O slideshow foi denunciado.
Utilizamos seu perfil e dados de atividades no LinkedIn para personalizar e exibir anúncios mais relevantes. Altere suas preferências de anúncios quando desejar.
Digital Learning Objects: Good practices and benefits<br />What is actually a learning object?<br />
Usually self-contained, small and modular <br />Aggregated or assembled into larger collections of contents <br />Independ...
Therefore, a good learning object must be:<br />Accessible<br />Adaptable<br />Affordable<br />Interoperable<br />Reusable...
Tangible Benefits?.... <br />For the learner:<br /><ul><li>Personalization of courses
Learning can be managed and organized more easily
Próximos SlideShares
Carregando em…5
×

Creating Learning Objects

307 visualizações

Publicada em

Best practices for creating learning objects

Publicada em: Educação, Tecnologia
  • Seja o primeiro a comentar

  • Seja a primeira pessoa a gostar disto

Creating Learning Objects

  1. 1. Digital Learning Objects: Good practices and benefits<br />What is actually a learning object?<br />
  2. 2.
  3. 3. Usually self-contained, small and modular <br />Aggregated or assembled into larger collections of contents <br />Independent of hardware, OS and LMS<br />Learning Object<br />Classified, stored and discovered through searching<br />Described using a metadata standard<br />Reusable and disassociated from context<br />
  4. 4. Therefore, a good learning object must be:<br />Accessible<br />Adaptable<br />Affordable<br />Interoperable<br />Reusable<br />Durable<br />
  5. 5. Tangible Benefits?.... <br />For the learner:<br /><ul><li>Personalization of courses
  6. 6. Learning can be managed and organized more easily
  7. 7. “Just-in-time” learning</li></ul>For the tutor:<br /><ul><li>Courses can be customized according to learners’ needs
  8. 8. Variety and versatility of resources (reusability, affordability, accessibility, etc)</li></ul>For the developer:<br /><ul><li>Objects can be built and modified using different authoring tools
  9. 9. Objects are reusable and can be run in different hardware and software platforms</li></li></ul><li>Examples:<br /><ul><li>Sloodle (Virtual Worlds)
  10. 10. On line Induction Course (LMS)
  11. 11. Ecotourism (Flash animation)</li>

×