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An introduction to:




          By: Liisa Bemmergui and Miika Puputti from
The conference consisted
of 15 workshops, 6
keynotes, 80 speakers, and
several planned activities
around Dublin, Ireland.
Disruptive thinking
Disruptive thinking
       "Paralysed by possibilty"
            -Luke Williams

 "We value convenience and ease over
               quality"
      - Luke Williams, Disrupt

  “Zaha Hadid disrupts mainstream
            architecture”
    - Jason Brush, Architecture &
         Interaction Design


     @lukegwilliams
     http://www.disruptive-thinking.com/
     http://vimeo.com/37769005


     @jasonbrush
The mandatory Skeuomorph
  vs. The Modern UI -slide
Science, data and doing it
http://instagr.am/p/nj098/
Data access inspires                                   Doing science changes your
                                                           relationship with it.
   investigation                                     - Ariel Waldman, Hacking space/
                                                               observation




 sciencehackday.com , spacelog.org , spacehack.org
                                                       Get excited and make things …with
 #ixd12
                                                                    science!
Science Hack Day: What if a typeface had
                aerodynamic drag?




The "isodrag" typeface based on experimental measurements
of letters' aerodynamic drag.



Links:
sciencehackday.com , spacelog.org , spacehack.org
http://sf.sciencehackday.com/posts/2011/11/22/summing-up-science-hack-day-sf-2011/
http://www.flickr.com/photos/mbiddulph/6339174476/
Infographic limitations
Chart or Graph infographic limitations: one-off coloured by designers
- Peter Denman, Biomimic infographic




      Tufte’s infamous data visualisation.
                                                      Pete Denman’s colleague’s reinterpretation of
                                                           Tufte’s infamous data visualisation.
Making data more accessible
Biomimicry is copying what nature does
efficiently.

Flower form as infographic with more
room for interpretation of visualised
data.
- Pete Denman, Biomimic Infographic




         http://www.slideshare.net/mprove/ixd12denman
         #ixd12
Your users are Hobbits... or Cyborgs
Who are your users?




                                          http://storify.com/johnnyholland/your-users-are-
“Your users are Hobbits.”                 hobbits-how-classic-quests-can-info

- Abi Jones, Your users are hobbits

"Do not assume users have goals."
- Andrew Hinton, Users don't have goals

"These users don't have goals. How to
design for everything else?"
- Andrew Hinton, Users don't have goals
                                           http://www.flickr.com/photos/jalderman/6780124540/
"Everybody is somebody's difficult person"
                              - Giles Colborne, Artificial emotional intelligence

"15% of world population are somehow disabled, and it keeps growing. One day we will all be digital outcasts"
                                 - Kel Smith, Innovations in accessibility
Introverts vs Extroverts
   "In the next decade there will be products for separately for extroverts and
                                     introverts."
                                  - Dirk Knemeyer

   Robo-Coach example: Extrovert stroke victims got "Let's do one more!", while
introverts were given a different type of encouragement "I understand you're tired,
                             but let's try to improve..."
                                   -Giles Colborne
We are all cyborgs
"Mobile devices are the gateway
drug to ubicomp"
- Rachel Hinman, The Mobile
Frontier

"Having a cellphone area in a
restaurant is like having a peeing
area in a swimming pool"
- Amber Case, From solid to liquid
to air




         @caseorganic
         http://vimeo.com/37559108
Physical to Emotional to Digital
Digital to physical
             Syneseizure makes objects feel loud.
                       - Ariel Waldman

  Particle Wind Chime: Winning both the Best Use of Data
   and People’s Choice award was Particle Wind Chime, a
  hack that took particle collision data from accelerator
    laboratories and mapped it across various sounds.
  This made for a particularly cool aural experience that
      could someday be used as a diagnostic tool for
  scientists; it additionally inspired a late night meta hack
                  for visualizing the sounds.
                        - Ariel Waldman


Links:
http://hackaday.com/2011/11/18/syneseizure-makes-objects-feel-loud/
http://sf.sciencehackday.com/
Speculating on the future
What if Attenborough never went into
movies but into electronics?
"The Attenborough Group"
- Anthony Dunne, What if... Design
Speculations

Sneezing radio
Floppy with legs



Links:
http://www.doobybrain.com/2010/07/24/the-
attenborough-design-group/

http://vimeo.com/37557758
The Future is Out There... Really out there
Menstruation machine: by Hiromi Ozaki
- Anthony Dunne, What if... Design Speculations

“Designers tend to focus on what is probable
when they should focus on potential”
- Anthony Dunne, What if... Design Speculations


Anthony Dunne keynote:
http://vimeo.com/37557758


Menstruation machine music video:
http://www.youtube.com/watch?v=gnb-rdGbm6s
Phones that kiss you back
Embodiment in interface design
"How can we make digital contents
graspable?"
E.g. feeling the weight with respect to
direction.

"How can we make telecommunication
more emotional?"
"Digital textures” to real emotions
- Fabian Hemmert, Hack to the Future



        @fabianhemmert
        http://www.fabianhemmert.com/
        http://vimeo.com/37765936
http://www.ixda.org/resources


        Thanks!
@liizer          @miikap
Remember:
“Behaviour is our
   medium”

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Ixd12 Frantic recap

  • 1. An introduction to: By: Liisa Bemmergui and Miika Puputti from
  • 2. The conference consisted of 15 workshops, 6 keynotes, 80 speakers, and several planned activities around Dublin, Ireland.
  • 4. Disruptive thinking "Paralysed by possibilty" -Luke Williams "We value convenience and ease over quality" - Luke Williams, Disrupt “Zaha Hadid disrupts mainstream architecture” - Jason Brush, Architecture & Interaction Design @lukegwilliams http://www.disruptive-thinking.com/ http://vimeo.com/37769005 @jasonbrush
  • 5. The mandatory Skeuomorph vs. The Modern UI -slide
  • 6. Science, data and doing it
  • 8. Data access inspires Doing science changes your relationship with it. investigation - Ariel Waldman, Hacking space/ observation sciencehackday.com , spacelog.org , spacehack.org Get excited and make things …with #ixd12 science!
  • 9. Science Hack Day: What if a typeface had aerodynamic drag? The "isodrag" typeface based on experimental measurements of letters' aerodynamic drag. Links: sciencehackday.com , spacelog.org , spacehack.org http://sf.sciencehackday.com/posts/2011/11/22/summing-up-science-hack-day-sf-2011/ http://www.flickr.com/photos/mbiddulph/6339174476/
  • 10. Infographic limitations Chart or Graph infographic limitations: one-off coloured by designers - Peter Denman, Biomimic infographic Tufte’s infamous data visualisation. Pete Denman’s colleague’s reinterpretation of Tufte’s infamous data visualisation.
  • 11. Making data more accessible Biomimicry is copying what nature does efficiently. Flower form as infographic with more room for interpretation of visualised data. - Pete Denman, Biomimic Infographic http://www.slideshare.net/mprove/ixd12denman #ixd12
  • 12. Your users are Hobbits... or Cyborgs
  • 13. Who are your users? http://storify.com/johnnyholland/your-users-are- “Your users are Hobbits.” hobbits-how-classic-quests-can-info - Abi Jones, Your users are hobbits "Do not assume users have goals." - Andrew Hinton, Users don't have goals "These users don't have goals. How to design for everything else?" - Andrew Hinton, Users don't have goals http://www.flickr.com/photos/jalderman/6780124540/
  • 14. "Everybody is somebody's difficult person" - Giles Colborne, Artificial emotional intelligence "15% of world population are somehow disabled, and it keeps growing. One day we will all be digital outcasts" - Kel Smith, Innovations in accessibility
  • 15. Introverts vs Extroverts "In the next decade there will be products for separately for extroverts and introverts." - Dirk Knemeyer Robo-Coach example: Extrovert stroke victims got "Let's do one more!", while introverts were given a different type of encouragement "I understand you're tired, but let's try to improve..." -Giles Colborne
  • 16. We are all cyborgs "Mobile devices are the gateway drug to ubicomp" - Rachel Hinman, The Mobile Frontier "Having a cellphone area in a restaurant is like having a peeing area in a swimming pool" - Amber Case, From solid to liquid to air @caseorganic http://vimeo.com/37559108
  • 17. Physical to Emotional to Digital
  • 18. Digital to physical Syneseizure makes objects feel loud. - Ariel Waldman Particle Wind Chime: Winning both the Best Use of Data and People’s Choice award was Particle Wind Chime, a hack that took particle collision data from accelerator laboratories and mapped it across various sounds. This made for a particularly cool aural experience that could someday be used as a diagnostic tool for scientists; it additionally inspired a late night meta hack for visualizing the sounds. - Ariel Waldman Links: http://hackaday.com/2011/11/18/syneseizure-makes-objects-feel-loud/ http://sf.sciencehackday.com/
  • 19. Speculating on the future What if Attenborough never went into movies but into electronics? "The Attenborough Group" - Anthony Dunne, What if... Design Speculations Sneezing radio Floppy with legs Links: http://www.doobybrain.com/2010/07/24/the- attenborough-design-group/ http://vimeo.com/37557758
  • 20. The Future is Out There... Really out there Menstruation machine: by Hiromi Ozaki - Anthony Dunne, What if... Design Speculations “Designers tend to focus on what is probable when they should focus on potential” - Anthony Dunne, What if... Design Speculations Anthony Dunne keynote: http://vimeo.com/37557758 Menstruation machine music video: http://www.youtube.com/watch?v=gnb-rdGbm6s
  • 21. Phones that kiss you back Embodiment in interface design "How can we make digital contents graspable?" E.g. feeling the weight with respect to direction. "How can we make telecommunication more emotional?" "Digital textures” to real emotions - Fabian Hemmert, Hack to the Future @fabianhemmert http://www.fabianhemmert.com/ http://vimeo.com/37765936
  • 22. http://www.ixda.org/resources Thanks! @liizer @miikap