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It's better because it's homemade!


         Michael K. Barbour

Department of Educational Psychology
    and Instructional Technology

        College of Education
        University of Georgia
Video Games & Digital Media
 • Today’s student has:
       – spent fewer than 5,000
         hours of their lives
         reading
       – more than 10,000 hours
         playing video games
       – another 10,000 on their
         cell phones
       – more than 20,000
         watching television
                                       Prensky (2006)



Prensky, M. (2006). Don’t bother me mom – I’m learning! St. Paul, MN: Paragon House.
What Does School Have To Offer?
Thursday - January 18, 2007




http://wiscassetnewspaper.maine.com/2007-01-18/media_marketing.html
The K-12 Classroom




Peoria Christian School                                          Middle School in Maine
(circa 1950)                                                     (circa 2005)


       Images from http://www.peoriachristian.org/index.php?section=26 and http://www.mamleonline.org/thumb-classroom.jpg
An Exception
• WebQuests - http://www.webquest.org
• a creative instructional strategy that
  guides students through a set of
  specific tasks, using pre-selected
  resources, to complete an
  assignment

• based on what teachers already do
   – design instruction for students
   – use Internet resources
   – make good use of student time

• teachers feel good about integrating
  technology into their classroom
Another Exception
• schools typically have
  access to PowerPoint

• teachers already have some
  facility with the tool

• students are also familiar
  with the tool

• everyone would like to be      It's better because it's homemade!
  able to use it for more than
  just another PowerPoint
  presentation
But First…




 Image from http://www.kidscape.com/
PowerPoint Games
•   make use of hyperlink feature in PPT
•   have three consistent features:
    1. game story or context
    2. game goal
    3. game rules

•   can be constructed by teacher for their
    students to play or by the students
    themselves
Creating a PPT Game
1. Introduce PPT games

2. Sharing game ideas and stories

3. Different levels of questioning

4. Create prototype of the game

5. Peer review

6. Share games with the class
It's better because it's homemade!



http://it.coe.uga.edu/wwild/pptgames/index.html
Contact Information
Michael K. Barbour
 Doctoral Candidate
 Department of Educational Psychology and
  Instructional Technology
 University of Georgia

   mkbarbour@gmail.com
   http://www.michaelbarbour.com

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IVHS Winter 2007 PD - PowerPoint Games as Evaluative Tools

  • 1. It's better because it's homemade! Michael K. Barbour Department of Educational Psychology and Instructional Technology College of Education University of Georgia
  • 2. Video Games & Digital Media • Today’s student has: – spent fewer than 5,000 hours of their lives reading – more than 10,000 hours playing video games – another 10,000 on their cell phones – more than 20,000 watching television Prensky (2006) Prensky, M. (2006). Don’t bother me mom – I’m learning! St. Paul, MN: Paragon House.
  • 3. What Does School Have To Offer? Thursday - January 18, 2007 http://wiscassetnewspaper.maine.com/2007-01-18/media_marketing.html
  • 4. The K-12 Classroom Peoria Christian School Middle School in Maine (circa 1950) (circa 2005) Images from http://www.peoriachristian.org/index.php?section=26 and http://www.mamleonline.org/thumb-classroom.jpg
  • 5. An Exception • WebQuests - http://www.webquest.org • a creative instructional strategy that guides students through a set of specific tasks, using pre-selected resources, to complete an assignment • based on what teachers already do – design instruction for students – use Internet resources – make good use of student time • teachers feel good about integrating technology into their classroom
  • 6. Another Exception • schools typically have access to PowerPoint • teachers already have some facility with the tool • students are also familiar with the tool • everyone would like to be It's better because it's homemade! able to use it for more than just another PowerPoint presentation
  • 7. But First… Image from http://www.kidscape.com/
  • 8. PowerPoint Games • make use of hyperlink feature in PPT • have three consistent features: 1. game story or context 2. game goal 3. game rules • can be constructed by teacher for their students to play or by the students themselves
  • 9. Creating a PPT Game 1. Introduce PPT games 2. Sharing game ideas and stories 3. Different levels of questioning 4. Create prototype of the game 5. Peer review 6. Share games with the class
  • 10. It's better because it's homemade! http://it.coe.uga.edu/wwild/pptgames/index.html
  • 11. Contact Information Michael K. Barbour Doctoral Candidate Department of Educational Psychology and Instructional Technology University of Georgia mkbarbour@gmail.com http://www.michaelbarbour.com

Notas do Editor

  1. By the time they graduate high school, it is estimated that…
  2. When was the last time your students described school as fun?
  3. What has changed? Desks in rows, students facing forward / Chalk board has gone from black to green / Technology has changed some / Teacher is the sage
  4. While a positive step in using technology in the classroom, still very teacher focused.
  5. Have students play PPT Games