This Second Life tour highlights an educator's journey - Lyr Lobo - from the first days in world to the start of the NMC Teachers Buzz to taking virtual world classes, designing classes, teaching classes, examining research and mentoring on the Teen Grid.
It showcases projects and activities from English composition, literature, software design, game design, systems engineering methods, software requirements engineering and Teen Grid classes at the Ramapo islands by Suffern Middle School, including a couple of initial photos from the Summer 2007 - CS 835 robotics class activities at Colorado Technical University (CTU).
The photos include new content from recent projects and Elf Circle activities.
Presented at the CHECO Fall Conference on September 19, 2007 and also for UCCS on October 8, 2007
1. An Educational Tour of Second Life Cynthia M. Calongne Colorado Technical University September 19, 2007 Copyright Cynthia M. Calongne, 2007. Permission is granted for this material to be shared under a Creative Commons Attribution - Share Alike 3.0 United States. You are free to copy, distribute, display, perform, remix and make derivative works. Attribute the work to Cynthia M. Calongne and distribute it with a similar or compatible license.
48. Star - Basketball - Water Park The student designed, textured, linked and scripted her star project the first two hours in SL Havok physics challenged basketball project; phantom water park
49. Evolution - CS 672 to CS 641 Evolution of a Merry Go Round - a study in state machines
50. CS 641 Projects Evolution of a Ferris wheel -- on right, has a rotation problem
51. Blending Systems Engineering & Software Requirements Student projects -- sensor weapon system and portable duck shoot
52. CS 641 - Portable Duck Shoot Score & ducks reset with push button control; Colorado Tech island
54. CS 641 Requirements Projects Student designed monorail system with menu and stations
55. The Effects of Roleplay in Class The monorail evolved into a rollercoaster and went underwater after the customer requirements changed during roleplay.
56. Monorail Goes Underwater then Becomes a Rollercoaster Physics is enabled at the end, sending the car and riders rolling & plunging into the water. Customers wanted an attraction called The Thing in the Water