2. How to use this
presentation
This presentation will quiz you on SOME of the key topics that in this
unit.
Questions will be shown. Think of the answer or write it down.
Advance the slide to reveal the answers.
Note that the slides are numbered. Note down the number of any
slide that you got wrong and repeat these questions until you can
answer all questions confidently.
Remember that while this quiz is helpful, it is no substitute for
working through SQA past papers which is the BEST way to
prepare for exams and to practice more of the types of
questions that will appear on the exam..
2
3. Applied Multimedia
This is your optional unit.
It will be in Section III and is
worth 25 marks.
3
7. What are the main uses of
multimedia today?
Business (e-commerce, advertising, selling
products, presentations)
Education( CAL, reference materials)
Home ( games, edutainment, shopping)
Elsewhere (Public information points:
Kiosks)
7
9. What is Computer-Assisted
Learning (CAL)?
CAL: Uses computers to assist learning
Online learning/training courses
This presentation is an example of CAL!
9
10. Name the steps in the software
development process in order.
10
11. Name the steps in the software
development process in order.
Analysis
Design
Implementation
Testing
Documentation
Remember:
Evaluation
A Dance In The Dark
Every Monday. Maintenance
11
12. Multimedia applications may be delivered on
CDs. What are the other delivery methods and
their advantages and disadvantages?
12
13. Multimedia applications may be delivered on
CDs. What are the other delivery methods and
their advantages and disadvantages?
Delivery medium Advantages/disadvantages
CD + Portable
-Only holds about 700 MB
-Not easy to update
DVD +Portable
+Holds more than CD (around 17 GB)
-Not easy to update
Web site -Must be connected to internet
+Quick to update
+Space virtually unlimited
Kiosk -Can be vandalised
+Good choice for an information point
+Easy to update
+Holds as much as hard drive 13
14. State the best delivery medium for
each of the following situations.
1. Information points in a museum
2. Sending out 4 GB worth of company
information to customers by mail.
3. Presenting a multimedia catalogue that
changes regularly.
14
15. State the best delivery medium for
each of the following situations.
1. Information points in a museum Kiosk
2. Sending out 4 GB worth of company
information to customers by mail. DVD
3. Presenting a multimedia catalogue that
changes regularly. Web
15
16. A museum is developing a multimedia application.
The report on the analysis stage contains the
purpose and budget available for the multimedia
development. State two other aspects that should
be considered in the report.
16
17. A museum is developing a multimedia application.
The report on the analysis stage contains the
purpose and budget available for the multimedia
development. State two other aspects that should
be considered in the report.
Any two from:
• User/audience
• Timescale
• Content
(only these terms will be acceptable)
17
18. State the job title of the person
responsible for each of the
following:
Sketching screen layouts, planning
navigation, taking charge of overall design
Overall responsibility for managing project,
budget, staff, liaising with client
Specialist working with sound, graphics or
other media elements
Provides the technical information that is
included in the application
18
19. State the job title of the person
responsible for each of the
following:
Sketching screen layouts, planning navigation,
taking charge of overall design Multimedia
designer
Overall responsibility for managing project, budget,
staff, liaising with client Project manager
Specialist working with sound, graphics or other
media elements Media specialist
Provides the technical information that is included in
the application Subject expert
19
20. Bob is the project manager of a
multimedia development team.
Describe TWO tasks that will be
carried out by Bob a project
manager.
20
21. Bob is the project manager of a
multimedia development team.
Describe TWO tasks that will be
carried out by Bob a project
manager.
Any two from:
• Coordinates the team members/ensure team are doing their job
correctly
• Deals with customers to ensure they are happy with the design
and final
project
• Controls budget
• Controls timescales
• Allocates tasks to rest of team.
21
22. State the job title of the person
who provides technical
knowledge for a multimedia
application.
22
23. State the job title of the person
who provides technical
knowledge for a multimedia
application.
Subject expert
23
24. State the four types of software
that are used to develop
multimedia applications.
24
25. State the four types of software
that are used to develop
multimedia applications.
Presentation
Icon-based
Scripting-based
Web authoring
25
26. Explain each of the following
types of authoring software.
Presentation
Icon-based
Scripting-based
Web authoring
26
27. Explain each of the following
types of authoring software.
Presentation: Used for linear navigation (one
screen follows another)
Icon-based: Provides more features than
presentation software, but is easier to use than
scripting-based software
Scripting-based: Provides greatest features, but
requires programming knowledge
Web authoring: Used to create web pages
27
28. State the type of authoring
software that would be best for
each of the following tasks:
1) Developing a multimedia web site
2) Creating an application that moves from one
screen to the next, in order
3) Having total control of all features to create a
very complex multimedia application
28
29. State the type of authoring
software that would be best for
each of the following tasks:
1) Developing a multimedia web site
Web authoring
2) Creating an application that moves from one screen
to the next, in order
Presentation
3) Having total control of all features to create a very
complex multimedia application
Script-based authoring software
29
30. Storyboard Revision
A storyboard is a plan of what each screen will contain. It
is a basic sketch that shows the rough placement of
media elements. You should be able to draw a storyboard
for a given situation: Example: draw a storyboard for a
multimedia application for a golf club. The sketch should
include the company name, navigation buttons, the club
logo and play the sound of someone teeing off.
30
31. Storyboard Revision
A storyboard is a plan of what each screen will contain. It
is a basic sketch that shows the rough placement of
media elements. You should be able to draw a storyboard
for a given situation: Example: draw a storyboard for a
multimedia application for a golf club. The sketch should
include the company name, navigation buttons, the club
logo and play the sound of someone teeing off.
Check the number of marks
allocated for the question
and make sure your
storyboard shows the
number of elements
specified in the question.
31
32. Navigational Structures
A navigational structure is how a user can
move throughout the multimedia application.
The types of navigational structures are:
Linear Structure
Hierarchical Structure
Web Structure
On the next slides, you will be asked to
identify and explain the types of navigational
structures shown.
32
34. Linear Navigation
Like a PowerPoint presentation where you go
through the screens in order, one after the other
The presentation will let you go forward or back, but
you can’t view it in just any order that you like.
This presentation uses linear navigation.
34
35. Identify and explain the type of
navigational structure shown here.
Types of music
Classical Rock Jazz
Beethoven Mozart
35
36. Hierarchical Navigation
Has a structure where you
have a main screen with
Types of music
links on it to sub sections.
Classical Rock Jazz
Beethoven Mozart
36
39. State the type of navigational
structure that would be best for:
1) Ensuring that a user moves through the
application in a set order so they don’t miss
anything
2) Letting a user move from one screen to any
other in any order they like
3) Giving a selection of main topics and then
the user can browse the sub-section of a
main topic
39
40. State the type of navigational
structure that would be best for:
1) Ensuring that a user moves through the
application in a set order so they don’t miss
anything Linear
2) Letting a user move from one screen to any
other in any order they like Web
3) Giving a selection of main topics and then
the user can browse the sub-section of a
main topic Hierarchical
40
41. When the user moves from one
screen to another, a “dissolve” effect
occurs. State the term used to
describe a special effect occurring
between screens.
41
42. When the user moves from one
screen to another, a “dissolve” effect
occurs. State the term used to
describe a special effect occurring
between screens.
A transition
42
43. Explain why a multimedia
application would use
transitions between screens.
43
44. Explain why a multimedia
application would use
transitions between screens.
Transitions make the application more
interesting.
Transitions make the change from one
screen to the next seem smoother.
44
45. Types of Interface
An interface is a window or screen that allows the
user to interact with the computer (Human-
computer interface, HCI).
The best type of interface should be selected
during the design stage.
The main types of interfaces are:
Command line
Menu-driven
Form fill-in
GUI
On the next screens, you will be asked to
identify and explain the types of interface.
45
47. Identify and explain the type of
interface shown in this example.
Command Line: You must type
in commands:
Advantages of CLI
Good for experienced user,
can enter commands
quickly
Does not require fast
processor.
Disadvantages of CLI
Command language difficult
to learn
Needs experienced user.
47
49. Identify and explain the type of
interface shown in this example.
Menu driven interface:
Does not feature many
pictures
Limits selections to list
boxes, buttons to click
on
Reduces errors
Does not require
keyboard skills
49
50. Identify and explain the type of
interface shown in this example.
Level: Higher
Course: English
50
51. Identify and explain the type of
interface shown in this example.
Level: Higher
Course: English
Form-fill in interface
Gives fields that a user can fill in such as a
search box
51
52. State the type of search shown in
this example.
Level: Higher
Course: English
52
53. State the type of search shown in this
example.
Level: Higher
Course: English
Complex search
(This means that the user can search for more
than one term in the form-fill in interface)
53
55. Identify and explain the type of
interface shown in this example.
Graphical User Interface (GUI)
Uses pictures mainly
Limits need for reading; so good for children
Fast, but needs a good computer processor
Takes up a lot of memory.
Encourages exploration as users find it more interesting
to look at
Main Menu
55
56. If visitors to a
museum are unsure
how to use its
multimedia application
they can click on a ?
button and the
following screen
appears. State the
name given to this
type of screen.
56
57. If visitors to a
museum are unsure
how to use its
multimedia application
they can click on a ?
button and the
following screen
appears. State the
name given to this
type of screen.
Online help / user documentation
57
58. A multimedia application uses the
text shown below.
State two ways in which the
example violates the principles of
good design for text.
58
59. A multimedia application uses the
text shown below.
State two ways in which the
example violates the principles of
good design for text.
Design violations:
•Too many fonts
•Too many styles
of fonts
•Could use bullet
points to set off
text
59
60. A multimedia application uses
these images. State the type of
graphics software that would be
used for each graphic shown
below.
Image A: Image B:
60
61. A multimedia application uses
these images. State the type of
graphics software that would be
used for each graphic shown
below.
Image A: Vector Image B: Bitmap
61
62. A multimedia application uses a
large number of photos. State two
methods that can be used to
reduce the storage requirements
of these photos so that more of
them could be saved to a CD.
62
63. A multimedia application uses a
large number of photos. State two
methods that can be used to
reduce the storage requirements
of these photos so that more of
them could be saved to a CD.
ANY TWO:
Compress the photos.
Reduce the resolution of the photos.
Reduce the colour depth (bit depth)
63
64. A multimedia application has reduced
the size of a photo without
compressing it. State the method
used to reduce the storage
requirements of the photo.
64
65. A multimedia application has reduced
the size of a photo without
compressing it. State the method
used to reduce the storage
requirements of the photo.
Reduced resolution
65
67. Explain how reducing picture
resolution reduces the file size
of the image.
Reducing the resolution means that fewer
pixels are used to represent an image. The
fewer the number of pixels, the smaller the
file size.
67
68. Bob has obtained the following
image from a website. He wants to
use it in his multimedia
application to promote his
business. State the name of the
legislation that he may violate if he
uses this image.
68
69. Bob has obtained the following
image from a website. He wants to
use it in his multimedia
application to promote his
business. State the name of the
legislation that he may violate if he
uses this image.
Copyright, Designs and
Patents Act
(Note: You must give the full
name of the Act or your answer
is wrong.)
69
70. Anne wants to use the photograph of
a vase that she found on a website in
her multimedia application. What
must she do before she can use the
photograph legally in her own work?
70
71. Anne wants to use the photograph of
a vase that she found on a website in
her multimedia application. What
must she do before she can use the
photograph legally in her own work?
Ask for permission to use the image first
71
72. The website, MyTunes, allows
users to download music. Users
can choose from a range of
sampling rates. Explain what is
meant by “sampling rate”.
72
73. The website, MyTunes, allows
users to download music. Users
can choose from a range of
sampling rates. Explain what is
meant by “sampling rate”.
The sampling rate is the number of samples
taken per second of a sound file.
Sampling is used to reduce the size of a
sound file.
73
74. Explain how the sampling rate
affects the file size and sound
quality.
74
75. Explain how the sampling rate
affects the file size and sound
quality.
More samples taken per second (higher
sampling rate) means that the sound quality
will be better, but the file size will be larger.
75
76. Background music can be
annoying in some multimedia
applications. State a hardware and
a software solution to this problem.
76
77. Background music can be
annoying in some multimedia
applications. State a hardware and
a software solution to this problem.
Software: Provide a mute or volume control
option.
Hardware: Use headphones.
77
78. Once a multimedia application has
been completed, it must be tested
before it is released. Name and
explain the two types of testing.
78
79. Once a multimedia application has
been completed, it must be tested
before it is released. Name and
explain the two types of testing.
Screen testing: Compares screen layout to design to
check that all required elements are there (text,
images, links). It checks that images, movies, etc work
properly. It does not check that links work!
Navigation testing: Tests that there are no “dead” links
and that all links work correctly.
79
80. A museum evaluates the multimedia
application in terms of fitness for
purpose”. Describe one method the
museum could use to evaluate
“fitness for purpose”.
80
81. A museum evaluates the multimedia
application in terms of fitness for
purpose”. Describe one method the
museum could use to evaluate
“fitness for purpose”.
Any one from:
• Comparing application to the original
specification
• Focus group
• User questionnaire
• User observation.
81
82. Well done for
completing this
exercise!
You may find full notes for this unit here:
http://www.ltscotland.org.uk/nationalqualifications
/resources/i/nqresource_tcm4230242.asp
Remember: Working through SQA past papers is the best way to
revise.