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IMPEDIMENTS TO PLAY I think there is an assembly-line [Our culture] is not really what I mentality that if you don’t keep would call conducive to play, so the assembly line moving, if you you’d have to make a conscious don’t keep having very specific choice to have fun, and that’s guidelines as to work output, if very hard. And oddly enough, it there isn’t a clock to punch, takes a lot of discipline, because people aren’t going to get things you have to give yourself done. And I think that wise permission.”management transcends that.” —STUART BROWN, founder of the National —BERNIE DEKOVEN, game designer, fun Institute for Play theorist and author