37. one can be guided & supported with a knowledge-based platform for performing the single steps involved:
38.
39. archiving & retrieval (classification of data, storage of 3D content and metadata, and retrieval of data from a repository)
40. virtual presentation (level-of-detail-driven simplification, association of material properties, texturing, and viewing);
41. virtual reconstruction & restoration (composition /assembling of parts, data conversion, modification/deformation of models, and morphing between two different objects);
43. deformation monitoring (comparison of geometric deviation of artifacts or buildings over time).
44.
45. Be pragmatic. Consider cases where knowledge technologies have the potential to be used to build robust real-life solutions.
Notas do Editor
distributed semantic application, developed with the aim of presenting contextualised cultural heritage information - in our case the archaeological finds, or artefacts, of Etruscan Italy. Through the use of ontologies, the system presents a unified view of heterogeneous datasets and supports searching at a semantic level. Within the cultural heritage sphere, much work is being carried out on furnishing artefacts with appropriate “context”. However, a platform built upon the distributed search paradigm, although useful in many respects, does not convey how an artefact sits within a broader setting. Instead, we propose narrative concepts as a way of reconciling artefacts with this context. A community of domain experts (e.g. archaeologists) is supported in contributing their knowledge through a comprehensive authoring process. In our TARCHNA system, annotated narrative content, buttressed by references to real world artefacts, is disseminated to a variety of platforms through a semantic web service. The entire approach is developed upon a multi-tiered architecture, allowing for the separation of functionality, yet supporting an open approach to interoperability.