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Worksheet boardgame
1. Board Game Assignment
2011
MSc in Digital Games & MA in Creative Digital Media - Ludology
1. Create a board game based on the given THEME
2. Teams of 4
3. Keep a development blog and update regularly
4. You should physically design and make the game.
5. Try not to let your budget exceed 30EUR, keep receipts
as these will be reimbursed (to a maximum of 30EUR)
6. Use the schedule provided as a rough guide
2. The theme
MSc in Creative Digital Media / Games - Ludology
1. Time management turn based strategy game
2. Theme can be taken from daily life
3. 2 - 4 players
4. Distinct player types/themes/identity
5. Game must include both mechanics and player conflit
6. Game can include other challenges such as puzzles
7. Game mechanics/assets to include
• Dice & Cards
8. Low learning curve
3. Deliverables
• November 9th – Prototype Playtest
• Present the game, objectives, Gameplay (3 mins) using your development blog/
slideshare
• Playtest your prototype
• November 23rd – Kleenex Playtest
• Print out of the rule book for players
• Game play-tested by selected group who fill out a review form based on the
rubric guidelines (see next slide)
• Team to act upon and observe player reactions, feedback, comments
• November 30th – Official Final Submission
• Game replayed by the same group and re-evaluated
• Presentation to be made on the game by team including changes made due to
observations of playtest. This presentation to go online and embedded into your
blog
• Game submitted
• Submit copy of rule book and design document to webcourses
4. Rubric
MSC/MA - This will act as a guide for the final play-test review form that players will fill out
• Visual Design and Quality of Game Itself (20%)
• Quality of Documentation (10%)
• Quality of Blog (10%)
• Learning Curve / Difficulty(10%)
• Obervations & Change implementation (20%)
• Fun (30%)
5. Milestones Artist Writer Designer Producer
Proposal Brainstorming
Theme Wroksheet
Su
Proposal Proposal
Related Games Schedule & Tech
Mo
Reference Art
Research and Writeup (4h) Worksheet (3h)
M1: Proposal
M2: Overview
Design Meeting
Tu
supporting documents.
World, Player Sketch State,
Proposal worksheet and
Budget (1h)
Concept Art Composites Mechanics (3h) We
Th
Test Printing
Fr
Assemble Prototype (2 h)
Major Internal Playtest (4 h)
Sa
Week 1: Preproduction
M3: Prototype
All design doc sections drafted, Overview, Rel. Games,
Design Meeting
Theme/World, Composites, Ref & Concept Art complete.
Board Art Test Writeup (1h)
3-Week Board Game Student Project
Primary mechanics in place.
Playable prototype complete.
Card Art Mechanics
Su
Analysis (4h)
Mo
Major Internal Playtest (4h)
Tu
Test Writeup (1h)
Rule book
We
M4: Analysis
Flavor Text
locked down.
Th
Final Artwork
Fr
Mech. Analysis complete, major
mechanics game roughly balanced.
M5: Design Complete
Print
Week 2: Production
Sa
Assembly
Game is balanced. Mechanics are
Kleenex Playtest
Suggested Roles: Producer, Designer, Artist, Writer (in team of 3 designer/artist are the same)
Outline Minor Balance
Revise Art Presentation Adjust (2h)
Su
Edit Rule Book
Print Board & Cards Edit Design Doc
Mo
Make Slides (1h)
only extra polish.
Tu
Illustrate Rules
Rehearse Presentation (1h)
We
M6: Feature Complete
Box and Box Art
Th
Final Slide
Game is complete; remaining work is
presentation
Week 3: Polish
Adjustments
In-class project
Fr
Rehearse Presentation (1h)
M7: Present
Present