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Mobile Interaction DesignPresented by Nick Finck
About Me User Experience Evangelist Blink Interactive Personal Site NickFinck.com Twitter @nickf Nominated Seattle’s sexiest geek Photo by  Jeff Croft - http://bit.ly/g0hPil
Twitter hashtag: #MobileIXD
Overview Tools Methodology What’s next Strategy Q&A
You’re just a tool
“Sketching is a low fidelity way  to quickly iterate on design.”
Sketching KC Oh sketches Brandon Ewoldt sketches Michael Angeles sketches Anthony Armendariz sketches
Sketching Stencils Design Commission iPhone Stencil Design Commission Android Stencil Design Commission iPad Stencil Design Commission Website Stencil
Sketching Pads Design Commission iPhone Sketch Pad Design Commission iPad Sketch Pad
“Wireframesare simply a tool  for communicatingdesign decisions.”
Wireframes Nick Finck wireframes Paul Trow wireframes James Yoon wireframes Annie Fang wireframes
Wireframe Software OmniGroupOmniGraffle Microsoft Visio Axure RP ProtoShare
Wireframe Stencils Konigi Wireframe Stencil MarlinMobile Android Wireframe Stencil Theresa Neil iPhone Wireframe Stencil Cvilly Touch Gesture Reference
“Prototypes are a quick and  easy way to show intended  design behavior.”
Prototyping RodolpheCourtier Paper Prototype NPR Paper Prototype Braman, Lau, & Nomikos Paper Prototype Notepod Paper Prototype
“So get yourself some paper  & duct tape, and go build something freak’n cool.”
A word about methodology
We worry about browsers, code, OSs,…
…and what is a mobile platform.
Who cares!
Besides, Tablets are really just PADDs.
…No, really!
Observe how people use it!
“Testing with userstakes the guesswork out of projects.”
People don’t care about the tech!
“The best thing a mobile  interaction designer can do is  observe human behavior.”
A little story about touch-screens
What’s going to broadside us?
Gestural Interface Oblong’s G-Speak gestural interface
Wearable MIT Media Lab’s Sixth Sense wearable gestural interface
Foldable Kyocera’s concept foldable phone
Flexible Skiff Reader "Metal Foil" touchscreen display
Paper-Thin Human Media Lab at Queen’s University’s prototype electronic paper phone
Let’s talk strategy
“We can't solve problems by using the same kind of   thinking we used when we created them.” - Albert Einstein
Throw away the mobile strategy.
“In the end it’s not your mobile  web strategy or app-store   strategy. It’s just plain strategy.” - Josh Clark, UX-Lx, May 2011
Not everyone’s boss is David Brent
…They are more like Neil Godwin.
Show them the evidence.
Thank You
Questions
Follow-up questions Consulting: BlinkInteractive.com Personal: NickFinck.com Email: nick@blinkinteractive.com Twitter: @nickf

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Mobile Interaction Design & Strategy