1. E-learning innovation
in Estonia
Mart Laanpere, PhD
Head of the Centre for Educational Technology
Tallinn University
2. Estonia: facts & figures
O Population: 1,3 million
O Tallinn: 400 000
O Area: larger than
the Netherlans
O Estonian is the mother
tongue: 65%
O In NATO: since 2003
O In EU: since 2004
O In Schengen: since 2007
O EURO currency: since
2011
O 520 K-12 schools, 14 000
teachers, 148 000 pupils
6. In addition
O Estonian pupils are the most active users
of e-school and school web site
O Only 66% of Estonian pupils feel happy at
school
O Only 14% on the level 5-6 (maths)
O Boys’ reading skills are worse
O Differences between schools with
Estonian and Russian language of
instruction
7. IT in schools:
Estonian Juku
computers
E-mail
projects,
PCs for
schools
1986
Tiger Leap
Foundation,
1st strategy
1993
Internet
arrives
Estonia
New
national
curriculum
1989 1997
Graduated
teachers’
college
Became
school
principal
In TLF
regional
committee
8. Miksike,
Teachers
portal
New nat-l
curriculum,
Moodle
TigerLeap +
Intel TTF,
Digital content
1998
CNC, anima,
variety of
trainings
2002
E-uni, IT
Foundation
2001 2004
IT in teacher
ed, VIKO, MA
Educ.
multimedia
Tiger in
Focus, IVA,
DigiDidaktika
TiF 2, study
on IT & school
culture
WebCT
arrives
Estonia
11. Vocabulary shifts in national
ICT strategies for education
O 1986: programming is the second literacy for
each citizen of the Soviet Union!
O 1997: school computerisation, use of IT
O 2001: ICT integration in schools & curricula
O 2006: e-learning environments, methods
O 2012: learning and teaching in the digital
age
12. Tiger Leap: ups & downs
O Success factors:
O Flexibility, support for innovators, agility
O IT managers in schools, infrastructure
upgrades
O Well designed and managed teacher training
O TLF: small team (no IT experts), NGO, funding,
PR
O Failures:
O Collaboration with different partners
O Little research, no evidence-based policies
O Moore’s chasm not crossed
O Loss of vision, replacing with indicators
13. No clear paradigm
O Programming as the second literacy?
O Key skills for today’s jobs?
O Improving access to learning resources?
O Modernizing the learning environment?
O Catalyst for wider educational change?
O Looking for “silver bullet”, that can
provide measurable success,
understandable by laymen (politicians),
within 4 years
14. How to measure the impact?
O Conference in Astana: scientific proof needed!
O Tiger in Focus, SITES and other studies: no impact on
grades, school budget, minor impact on paradigm shift
O Tiger Leap commissioned a whole-class 1:1 laptop
study, teachers: no need to change, students: take
them away!
O OLPC & Inter-America Bank: 2.5million laptops later,
no or marginal effect on learning outcomes (math test
scores)
O Systemic approach is needed: infrastructure, services,
educational technology support, staff training,
leadership, curriculum reform, research-based
decisions, room for experimentation and failures
15. 3 generations of TEL systems
Dimension 1.generation 2.generation 3.generation
Software
architecture
Educational
software
Course
management
systems
Digital Learning
Ecosystems
Pedagogical
foundation
Bihaviorism Cognitivism Knowledge
building,
connectivism
Content
management
Integrated with
code
Learning Objects,
content packages
Mash-up, remixed,
user-generated
Dominant
affordances
E-textbook, drill &
practice, tests
Sharing LO’s,
forum discussions,
quiz
Reflections, collab.
production, design
Access Computer lab in
school
Home computer Everywhere –
thanks to mobile
devices
16. National Lifelong Learning
Strategy 2014 – 2020: rationale
O “Use of ICT” model, based on computer labs,
has reached its limits
O PPT/IWB is not enough, does not change
learning
O E-learning (Moodle) model did not take off,
does not suit primary and secondary schools
O No good ideas for e-textbook model in current
settings (1 computer lab per school)
O Ergo: learning in the digital age, 1:1 and BYOD
model, digital learning ecosystem
17. LLS2020: Action Plan
O Digital turn in formal education system: digital culture
into curricula, bottom-up innovation, sharing good
practice, educational technologists in schools
O Digital learning resources: digital textbooks, OER,
quality management, recommender systems
O Digital infrastructure for learning : 1:1 computing,
BYOD, interoperable ecosystem of services, mobile
clients, school-wide digital turn (first in 20 pilot schools,
then in others)
O Digital competences of teachers and students:
competence models, self-assessment tools, mapping
with course offerings and accreditation procedures,
updating initial teacher education curricula
18. MA Programme: Ed. Technology
O Intake: 15 experienced teachers enroll every year,
based on competence-based e-portfolio
O Envisaged jobs: educational technologist,
technology integration specialist, instructional
designer, HRD
O Blended learning: blog-based Personal Learning
Environment + contact hours: every second
weekend
O Duration: 2 years, 120 ECTS
O Structure: general courses 8 ECTS, specialisation
courses 66 ECTS, free electives 16, thesis 30
ECTS
O Instructional design; Learning environments;
Digital learning resources; Knowledge
management; Innovation management; Learning
20. Teacher education in Estonia
O Initial teacher education: on the Masters’ level, 120
ECTS (incl. thesis)
O Tallinn University and University of Tartu are the
largest providers, others are teacher colleges in
Narva, Rakvere, Haapsalu, also music and arts
academies as well as Tallinn University of
Technology
O Successful “Teach First” programme
O In-service teacher education: teachers are
expected to attend 160 hrs within 5 years, funded
by MoER
O A dedicated 80 hrs programme “Teacher of the
Future” based on ISTE NETS-T standard
21. Teacher education: innovation
O Centres of Educational Innovation in Tallinn &
Tartu
O Curricula renewed to meet the new teachers’
professional qualification standard, more and
earlier practice in schools
O Experimental curriculum for science teachers
O New online environment eDidaktikum.ee, joint for
all teacher education institutions
O Educational technology: DigiTurn programme for
school teams in TLU, sponsored by Samsung