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What will be covered
• What is Augmented Reality?
• Different approaches to AR (platform agnostic)
• How AR is being used today
• Evolution of Personal AI
• Demo
• The Future
What is Augmented Reality?
“A live direct or indirect view of a physical, real-world environment
whose elements are augmented by computer-generated sensory input
such as sound, video, graphics or GPS data.”
                                           - Wikipedia
What is Augmented Reality?
“A view of the world through a digital “lens”, which allows the scene to
be changed or appear differently than the real-world environment.”
                                                              - Jared Bienz
Issues
• Connectivity
• Ownership
• User interface
„When cut off from the network, or separated from our devices, we are
forced to revert to behaviours that are dictated only by our surroundings,
which is at best frustrating, and at worse debilitating.‟

Keiichi Matsuda A Domesti/City, The Dislocated home in augmented
space
AR Approaches
Vision-Based (Games & Apps)
+No sensors required (only access to camera feed)
+Existing libraries for tracking tags (code is fairly simple)
-Tied to specially printed tags (in range, good angle)          3DS' Wonderful Augmented Reality Games
-CPU intensive




          Kogan concept app

                                                                                 http://youtu.be/yk3rSX-vOVw




                           http://youtu.be/zHpd_f_68oA
Sensor-Based (Games & Apps)
+Requires no printed tags
+Not nearly as CPU intensive                            Live Butterflies Viewer / Game
-Code is more complex (due to dealing with sensors)
-Most current examples are tied to a fixed location
-Requires sensors



       PhotoSynth for Windows Phone & iPhone




                                                                        http://youtu.be/gO43NOXgzyE

                               http://photosynth.net/
Sensor-Based AR




   Virtual World   +   Camera and Sensors    =     Augmented World


                                SLAR Toolkit - slartoolkit.codeplex.com
Geo Augmented Reality


                                                        TexMex


                                                                              TexMex




                                                        Automatically       Augmented
  Real World Object
                      +
                          Your Location and
                                                +        Generated
                                                                        =     World
       Location           Direction (sensors)
                                                        Virtual World




                                                    Geo AR Toolkit - gart.codeplex.com
http://bit.ly/Rcnz3z
Microsoft PixelSense




                       http://www.microsoft.com/en-us/pixelsense/default.aspx
Physical Interaction Based (Apps)




                                    http://youtu.be/jod6rfV7tBs
„We believe that technology has huge potential to transform the ways
in which blind and partially sighted people get out and about. That is
why we've worked with Microsoft to develop a concept of how things
might look soon, if we all pull together to make our vision a reality.‟

To get involved contact:
letsmakeithappen@guidedogs.org.uk
http://youtu.be/ZXKT8ysNLBU

The full 'Family Day Out Video is from the microsite at:
http://www.guidedogs.org.uk/inspiring-future-technologies
Evolution of personal AI
                           Brand lifestyle
        Evolution of          guidance
      decision engines



 Opt-in alternative
 to invasive on-line
       tracking
                                  Multiple AI
                                accessible from
                                  everywhere
Demo
„More cultural heritage stored in digital form +

More accessible to more people +

People better equipped with more tools to add creatively to the
collection

= Exponential growth in mass cultural expression

= Cloud Culture ‘

Charles Lead- beater   “Cloud Cul- ture: The Promise and the Threat,” (Edge: 2010),
http://bit.ly/RLSqGh
http://www.youtube.com/user/officevideos
AR: A view of the future with Microsoft technologies

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AR: A view of the future with Microsoft technologies

  • 1.
  • 2. What will be covered • What is Augmented Reality? • Different approaches to AR (platform agnostic) • How AR is being used today • Evolution of Personal AI • Demo • The Future
  • 3. What is Augmented Reality? “A live direct or indirect view of a physical, real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data.” - Wikipedia
  • 4. What is Augmented Reality? “A view of the world through a digital “lens”, which allows the scene to be changed or appear differently than the real-world environment.” - Jared Bienz
  • 6. „When cut off from the network, or separated from our devices, we are forced to revert to behaviours that are dictated only by our surroundings, which is at best frustrating, and at worse debilitating.‟ Keiichi Matsuda A Domesti/City, The Dislocated home in augmented space
  • 8. Vision-Based (Games & Apps) +No sensors required (only access to camera feed) +Existing libraries for tracking tags (code is fairly simple) -Tied to specially printed tags (in range, good angle) 3DS' Wonderful Augmented Reality Games -CPU intensive Kogan concept app http://youtu.be/yk3rSX-vOVw http://youtu.be/zHpd_f_68oA
  • 9. Sensor-Based (Games & Apps) +Requires no printed tags +Not nearly as CPU intensive Live Butterflies Viewer / Game -Code is more complex (due to dealing with sensors) -Most current examples are tied to a fixed location -Requires sensors PhotoSynth for Windows Phone & iPhone http://youtu.be/gO43NOXgzyE http://photosynth.net/
  • 10. Sensor-Based AR Virtual World + Camera and Sensors = Augmented World SLAR Toolkit - slartoolkit.codeplex.com
  • 11. Geo Augmented Reality TexMex TexMex Automatically Augmented Real World Object + Your Location and + Generated = World Location Direction (sensors) Virtual World Geo AR Toolkit - gart.codeplex.com
  • 12.
  • 13.
  • 15. Microsoft PixelSense http://www.microsoft.com/en-us/pixelsense/default.aspx
  • 16. Physical Interaction Based (Apps) http://youtu.be/jod6rfV7tBs
  • 17. „We believe that technology has huge potential to transform the ways in which blind and partially sighted people get out and about. That is why we've worked with Microsoft to develop a concept of how things might look soon, if we all pull together to make our vision a reality.‟ To get involved contact: letsmakeithappen@guidedogs.org.uk
  • 18. http://youtu.be/ZXKT8ysNLBU The full 'Family Day Out Video is from the microsite at: http://www.guidedogs.org.uk/inspiring-future-technologies
  • 19. Evolution of personal AI Brand lifestyle Evolution of guidance decision engines Opt-in alternative to invasive on-line tracking Multiple AI accessible from everywhere
  • 20. Demo
  • 21.
  • 22. „More cultural heritage stored in digital form + More accessible to more people + People better equipped with more tools to add creatively to the collection = Exponential growth in mass cultural expression = Cloud Culture ‘ Charles Lead- beater “Cloud Cul- ture: The Promise and the Threat,” (Edge: 2010), http://bit.ly/RLSqGh