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How do you feel the skills and dispositions of a gaming
  generation are changing teaching and learning?
James Gee




            Jane McGonical
Gamification
          v
 Games Based Learning

0r…..simple behaviour change V richer values & attitude change
The Multiplayer classroom
“It's about how game
design techniques
can be used to engage
students."
Alan Baxter – Author and narrative designer




 Dr Bron Stuckey – Quest Atlantis – questing and
 game designer
Designing
Digitally




            Interns
Current learning in             Games based
classrooms                      learning

Right and wrong answers –       Mistakes are part of the learning
deficit model                   process
Content focused                 Process focused
Accumulation of content, with   Problem solving through scenarios
some application
Usually static learning         Agile learning environments based
environments using mostly       on modelling of real world
analogue learning tools         stimulus
Students produce assignment     Students can create games that can
work to demonstrate             demonstrate a range of processes
understanding                   that link to give each other
                                meaning.
“When people learn to play video games,” said James Paul
Gee, “they are learning a new literacy.”
GBL in PLANE

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GBL in PLANE

  • 1. How do you feel the skills and dispositions of a gaming generation are changing teaching and learning?
  • 2.
  • 3. James Gee Jane McGonical
  • 4.
  • 5. Gamification v Games Based Learning 0r…..simple behaviour change V richer values & attitude change
  • 6. The Multiplayer classroom “It's about how game design techniques can be used to engage students."
  • 7.
  • 8.
  • 9.
  • 10. Alan Baxter – Author and narrative designer Dr Bron Stuckey – Quest Atlantis – questing and game designer
  • 11.
  • 13.
  • 14. Current learning in Games based classrooms learning Right and wrong answers – Mistakes are part of the learning deficit model process Content focused Process focused Accumulation of content, with Problem solving through scenarios some application Usually static learning Agile learning environments based environments using mostly on modelling of real world analogue learning tools stimulus Students produce assignment Students can create games that can work to demonstrate demonstrate a range of processes understanding that link to give each other meaning.
  • 15.
  • 16. “When people learn to play video games,” said James Paul Gee, “they are learning a new literacy.”