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Video games



     Presentation by: Nandeesh Badami
                      PESIT-Banglore
Contents
• Introduction
• PS2
• PS3
• PSP
• PS VITA
•Playstation Move
•XBOX 360 and XBOX 360 Kinect
•Interaction with sales executive
•Conclusion
Introduction
• A video game is an electronic game that involves human
interaction with a user interface to generate visual feedback on
a video device.

• The video game industry ( often referred to as interactive
entertainment industry ) is the economic sector involved with
the development, marketing and sales of video games. It
encompasses dozens of job disciplines and employs thousands of
people worldwide

• 250 to 300 million people worldwide played video games
  Video games were played by preteens . Teens and young adults
Sony PlayStation2

              •Over 1,400 PlayStation®2 games!
              •Enhanced Visuals and Audio:
              High-resolution 3D graphics. Dolby
              Digital AC-3 and DTS sound
              capabilities
              •DVD & CD player: Play DVD videos
              and audio CDs
              •DUALSHOCK®2 Analog Controller:
              An analog controller with pressure
              sensitivity on every action button


MRP Rs 5990
• 160GB built-in storage
                • HD gaming
                • Motion-sensitive
                DUALSHOCK 3 wireless
                controllers
                • Wireless online connectivity
                •256 MB GDDR3 VRAM
                •Built in Blu-ray player/ 3D
                playback
                •Browse internet
                •Listen to your music, watch
MRP Rs 16,990   videos, photos
• First integrated portable
               entertainment system
               designed to handle multiple
               applications –
               music, video, photo, and
               with games
               • Lithium-ION rechargeable
               battery pack
               • Stereo speakers
               • 4.3" (16:9) full screen
               • 1,67,70,000 colors display
               • Memory Stick / SD
               • Compact Headset
MRP Rs 6,990   connector
               • USB 2.0
• Wireless conectivity with 3G and Wi-Fi

• Music, Photo, Video & Web browsing
( facebook, skype, twitter ) applications

• Take snaps and enjoy Augmented
Reality games with front & rear cameras

• Dual analog sticks enhance the gaming
experience

• Motion sensor

• Rear touch pad

• Discover more of your world with GPS



        MRP Rs 24,990
PlayStation®3 320GB with Move Starter Pack Bundle
Model:PS3 MOVE BUNDLE



                                      •Consist of a slim PS3 console
                                      with 320 GB of storage, plus the
                                      camera and controller needed to
                                      support one Move player.
                                      • It also comes with a Blu-ray disc
                                      sampler with nine demo games.

                                       PlayStation 3 320GB
                                       PlayStation®Move Motion
                                      Controller
                                       PlayStation®Eye
                                       PlayStation®Move Starter Disc


      MRP Rs 19,990
Microsoft xbox 360   Microsoft xbox 360
                     KINECT




    MRP Rs. 14990      MRP Rs. 21,990/-
Sales executive response
• Who are the target customers ?
• Before the launch of xbox 360 kinect and ps3
  move, our target was only kids but after the
  launch of these two gaming console, we target
  both parents and their kids as xbox 360 kinect
  comes with a unique feature with which the
  whole family can engage in playing video
  games
   Ex: yoga
Whom you are going to target when it
 comes to selling of video games ?
• When customers enter into gaming section in
  chroma , we basically show the product
  features to kids, we will leave the kid to play
  while we get engaged in explaining the other
  product features to parents and when kids get
  attracted to the product then they will
  convince their parents and make them to buy
  the product.
Sales of video games
• Sales usually increases at the time of summer
  holidays and other long vacations.
• There is more sales in sony psp and ps vita as
  they are portable and handy and upper
  segment target group go for buying sony psp
  for gifting to their relatives, family and friends.
Video games penetration in India

•Sony Computer Entertainment Films
India, After launching PlayStation II,
PlayStation III and PlayStation Portable
dominates the video game market in
India by more than 70%,, the total
turnover of Sony in India is over Rs350
crore.
Video games penetration in India

Atindriya Bose, country manager of Playstation, Sony
Computer Entertainment believes that in India, parents
are aware of gaming. “But it becomes difficult to
convince them. Parents are afraid of their child to lose
himself in his own world”.
Earlier there were games which show lot
blood, “Hence, parents were worried of showing blood in
video games
Video games penetration in India
• The video game industry are targeting middle
  and upper segment of the class in India.
• Play station III is priced around Rs20,000. In
  India, for us, even this price range is partially a
  barrier.
• Parents don't want to spend the amount in
  the game


                           Source: Daily news and Analysis
Video games penetration in India
  Of the total sales
• the age group between 8 and 14 contributes 40%
• 15 to 21 has share of another 40%.
• There is another age group of 21 and above, which
  have slowly became self dependent and take
  decision on own, in case of other two age groups
  parents play important role in it.



                                 Source: Daily news and Analysis
Thank you

THANK YOU

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Video games

  • 1.
  • 2.
  • 3.
  • 4. Video games Presentation by: Nandeesh Badami PESIT-Banglore
  • 5. Contents • Introduction • PS2 • PS3 • PSP • PS VITA •Playstation Move •XBOX 360 and XBOX 360 Kinect •Interaction with sales executive •Conclusion
  • 6. Introduction • A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device. • The video game industry ( often referred to as interactive entertainment industry ) is the economic sector involved with the development, marketing and sales of video games. It encompasses dozens of job disciplines and employs thousands of people worldwide • 250 to 300 million people worldwide played video games Video games were played by preteens . Teens and young adults
  • 7. Sony PlayStation2 •Over 1,400 PlayStation®2 games! •Enhanced Visuals and Audio: High-resolution 3D graphics. Dolby Digital AC-3 and DTS sound capabilities •DVD & CD player: Play DVD videos and audio CDs •DUALSHOCK®2 Analog Controller: An analog controller with pressure sensitivity on every action button MRP Rs 5990
  • 8. • 160GB built-in storage • HD gaming • Motion-sensitive DUALSHOCK 3 wireless controllers • Wireless online connectivity •256 MB GDDR3 VRAM •Built in Blu-ray player/ 3D playback •Browse internet •Listen to your music, watch MRP Rs 16,990 videos, photos
  • 9. • First integrated portable entertainment system designed to handle multiple applications – music, video, photo, and with games • Lithium-ION rechargeable battery pack • Stereo speakers • 4.3" (16:9) full screen • 1,67,70,000 colors display • Memory Stick / SD • Compact Headset MRP Rs 6,990 connector • USB 2.0
  • 10. • Wireless conectivity with 3G and Wi-Fi • Music, Photo, Video & Web browsing ( facebook, skype, twitter ) applications • Take snaps and enjoy Augmented Reality games with front & rear cameras • Dual analog sticks enhance the gaming experience • Motion sensor • Rear touch pad • Discover more of your world with GPS MRP Rs 24,990
  • 11. PlayStation®3 320GB with Move Starter Pack Bundle Model:PS3 MOVE BUNDLE •Consist of a slim PS3 console with 320 GB of storage, plus the camera and controller needed to support one Move player. • It also comes with a Blu-ray disc sampler with nine demo games.  PlayStation 3 320GB  PlayStation®Move Motion Controller  PlayStation®Eye  PlayStation®Move Starter Disc MRP Rs 19,990
  • 12. Microsoft xbox 360 Microsoft xbox 360 KINECT MRP Rs. 14990 MRP Rs. 21,990/-
  • 13.
  • 14.
  • 15. Sales executive response • Who are the target customers ? • Before the launch of xbox 360 kinect and ps3 move, our target was only kids but after the launch of these two gaming console, we target both parents and their kids as xbox 360 kinect comes with a unique feature with which the whole family can engage in playing video games Ex: yoga
  • 16. Whom you are going to target when it comes to selling of video games ? • When customers enter into gaming section in chroma , we basically show the product features to kids, we will leave the kid to play while we get engaged in explaining the other product features to parents and when kids get attracted to the product then they will convince their parents and make them to buy the product.
  • 17. Sales of video games • Sales usually increases at the time of summer holidays and other long vacations. • There is more sales in sony psp and ps vita as they are portable and handy and upper segment target group go for buying sony psp for gifting to their relatives, family and friends.
  • 18. Video games penetration in India •Sony Computer Entertainment Films India, After launching PlayStation II, PlayStation III and PlayStation Portable dominates the video game market in India by more than 70%,, the total turnover of Sony in India is over Rs350 crore.
  • 19. Video games penetration in India Atindriya Bose, country manager of Playstation, Sony Computer Entertainment believes that in India, parents are aware of gaming. “But it becomes difficult to convince them. Parents are afraid of their child to lose himself in his own world”. Earlier there were games which show lot blood, “Hence, parents were worried of showing blood in video games
  • 20. Video games penetration in India • The video game industry are targeting middle and upper segment of the class in India. • Play station III is priced around Rs20,000. In India, for us, even this price range is partially a barrier. • Parents don't want to spend the amount in the game Source: Daily news and Analysis
  • 21. Video games penetration in India Of the total sales • the age group between 8 and 14 contributes 40% • 15 to 21 has share of another 40%. • There is another age group of 21 and above, which have slowly became self dependent and take decision on own, in case of other two age groups parents play important role in it. Source: Daily news and Analysis