1. Assignment brief
Qualification Level 3 Extended Diploma in Creative Media Production – Games
Design
L3 Unit 5 Working to a Brief in the Creative Media Industries
Unit number and title
L3 Unit 66 3D Modelling - Partial
Start date 12th March 2012
Deadline 25th May 2012
Assessor name Harry Arnold
Assignment title HA6 – Robot Dreams
The purpose of this assignment is for you to:
Understand the requirements of working to a brief
Be able to develop a planned response to a brief
Be able to apply a response to a brief
Be able to review work on completion of a brief
Be able to devise 3D models
Be able to create 3D models following industry practice
Scenario
The Head of the BA (Hons) in Animation, Kate Corbin, from Salford University has invited students from the Eccles Centre’s BTEC
Level 3 Extended Diploma in Games Design course to take part in a competition, Robot Dreams. The brief is to conceive and
design an original character concept.
Man has been obsessed with the idea of creating artificial life from Golem to Frankenstein to AI. Your character will need to be
fully fleshed-out in terms of both its appearance and character.
You will develop the design pack during Mandy’s sessions and then realise these into a 3D prototype with me. The resulting work
will be exhibited at Eccles Sixth Form Centre and judged in early June.
2. Tasks
Grading
Criteria
Mapping
There is additional guidance that you will need to follow posted to Units 5 and 66’s Moodle course and all evidence produced by
you must be posted to your blog. Where you use the web to carry out your research make sure that you have cited all sources.
Task 1
Review your design pack, digitise the relevant elements and make sure that it is posted to your blog. Produce an Unit 5
outline schedule for the assignment that demonstrates that you have understood the requirements of this formal live P1, M1, D1
brief. Break it down into each of its elements, work out what will be needed to complete each task and take into P2, M2, D2
consideration the timescale, particularly as this is an external brief. You will need to build in review sessions and
produce a production log to ensure that you are on track throughout the project. This production log will also help Unit 66
you to identify your strengths and weaknesses as you work, allowing you to plan for self-development and the P2, M2, D2
acquisition of new skills.
Once your plan is agreed you may move onto Task 2.
Task 2
Shoot any additional reference imagery and textures, make measurements and draw diagrams to provide you with Unit 5
the information you need to model your character and any context you wish to place it in. P3, M3, D3
Your design pack will evolve as the modelling develops. Unit 66
P3, M3, D3
Task3
You will draw together the skills you have developed in building the LightBot and SIMS College Concept Art and build Unit 5
your character from your design pack using Newtek’s LightWave, both Modeler and Layout. Remember to assign P3, M3, D3
surfaces to your character as you create each element.
Unit 66
Ensure that you save your work by date and incrementally. P3, M3, D3
Remember to review your progress against your plan regularly and update as necessary. Screenshots will be a useful
form of evidence showing the development of your character and your working process.
Task4 Unit 5
Load your character object into Layout, and then shoot a range of virtual photographs and render them out as high P3, M3, D3
resolution Jpegs. These will be combined with your design back to form the basis of your competition entry.
Unit 66
P3, M3, D3
Task 5
Write an evaluation of your project. Use your plan, production log and blog posts to identify the strengths and Unit 5
weaknesses of your design process. Try to establish whether or not your finished product has achieved the aim of the P1, M1, D1
project. Take into consideration anything said by interested parties. P4, M4, D4
This brief has been verified as being fit for purpose
Assessor
Signature Date
Internal verifier
Signature Date
3. Unit 5: Working to a brief in the Creative Media Industries
P1 M1 explain the requirements of working D1 comprehensively
to a brief with reference to detailed explain the requirements of working to a
describe the requirements of working to illustrative examples. brief with elucidated examples.
a brief.
P2 plan a response to a brief working M2 plan a response to a brief D2 plan a response to a brief to near-
within appropriate conventions and with competently showing some imagination professional standards showing creativity
some assistance. and with only occasional assistance. and flair and working independently to
[CT, SM]. professional expectations.
P3 apply a response to a brief working M3 apply a response to a brief D3 apply a response to a brief to near-
within appropriate conventions and with competently showing some imagination professional standards showing creativity
some assistance. and with only occasional assistance. and flair and working independently to
[CT, SM] professional expectations.
P4 comment on own work on completion M4 explain own work on completion of a D4 critically evaluate own work on
of a brief with some appropriate use of brief with reference to detailed completion of a brief with reference to
subject terminology. illustrative examples and with generally professional practice, and consistently
correct use of subject terminology. using subject terminology correctly.
Unit 66: 3D Modelling
P1 summarise accurately theory and M1 explain theory and applications of D1 comprehensively explain theory
applications of 3D with some 3D with reference to detailed and applications of 3D with elucidated
appropriate use of subject illustrative examples and with examples and consistently using
terminology. generally correct use of subject subject terminology correctly.
[IE] terminology.
P2 generate outline ideas for 3D M2 generate detailed ideas for 3D D2 generate thoroughly thought
models working within appropriate models showing some imagination and through ideas for 3D models showing
conventions and with some with only occasional assistance. creativity and flair and working
assistance. independently to professional
[CT; SM] expectations.
P3 create 3D models following M3 create 3D models to a good D3 create 3D models to a technical
industry practice, working within technical standard following industry quality that reflects near-professional
appropriate conventions and with practice, showing some imagination standards following industry practice,
some assistance. and with only occasional assistance. showing creativity and flair and
[CT; SM; RL] working independently to professional
expectations.
:PLTS: This summary references where applicable, in the square brackets, the elements of the personal,
learning and thinking skills applicable in the pass criteria. It identifies opportunities for learners to demonstrate
effective application of the referenced elesments of the skills.