SlideShare uma empresa Scribd logo
1 de 11
Instructional Software in the
       Art Classroom
         Molli Brown
         EDTECH 541
           Su 2012
Relative Advantage of Using
   Instructional Software
       Instructional software can have a high relative advantage in any
classroom including the art room. It is not meant to replace a teacher but rather
enhance or assist teachers in helping students to grasp course material. If used
correctly the relative advantage, or perceived potential of instructional software,
can be great. This software acts as a solution for a variety of learning problems.
It can offer visual examples, help to make abstract concepts more concrete,
supply immediate feedback for students, establish links between skills and real-
world problems, provide structured and self-paced learning environments,
reusable materials, and so much more. There are five main types of instructional
software: drill and practice, tutorials, simulations, educational games, and
problem-solving software. No matter what subject or grade level, there are
endless options out there to try. This presentation will focus on those applicable
for K-12 art educators.
Evaluating Instructional
                 Software
           When choosing the best instructional software for your classroom there
    are a number of things to consider. First, would be whether or not the software
    is free. Teachers often do not have the budget to purchase instructional
    software so this can be a big determining factor as to whether or not they’ll be
    able to use it. Next, one might consider reading reviews or evaluations of the
    potential software. If nothing else, experiment using it to see if students would
    benefit from it. If reviews are available on a particular software it’s good to
    make sure they’re coming from an independent third party so as not to be
    biased. Here are a couple to look into for any subject content.

   The Learning Village
   Power to Learn
   Discovery Education’s Review Corner
   Children’s Technology Review
   Education World’s Software Reviews
5 Types of Instructional
                 Software
            As I said earlier there are five types of instructional software. In the proceeding
    slides will explain the purpose of each type and it’s potential use for K-12 art teachers.

   Drill and practice
   Tutorials
   Simulations
   Educational Games
   Problem-Solving Software
Drill and Practice
   Definition of Purpose: Drill and practice software offer practice sessions to
    students allowing them to work at their own pace. They give example exercises
    that offer can offer immediate feedback to students as they work through them
    recalling information learned.

   Potential Use: In the art room drill and practice software can help students
    prepare for a quiz on an artist, style of art, specific artwork, or technique or
    medium. Some software has quizzes and things like this already prepared for
    teachers to offer students. Others allow you to tailor it to your specific use.

   Relative Advantage: Drill and practice sites are excellent for providing students
    with immediate feedback, they can increase motivation, and replace wasteful
    worksheets.
Drill and Practice Examples
                                     Funnel Brain- Funnel Brain offers teachers or students
                                      a chance to create their own virtual flashcards. By
                                      searching for art or art history Funnel Brain will show
                                      sets of cards already created for those subjects. This
                                      can be tailored to help students of any age practice art
                                      or art history facts.


                                     Are You Art Smart?- Contains five quizzes on various
                                      art content knowledge that was created using a tool
                                      called MyStudiyo. The quizzes were created by art
        QuickTimeª and a
                                      teachers and the information the quizzes covered are
                                      for younger students grades 3-6 learning basic art
          decompressor
are needed to see this picture.




                                      knowledge about color, the elements of art, and well

                                      known artworks.
Tutorials
 Purpose-
 Potential Use-
 Resource- (with description)
Simulations
 Purpose-
 Potential Use-
 Resource- (with description)
Educational Games
 Purpose-
 Potential Use-
 Resource- (with description)
Problem-Solving Software
 Purpose-
 Potential Use-
 Resource- (with description)
Resources
Robyler, M. D., & Doering, A.H. (2013). Educational technology into teaching (6th ed.). Boston,
   MA: Pearson.

Mais conteúdo relacionado

Mais procurados

Instructional Software in the Art Classroom
Instructional Software in the Art ClassroomInstructional Software in the Art Classroom
Instructional Software in the Art Classroommklaber
 
Instructional software
Instructional softwareInstructional software
Instructional softwareGregAndrade
 
Types of Instructional Software
Types of Instructional SoftwareTypes of Instructional Software
Types of Instructional SoftwareAlaa Sadik
 
Preposition mmlp
Preposition mmlpPreposition mmlp
Preposition mmlpNeha Goel
 
Istc797 final internship report jou
Istc797 final internship report jouIstc797 final internship report jou
Istc797 final internship report jouJ Ou
 
Instructional software Presentation
Instructional software PresentationInstructional software Presentation
Instructional software Presentationchadum07
 
Instructional software presentation
Instructional software presentationInstructional software presentation
Instructional software presentationtdsparks3
 
Types of Instructional Software
Types of Instructional SoftwareTypes of Instructional Software
Types of Instructional SoftwareAlaa Sadik
 
Instructional Software for Classroom Use
Instructional Software for Classroom UseInstructional Software for Classroom Use
Instructional Software for Classroom Useclairename
 
EdTech 541: Instructional Software
EdTech 541: Instructional SoftwareEdTech 541: Instructional Software
EdTech 541: Instructional Softwaremlong24
 
Instructional software
Instructional softwareInstructional software
Instructional softwaredanafredwell
 
Instructional software & cbi
Instructional software & cbiInstructional software & cbi
Instructional software & cbiShabbir Sohal
 
Module 4 application, leyla sarikaya
Module 4 application, leyla sarikayaModule 4 application, leyla sarikaya
Module 4 application, leyla sarikayaLeyla Sarikaya
 
Di Lesson Plan Template
Di Lesson Plan TemplateDi Lesson Plan Template
Di Lesson Plan Templateulamb
 
NCIT 2015 - The Development of Game Engine in Learning Media
NCIT 2015 - The Development of Game Engine in Learning MediaNCIT 2015 - The Development of Game Engine in Learning Media
NCIT 2015 - The Development of Game Engine in Learning MediaBanyapon Poolsawas
 
Manipulatives2007
Manipulatives2007Manipulatives2007
Manipulatives2007mequiann
 
RISD Inferencing Lesson
RISD Inferencing Lesson RISD Inferencing Lesson
RISD Inferencing Lesson Cassie Denea
 

Mais procurados (20)

Instructional Software in the Art Classroom
Instructional Software in the Art ClassroomInstructional Software in the Art Classroom
Instructional Software in the Art Classroom
 
Instructional software
Instructional softwareInstructional software
Instructional software
 
Types of Instructional Software
Types of Instructional SoftwareTypes of Instructional Software
Types of Instructional Software
 
Preposition mmlp
Preposition mmlpPreposition mmlp
Preposition mmlp
 
Istc797 final internship report jou
Istc797 final internship report jouIstc797 final internship report jou
Istc797 final internship report jou
 
Instructional software Presentation
Instructional software PresentationInstructional software Presentation
Instructional software Presentation
 
Instructional software presentation
Instructional software presentationInstructional software presentation
Instructional software presentation
 
Types of Instructional Software
Types of Instructional SoftwareTypes of Instructional Software
Types of Instructional Software
 
Instructional Software for Classroom Use
Instructional Software for Classroom UseInstructional Software for Classroom Use
Instructional Software for Classroom Use
 
EdTech 541: Instructional Software
EdTech 541: Instructional SoftwareEdTech 541: Instructional Software
EdTech 541: Instructional Software
 
Instructional software
Instructional softwareInstructional software
Instructional software
 
Tech for teachers
Tech for teachersTech for teachers
Tech for teachers
 
Prof ed 602 Fame Game
Prof ed 602 Fame GameProf ed 602 Fame Game
Prof ed 602 Fame Game
 
Instructional software & cbi
Instructional software & cbiInstructional software & cbi
Instructional software & cbi
 
Module 4 application, leyla sarikaya
Module 4 application, leyla sarikayaModule 4 application, leyla sarikaya
Module 4 application, leyla sarikaya
 
Di Lesson Plan Template
Di Lesson Plan TemplateDi Lesson Plan Template
Di Lesson Plan Template
 
NCIT 2015 - The Development of Game Engine in Learning Media
NCIT 2015 - The Development of Game Engine in Learning MediaNCIT 2015 - The Development of Game Engine in Learning Media
NCIT 2015 - The Development of Game Engine in Learning Media
 
Manipulatives2007
Manipulatives2007Manipulatives2007
Manipulatives2007
 
RISD Inferencing Lesson
RISD Inferencing Lesson RISD Inferencing Lesson
RISD Inferencing Lesson
 
Absract
AbsractAbsract
Absract
 

Destaque

Instructional software presentation2
Instructional software presentation2Instructional software presentation2
Instructional software presentation2mollibrown
 
Learn BEM: CSS Naming Convention
Learn BEM: CSS Naming ConventionLearn BEM: CSS Naming Convention
Learn BEM: CSS Naming ConventionIn a Rocket
 
Lightning Talk #9: How UX and Data Storytelling Can Shape Policy by Mika Aldaba
Lightning Talk #9: How UX and Data Storytelling Can Shape Policy by Mika AldabaLightning Talk #9: How UX and Data Storytelling Can Shape Policy by Mika Aldaba
Lightning Talk #9: How UX and Data Storytelling Can Shape Policy by Mika Aldabaux singapore
 
SEO: Getting Personal
SEO: Getting PersonalSEO: Getting Personal
SEO: Getting PersonalKirsty Hulse
 
The Outcome Economy
The Outcome EconomyThe Outcome Economy
The Outcome EconomyHelge Tennø
 

Destaque (6)

Instructional software presentation2
Instructional software presentation2Instructional software presentation2
Instructional software presentation2
 
Learn BEM: CSS Naming Convention
Learn BEM: CSS Naming ConventionLearn BEM: CSS Naming Convention
Learn BEM: CSS Naming Convention
 
Lightning Talk #9: How UX and Data Storytelling Can Shape Policy by Mika Aldaba
Lightning Talk #9: How UX and Data Storytelling Can Shape Policy by Mika AldabaLightning Talk #9: How UX and Data Storytelling Can Shape Policy by Mika Aldaba
Lightning Talk #9: How UX and Data Storytelling Can Shape Policy by Mika Aldaba
 
Succession “Losers”: What Happens to Executives Passed Over for the CEO Job?
Succession “Losers”: What Happens to Executives Passed Over for the CEO Job? Succession “Losers”: What Happens to Executives Passed Over for the CEO Job?
Succession “Losers”: What Happens to Executives Passed Over for the CEO Job?
 
SEO: Getting Personal
SEO: Getting PersonalSEO: Getting Personal
SEO: Getting Personal
 
The Outcome Economy
The Outcome EconomyThe Outcome Economy
The Outcome Economy
 

Semelhante a Instructional Software Art Classroom

Facilitating k-12 instruction with technology
Facilitating k-12 instruction with technologyFacilitating k-12 instruction with technology
Facilitating k-12 instruction with technologySandra16505
 
Multiple intelligences- Inteligencias Múltiples
Multiple intelligences- Inteligencias MúltiplesMultiple intelligences- Inteligencias Múltiples
Multiple intelligences- Inteligencias MúltiplesItslearning México
 
EdTech 2 Instructional Software
EdTech 2 Instructional SoftwareEdTech 2 Instructional Software
EdTech 2 Instructional SoftwareJehan Sanchez
 
Computers & Multimedia
Computers & MultimediaComputers & Multimedia
Computers & MultimediaAlaa Sadik
 
Tech3008 6Computers & Multimedia
Tech3008 6Computers & MultimediaTech3008 6Computers & Multimedia
Tech3008 6Computers & MultimediaAlaa Sadik
 
Aha!Math Implementing Units
Aha!Math Implementing UnitsAha!Math Implementing Units
Aha!Math Implementing UnitsNeil Stewart
 
Using iPads to Make Thinking Visible
Using iPads to Make Thinking VisibleUsing iPads to Make Thinking Visible
Using iPads to Make Thinking VisibleDiana Beabout
 
Learning Theories Group Project: Cognitive Theory
Learning Theories Group Project: Cognitive TheoryLearning Theories Group Project: Cognitive Theory
Learning Theories Group Project: Cognitive TheoryStephanie Conway
 
Learning Theories Group Project: Cognitive Theory
Learning Theories Group Project: Cognitive TheoryLearning Theories Group Project: Cognitive Theory
Learning Theories Group Project: Cognitive TheoryStephanie Conway
 
APPsolutely InGENIOUS!
APPsolutely InGENIOUS!APPsolutely InGENIOUS!
APPsolutely InGENIOUS!Amina Patton
 
App4 oliverj
App4 oliverjApp4 oliverj
App4 oliverjjoliver4
 
Universal Design for Learning
Universal Design for LearningUniversal Design for Learning
Universal Design for Learninggrade2teacher
 
Content Exploration Lecture
Content Exploration LectureContent Exploration Lecture
Content Exploration Lectureddougd
 
Making Thinking Visible with Digital Resources
Making Thinking Visible with Digital ResourcesMaking Thinking Visible with Digital Resources
Making Thinking Visible with Digital ResourcesDiana Beabout
 
7NE Lesson 14 plan
7NE Lesson 14 plan7NE Lesson 14 plan
7NE Lesson 14 planJeremy Tang
 

Semelhante a Instructional Software Art Classroom (20)

Math Integration
Math IntegrationMath Integration
Math Integration
 
Percents
PercentsPercents
Percents
 
Facilitating k-12 instruction with technology
Facilitating k-12 instruction with technologyFacilitating k-12 instruction with technology
Facilitating k-12 instruction with technology
 
Multiple intelligences- Inteligencias Múltiples
Multiple intelligences- Inteligencias MúltiplesMultiple intelligences- Inteligencias Múltiples
Multiple intelligences- Inteligencias Múltiples
 
EdTech 2 Instructional Software
EdTech 2 Instructional SoftwareEdTech 2 Instructional Software
EdTech 2 Instructional Software
 
Computers & Multimedia
Computers & MultimediaComputers & Multimedia
Computers & Multimedia
 
Tech3008 6Computers & Multimedia
Tech3008 6Computers & MultimediaTech3008 6Computers & Multimedia
Tech3008 6Computers & Multimedia
 
Aha!Math Implementing Units
Aha!Math Implementing UnitsAha!Math Implementing Units
Aha!Math Implementing Units
 
Media as Levers
Media as LeversMedia as Levers
Media as Levers
 
Using iPads to Make Thinking Visible
Using iPads to Make Thinking VisibleUsing iPads to Make Thinking Visible
Using iPads to Make Thinking Visible
 
App circus slides
App circus slidesApp circus slides
App circus slides
 
Learning Theories Group Project: Cognitive Theory
Learning Theories Group Project: Cognitive TheoryLearning Theories Group Project: Cognitive Theory
Learning Theories Group Project: Cognitive Theory
 
Learning Theories Group Project: Cognitive Theory
Learning Theories Group Project: Cognitive TheoryLearning Theories Group Project: Cognitive Theory
Learning Theories Group Project: Cognitive Theory
 
APPsolutely InGENIOUS!
APPsolutely InGENIOUS!APPsolutely InGENIOUS!
APPsolutely InGENIOUS!
 
App4 oliverj
App4 oliverjApp4 oliverj
App4 oliverj
 
Universal Design for Learning
Universal Design for LearningUniversal Design for Learning
Universal Design for Learning
 
Content Exploration Lecture
Content Exploration LectureContent Exploration Lecture
Content Exploration Lecture
 
Visual Spatial HCS.pdf
Visual Spatial HCS.pdfVisual Spatial HCS.pdf
Visual Spatial HCS.pdf
 
Making Thinking Visible with Digital Resources
Making Thinking Visible with Digital ResourcesMaking Thinking Visible with Digital Resources
Making Thinking Visible with Digital Resources
 
7NE Lesson 14 plan
7NE Lesson 14 plan7NE Lesson 14 plan
7NE Lesson 14 plan
 

Último

Disha NEET Physics Guide for classes 11 and 12.pdf
Disha NEET Physics Guide for classes 11 and 12.pdfDisha NEET Physics Guide for classes 11 and 12.pdf
Disha NEET Physics Guide for classes 11 and 12.pdfchloefrazer622
 
Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Disha Kariya
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxiammrhaywood
 
Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Celine George
 
IGNOU MSCCFT and PGDCFT Exam Question Pattern: MCFT003 Counselling and Family...
IGNOU MSCCFT and PGDCFT Exam Question Pattern: MCFT003 Counselling and Family...IGNOU MSCCFT and PGDCFT Exam Question Pattern: MCFT003 Counselling and Family...
IGNOU MSCCFT and PGDCFT Exam Question Pattern: MCFT003 Counselling and Family...PsychoTech Services
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfAyushMahapatra5
 
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdfBASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdfSoniaTolstoy
 
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...fonyou31
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)eniolaolutunde
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformChameera Dedduwage
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingTechSoup
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxVishalSingh1417
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...EduSkills OECD
 
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Krashi Coaching
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introductionMaksud Ahmed
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityGeoBlogs
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDThiyagu K
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfciinovamais
 

Último (20)

Disha NEET Physics Guide for classes 11 and 12.pdf
Disha NEET Physics Guide for classes 11 and 12.pdfDisha NEET Physics Guide for classes 11 and 12.pdf
Disha NEET Physics Guide for classes 11 and 12.pdf
 
Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
 
Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17
 
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
 
IGNOU MSCCFT and PGDCFT Exam Question Pattern: MCFT003 Counselling and Family...
IGNOU MSCCFT and PGDCFT Exam Question Pattern: MCFT003 Counselling and Family...IGNOU MSCCFT and PGDCFT Exam Question Pattern: MCFT003 Counselling and Family...
IGNOU MSCCFT and PGDCFT Exam Question Pattern: MCFT003 Counselling and Family...
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdf
 
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptxINDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
 
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdfBASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
 
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy Reform
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptx
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
 
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introduction
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activity
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SD
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 

Instructional Software Art Classroom

  • 1. Instructional Software in the Art Classroom Molli Brown EDTECH 541 Su 2012
  • 2. Relative Advantage of Using Instructional Software Instructional software can have a high relative advantage in any classroom including the art room. It is not meant to replace a teacher but rather enhance or assist teachers in helping students to grasp course material. If used correctly the relative advantage, or perceived potential of instructional software, can be great. This software acts as a solution for a variety of learning problems. It can offer visual examples, help to make abstract concepts more concrete, supply immediate feedback for students, establish links between skills and real- world problems, provide structured and self-paced learning environments, reusable materials, and so much more. There are five main types of instructional software: drill and practice, tutorials, simulations, educational games, and problem-solving software. No matter what subject or grade level, there are endless options out there to try. This presentation will focus on those applicable for K-12 art educators.
  • 3. Evaluating Instructional Software When choosing the best instructional software for your classroom there are a number of things to consider. First, would be whether or not the software is free. Teachers often do not have the budget to purchase instructional software so this can be a big determining factor as to whether or not they’ll be able to use it. Next, one might consider reading reviews or evaluations of the potential software. If nothing else, experiment using it to see if students would benefit from it. If reviews are available on a particular software it’s good to make sure they’re coming from an independent third party so as not to be biased. Here are a couple to look into for any subject content.  The Learning Village  Power to Learn  Discovery Education’s Review Corner  Children’s Technology Review  Education World’s Software Reviews
  • 4. 5 Types of Instructional Software As I said earlier there are five types of instructional software. In the proceeding slides will explain the purpose of each type and it’s potential use for K-12 art teachers.  Drill and practice  Tutorials  Simulations  Educational Games  Problem-Solving Software
  • 5. Drill and Practice  Definition of Purpose: Drill and practice software offer practice sessions to students allowing them to work at their own pace. They give example exercises that offer can offer immediate feedback to students as they work through them recalling information learned.  Potential Use: In the art room drill and practice software can help students prepare for a quiz on an artist, style of art, specific artwork, or technique or medium. Some software has quizzes and things like this already prepared for teachers to offer students. Others allow you to tailor it to your specific use.  Relative Advantage: Drill and practice sites are excellent for providing students with immediate feedback, they can increase motivation, and replace wasteful worksheets.
  • 6. Drill and Practice Examples  Funnel Brain- Funnel Brain offers teachers or students a chance to create their own virtual flashcards. By searching for art or art history Funnel Brain will show sets of cards already created for those subjects. This can be tailored to help students of any age practice art or art history facts.  Are You Art Smart?- Contains five quizzes on various art content knowledge that was created using a tool called MyStudiyo. The quizzes were created by art QuickTimeª and a teachers and the information the quizzes covered are for younger students grades 3-6 learning basic art decompressor are needed to see this picture. knowledge about color, the elements of art, and well known artworks.
  • 7. Tutorials  Purpose-  Potential Use-  Resource- (with description)
  • 8. Simulations  Purpose-  Potential Use-  Resource- (with description)
  • 9. Educational Games  Purpose-  Potential Use-  Resource- (with description)
  • 10. Problem-Solving Software  Purpose-  Potential Use-  Resource- (with description)
  • 11. Resources Robyler, M. D., & Doering, A.H. (2013). Educational technology into teaching (6th ed.). Boston, MA: Pearson.