Unit-IV; Professional Sales Representative (PSR).pptx
IEEE Virtual Worlds Today and Tomorrow
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3. Virtual Worlds Today & Tomorrow
• 2007 – Gartner predicts virtual world use in 2011
• 2007 – 400+ universities in Second Life (SL)
• 2009 - Over 19 million accounts
– Increases up to 1 million per month
• 2011 - Costs for education regions doubled
– Education exodus due to tight budgets
– Rise in open source use of virtual worlds
• 2012 – 4 AI classes on the IEEE SL regions
• 2012 – Emerging Technologies Gartner Hype Cycle
– Virtual worlds heading to slope of enlightenment
– 5-10 years for plateau of productivity
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30. Virtual World Opportunities
• Holograms - Holographic Content
– Immersive Books – scenes you enter, interact with content & others, &
synthesize the experience
– Holographic content & games for real spaces
– Learning spaces, laboratories and workspaces
• Virtual World Research and Education
– Feb 2013 – Over 4000 doctoral dissertations refer to a virtual world or
virtual worlds (Proquest/UMI)
– 4336 papers on virtual worlds in the IEEE Digital Library
– Growth in open source virtual world use
• Dec ‘12 - 232 OpenSim grids (Hypergridbusiness.com)
31.
32. For More Information
• Military Open Simulator Enterprise Strategy (MOSES)
• http://brokentablet.arl.army.mil/index.html
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• Learning theory, heutagogy and constructivism
• http://www.learning-theories.com/vygotskys-social-learning-theory.html
• http://www.learning-theories.com/constructivism.html
• Eberie, J. and Childress, M. (2004). Heutagogy: It isn’t your mother’s
pedagogy any more, National Social Science Association.
– http://www.nssa.us/journals/2007-28-1/2007-28-1-04.htm
• Learning-Theories.com (2012). Social Development Theory (Vygotsky).
– http://www.learning-theories.com/vygotskys-social-learning-theory.html
• Learning-Theories.com (2012). Constructivism.
– http://www.learning-theories.com/constructivism.html