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Role-Playing Games: The State of Knowledge Rule-play for role-play  in VGWs in VGWs in VGWs in VGWs ,[object Object],[object Object],[object Object],[object Object]
Role-playing against all odds in VGWs ,[object Object],[object Object],[object Object],[object Object],Is this a problem?
support Role-Play in VGWs? ,[object Object],[object Object],[object Object],[object Object]
Characterising Action Potential (CAP) ,[object Object],[object Object]
Pataphysic institute ,[object Object],[object Object],[object Object]
 
 
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Part of RPG Panel at Digra 2009

Notas do Editor

  1. Suppose that a PC named Adam is afflicted by a sentiment curse of guilt . The player does not find the state of mind this results in desirable for Adam and decides to instantiate a Curse Compound Manifestation. While being in the location Entrance he names it 'Grandmother' and describes it as 'Forgives you when you don't deserve it'. The spell 'True Sounding Accusation' is renamed to 'being so unselfish that you can never repay it'. He picks the AA 'Be martyr' and lets it keep the original name. He writes three custom exclamations: 'And I, who loved you so much', 'I never expected anyone to thank me' and 'I don't want to be a burden'. When Grandmother is instantiated the following message is sent to all players online: ' Grandmother roams in the Entrance, being so unselfish that you can never repay it and being martyr! Adam needs help to get rid of the trauma!'
  2. vanquish Grandmother = MR or the value of her emotion node guilt to zero. guilt reducing strategy: 'Forgive' PC Christine has a personality allowing her to cast Forgive, and that she comes to help. Christine, being the caster, would be targeted by Grandmother. Grandmother would cast the spells and AAs specified by Adam on Christine, as well as energy drain and resistance drain spells. Adam and other PCs coming to assist would want to make sure to give Christine both MR an ME to ensure her ability to cast and for her to not suffer a mental break-down. In order to give Christine ME and ME the other PCs would need to be in positive mood spaces on the mood co-ordinate system allowing them to cast spells of energy rush and resistance aid. In order to balance their minds to be in the positive mood spaces allowing them to do this they could perform positive AAs toward each other. If PCs helping out have relations of friendship among them this would increase their mood through an increase of Belonging in each others' proximity, and would be able to use the especially effective AA 'group hug'.