30. What did you see?
• How often did we switch ”driver”?
• Effects of pairing?
• What did the ”non-driver” do?
•How do you expect it to be different?
31. What do you think?
•Pairing two seniors?
•Pairing two juniors?
• Pairing senior and talent?
• Pairing senior and junior?
32. What did you see?
• How many tests?
•Was the step size right?
• What was the first test?
• How did we decide next test?
• What was the final test?
33. What did you see?
•Did we refactor the right amount?
• How long was the code red?
• Strengths in final design
•Weaknesses in final design
•Enough comments?
57. Thank you
johannes@brodwall.com
http://johannesbrodwall.com
http://twitter.com/jhannes
http://twitter.com/OlegSmirsky
Notas do Editor
Note to translator: I willexplainthe game of minesweeper whileshowingthis slide.The game initiallypresents a fieldwheretherearehidden minesWhentheplayerclickson a cell, eitherhe «steps» on a mine or he reveals thecellIf he «stepson a mine», the game is over, player losesIf he reveals thecell, thecelltellshowmany mines arenext to it
Note to translator: Here, Iwill ask the English speakingmembersoftheaudience to give feedback onwhattheysaw. I will hand outchocolates to those to answer.