Virtual reality is a way for humans to visualize and interact with complex computer data and simulations. It involves immersive, multi-sensory experiences made possible through head-mounted displays, stereo vision, and other hardware. Virtual reality has progressed through developments like HMD helmets, BOOM monitors, and CAVE environments. It encompasses systems like window-on-world, video mapping, immersive, telepresence, and mixed reality. Key aspects of virtual reality programs include simulation processes, visual and auditory rendering, and haptic rendering. Fields where virtual reality is applied include scientific visualization, simulations, education, and architecture/city planning.