A workshop as part of series of online workshops, stemmed from an LSTA grant to educate librarians and library school students on makerspaces, especially in academic libraries. October 1, 2014
4. 3D Concepts
bitmaps / raster images are
made of pixels
3D objects are made of
vectors (points) and paths
5. In Inkscape
Steps:
● In Inkscape → File→Import
● Make sure image is selected → Path → Trace Bitmap
● Use brightness cutoff→ colors = 2
● File → Save As → Plain SVG
● For text → Use Text tool →
● Save as a .png
● Import the .png file and follow steps above
6. In Tinkercad
● Import → File → Choose File
● Choose .SVG
● Click on Download for 3D printing - save .STL file
● Or - Click Order a 3D print and use an online service
7. In Makerbot
● Settings - turn on rafts and supports
● Add file → May have to adjust scale and rotation
● Click on Download for 3D printing - save .STL file
● Or - Click Order a 3D print and use an online service
8. Resources
• Inkscape - http://www.inkscape.org/
• Makerbot Software - http://www.makerbot.com/desktop
• Another tutorial - http://www.instructables.com/id/3D-Print-
a-Vector-File-using-Tinkercad/
And sign up for our next workshops or view past recordings here:
http://uncg.libguides.com/workshops
Notas do Editor
Hi everyone and welcome to the workshop
My name is Michelle Folkman and I am here today to do another workshop on 3D design and printing.
We had some difficulties with Blackboard, last week, we had to make a tutorial rather than a live recording, but here we are this week
If you want to see last weeks recording it is at
http://library.uncg.edu/research/tutorials/3dworkshopone.mp4
Let me tell you about myself. I have been 3D modeling for about 20 years, which is great but I recently found hat 3D modeling for printing is different than the 3D modeling I have been used to – so I am learning right along with you!
What you see here is a 3D model of a hand, just a cool thing I found
So what we are going to do today is start with a black and white image – maybe like the sketch on the left, or really any black and white image such as a logo, or text
and using a free piece of software called Inkscape - Inkscape is a lot like Illustrator but free
prepare the image to be turned into a 3D model.
Then in Tinkercad, which we introduced last week, check out the recording if you get a chance
we will make a simple 3D model suitable for printing.
I’m going to do two examples, one using an image, one using text
Finally at the end we will step through taking that model into the 3D printer software and preparing it for print.
Oh and by the way, we will build in some time for questions at the end. ANd this is being recorded and it and the slides will be available
Before we get started, like I did last week, let me first introduce you to some terms –raster, bitmap, vector and object. (Edges, faces, points (vertex))
By now, many people are used to working with pixels – little block of color. That is known as a raster or bitmap image. Zoom in you see blurry blocks
3D models are different – they are virtual 3D objects, that “live” in 3D space
3D objects are made up of vectors and the paths that connect them ( a vector may also be called a point)
To make a model, we must start by convert a raster or bitmap image into a vector object – we vectorize it – and turn it into points and paths
Im going to demonstrate a couple of different images to 3D, and text to 3D.
In Inkscape
File→ Import
Black on white background works best –
make sure object is selected --> Trace Bitmap à
Brightness cutoff – colors 2
Menu does not automatically dissapear - close it
Show how it is a little weird – use point tool – to show – use Selection tool erase bitmap
demo import b&w drawing and save
demo how to do text and save Inkscape – do text (Calligraffiti 144) Show trace bitmap doesn’t work
Save as .png
Delete
Import.png file
Trace bitmap
File→ Save As--> Plain SVG
Go to Tinkercad
Review capabilities – how to get around, zoom, grid snap, etc.
Import into Tinkercad – add a box, group
Mention that the steps to do this are on the slides
Go to Makerbot software
Review capabilities, rotation scale etc
Settings - explain rafters and supports - get a more reliable product
Add file - adjust scale and rotation
Export print file
Print preview
Show layers
Show travel moves
Point out Print Time an weight of filament
Exports – saves it as an .STL - sterolithography
The slides with these steps and the recording are at:
Go to Makerbot software
Review capabilities, rotation scale etc
Settings - explain rafters and supports - get a more reliable product
Add file - adjust scale and rotation
Export print file
Print preview
Show layers
Show travel moves
Point out Print Time an weight of filament
Exports – saves it as an .STL - sterolithography
The slides with these steps and the recording are at: