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10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 1 / 23
Cloud Computing per ai Beni Culturali
Micaela Spigarolo
m.spigarolo@cineca.it
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 2 / 23
A Virtual Archaeology PROCESS : a PROCESS
involving heterogeneous technologies in order to
entail research and communication of heritage
contents
→ FROM INFORMATION
TO
KNOWLEDGE
→ EXPLOITING DATA
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 3 / 23
Cultural Heritage and visualization tools
Well structured
3D Models
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 4 / 23
The Cloud
As a TECHNOLOGY
It is a new paradigm
involving VIRTUALIZATION as its enabling
technology and enhancing the idea of
CONTAINERs as resources hosting environments
that offer some set of services to them
It delivers the shared idea of harvesting multiple
server-based resources via a digital network
(WAN, Web, …) without having to care about
where the resource is located, nor how it wil
be delivered
Business continuity
and
disaster recovery
La Sapienza
Digital Libraries
VH ViSITlab Projects
Cloud Computing at Cineca
As a Metaphor
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 5 / 23
Apa Discovering Bologna The PARSJAD Project
The Marcus Caelius Project
The Cloud to share the
pipeline management
process
To enhance the
dissemination of
cultural data
dinamically harvested
in the Cloud
A Cloud investigation
involving the upload of
assets in the 3D
opensim metaversity in
order to plan an online
collaborative virtual
environment, suitable
for teaching activities
VisIT Lab addressing Cloud Computing
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 6 / 23
6
THE MARCUS CAELIUS PROJECT
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 7 / 23
SETS
Philologically accurate
reconstructions
Apa Project by Cineca
Marcus Caelius
Project
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 8 / 23
PARSJAD
http://ibc.regione.emilia-romagna.it/argomenti/archeologia/valorizzazione-dei-siti-e-dei-musei-archeologici-1/ict-e-
archeologia-virtuale-al-servizio-del-parco-archeologico-dellalto-adriatico
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 9 / 23
A Virtual Archaeology Process
A tool supporting
knowledge construction
while reducing the complexity
of existing repo DB
A flexible architecture
enabling data exploiting,
rather than simply a delivery technology
A web-centrinc technology
The PARSJAD Project
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 10 / 23
THE PRESENTATION TIER
THE MIDDLE TIER
THE DATA TIER
Implements a new information layer on
the top of the Google Earth plug-in
Collects data in the native language
harvesting heterogeneous databases
with the OAI-PMH protocol
Uses a XML schema grammar that
defines an intermediate language
in order to translate data from the native
format (and transmit this information to
the presentation tier)
The PARSJAD Project – an Hybrid Solution
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 11 / 23
http://3d-test.cineca.it/files/PARSJAD/public/applications/vesuviana-test/
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 12 / 23
Archeovirtual 2012 – www.archeovirtual.it
Archeovirtual 2012 (November 11-18, 2012)
International exhibition of virtual archaeology projects and virtual museums, hosted in
Paestum, Italy, within the Mediterranean Expo of Archaeological Tourism (BMTA)
Under the direction of the Italian National Research Council (CNR ITABC)
Since 2011, co-organized with the V-Must Network of Excellence
The exhibition presented 19
selected best applications,
divided into 5 categories by
genre of supported device
and consequent type of fruition:
The structure of the exhibition with the areas Mobil (1), Touch (2),
Emerging Technologies (3), Desktop Virtual Reality (5) and Natural
Interaction (4).
1. Computer animation;
2. Mobile applications;
3. Touch interaction;
4. Desktop VR;
5. Natural interaction/Emerging technologies.
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 13 / 23
Archeovirtual 2012 – www.v-must.net
Evaluation AIM
V-MusT.net work package
Does the virtual museum captivate the user?
UTILITY
LEARNABILITY
EFFICIENCY
SIMULATION
Does the application support functions that are desired by the users?
How easy is it for the users to use the application at the first time
they encounter it?
Is the workload for the interaction with the application kept to a minimum?
Which collected information provided directly from both the parties:
developers and users.
Evaluation MEANS
Direct interviews
Questionnaires
In order to capture ground truth data on expectations in terms of
realization
interaction
graphic computer interface (GUI)
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 14 / 23
Archeovirtual 2012 –General Information
V-MusT.net work package
Surveyed people are composited as follows:
Gender: 191 females and 191 males
Age range: 7-70 years with an average of 34 years
Home continent: 93.96% from Europe,
3.41% from North America, 1.31% from Middle East,
0.26% each from Africa, Asia and Australia
Occupation
39.53% of these people had
already their occupation
between 1 and 5 years and
29.06% worked in their field
more than 10 years. Only a
small amount of 5.50% had
their occupation less than 1
year. 19.90% of the persons
had their occupation more
than 5 till 10 years.
50% of the persons rated their
personal level of computer
experiences as medium which is
defined as not having any
programming skills, but have
learned and used many different
computer applications. A high
amount of 40% indicated to have
also some programming skills. Only
9% have a low level of computer
experience which means that they
have only used one or two different
computer applications.
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 15 / 23
The experiences with ICT reflects on the usage of different devices. Thus, the PC is widely used with
an amount of 82% on a daily basis. Even more than half of the persons stated to use the smartphone
every day. Less used are the Tablet PC and the Navigation system, but still at around 50% of the
persons said that they use them once or a few times a week.
Archeovirtual 2012 –General Information
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 16 / 23
OBSERVATIONS
USERS
INTERVIEWS
DEVELOPERS
INTERVIEWS
evaluationvm.wordpress.com/2012/10/23/pilot-test/
Touch area
Pilot test
Archeovirtual 2012 – Bazzani UX evaluation
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 17 / 23
UTILITY
LEARNABILITY
EFFICIENCY SIMULATION
42,86% of the participants of the questionnaire
stated that all available functions were useful
and interesting to them.
Another 42,86% mentioned that the virtual museum contained also some unnecessary
ones, e.g. have the possibility to directly exit from the photo-mode – which shows main
images of the archaeological site - and soon click on the pictures which most interest the
user. 14,26 declared to have no answer about it.
For 57,14% the virtual museum was easy to use
from the beginning. 35,71% stated that it was hard in
the beginning, but it became easier after a while.
Only 7,14% stated that it was hard to use it all the time. In contrast to this personal
estimate of the participants, during the interview it was observed that after a first
learning phase, most participants were able to retrieve information of interest for
the user.
89.29% determined that is was adequate time to reach
their goals, even if 10.71% mentioned that the system
reacted too slowly.
For a large extent of 78.57% it was a totally new
experience to interact with such a virtual museum.
21.43% knew it a bit, but still enjoyed. Nobody disliked the virtual museum
and felt bored. Someone claimed that the VM is partially new as for the 3D mode
of navigation and, in general, the idea behind the application is still low-cost
and easy to maintain even if graphics needs improvements.
As a result:
The evaluation confirmed the suitability for the interface to supports effective knowledge
construction, reducing the complexity of vast cultural datasets.
Archeovirtual 2012 – Bazzani UX evaluation
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 18 / 23
To support on-line access to resources related to the Bolognese
porticoes system;
To facilitate the improvement of data collection (especially 3D
philologically accurate models) with user generated content in order to
support Bologna's application for UNESCO world heritage status.
In addition, further cultural and promotional cross-medial applications are to be
developed, including apps, games, augmented reality and 3D architectural mapping events
wich requires a
Progetto Bologna I Portici
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 19 / 23
The Farm Architecture
* Frontend
Processors: 2 a 2.4GHz
RAM: 32 GB
Hatd Disk: 10 GB
Shared memory
* Database:
Processors: 1a 2.4GHz
RAM: 16 GB
Hard Disk: 30 GB
Repository:
External Shared Disk: 500 Gb
(back up service included)
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 20 / 23
The U-GOV Jboss compliant architecture
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 21 / 23
Conclusions
The interface implements a `containable` framework, i.e. a high level extended container providing
services to collect heterogeneous cultural data, while hiding specific complexities;
The employment of the service within the Porticoes Project is giving us the chance to extend the
prototype to a Jboss deployable service.
Social media-oriented Cloud
solutions
Solutions employing the `as a Service'
formula to address humanities requirements
for exploiting data in order to disseminate
culture
The Parsjad prototype
The Bazzani Exhibition
The Porticoes Project
3D visualization tools with
application server and
virtualization patterns
are based on a Web-centric, flexible architecture
mixing
10a
Scuola Avanzata di
COMPUTER GRAFICA per i Beni Culturali
Micaela Spigarolo Cultural Heritage in the Cloud
27-31 Ottobre 2014
slide 22 / 23
BIBLIOGRAFIA
- A. Coralini, A. Guidazzoli, P. Malfetti, M. Spigarolo and A. Baglivo, “Cloud computing and Virtual Heritage: the social media-
oriented paradigm experienced at Cineca”. In proceeding of: 2014 IEEE 3rd Symposium on Network Cloud Computing and
Applications, At Rome, Volume: pp 121-124.
- A. Coralini, A. Guidazzoli, M. Spigarolo, M.C. Liguori, A. Baglivo, “Dai pennelli ai pixels: visite virtuali di ieri e di oggi”. In book:
Davvero! La Pompei di fine '800 nella pittura di Luigi Bazzani, Catalogo della mostra, Bologna Napoli., Editors: D. Scagliarini, A.
Coralini, R. Helg, pp.68-73, 05/2013.
- L. Bentini, D. Borra, D. De Luca, F. Guidi, C. Donati, P. Giovetti, A. Guidazzoli, M.C. Liguori, M. Marchesi, A. Pirotti, M. Spigarolo,
“Marcus Caelius Project: a transmedial approach to support cultural communication and educational experiences”. Proc
MIMOS in D. Borra, P. Proietti (a cura di), MIMOS 2012, Roma; 10/2012.
- A. Coralini, A. Guidazzoli, F. Lenzi, A. Baglivo, M. Spigarolo, M.C. Liguori, “A Google Cloud Approach to implement a
graphical data access interface binding heterogeneous cultural repositories”. Proc. EuroMed2012 - Cultural Heritage,
Cyprus; 10/2012.
- D. De Luca, A. Guidazzoli, M. C. Liguori, Micaela Spigarolo, Open Source e transmedialità. L’esperienza del Cineca nel
campo del Virtual Heritage, «Storicamente», 9 (2013), DOI 10.1473/stor470, art. no. 25
http://www.storicamente.org/02_tecnostoria/deluca.htm
- M. Spigarolo, A. Guidazzoli, N. Lercari, E. Toffalori, “A structured approach to Virtualization in order to support a social
media oriented Cloud Computing”, IEEE NCCA 2011, November 21-23, Toulouse, France
- N. Lercari, E. Toffalori, M. Spigarolo, L. Onsurez, Virtual Heritage in the Cloud: New Perspectives for the Virtual Museum of
Bologna. In M. Delle Piane et al (eds.), Proceedings of VAST 2011 – International Symposium on Virtual Reality, Archaeology and
Cultural Heritage. Goslar, Germany, Eurographics Association, 2011, pp. 153-160.

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Cloud per i BeniCulturali - Scuola di computer grafica Cineca 2014.pdf

  • 1. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 1 / 23 Cloud Computing per ai Beni Culturali Micaela Spigarolo m.spigarolo@cineca.it
  • 2. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 2 / 23 A Virtual Archaeology PROCESS : a PROCESS involving heterogeneous technologies in order to entail research and communication of heritage contents → FROM INFORMATION TO KNOWLEDGE → EXPLOITING DATA
  • 3. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 3 / 23 Cultural Heritage and visualization tools Well structured 3D Models
  • 4. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 4 / 23 The Cloud As a TECHNOLOGY It is a new paradigm involving VIRTUALIZATION as its enabling technology and enhancing the idea of CONTAINERs as resources hosting environments that offer some set of services to them It delivers the shared idea of harvesting multiple server-based resources via a digital network (WAN, Web, …) without having to care about where the resource is located, nor how it wil be delivered Business continuity and disaster recovery La Sapienza Digital Libraries VH ViSITlab Projects Cloud Computing at Cineca As a Metaphor
  • 5. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 5 / 23 Apa Discovering Bologna The PARSJAD Project The Marcus Caelius Project The Cloud to share the pipeline management process To enhance the dissemination of cultural data dinamically harvested in the Cloud A Cloud investigation involving the upload of assets in the 3D opensim metaversity in order to plan an online collaborative virtual environment, suitable for teaching activities VisIT Lab addressing Cloud Computing
  • 6. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 6 / 23 6 THE MARCUS CAELIUS PROJECT
  • 7. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 7 / 23 SETS Philologically accurate reconstructions Apa Project by Cineca Marcus Caelius Project
  • 8. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 8 / 23 PARSJAD http://ibc.regione.emilia-romagna.it/argomenti/archeologia/valorizzazione-dei-siti-e-dei-musei-archeologici-1/ict-e- archeologia-virtuale-al-servizio-del-parco-archeologico-dellalto-adriatico
  • 9. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 9 / 23 A Virtual Archaeology Process A tool supporting knowledge construction while reducing the complexity of existing repo DB A flexible architecture enabling data exploiting, rather than simply a delivery technology A web-centrinc technology The PARSJAD Project
  • 10. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 10 / 23 THE PRESENTATION TIER THE MIDDLE TIER THE DATA TIER Implements a new information layer on the top of the Google Earth plug-in Collects data in the native language harvesting heterogeneous databases with the OAI-PMH protocol Uses a XML schema grammar that defines an intermediate language in order to translate data from the native format (and transmit this information to the presentation tier) The PARSJAD Project – an Hybrid Solution
  • 11. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 11 / 23 http://3d-test.cineca.it/files/PARSJAD/public/applications/vesuviana-test/
  • 12. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 12 / 23 Archeovirtual 2012 – www.archeovirtual.it Archeovirtual 2012 (November 11-18, 2012) International exhibition of virtual archaeology projects and virtual museums, hosted in Paestum, Italy, within the Mediterranean Expo of Archaeological Tourism (BMTA) Under the direction of the Italian National Research Council (CNR ITABC) Since 2011, co-organized with the V-Must Network of Excellence The exhibition presented 19 selected best applications, divided into 5 categories by genre of supported device and consequent type of fruition: The structure of the exhibition with the areas Mobil (1), Touch (2), Emerging Technologies (3), Desktop Virtual Reality (5) and Natural Interaction (4). 1. Computer animation; 2. Mobile applications; 3. Touch interaction; 4. Desktop VR; 5. Natural interaction/Emerging technologies.
  • 13. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 13 / 23 Archeovirtual 2012 – www.v-must.net Evaluation AIM V-MusT.net work package Does the virtual museum captivate the user? UTILITY LEARNABILITY EFFICIENCY SIMULATION Does the application support functions that are desired by the users? How easy is it for the users to use the application at the first time they encounter it? Is the workload for the interaction with the application kept to a minimum? Which collected information provided directly from both the parties: developers and users. Evaluation MEANS Direct interviews Questionnaires In order to capture ground truth data on expectations in terms of realization interaction graphic computer interface (GUI)
  • 14. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 14 / 23 Archeovirtual 2012 –General Information V-MusT.net work package Surveyed people are composited as follows: Gender: 191 females and 191 males Age range: 7-70 years with an average of 34 years Home continent: 93.96% from Europe, 3.41% from North America, 1.31% from Middle East, 0.26% each from Africa, Asia and Australia Occupation 39.53% of these people had already their occupation between 1 and 5 years and 29.06% worked in their field more than 10 years. Only a small amount of 5.50% had their occupation less than 1 year. 19.90% of the persons had their occupation more than 5 till 10 years. 50% of the persons rated their personal level of computer experiences as medium which is defined as not having any programming skills, but have learned and used many different computer applications. A high amount of 40% indicated to have also some programming skills. Only 9% have a low level of computer experience which means that they have only used one or two different computer applications.
  • 15. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 15 / 23 The experiences with ICT reflects on the usage of different devices. Thus, the PC is widely used with an amount of 82% on a daily basis. Even more than half of the persons stated to use the smartphone every day. Less used are the Tablet PC and the Navigation system, but still at around 50% of the persons said that they use them once or a few times a week. Archeovirtual 2012 –General Information
  • 16. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 16 / 23 OBSERVATIONS USERS INTERVIEWS DEVELOPERS INTERVIEWS evaluationvm.wordpress.com/2012/10/23/pilot-test/ Touch area Pilot test Archeovirtual 2012 – Bazzani UX evaluation
  • 17. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 17 / 23 UTILITY LEARNABILITY EFFICIENCY SIMULATION 42,86% of the participants of the questionnaire stated that all available functions were useful and interesting to them. Another 42,86% mentioned that the virtual museum contained also some unnecessary ones, e.g. have the possibility to directly exit from the photo-mode – which shows main images of the archaeological site - and soon click on the pictures which most interest the user. 14,26 declared to have no answer about it. For 57,14% the virtual museum was easy to use from the beginning. 35,71% stated that it was hard in the beginning, but it became easier after a while. Only 7,14% stated that it was hard to use it all the time. In contrast to this personal estimate of the participants, during the interview it was observed that after a first learning phase, most participants were able to retrieve information of interest for the user. 89.29% determined that is was adequate time to reach their goals, even if 10.71% mentioned that the system reacted too slowly. For a large extent of 78.57% it was a totally new experience to interact with such a virtual museum. 21.43% knew it a bit, but still enjoyed. Nobody disliked the virtual museum and felt bored. Someone claimed that the VM is partially new as for the 3D mode of navigation and, in general, the idea behind the application is still low-cost and easy to maintain even if graphics needs improvements. As a result: The evaluation confirmed the suitability for the interface to supports effective knowledge construction, reducing the complexity of vast cultural datasets. Archeovirtual 2012 – Bazzani UX evaluation
  • 18. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 18 / 23 To support on-line access to resources related to the Bolognese porticoes system; To facilitate the improvement of data collection (especially 3D philologically accurate models) with user generated content in order to support Bologna's application for UNESCO world heritage status. In addition, further cultural and promotional cross-medial applications are to be developed, including apps, games, augmented reality and 3D architectural mapping events wich requires a Progetto Bologna I Portici
  • 19. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 19 / 23 The Farm Architecture * Frontend Processors: 2 a 2.4GHz RAM: 32 GB Hatd Disk: 10 GB Shared memory * Database: Processors: 1a 2.4GHz RAM: 16 GB Hard Disk: 30 GB Repository: External Shared Disk: 500 Gb (back up service included)
  • 20. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 20 / 23 The U-GOV Jboss compliant architecture
  • 21. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 21 / 23 Conclusions The interface implements a `containable` framework, i.e. a high level extended container providing services to collect heterogeneous cultural data, while hiding specific complexities; The employment of the service within the Porticoes Project is giving us the chance to extend the prototype to a Jboss deployable service. Social media-oriented Cloud solutions Solutions employing the `as a Service' formula to address humanities requirements for exploiting data in order to disseminate culture The Parsjad prototype The Bazzani Exhibition The Porticoes Project 3D visualization tools with application server and virtualization patterns are based on a Web-centric, flexible architecture mixing
  • 22. 10a Scuola Avanzata di COMPUTER GRAFICA per i Beni Culturali Micaela Spigarolo Cultural Heritage in the Cloud 27-31 Ottobre 2014 slide 22 / 23 BIBLIOGRAFIA - A. Coralini, A. Guidazzoli, P. Malfetti, M. Spigarolo and A. Baglivo, “Cloud computing and Virtual Heritage: the social media- oriented paradigm experienced at Cineca”. In proceeding of: 2014 IEEE 3rd Symposium on Network Cloud Computing and Applications, At Rome, Volume: pp 121-124. - A. Coralini, A. Guidazzoli, M. Spigarolo, M.C. Liguori, A. Baglivo, “Dai pennelli ai pixels: visite virtuali di ieri e di oggi”. In book: Davvero! La Pompei di fine '800 nella pittura di Luigi Bazzani, Catalogo della mostra, Bologna Napoli., Editors: D. Scagliarini, A. Coralini, R. Helg, pp.68-73, 05/2013. - L. Bentini, D. Borra, D. De Luca, F. Guidi, C. Donati, P. Giovetti, A. Guidazzoli, M.C. Liguori, M. Marchesi, A. Pirotti, M. Spigarolo, “Marcus Caelius Project: a transmedial approach to support cultural communication and educational experiences”. Proc MIMOS in D. Borra, P. Proietti (a cura di), MIMOS 2012, Roma; 10/2012. - A. Coralini, A. Guidazzoli, F. Lenzi, A. Baglivo, M. Spigarolo, M.C. Liguori, “A Google Cloud Approach to implement a graphical data access interface binding heterogeneous cultural repositories”. Proc. EuroMed2012 - Cultural Heritage, Cyprus; 10/2012. - D. De Luca, A. Guidazzoli, M. C. Liguori, Micaela Spigarolo, Open Source e transmedialità. L’esperienza del Cineca nel campo del Virtual Heritage, «Storicamente», 9 (2013), DOI 10.1473/stor470, art. no. 25 http://www.storicamente.org/02_tecnostoria/deluca.htm - M. Spigarolo, A. Guidazzoli, N. Lercari, E. Toffalori, “A structured approach to Virtualization in order to support a social media oriented Cloud Computing”, IEEE NCCA 2011, November 21-23, Toulouse, France - N. Lercari, E. Toffalori, M. Spigarolo, L. Onsurez, Virtual Heritage in the Cloud: New Perspectives for the Virtual Museum of Bologna. In M. Delle Piane et al (eds.), Proceedings of VAST 2011 – International Symposium on Virtual Reality, Archaeology and Cultural Heritage. Goslar, Germany, Eurographics Association, 2011, pp. 153-160.