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Ólafur Andri Ragnarsson
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Slides from my lecture at Reykjavík University Education Day
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Future of Learning
1.
FUTURE OF LEARNING
Ólafur Andri Ragnarsson
2.
What can we
learn from Angry Birds?
3.
Verzlunarskóli Íslands, 1987
4.
Accounting was becoming
digital
5.
The Teachers had
to choose Adapt or Perish (A/P): _
6.
The Learning Revolution
7.
Distribution of content is (almost) free
8.
Tools of production can be owned by
anyone
9.
LEARNING IS PART
OF THE DIGITAL LIFESTYLE Digital online World
10.
MOOC
1 0
11.
12.
13.
14.
Learning is moving
from institutions to the students themselves
15.
END OF CONTROL
16.
Education is transforming
Industrial Distributed Standardized Personalized Analog Digital
17.
1 7
18.
TECHNOLOGY IS
ONLY AN AMPLIFIER
19.
OPPERTUNITIES IN INNOVATION IN
EDUCATION IS IN CHANGED ATTITUDE
20.
Courses should be
designed more like video games
21.
What can we
learn from Angry Birds?
22.
What can we
learn from Angry Birds?
23.
What can we
learn from Angry Birds?
24.
WHAT DO YOU EXPECT FROM YOUR LMS?
25.
COURSE DESIGN EDITOR
26.
Course Design Editor
27.
Course Design Editor
28.
MISSIONS
29.
Course Design Editor
30.
31.
Course Design Editor
32.
Course Design Editor
33.
CONTENT PUBLISHING
34.
Content Publishing
Digtial Content makes space travel and time travel possible
35.
Content Publishing
Lectures should be recorded and stream live
36.
Content Publishing
Course Content should be available anywhere anytime Image: technologyreview.com
37.
Content Publishing
(Almost) any device
38.
Content Publishing
Any medium, also VOD
39.
COLLABORATION
40.
COLLABORATION
Content should be within LMS, integrated with social media as needed
41.
COLLABORATION
Virtual rooms, integrated with open solutions
42.
GRADING SYSTEM
43.
Grading System
Current grading systems are demotivating
44.
Grading System
Award points, start at 0
45.
Grading System
Move to next level
46.
Grading System
Points map to levels ... Level 3 Points Level 2 Level 1
47.
Grading System
Map levels to grades
48.
Grading System
Students can compare
49.
50.
Adapt or Perish
(A/P): _
51.
What can we
learn from Angry Birds?
52.
FUTURE OF LEARNING
Ólafur Andri Ragnarsson andri@ru.is youtube.com/olandri @olandri
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