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No pain – no gain
Bouvet BigOne 25. oktober 2012
Ole Kristian Nystrøm
25. oktober 20121 Bovuet BigOne
Utføre
DemonstrereKorrigere
Planlegge
Smidige metoder
Scrum - roller
• Produkteier
• Team
• Scrum master
Scrum - seremonier
• Prioritering
• Detaljplanlegging
• Daglig stående møter
• Sprint demo
• Team retrospektive
• Estimeringsmøter
• Andre møter
Scrum - artefakter
• Produktkø – hva skal lages
• Sprintkø – hva skal lages først
• Oversikt over hindringer
• Leveranser fra sprintene
Scrum - prosessen
No pain, no gain
Du er helten!
"No pain, no gain" is an American modern
mini-narrative: it compresses the story of
a protagonist who understands that the
road to achievement runs only through
hardship.”
David B. Morris, amerikansk professor og forfatter, iThe Scientist
Protagonist
protagonis´t m1 (fra gr, av protos
'første' og agonistes 'kampdeltaker')
1. innehaver av hovedrollen i det
klassiske greske drama
2. forkjemper for en sak
Norsk Ordbok
Produkteier
Utføre
DemonstrereKorrigere
Planlegge
Hva er en produkteier?
Visjon
• Et bilde
• Hvor ønsker vi å være
• Vi er ikke der
• Alt kan skje på vei dit
• Attraktivt
• Krevende å oppnå
Hva er en produkteier?
• En entreprenør
• Risikerer penger for å realisere verdi
• 100% engasjert i produktet
• Investeringen er i teamet
Hvem er produkteier?
• Den visjonære
• En rolle
• Jobber strategisk og operativt
Strategisk
• Den visjonære
• Etablerer og forvalter visjonen
• Kommuniserer visjonen
• Representerer mange
• Planlegging
• Budsjetter
Operativt
• Representerer mange interesser
• Stor kontaktflate
• God forankring
• Deltar aktivt i scrum prosessen
• Gjerne tett på teamet
Operativt
• Produktets egenskaper
• Produktkø
• Prioritering
• Forretningsverdi
• Releaseplan
• Godkjenning
Mange stemmer i én
LedereBrukere Kunder
Produktets egenskaper
PlanerKrav Behov Budsjett
Produkteiers oppgaver operativt
Release plan
Hastighet
Prioritering
Produktkø
Visjonen
1. Pri
2. Pri
3. Pri
4. ….
Godkjenning
Arbeidsfordeling
Produkteier Team
Visjon Analyse
Rammebetingelser Design
Produktkø Ordne oppgaver
Prioritering Sprint gjennomføring
Hastighet Kvalitet
Release plan Sprint avslutning
Produkteier 80%
Team 20%
Produkteier 20%
Team 80%
Scrum - prosessen
Rollen som produkteier

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Rollen som produkteier

Notas do Editor

  1. Overordnet hensikt. Holde øye på visjonen/hensikten/målet. Etablere en prosess og prinsipper for å nå dette målet effektivt og smertefritt. Ha denne i bakhodet. Raskt nok til å kunne tilpasse seg læring og endringer. Kontrollert nok til å sikre kvalitet, kost og tid.
  2. Skal si litt om disse tre rollene. Kommer mere tilbake til produkteier. Vil fokusere på rollene her, og si litt mindre om de andre temaene. Rolle = oppgaver å utføre + sett med ansvar
  3. Prioritering – team, sm og po. Etablerere backlog for sprinten. Forståelse for krav, behov og oppgaven. Mål for sprinten: team forplikter seg! Detaljplanlegging – team, sm (og po). Bryter krav ned til oppgaver. Typisk: design, utvikling, testing, dokumentasjon. Estimer alt. Avstemmer tid og ressurser. Daglig stående møter – har gjort, skal gjøre, problemer, risikoer. Alle kan delta, men kun team, sm og po snakker. Sprint demo – team, sm, po og alle stakeholders. Demo av det som er gjort. Målt mot mål og forplitelse. Aksept fra PO. Team retrospektive – team, sm og po: hva gikk bra? Hva skal vi slutte med? Hva kan vi forbedre?
  4. Godt verktøy viktig. Både oversikt og detaljer. Kommunikasjon og dokumentasjon. Egnet for samarbeid.
  5. Scrum er et begrep fra rugby, en typisk lagidrett. Det er poenget her: vi ser det som et viktig suksesskriterium: å lage denne løsningen sammen med i et samarbeid mellom de som vet hva de skal ha, og de som kan lage det. Dere bidrar med Domenekunnskap Sikre god forståelse for arbeidsoppgaver og prosesser Priortering Gi løpende tilbakemeldinger Gjennomføre testing Summen av deres og vår kompetanse er det som driver frem den beste løsningen.
  6. Dette er ikke et fullt kurs, men en intro og erfaringsdeling. Det finnes kurs og sertifisering, men det vitkigste er å kaste seg ut i det, læring etter prøving og feiling.
  7. Overordnet hensikt. Holde øye på visjonen/hensikten/målet. Etablere en prosess og prinsipper for å nå dette målet effektivt og smertefritt. Ha denne i bakhodet. Raskt nok til å kunne tilpasse seg læring og endringer. Kontrollert nok til å sikre kvalitet, kost og tid.
  8. Produkteier er opprinnelig in-house. Det ligger mer innebygd konflikt i kunde / leverandør-rollen enn i tradisjonell produkteier. Ofte leies inn produkteiere, og det kan være mange grunner til dette. Kunne verktøy og prosessen, kunne IT, men kan de organisasjonen og brenner de for produktet?
  9. Kanskje abstrakt, men dette er ment som et mindset! men: produkter er veldig ofte en del av en helhet, av en større sammenheng her er noe jeg brenner for å få frem husk organisasjonen og brukerne, de som må ha eierskap ikke glem visjonen og alt rundt
  10. Manage the vision Establishes, nurtures and communicates the product vision. Achieves initial and on-going funding for the project by creating initial release plans and the initial Product Backlog.
  11. Define the features of the product! Decide on release date and content! Be responsible for the profitability of the product (ROI)! Prioritize features according to market value ! Adjust features and priority every iteration, as needed" ! Accept or reject work results! Focus: The business side of the project Manage the ROI (return of investment) Monitors the project against its ROI goals and an investment vision. Updates and prioritizes the Product Backlog to ensure that the most valuable functionality is produced first and built upon. Prioritizes and refines the Product Backlog and measures success against expenses. Manage the release Makes decisions about when to create an official release. For a variety of reasons it may not be desirable to release at the conclusion of every increment. Similarly, if an official release is planned for after the fifth increment it may be released (with fewer features) after the fourth increment in order to respond to competitive moves or capture early market share. The Product Owner makes these decisions in a manner consistent with the investment vision that has been established for the project.
  12. Define the features of the product! Decide on release date and content! Be responsible for the profitability of the product (ROI)! Prioritize features according to market value ! Adjust features and priority every iteration, as needed" ! Accept or reject work results! Focus: The business side of the project Manage the ROI (return of investment) Monitors the project against its ROI goals and an investment vision. Updates and prioritizes the Product Backlog to ensure that the most valuable functionality is produced first and built upon. Prioritizes and refines the Product Backlog and measures success against expenses. Manage the release Makes decisions about when to create an official release. For a variety of reasons it may not be desirable to release at the conclusion of every increment. Similarly, if an official release is planned for after the fifth increment it may be released (with fewer features) after the fourth increment in order to respond to competitive moves or capture early market share. The Product Owner makes these decisions in a manner consistent with the investment vision that has been established for the project.
  13. Sørg for at det er krav. Som representerer behov i organisasjonen. Produkteierskapet kan ligges hos mange personer, men produkteier skal være en stemme mot scrummaster og team. Eierskap i de riktige delene av organisasjonen. Representerer alle interessenter. Scrum dekker ikke alt. Mange er frustrert over at "alt det andre" dyttes inn produkteierrollen. Hvorfor går store prosjekter feil? Ikke teknisk vanskelig, men organisasjonen er ikke klar.
  14. !!! Godkjenning av leveransene Define the features of the product! Decide on release date and content! Be responsible for the profitability of the product (ROI)! Prioritize features according to market value ! Adjust features and priority every iteration, as needed" ! Accept or reject work results! Focus: The business side of the project Manage the ROI (return of investment) Monitors the project against its ROI goals and an investment vision. Updates and prioritizes the Product Backlog to ensure that the most valuable functionality is produced first and built upon. Prioritizes and refines the Product Backlog and measures success against expenses. Manage the release Makes decisions about when to create an official release. For a variety of reasons it may not be desirable to release at the conclusion of every increment. Similarly, if an official release is planned for after the fifth increment it may be released (with fewer features) after the fourth increment in order to respond to competitive moves or capture early market share. The Product Owner makes these decisions in a manner consistent with the investment vision that has been established for the project.