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TOOLBARS AND AXIS
We can see the dimensions in the
distance box provided at the right
end of the corner
VCB – VALUE CONTROL BOX
How to import file from
autocadd?
Click on FILE button on menu bar.
Click on IMPORT button.
A dialogue box OPEN will appear.
Basic tools of
SketchUp
Zooming, Panning and Orbiting
It’s crucial in SketchUp that you understand how to
navigate and explore in your model. There are icons for
zooming, panning, and orbiting tools
Orbiting is like holding an object and turning it
around. When you use this tool, click and hold the
mouse button and move the mouse around.
If you have a three-button mouse, just press and hold
the middle mouse button
while moving the mouse. If your middle mouse
button is a scroll wheel, just click the wheel and hold
it down.
Panning means sliding your view up
or down, left or right. It’s similar to
moving a piece of paper across a
desk.
To pan the view, activate Pan and
hold and drag the mouse.
Click and drag the mouse up to zoom in, down to zoom out.
With a wheel mouse, you can scroll the mouse wheel
up or down to zoom. If you are using your scroll wheel, place
your mouse where you want the zoom to be centered
You need to select objects (edges and/or
faces) before the objects can be moved,
copied, scaled, etc. You can also
use Select to erase objects: Select them,
then press the Delete key.
This tool draws lines, also known in SketchUp as edges. Click the first endpoint, then click
the second
endpoint. If you’re finished making lines but the tool has started a new line, press the Esc
(Escape) key. (You can
also activate a new tool if you ever want to cancel the current tool.) If you draw lines that form
a closed shape,
like a triangle or rectangle, SketchUp will automatically create a face inside the lines
To draw a rectangle, click one corner, and then click the opposite corner.
Select (Spacebar)
Paint Bucket
Rectangle
Circle
Move
Rotate (Q)
Scale
Tape Measure
Orbit
Zoom
Eraser
Line
Arc
Push/Pull
Offset
Zoom Extends (Shift-Z
How to make walls?
• Draw an outer boundary of walls
with LINE command.
Push/Pull is used for thickness of walls
How to make window?
1. Make the window of the size required either by
using pencil or rectangle. Example – 6’ x 5’ window
is shown in above picture
We can use offset
command by selecting
the object and then
giving the distance of
offset.
To provide offset :
OFFSET COMMAND
Now by using
push/pull button
we can give depth
to it.
Similarly we can make doors.
Like this by using offset command we
can make paneled doors and windows.
How to apply material or paint to
the objects?
The material tool box will
open once you click on PAINT
BUCKET.
Material toolbox has many
textures .
For example as shown in
picture
To add detail and realism to your models, SketchUp enables you to paint
materials on faces.
Materials are essentially paints that have a color and optional texture
The SketchUp’s material can help do any of the following:
1. Replace one material with another. - You can swap the material.
2. Edit the material: Because the color and texture are separate, you can
change them independently of each other.
Example: we want
to change material
of the window and
also want to
increase its opacity.
Change the material of
grass using VEGETATION
option.
Using WOOD option
Using WATER
option
How to see dimensions of the object?
With the Tape Measure tool , you can measure a distance and set precise
guide lines or guide points.
To measure geometry or set a guide line, follow these steps:
1. Select the Tape Measure tool or press the T key.
2. Click the starting point of your measurement.
3. Move the cursor in the direction you want to measure. As you move the
mouse, a temporary measuring tape line, with arrows at each end, stretches
from your starting point.
How to add text?
To create and place screen text, follow these steps:
1. Select the Text tool. The cursor changes to an arrow with a
text prompt.
2. Click a blank area where you want the screen text to appear.
3. Type your text in the text entry box that appear
We can also create 3D text :
FollowMe Command
Position Camera, Look
Around and Walk tool
Here’s how each tool enables you to tour your model:
1. The Position Camera tool enables you to view your model at
a specific height relative to the surface of your model. That
height is meant to reflect a person’s eye height, and you can
adjust it to any height you like.
2. The Look Around tool enables you to move the camera
from side to side, sort of like turning your head.
3. The Walk tool moves SketchUp’s camera forward or turns it
in different directions, which simulates how your model looks
from eye height.
You can position the camera using one
of two methods:
Place the camera at eye-level above a
specific point (5’ 6" above that point
by default).
Place the camera at a specific point,
facing a specific direction.
To Position Camera
Click on CAMERA < Position Camera
Looking Around
If you position SketchUp’s camera with the Position Camera
tool, then SketchUp automatically activates the Look Around
tool (). You can also activate the Look Around tool by selecting
the tool itself.
The Look Around tool’s cursor looks like an eye, to emphasize
that it’s simulating looking around a model at eye height. When
you’re in the Look Around tool, the Measurements box is ready
to accept an Eye Height value anytime. Just type a value and
press Enter. Note that the value you type is relative to the
ground plane, not a surface in your model.
To do some actual looking around, click and drag the Look
Around cursor left, right, up, or down — whichever way you’d
like to turn your simulated head.
Walking Through
1. Select the Walk tool (). The cursor changes to
a pair of shoes.
2. Click and drag the cursor to start walking.
3. Move the cursor up, down, left, or right to
move through your model. You can go up and
down inclines or stairs while maintaining eye
height
Shadows
To turn on shadows and see shadows at different times
of day, follow these steps:
1. Select View > Shadows. This enables the Shadows
feature.
2. Open the Shadows dialog box in the Default Tray,
where you can control how the shadows appear.
3. To select the time of day, drag the Time slider along
the timeline or enter a time in the Time box.
4. To select a month and day, drag the Date slider or
enter a date in the Date box.
1. The Display Shadows button in the upper left
toggles the shadow display on and off.
2. The Time Zone drop-down list enables you to
choose a new time zone. If your model is geolocated,
this time zone should be accurate, but you can check
that it’s correct or change it if you like.
3. The Light slider controls the light’s intensity. This
option effectively lightens and darkens illuminated
surfaces.
4. The Dark slider controls the shadow’s intensity.
With this option, you can lighten or darken areas
under shade or shadows.

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Import files, navigate models and add materials in SketchUp

  • 3.
  • 4.
  • 5.
  • 6. We can see the dimensions in the distance box provided at the right end of the corner VCB – VALUE CONTROL BOX
  • 7. How to import file from autocadd?
  • 8. Click on FILE button on menu bar. Click on IMPORT button. A dialogue box OPEN will appear.
  • 9.
  • 10.
  • 12. Zooming, Panning and Orbiting It’s crucial in SketchUp that you understand how to navigate and explore in your model. There are icons for zooming, panning, and orbiting tools
  • 13. Orbiting is like holding an object and turning it around. When you use this tool, click and hold the mouse button and move the mouse around. If you have a three-button mouse, just press and hold the middle mouse button while moving the mouse. If your middle mouse button is a scroll wheel, just click the wheel and hold it down.
  • 14. Panning means sliding your view up or down, left or right. It’s similar to moving a piece of paper across a desk. To pan the view, activate Pan and hold and drag the mouse.
  • 15. Click and drag the mouse up to zoom in, down to zoom out. With a wheel mouse, you can scroll the mouse wheel up or down to zoom. If you are using your scroll wheel, place your mouse where you want the zoom to be centered
  • 16. You need to select objects (edges and/or faces) before the objects can be moved, copied, scaled, etc. You can also use Select to erase objects: Select them, then press the Delete key.
  • 17. This tool draws lines, also known in SketchUp as edges. Click the first endpoint, then click the second endpoint. If you’re finished making lines but the tool has started a new line, press the Esc (Escape) key. (You can also activate a new tool if you ever want to cancel the current tool.) If you draw lines that form a closed shape, like a triangle or rectangle, SketchUp will automatically create a face inside the lines
  • 18. To draw a rectangle, click one corner, and then click the opposite corner.
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  • 20. Select (Spacebar) Paint Bucket Rectangle Circle Move Rotate (Q) Scale Tape Measure Orbit Zoom Eraser Line Arc Push/Pull Offset Zoom Extends (Shift-Z
  • 21. How to make walls?
  • 22. • Draw an outer boundary of walls with LINE command.
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  • 24. Push/Pull is used for thickness of walls
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  • 27. How to make window? 1. Make the window of the size required either by using pencil or rectangle. Example – 6’ x 5’ window is shown in above picture
  • 28. We can use offset command by selecting the object and then giving the distance of offset. To provide offset : OFFSET COMMAND
  • 29. Now by using push/pull button we can give depth to it.
  • 30. Similarly we can make doors.
  • 31. Like this by using offset command we can make paneled doors and windows.
  • 32. How to apply material or paint to the objects?
  • 33. The material tool box will open once you click on PAINT BUCKET. Material toolbox has many textures . For example as shown in picture
  • 34. To add detail and realism to your models, SketchUp enables you to paint materials on faces. Materials are essentially paints that have a color and optional texture The SketchUp’s material can help do any of the following: 1. Replace one material with another. - You can swap the material. 2. Edit the material: Because the color and texture are separate, you can change them independently of each other.
  • 35. Example: we want to change material of the window and also want to increase its opacity.
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  • 41. Change the material of grass using VEGETATION option. Using WOOD option Using WATER option
  • 42. How to see dimensions of the object?
  • 43. With the Tape Measure tool , you can measure a distance and set precise guide lines or guide points. To measure geometry or set a guide line, follow these steps: 1. Select the Tape Measure tool or press the T key. 2. Click the starting point of your measurement. 3. Move the cursor in the direction you want to measure. As you move the mouse, a temporary measuring tape line, with arrows at each end, stretches from your starting point.
  • 44. How to add text?
  • 45. To create and place screen text, follow these steps: 1. Select the Text tool. The cursor changes to an arrow with a text prompt. 2. Click a blank area where you want the screen text to appear. 3. Type your text in the text entry box that appear We can also create 3D text :
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  • 52. Here’s how each tool enables you to tour your model: 1. The Position Camera tool enables you to view your model at a specific height relative to the surface of your model. That height is meant to reflect a person’s eye height, and you can adjust it to any height you like. 2. The Look Around tool enables you to move the camera from side to side, sort of like turning your head. 3. The Walk tool moves SketchUp’s camera forward or turns it in different directions, which simulates how your model looks from eye height.
  • 53. You can position the camera using one of two methods: Place the camera at eye-level above a specific point (5’ 6" above that point by default). Place the camera at a specific point, facing a specific direction.
  • 54. To Position Camera Click on CAMERA < Position Camera
  • 55.
  • 56. Looking Around If you position SketchUp’s camera with the Position Camera tool, then SketchUp automatically activates the Look Around tool (). You can also activate the Look Around tool by selecting the tool itself. The Look Around tool’s cursor looks like an eye, to emphasize that it’s simulating looking around a model at eye height. When you’re in the Look Around tool, the Measurements box is ready to accept an Eye Height value anytime. Just type a value and press Enter. Note that the value you type is relative to the ground plane, not a surface in your model. To do some actual looking around, click and drag the Look Around cursor left, right, up, or down — whichever way you’d like to turn your simulated head.
  • 57. Walking Through 1. Select the Walk tool (). The cursor changes to a pair of shoes. 2. Click and drag the cursor to start walking. 3. Move the cursor up, down, left, or right to move through your model. You can go up and down inclines or stairs while maintaining eye height
  • 59. To turn on shadows and see shadows at different times of day, follow these steps: 1. Select View > Shadows. This enables the Shadows feature. 2. Open the Shadows dialog box in the Default Tray, where you can control how the shadows appear. 3. To select the time of day, drag the Time slider along the timeline or enter a time in the Time box. 4. To select a month and day, drag the Date slider or enter a date in the Date box.
  • 60.
  • 61. 1. The Display Shadows button in the upper left toggles the shadow display on and off. 2. The Time Zone drop-down list enables you to choose a new time zone. If your model is geolocated, this time zone should be accurate, but you can check that it’s correct or change it if you like. 3. The Light slider controls the light’s intensity. This option effectively lightens and darkens illuminated surfaces. 4. The Dark slider controls the shadow’s intensity. With this option, you can lighten or darken areas under shade or shadows.