Personal Information
Organização/Local de trabalho
Paris Area, France France
Cargo
Owner, Succubus Interactive
Setor
Technology / Software / Internet
Sobre
I founded Succubus Interactive in 2002 at the age of 24. At the time, I was still a graduate student, and received my master's the following year. Since then, I have devoted myself to developing the company and have focused its creative team on the social and serious gaming sectors, using technologies such as Flash, Air, or real time 3D. I am involved mainly with initiating and managing high value-added projects such as digital imaging, ergonomics and custom design.
More information on http://www.succubus.fr
I also try to federate and enhance French video game industry by presiding the western cluster Atlangames (www.atlangames.com), and the French international video game association "...
Marcadores
serious game
captation de contenu
ingénierie pédagogique
game design
stagiaire
outil auteur
cheap
corporate training
engagement
motivation
formation
learning game
gamification
cout
prix
Ver mais
Apresentações
(4)Personal Information
Organização/Local de trabalho
Paris Area, France France
Cargo
Owner, Succubus Interactive
Setor
Technology / Software / Internet
Sobre
I founded Succubus Interactive in 2002 at the age of 24. At the time, I was still a graduate student, and received my master's the following year. Since then, I have devoted myself to developing the company and have focused its creative team on the social and serious gaming sectors, using technologies such as Flash, Air, or real time 3D. I am involved mainly with initiating and managing high value-added projects such as digital imaging, ergonomics and custom design.
More information on http://www.succubus.fr
I also try to federate and enhance French video game industry by presiding the western cluster Atlangames (www.atlangames.com), and the French international video game association "...
Marcadores
serious game
captation de contenu
ingénierie pédagogique
game design
stagiaire
outil auteur
cheap
corporate training
engagement
motivation
formation
learning game
gamification
cout
prix
Ver mais