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Deepening Consumer Relationships
    A Guide to D2C Success Funnels
Decisions
          Driving Consumers:
D2C Conversion Funnel: Consumer Payoffs
•   Interest        •   Social
•   Fun             •   Gaming
•   Engagement      •   Viral
•   Value           •   Monetize
Interest
• Consumers become aware of the game and make a snap decision of
  whether or not to pursue exploring and testing the game.
• Zero Moment Of Truth – if they landed as a result of some other digital
  medium.



                                Can I play                   Is it
                              immediately?              recommended?



                                         Is This
                                        Right For
                                          Me?                 How does this
                       Is it easy to
                                                               compare to
                            use?
                                                                 others?



                                             Does it look
                                                fun?
Fun
• Consumers are now playing the game and have committed their time to it.
• A critical component for consumer retention is Account creation; this
  establishes the customer’s identity and fuels everything from payments to
  cross-promotions.
• This is the First moment of truth (shelf).



                    Do I trust it enough            Is it fun and
                        to register?                interesting?



                                     Will I Spend
                                     My Time and
                                     Register My
                                      Identity?

                     Is there enough
                                               Are my friends using
                   room to explore and
                                                        it?
                      get sucked in?
Engagement
•   Consumers are now playing the game regularly and have committed their identity to
    it.
•   A critical component for consumer retention at this phase is the platform for
    community and incentive to “check-in”.
•   The decision to pay is next, so it’s key for consumers to see an added value in some
    way.
•   Second Moment of Truth (Experience)




                          What am I missing out on
                               if I don’t pay?                 Does it change daily




                                                Will I Stick
                                                 With It?



                          What happens if I don’t          What are my friends
                                 log in?                         doing?
Value
• Now paying for the game, consumers are compelled and motivated to
  encourage their friends to play as well.
• The game is more of a service than a product, and add-ons and in-game
  purchases strengthen the reward-loop.
• Players create ZMOTs and interest in new users.




                  Why should I continue to         What am I getting for my
                       pay and play                       money?


                                       Will I Invest
                                        My Time
                                           and
                                        Money?


                                                   I feel compelled to keep
                       Is it secure?
                                                            playing!
Decisions
                 Driving
        Post-Launch Optimization:
      D2C Conversion Funnel: Payoffs
•   Social             •   Awareness
•   Gaming             •   Acquire
•   Viral              •   Retain
•   Monetize           •   Monetize
Decision Making Process
Awareness
•   What’s going to get consumers landing to the homepage?
•   Paid vs. Organic
•   Is it Downloadable Content from a PG?
•   This part of the relationship is all about attraction.


                                  What will
                                gamers love?
                                                  What
                   ZMOTs for
                                                 extends
                   New Users
                                                gameplay?



               Ads &                                  What will get
              Product                                 them signed
             Placement                                   up?



                    Average
                                               Click-through
                    minutes
                                                    rate
                     Played
                                 Page Views
Acquire
• This part of the relationship is all about getting a second date – how will you
  compel your users to stick around.
• Even if they’re playing for free, they are spending their time playing instead
  of doing something else.


                                   Is this fun?
                                                  What might
                   Social Media                    go wrong
                      Blasts                       with the
                                                    service?



                                                          Does this
              SEM/SEO
                                                         enhance the
               Targets
                                                            PG?



                     Personal
                                                  Sign-up Page
                    Experience
                                                  Bounce Rate
                      Factor
                                     New
                                   Registered
                                     Users
Engagement
•   Retention is a critical phase of the conversion funnel.
•   It’s time to ask the RIGHT questions?
•   Choose actionable metrics that allow for makeovers.
•   Use the right tools and visualizations that get meaning from your data.


                                     Is this
                                    addictive
                                                    Is there a
                    Service Biz
                                                   community
                      Model
                                                    for users?



                                                         Are more or
              Live Team                                  less showing
                                                              up?



                    PG Users
                                                  Percentage of
                   Comparative
                                                  Return Users
                     Metrics
                                  Daily Average
                                  User Metrics
Monetize
•   Continue optimizing the game and provide value for players.
•   Become a service that is individualized to users.
•   Aim for the Whales and convert the Minnows
•   Reiterate the process while managing post-release optimization.

                                     What
                                   percentage
                                       are
                     Continue      spending?      How much
                    Service Biz                    are they
                      Model                       spending?



                                                        Which type
             Compulsion
                                                       of players are
            Loop Analysis
                                                        spending?



                    Number of                      Average
                     Whales /                      Lifetime
                     Minnows        Average         Value
                                  Revenue Per
                                  Paying User
                                    Metrics

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D2C Marketing Presentation

  • 1. Deepening Consumer Relationships A Guide to D2C Success Funnels
  • 2. Decisions Driving Consumers: D2C Conversion Funnel: Consumer Payoffs • Interest • Social • Fun • Gaming • Engagement • Viral • Value • Monetize
  • 3. Interest • Consumers become aware of the game and make a snap decision of whether or not to pursue exploring and testing the game. • Zero Moment Of Truth – if they landed as a result of some other digital medium. Can I play Is it immediately? recommended? Is This Right For Me? How does this Is it easy to compare to use? others? Does it look fun?
  • 4. Fun • Consumers are now playing the game and have committed their time to it. • A critical component for consumer retention is Account creation; this establishes the customer’s identity and fuels everything from payments to cross-promotions. • This is the First moment of truth (shelf). Do I trust it enough Is it fun and to register? interesting? Will I Spend My Time and Register My Identity? Is there enough Are my friends using room to explore and it? get sucked in?
  • 5. Engagement • Consumers are now playing the game regularly and have committed their identity to it. • A critical component for consumer retention at this phase is the platform for community and incentive to “check-in”. • The decision to pay is next, so it’s key for consumers to see an added value in some way. • Second Moment of Truth (Experience) What am I missing out on if I don’t pay? Does it change daily Will I Stick With It? What happens if I don’t What are my friends log in? doing?
  • 6. Value • Now paying for the game, consumers are compelled and motivated to encourage their friends to play as well. • The game is more of a service than a product, and add-ons and in-game purchases strengthen the reward-loop. • Players create ZMOTs and interest in new users. Why should I continue to What am I getting for my pay and play money? Will I Invest My Time and Money? I feel compelled to keep Is it secure? playing!
  • 7. Decisions Driving Post-Launch Optimization: D2C Conversion Funnel: Payoffs • Social • Awareness • Gaming • Acquire • Viral • Retain • Monetize • Monetize
  • 9. Awareness • What’s going to get consumers landing to the homepage? • Paid vs. Organic • Is it Downloadable Content from a PG? • This part of the relationship is all about attraction. What will gamers love? What ZMOTs for extends New Users gameplay? Ads & What will get Product them signed Placement up? Average Click-through minutes rate Played Page Views
  • 10. Acquire • This part of the relationship is all about getting a second date – how will you compel your users to stick around. • Even if they’re playing for free, they are spending their time playing instead of doing something else. Is this fun? What might Social Media go wrong Blasts with the service? Does this SEM/SEO enhance the Targets PG? Personal Sign-up Page Experience Bounce Rate Factor New Registered Users
  • 11. Engagement • Retention is a critical phase of the conversion funnel. • It’s time to ask the RIGHT questions? • Choose actionable metrics that allow for makeovers. • Use the right tools and visualizations that get meaning from your data. Is this addictive Is there a Service Biz community Model for users? Are more or Live Team less showing up? PG Users Percentage of Comparative Return Users Metrics Daily Average User Metrics
  • 12. Monetize • Continue optimizing the game and provide value for players. • Become a service that is individualized to users. • Aim for the Whales and convert the Minnows • Reiterate the process while managing post-release optimization. What percentage are Continue spending? How much Service Biz are they Model spending? Which type Compulsion of players are Loop Analysis spending? Number of Average Whales / Lifetime Minnows Average Value Revenue Per Paying User Metrics