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2. A brief history of AI
• 1943: Mcculloch and Pitts propose a model of
artificial neurons
• 1956: Minsky and Edmonds build first neural
network computer, the SNARC
3. What is artificial intelligence?
• It's the science as well as engineering of making
intelligent machines, particularly intelligent
computer programs.
• That is related to the particular related process
regarding making use of computers to understand
human intelligence, however AI doesn't have in
order to confine itself to methods that are
biologically observable.
5. AI Methods, Problems, Application
• Paradigms: symbolic, connectionists
• Methods: knowledge representation, logic, search
• Problems: planning as well as decision making,
pattern recognition, machine learning
• Applications: intelligent agents, expert systems,
game playing , natural language processing,
robotics.
6. Application of AI
• Science
• Improvement associated with new drugs
– model clinical research within animals as well as
humans
• Remote controlled surgical procedures
– utilizes robotics as well as computer-based optical
techniques
– can be executed 50 percent approach around the
world
7. Cont…
• Innovative weather modeling
• Doppler redar
• speech recognition
– In the 1990s, computer speech recognition reached a
practical level with regard to limited purposes. Therefore
United Airlines provides swapped out the keyboard tree
with regard to flight information with a program using
speech recognition associated with flight numbers as well
as city names. It's very convenient. Alternatively, although
you are able to teach several computers making use of
speech, many people have gone back to the keyboard as
well as the mouse as still more convenient.
8. Cont…
• Industrial
• Machine vision inspection techniques
– cameras as well as computers are put about
assembly lines to get problems
• Robotic systems
• Use computer automation and also mechanical
equipment
– be held connected with humans in manufacturing
associated with cars
9. Cont…
• Understanding natural language
• Expert systems
• Heuristic classification
• Modeling human performance
• Planning and robotics
• Game playing
• Computer vision
• Language and environmental of AI
• Machine learning
10. Intelligent Agents
Features Topic
Goal-motivated behavior State space search
logical
Decision making System, reasoning patterns
Knowledge based behavior Knowledge representation
• Information
• Data
• Knowledge
Adaptive behavior Machine learning
Interaction and communication Vision, pattern recognition natural
language processing
Physical activity Robotics
11. Branches of AI
• Natural language
• Genetic programming
• Epistemology
• Robotics
• Expert system
• Logical AI
• Perceptive systems
• Inference
12. Future of AI
• The future is really unknown
• Researchers seem to disagree with use many of
the similar issues
• Using the price where technology is actually
enhancing it's logical to believe AI will continue
to obtain more and more sophisticated
13. 1980-1988 AI in industry
• R1 becomes first successful commercial expert
system.
• Some interesting phone company systems with
regard to diagnosing failures associated with
telephone service.
14. 1990s to the present
• Increases in computational power (computers
systems tend to be less expensive, quicker, and
also have tons more memory than they used to)
• An example of the coolness of speed computer
Chess
16. Advantage
• It might help enhance the way of life
• Machine can do jobs that need comprehensive
instructions
• Mental alertness as well as decision creating capabilities
• Use robots with regard to large construction, military
benefits, as well as with regard to personal assistance at
personal homes
• There is going to be much less injuries as well as stress to
human beings
• Many of our health problem now have possible solutions
with the by using AI within research from universities
17. Cont…
• Scientists have been using AI to test theories as
well as notions about how our brains work
• AI opens up new and exciting avenues for
entertainment possibilities
• AI also makes interactive electronic games more
fun by making the computer controlled characters
more realistic and human-like.
18. Specifics of AI problems
• Require both procedural as well as declarative
knowledge
• Require reasoning abilities
• Require planning
• Require learning abilities