3. huntingmammoths.net
May you imagine the feeling of
our ancestors when they get the
intuition of what was the
concept of fire?
Creation of new knowledge
Quest of fire. 1981
9. huntingmammoths.net
Doing research for innovation
Hypothesis
Predictions
Test predictions
Deduction
Question
Top-down
logic
specific cases
general rules
A conclusion obtained
through deductive
reasoning is certain.
10. huntingmammoths.net
Doing research for innovation
Hypothesis
Predictions
Test predictions
Deduction
Top-down
logic
specific cases
Poor environment has a negative affect in chronic conditions.
Social solitariness
worsens chronic
patients in 8 of 10
cases
A conclusion obtained
through deductive
reasoning is certain.
Question
general rules
11. huntingmammoths.net
Doing research for innovation
Hypothesis
Predictions
Test predictions
Induction
DeductionBottom-up
logic
specific cases
A conclusion obtained
through inductive reasoning
is probable, not certain.
Question
general rules
12. huntingmammoths.net
Doing research for innovation
Hypothesis
Predictions
Test predictions
Induction
DeductionBottom-up
logic
specific cases
You do so, then you
are healthy.
People that don’t smoke, eat well and
have good habits is healthy.
A conclusion obtained
through inductive reasoning
is probable, not certain.
Question
general rules
13. huntingmammoths.net
Doing research for innovation
Hypothesis
Predictions
Test predictions
Induction
Deduction
Question
Bottom-up
logic
is explored
Top-down
logic
is proved
Experiment
specific cases
Empirical
research
general rules
14. huntingmammoths.net
Doing research for innovation
Question
specific cases
New
Knowledge
Hypothesis
Test predictions
Predictions
Induction
Deduction
Experiment
Empirical
research
Bottom-up
logic
is explored
Top-down
logic
is proved
16. huntingmammoths.net
Doing research for innovation
Most semiconductor
industry forecasters,
including Moore,
expect Moore's law will
end by around 2025
Empirical
research
20. huntingmammoths.net
Abduction
Experience
Doing research for innovation
Experiment
Hypothesis
Predictions
Test predictions
New
Knowledge
Induction
Deduction
Question
Exploratory
research
Activities to maximize
options and ideas
A diversity of open & often
unclear questions
Own experience
& from others
through literature
Imagination
It should be
22. huntingmammoths.net
Abduction
Experience
Doing research for innovation
Experiment
Hypothesis
Predictions
Test predictions
Induction
Deduction
Question
Exploratory
research Imagination
It should be
Sex has a lot of
aspects to be
discovered …
How does sex really works
physiologically ?
Etc.
Own sexual experience
& observation of
secrecy around
anything related to sex
New
Knowledge
23. huntingmammoths.net
Abduction
Experience
Doing research for innovation
Experiment
Hypothesis
Predictions
Test predictions
New
KnowledgeInduction
Deduction
Question
Exploratory
research +
empirical
Imagination
It should be
Sex has a lot of
aspects to be
discovered …
How does sex really works
physiologically ?
Etc.
Own sexual experience
& observation of
secrecy around
anything related to sex
Orgasm in men and
women are different.
Intercourse performance in a
couple may depend in part on
synchronization …
Collecting individuals to observe
orgasm performance and behavior
24. huntingmammoths.net
Abduction
Experience
Doing research for innovation
Experiment
Hypothesis
Predictions
Test predictions
New
KnowledgeInduction Deduction
Question
Bricolage
research
Imagination
It should be
Capacity to imagine reasonable
questions and or hypothesis
Options about constructs,
models, etc.
The new construct,
model or law
establishes that, stands
for, mean, …
Observation,
own experience,
literature, …
Building prototypes and
managing qualitative
quantitative research
This is what is going to
happen exactly …
26. huntingmammoths.net
Abduction
Experience
Doing research for innovation
Experiment
Hypothesis
Predictions
Test predictions
New
KnowledgeInduction Deduction
Question
Imagination
It should be
Users will be Involved in co-
creation because the journey will
be created by users.
We can imagine many
reasonable ways of
improving user
experience …
Which tools & strategies
that may increase the
value of user experience?
Personalizing your
journey in museums
will be much more
engaging …
Observation, interviews,
ask techniques,
literature, …
Building a prototype
and managing tests
with users…
Following users
behavior
Bricolage
research
29. huntingmammoths.net
Doing research for innovation
Abduction
Experience
Experiment
Hypothesis
Predictions
Test predictions
New
Knowledge
Induction Deduction
Question
Imagination
It should be
Bricolage
research
32. huntingmammoths.net
1 2 3
Question Prediction Test
Set an
interesting
opportunity
formulated as a
question.
Determine new
knowledge
contribution as an
answer to the
question.
Design a
strategy to
check the
hypothesis.
Tasks
36. huntingmammoths.net
Tasks 2. Predictions.
Knowledge contribution as an answer to the question [Hypothesis]
Answer (to question) Knowledge contribution
Patient need training to
manage their treatment.
Patients training for adherence to treatments:
Strategies, resources, learning models, etc.
38. huntingmammoths.net
Patients training facilitator of adherence to treatments
Knowledge contribution.
Tasks 2. Prediction.
Knowledge contribution as an answer to the question [Hypothesis]
Strategies, resources, learning models, etc.
40. huntingmammoths.net
Tasks 3. Test.
Strategy to check the hypothesis [Experiment]
Design a training system, apply it with real patients and
measure its impact on adherence.
Strategies and prototyping
41. huntingmammoths.net
Tasks 3. Test.
Strategy to check the hypothesis [Experiment]
The adherence of trained patients increases greatly.
Anticipating conclusions
+ 14 % 60 %
+4 % 40 %
+ 3 % 20 %
+ 8 % 40 %
+29%
42. huntingmammoths.net
Gessscore system.
- Participative assessment. Class & experts vote.
Variables to score the proposal:
- Suitability. The results of the research are necessary and are key
to innovation.
- Feasibility. The research can be managed at an effort that is in
the scale of the project.
- Creativity. The design of the research is original and will provide
a rich approach to innovation
Criteria:
Threshold 70%
Maximum score 100% (units of 5)
Evaluation