrete set-
  ups of Living Labs

 Added-value of a panel-based approach, in practice
  especially for entrepeneurs & start-ups


                                                       19
[E]: Dimitri.Schuurman@UGent.be
                [W]:
            www.mict.be
             www.ibbt.be
           www.leylab.be
        www.mediatuin.be
Framework for customer characteristics




     20/08/2012                      21
Results of codings (N= 64)
Characteristics                                                  Mean   % high   % low
1 = Research into the usage context                              2,20   34,4%    65,6%   4
2 = Discover unexpected ICT-uses and new service opportunities   2,19   29,7%    70,3%   5
3 = Co-creation with the users                                   2,55   50%      50%     9
4 = Evaluation of new ICT-solutions by users                     2,63   50%      50%     3
5 = Technical testing of the innovation in a realistic context   2,56   48,4%    51,6%   2
6 = Familiar usage context for the users                         3,05   71,9%    28,1%   9
7 = Experience and experiment in a real-world context            2,44   54,1%    46,9%   9
8 = Medium- or long-term user studies                            3,61   91,9%    8,1%    9
9 = Large scale user studies                                     2,36   50,8%    49,2%   4
Sum /9



               Co-creation with the users only in half of the sample




                20/08/2012                                                               22
Results of codings (N= 64)
Characteristics                                                  Mean   % high   % low
1 = Research into the usage context                              2,20   34,4%    65,6%   4
2 = Discover unexpected ICT-uses and new service opportunities   2,19   29,7%    70,3%   5
3 = Co-creation with the users                                   2,55   50%      50%     9
4 = Evaluation of new ICT-solutions by users                     2,63   50%      50%     3
5 = Technical testing of the innovation in a realistic context   2,56   48,4%    51,6%   2
6 = Familiar usage context for the users                         3,05   71,9%    28,1%   9
7 = Experience and experiment in a real-world context            2,44   54,1%    46,9%   9
8 = Medium- or long-term user studies                            3,61   91,9%    8,1%    9
9 = Large scale user studies                                     2,36   50,8%    49,2%   4
Sum /9



               Co-creation with the users only in half of the sample
               Familiar usage context more often than real-world context




                20/08/2012                                                               23
Results of codings (N= 64)
Characteristics                                                  Mean   % high   % low
1 = Research into the usage context                              2,20   34,4%    65,6%   4
2 = Discover unexpected ICT-uses and new service opportunities   2,19   29,7%    70,3%   5
3 = Co-creation with the users                                   2,55   50%      50%     9
4 = Evaluation of new ICT-solutions by users                     2,63   50%      50%     3
5 = Technical testing of the innovation in a realistic context   2,56   48,4%    51,6%   2
6 = Familiar usage context for the users                         3,05   71,9%    28,1%   9
7 = Experience and experiment in a real-world context            2,44   54,1%    46,9%   9
8 = Medium- or long-term user studies                            3,61   91,9%    8,1%    9
9 = Large scale user studies                                     2,36   50,8%    49,2%   4
Sum /9



                 Co-creation with the users only in half of the sample
                 Familiar usage context more often than real-world context
                 Lack of research into the actual usage context
                 Lack of discovery of unexpected usage or new
                  opportunities



                20/08/2012                                                               24
Results of codings (N= 64)
Characteristics                                                  Mean   % high   % low
1 = Research into the usage context                              2,20   34,4%    65,6%   4
2 = Discover unexpected ICT-uses and new service opportunities   2,19   29,7%    70,3%   5
3 = Co-creation with the users                                   2,55   50%      50%     9
4 = Evaluation of new ICT-solutions by users                     2,63   50%      50%     3
5 = Technical testing of the innovation in a realistic context   2,56   48,4%    51,6%   2
6 = Familiar usage context for the users                         3,05   71,9%    28,1%   9
7 = Experience and experiment in a real-world context            2,44   54,1%    46,9%   9
8 = Medium- or long-term user studies                            3,61   91,9%    8,1%    9
9 = Large scale user studies                                     2,36   50,8%    49,2%   4
Sum /9



               Co-creation with the users only in half of the sample
               Familiar usage context more often than real-world context
               Lack of research into the actual usage context
               Lack of discovery of unexpected usage or new
                opportunities
               Medium- or long term is a given, large scale is not

                20/08/2012                                                               25

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Assistant: Assistant:- Recruitment - Monitoring - Analysis- Planning - Facilitation - Reporting- Preparation - ModerationPanel: Panel: Panel:- Questionnaires - Testing - Feedback- Interviews - Co-creation - Validation- Focus Groups - EvaluationProject: Project: Project:- Specifications - Prototyping - Recommendations - Requirements - Iterations - Business Model- Objectives - Usage Scenarios - Exploitation20/08/2012 14 The iLab.o Living Lab

  • 1. Structuring User Involvement in ICT- Innovation: a Panel-based Living Lab-approach Dimitri Schuurman Bram Lievens Lieven De Marez Pieter Ballon 20/08/2012 1
  • 2. Overview & Methodology  Literature research  Analysis of 9 Living Lab-conceptualizations  Construction of modified Living Lab definition  Assess the implications of panel-based approach  Illustration Insight into the differences and similarities between conceptualization and actual practice in Living Labs 20/08/2012 2
  • 3. Evolution of Innovation Management Ortt & van der Duin (2008)  Technology push: +/-‘60s  Market pull: +/- ‘70s  No user needs vs. incremental flood  Interactionist approach: +/- ‘80s  Combining both, still in-house  Open innovation: +/- ‘90s- ‘00s  More open process  Cooperation & interaction  Contextual innovation: now  Approach depends on contextual factors  More cyclical & non-linear approach  ‘Innofusion’ & ‘social learning’  usage! 3
  • 4. Evolution of Living Labs Concepts/methods related to Living Labs Vision on innovation management Houses of the Future, demohomes Technology or science push Ethnographic/observational methods Market or need pull American Living Labs Interactionism European Living Labs Open Innovation Panel based Living Lab-approach Contextual innovation  Variety of practices under LL-umbrella: need for clearer conceptualization 20/08/2012 4
  • 5. Conceptualizing from practice  Living Labs as Test and Experimentation Platform  Commercial maturity lower than in market & societal pilots  Focus less on technical testing than in field trials & testbeds  Living Labs as open innovation platforms Ballon et al., 2007 20/08/2012 5
  • 6. Conceptualizing from practice (2) Pierson & Lievens (2005), re-used by Shamsi (2008) Research phase Actions an exploration of the technological and social implications of the technology or service under contextualization investigation; technological scan and state-of-the-art study identifying potential users or user groups; this can be done on a socio-demographic level, selection based on selective or criterion sampling, allowance for theoretical variation of previously defined concepts an initial measurement of the selected users on current characteristics, behavior and concretization perceptions regarding the research focus, in order to enable a post-measurement the operationally running test phase of the Living Lab; research methods: direct analysis of implementation usage by means of remote data collection techniques (e.g. logging), indirect analysis based on e.g. focus groups, interviews, self-reporting techniques… an ex-post-measurement of the users (same techniques of initial measurement) and a set of feedback technological recommendations from the analysis of data gathered during the implementation- phase, which makes it possible to assess the added-value 20/08/2012 6
  • 7. Conceptualizing from practice (3) 9 general ICT Living Lab-characteristics by Følstad (2008) – bottom-up approach analyzing 32 Living Labs-papers 1 = Research into the usage context; 2 = Discover unexpected ICT-uses and new service opportunities; 3 = Co-creation with the users; 4 = Evaluation of new ICT-solutions by users; 5 = Technical testing of the innovation in a realistic context; 6 = Familiar usage context for the users; 7 = Experience and experiment in a real-world context; 8 = Medium- or long-term user studies; 9 = Large scale user studies. 20/08/2012 7
  • 8. Conceptualizing from practice (3) 9 general ICT Living Lab-characteristics by Følstad (2008) – bottom-up approach analyzing 32 Living Labs-papers 1 = Research into the usage context; 2 = Discover unexpected ICT-uses and new service opportunities; 3 = Co-creation with the users; 4 = Evaluation of new ICT-solutions by users; 5 = Technical testing of the innovation in a realistic context; 6 = Familiar usage context for the users; 7 = Experience and experment in a real-world context; 8 = Medium- or long-term user studies; 9 = Large scale user studies. Only 4 ‘shared’ characteristics!  Another indication of the conceptual ambiguity of the Living Lab-concept 20/08/2012 8
  • 9. Analysis of LL-conceptualizations ENoLL-related scholars 1 2 3 4 5 6 7 8 9 Frissen & van Lieshout, 2004 X X X X X Pasman, Stappers et al., 2005 X X X X X X Eriksson, Niitamo et al., 2006 X X X X X X X X Ballon, Pierson et al., 2007 X X X X Feurstein, Hesmer et al., 2008 X X X X Ståhlbröst & Bergvall-Kåreborn, 2008 X X X X X X X X X Almirall & Wareham, 2009 X X X X Turkama, 2010 X X X X X X Mahr & Schuurman, 2011 X X X X X X X X Sum /9 4 5 9 3 2 9 9 9 4 20/08/2012 9
  • 10. Analysis of LL-conceptualizations ENoLL-related scholars 1 2 3 4 5 6 7 8 9 Frissen & van Lieshout, 2004 X X X X X Pasman, Stappers et al., 2005 X X X X X X Eriksson, Niitamo et al., 2006 X X X X X X X X Ballon, Pierson et al., 2007 X X X X Feurstein, Hesmer et al., 2008 X X X X Ståhlbröst & Bergvall-Kåreborn, 2008 X X X X X X X X X Almirall & Wareham, 2009 X X X X Turkama, 2010 X X X X X X Mahr & Schuurman, 2011 X X X X X X X X Sum /9 4 5 9 3 2 9 9 9 4 2 = Discover unexpected ICT-uses and 3 = Co-creation with the users; new service opportunities; 6 = Familiar usage context for the users; 4 = Evaluation of new ICT-solutions by 7 = Experience and experiment in a users; real-world context; 6 = Familiar usage context for the users; 8 = Medium- or long-term user studies; 8 = Medium- or long-term user studies; 20/08/2012 10
  • 11. Modified consensus definition  A Living Lab-approach consists of medium- or long-term research co-creating innovations with users in a familiar and real-world context, taking into account the ecosystem surrounding the innovation.  Missing aspect: where to get your users? 20/08/2012 11
  • 12. IBBT-iLab.o’s panel-based approach  IBBT: Flemish (virtual) research institute, incubator and innovation intermediary for ICT, funded by Flemish government  Mission: IBBT aims to add economic and social value through excellent research and the creation of human capital in the domain of ICT 12
  • 13. iLab.o: IBBT’s Living Lab-division Panel Living Lab Prototyping & Simulate Your European Management Methodology testing Business Network of Living Labs We’ll find and We’ll show you how We’ll model a rough Draw, discuss and motivate your test- to set up a living lab idea into a usable simulate your value project app for daily life and chain and business iLab.o hosts the users Brussels Office for test it through model on the fly ENoLL A A toolbox for any project type: ICON, Living Lab, CIP, FP7, … toolbox for any project type: ICON, Living Lab, CIP, FP7, … 13
  • 14. The iLab.o Living Lab-approach Baseline Live-phase Added Value measurement assessment •SotA Market: • Field Trials • Exit and Environmental • User Research Debriefing scan • Logging • Post-usage •SotA User: • Intermediary co- Validation Current habits & creation • Business Model practices sessions Simulation •Selection Test • Added Lab Tests Users from (isolating existing user Variables) panels •co-creation sessions
  • 15. Added value of panel based-approach  1) contextualization: through the longitudinal data the panel generates, a permanent ‘contextualization’ is taking place for the surveyed topics  2) selection: the identification test-users is only a matter of selecting the right profiles out of the panel database. This avoids the time- and budget consuming surveying and recruiting of relevant user profiles.  3) concretization: a lot of data already present, so only a brief extra intake survey is required  4) implementation: panel members have ‘opted in’, panel management ensures practical organisation of research activities & device handling, panel manager as SPOC  5) feedback: all data added with existing panel data to further add to profile building 20/08/2012 PANEL WITH THEMATIC FOCUS! 15
  • 16. Illustration: LeYLab Living Lab  Sept 2010  11 industrial partners  IBBT-iLab.o as research partner  Fibre internet connection 20/08/2012 16
  • 17. LeYLab panel  115 fibre connections 32% course surfing  98 households 35% course SNS  43 tablets 58% course working with computer/tablet  36 mini PC  >200 profiled panel members 3% has already developed innovative apps 10% has innovative ideas regarding the Internet 20% is among the first to test innovative apps
  • 18. Project CloudFriends (home network diagnostics app) SotA-research: habits Co-creation session & practices network with experts & Lead problems users Test user Post-usage co-creation session validation Phase 1 Phase 2 Phase 3 1st iteration CloudFriends-app 2nd iteration CloudFriends-app Initial concept CloudFriends-app
  • 19. Conclusions  Living Labs as promising innovation methodology, involving the end-user as key stakeholder through co-creation  Still a large variety in definitions and concrete set- ups of Living Labs  Added-value of a panel-based approach, in practice especially for entrepeneurs & start-ups 19
  • 20. [E]: Dimitri.Schuurman@UGent.be [W]: www.mict.be www.ibbt.be www.leylab.be www.mediatuin.be
  • 21. Framework for customer characteristics 20/08/2012 21
  • 22. Results of codings (N= 64) Characteristics Mean % high % low 1 = Research into the usage context 2,20 34,4% 65,6% 4 2 = Discover unexpected ICT-uses and new service opportunities 2,19 29,7% 70,3% 5 3 = Co-creation with the users 2,55 50% 50% 9 4 = Evaluation of new ICT-solutions by users 2,63 50% 50% 3 5 = Technical testing of the innovation in a realistic context 2,56 48,4% 51,6% 2 6 = Familiar usage context for the users 3,05 71,9% 28,1% 9 7 = Experience and experiment in a real-world context 2,44 54,1% 46,9% 9 8 = Medium- or long-term user studies 3,61 91,9% 8,1% 9 9 = Large scale user studies 2,36 50,8% 49,2% 4 Sum /9  Co-creation with the users only in half of the sample 20/08/2012 22
  • 23. Results of codings (N= 64) Characteristics Mean % high % low 1 = Research into the usage context 2,20 34,4% 65,6% 4 2 = Discover unexpected ICT-uses and new service opportunities 2,19 29,7% 70,3% 5 3 = Co-creation with the users 2,55 50% 50% 9 4 = Evaluation of new ICT-solutions by users 2,63 50% 50% 3 5 = Technical testing of the innovation in a realistic context 2,56 48,4% 51,6% 2 6 = Familiar usage context for the users 3,05 71,9% 28,1% 9 7 = Experience and experiment in a real-world context 2,44 54,1% 46,9% 9 8 = Medium- or long-term user studies 3,61 91,9% 8,1% 9 9 = Large scale user studies 2,36 50,8% 49,2% 4 Sum /9  Co-creation with the users only in half of the sample  Familiar usage context more often than real-world context 20/08/2012 23
  • 24. Results of codings (N= 64) Characteristics Mean % high % low 1 = Research into the usage context 2,20 34,4% 65,6% 4 2 = Discover unexpected ICT-uses and new service opportunities 2,19 29,7% 70,3% 5 3 = Co-creation with the users 2,55 50% 50% 9 4 = Evaluation of new ICT-solutions by users 2,63 50% 50% 3 5 = Technical testing of the innovation in a realistic context 2,56 48,4% 51,6% 2 6 = Familiar usage context for the users 3,05 71,9% 28,1% 9 7 = Experience and experiment in a real-world context 2,44 54,1% 46,9% 9 8 = Medium- or long-term user studies 3,61 91,9% 8,1% 9 9 = Large scale user studies 2,36 50,8% 49,2% 4 Sum /9  Co-creation with the users only in half of the sample  Familiar usage context more often than real-world context  Lack of research into the actual usage context  Lack of discovery of unexpected usage or new opportunities 20/08/2012 24
  • 25. Results of codings (N= 64) Characteristics Mean % high % low 1 = Research into the usage context 2,20 34,4% 65,6% 4 2 = Discover unexpected ICT-uses and new service opportunities 2,19 29,7% 70,3% 5 3 = Co-creation with the users 2,55 50% 50% 9 4 = Evaluation of new ICT-solutions by users 2,63 50% 50% 3 5 = Technical testing of the innovation in a realistic context 2,56 48,4% 51,6% 2 6 = Familiar usage context for the users 3,05 71,9% 28,1% 9 7 = Experience and experiment in a real-world context 2,44 54,1% 46,9% 9 8 = Medium- or long-term user studies 3,61 91,9% 8,1% 9 9 = Large scale user studies 2,36 50,8% 49,2% 4 Sum /9  Co-creation with the users only in half of the sample  Familiar usage context more often than real-world context  Lack of research into the actual usage context  Lack of discovery of unexpected usage or new opportunities  Medium- or long term is a given, large scale is not 20/08/2012 25