2. • Alex KipmanCreator
• Windows HolographicPlatform
• MicrosoftDeveloper and Creator
• Windows 10Operating System
• Intel Cherry Trail AtomCPU & GPU
• Holographic processing unitHPU
• IMUsSensors
• Gaze ,Gesture ,VoiceInput
• Q1 2016Relase Date
3. Introduction of HoloLens
Microsoft HoloLens is a Augmented Reality device developed by Microsoft.
It is part of the Windows Holographic AR Platform incorporated with Windows 10 OS
Similar to other OHMDs, HoloLens is a see through display worn over your eyes.
Unlike Oculus Rift and VR Devices, the eye-piece component of HoloLens is transparent and the headset
requires neither PC nor smartphone.
It is able to project high-definition virtual content or holograms over real world objects.
It features HD 3D optical head-mounted display, spatial sound projection and advanced sensors to allow its users to
interact its AR applications through head movements, gestures and voices.
4. Display and Sound
• The smart glass head-mounted display requires neither cords nor phones. It features a HD
3D optical head-mounted display, spatial sound system along with various sensors.
• The eye-piece consist of a tinted visor with a pair of combiner lenses within. 2 small speakers are
located on the sides of OHMD.
• Unlike headphones, these speakers do not prevent the user from hearing external sound.
• The field of view where the holograms appear is quite small, estimated to be around 40°.
5. Sensors and Processors
• Sensors include head tracking IMUs, sound capture system consist of various microphones, an
energy efficient depth camera with 120°×120° FOV and a RGB video camera.
• HPU - processes all of the data from its sensors, depth camera, microphone etc.
• For processors, in addition to CPU and GPU, HoloLens will possess an HPU, holographic
processing unit.
6. • HPU is a coprocessor that is dedicated to integrating real world and virtually generated content.
• It consolidates and processes all the data from various sensors and produces a thin stream of
useful information to the other processors.
• HPU removes the burden of handling heavy external data from the CPU and GPU, allowing them
to focus on creating content.
7. Input and Interface
• A pair of buttons responsible for brightness is above the left ear while another pair of buttons
responsible for volume is above the right ear.
• In each pair, one of the buttons is concave while the other one is convex.
• 5 LEDs are present on the left side of the OHMD.
• These LEDs display various system statuses such as power and battery conditions. A microUSB
port is present for charging and connection.
10. FEATURES
• Anchor holograms onto real life objects. Virtual objects are projected at about 60 cm (near
plane) to few meters.
• Spatial Mapping - Scans the environment in the real time to create a mesh of an X/Y/Z
coordinate plane. Objects can be accurately projected into mesh.
• Spatial Audio - Spatial Audio is sound that has been processed to give the listener a sense of the
location of a virtual sound source and the characteristics of a virtual listening space.
• Voice Recognition - Computer analysis of the human voice, especially for the purposes of
interpreting words and phrases or identifying an individual voice.
11. • Gesture Recognition - Gesture recognition is a topic in computer science and language
technology with the goal of interpreting human gestures via mathematical algorithms.
• Gaze Recognition (or) Eye Tracking – It is the process of measuring either the positions and eye
movement.