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  1. 1. 1. Students form teams to compete in a tic-tac-toe relay race. Students race from one end of the gym to the next, placing their team’s marker on the tic-tac-toe board. They then race back and tag their teammate, who then races across the gym to place a marker on the board, and so on. The object of the game is to make a row before the opposing team does. Grades 3-5: Tic-Tac-Toe Relayopens in new window
  2. 2. 1. Students execute line drills; they work on speed, control, and balance as they quickly move to the tic- tac-toe board and pivot to run across the gym. Psychomotor
  3. 3. 1. Students challenge themselves to race to the end of the gym as quickly as possible, choose the best place to put their marker, and block their opponents from winning the game. In order to perform well in this activity, students need to place value on their contribution to the team. Affective:
  4. 4. 1. Students rebuild a tower by moving each piece to the left without placing a bigger object on a smaller object. The kicker is, they can only make one move at a time. In between moves, they must run to a designated spot and complete a push up to the best of his/her ability. Grades 6-8: Moving Tower Push Upsopens in new window
  5. 5. 1. This is an excellent way to teach students how to effectively execute a push up. Students need to complete a proper push up, race to one end of the gym, run backward, and repeat. Psychomotor
  6. 6. 1. Students evaluate how to recreate the tower in as few steps as possible. They must also assess their push up technique and modify their movement when necessary in order to keep participating in the activity even after it becomes physically difficult. Cognitive
  7. 7. 1. Students challenge themselves to race to the end of the gym as quickly as possible, show tolerance for the pain of a push up, and persevere despite challenge and difficulty Affective
  8. 8. 1. Instruction: Answer this question. What is the importance of studying the learning domains in physical education? Do it yourself Performance task:
  9. 9. 1. ____________________________________________ ____________________________________________ ____________________________________________ ____________________________________________ ____________________________________________ ____________________________________________ ____________________________________________ ______________________________.
  10. 10. 1. Assessment Task: Match Column A’s Learning Domain with the activities to which it is included in Column B.
  11. 11. Column A Column B _____1.Affective _____2. Cognitive _____3. Psychomotor a. Number of psychomotor skills, including reflexive skills, perceptual abilities, and complex, higher-order skills that require a combination of physical abilities to yield a motion. b. focuses on students’ feelings, attitudes, and values about movement. Learning in this domain is difficult to measure because it takes place internally c. addresses the development of content knowledge and intellectual skills

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