toolbars and axis , how to import file from autocad to sketchup , basic tools of sketchup , how to extrude walls , how to make a window (quick way ) , how to see dimensions, commands - position camera, walk and look around. All this can be learned in this presentation. A guide for beginners.
12. Zooming, Panning and Orbiting
It’s crucial in SketchUp that you understand how to
navigate and explore in your model. There are icons for
zooming, panning, and orbiting tools
13. Orbiting is like holding an object and turning it
around. When you use this tool, click and hold the
mouse button and move the mouse around.
If you have a three-button mouse, just press and hold
the middle mouse button
while moving the mouse. If your middle mouse
button is a scroll wheel, just click the wheel and hold
it down.
14. Panning means sliding your view up
or down, left or right. It’s similar to
moving a piece of paper across a
desk.
To pan the view, activate Pan and
hold and drag the mouse.
15. Click and drag the mouse up to zoom in, down to zoom out.
With a wheel mouse, you can scroll the mouse wheel
up or down to zoom. If you are using your scroll wheel, place
your mouse where you want the zoom to be centered
16. You need to select objects (edges and/or
faces) before the objects can be moved,
copied, scaled, etc. You can also
use Select to erase objects: Select them,
then press the Delete key.
17. This tool draws lines, also known in SketchUp as edges. Click the first endpoint, then click
the second
endpoint. If you’re finished making lines but the tool has started a new line, press the Esc
(Escape) key. (You can
also activate a new tool if you ever want to cancel the current tool.) If you draw lines that form
a closed shape,
like a triangle or rectangle, SketchUp will automatically create a face inside the lines
18. To draw a rectangle, click one corner, and then click the opposite corner.
27. How to make window?
1. Make the window of the size required either by
using pencil or rectangle. Example – 6’ x 5’ window
is shown in above picture
28. We can use offset
command by selecting
the object and then
giving the distance of
offset.
To provide offset :
OFFSET COMMAND
33. The material tool box will
open once you click on PAINT
BUCKET.
Material toolbox has many
textures .
For example as shown in
picture
34. To add detail and realism to your models, SketchUp enables you to paint
materials on faces.
Materials are essentially paints that have a color and optional texture
The SketchUp’s material can help do any of the following:
1. Replace one material with another. - You can swap the material.
2. Edit the material: Because the color and texture are separate, you can
change them independently of each other.
35. Example: we want
to change material
of the window and
also want to
increase its opacity.
36.
37.
38.
39.
40.
41. Change the material of
grass using VEGETATION
option.
Using WOOD option
Using WATER
option
43. With the Tape Measure tool , you can measure a distance and set precise
guide lines or guide points.
To measure geometry or set a guide line, follow these steps:
1. Select the Tape Measure tool or press the T key.
2. Click the starting point of your measurement.
3. Move the cursor in the direction you want to measure. As you move the
mouse, a temporary measuring tape line, with arrows at each end, stretches
from your starting point.
45. To create and place screen text, follow these steps:
1. Select the Text tool. The cursor changes to an arrow with a
text prompt.
2. Click a blank area where you want the screen text to appear.
3. Type your text in the text entry box that appear
We can also create 3D text :
52. Here’s how each tool enables you to tour your model:
1. The Position Camera tool enables you to view your model at
a specific height relative to the surface of your model. That
height is meant to reflect a person’s eye height, and you can
adjust it to any height you like.
2. The Look Around tool enables you to move the camera
from side to side, sort of like turning your head.
3. The Walk tool moves SketchUp’s camera forward or turns it
in different directions, which simulates how your model looks
from eye height.
53. You can position the camera using one
of two methods:
Place the camera at eye-level above a
specific point (5’ 6" above that point
by default).
Place the camera at a specific point,
facing a specific direction.
56. Looking Around
If you position SketchUp’s camera with the Position Camera
tool, then SketchUp automatically activates the Look Around
tool (). You can also activate the Look Around tool by selecting
the tool itself.
The Look Around tool’s cursor looks like an eye, to emphasize
that it’s simulating looking around a model at eye height. When
you’re in the Look Around tool, the Measurements box is ready
to accept an Eye Height value anytime. Just type a value and
press Enter. Note that the value you type is relative to the
ground plane, not a surface in your model.
To do some actual looking around, click and drag the Look
Around cursor left, right, up, or down — whichever way you’d
like to turn your simulated head.
57. Walking Through
1. Select the Walk tool (). The cursor changes to
a pair of shoes.
2. Click and drag the cursor to start walking.
3. Move the cursor up, down, left, or right to
move through your model. You can go up and
down inclines or stairs while maintaining eye
height
59. To turn on shadows and see shadows at different times
of day, follow these steps:
1. Select View > Shadows. This enables the Shadows
feature.
2. Open the Shadows dialog box in the Default Tray,
where you can control how the shadows appear.
3. To select the time of day, drag the Time slider along
the timeline or enter a time in the Time box.
4. To select a month and day, drag the Date slider or
enter a date in the Date box.
60.
61. 1. The Display Shadows button in the upper left
toggles the shadow display on and off.
2. The Time Zone drop-down list enables you to
choose a new time zone. If your model is geolocated,
this time zone should be accurate, but you can check
that it’s correct or change it if you like.
3. The Light slider controls the light’s intensity. This
option effectively lightens and darkens illuminated
surfaces.
4. The Dark slider controls the shadow’s intensity.
With this option, you can lighten or darken areas
under shade or shadows.