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Top Ten Books For Learning iPad Game App
              Development
         Developed By: David Aldrich
Learn to Ride the Waves of Apple iPad's Success




The success of iPhone took everyone by surprise, and most tech pundits
impressed by what Apple had accomplished. But when the launch of iPad was
announced, several tech critics said that there is not market for a device like
iPad. However, over 70 million iPads have been sold till date, and several
mobile developers and game developers are busy building apps for Apple's
tablets.
Learn GameSalad for iOS: Game Development for iPhone,
                    iPad, and HTML5




Written by David Guerineau, this is one of the
 few iPad game app development books that
 cater to the needs of non-programmers.
 This book doesn't deal with the usual
 technologies associated with iOS game
 development. As it is aimed at people who
 do not possess development experience, it
 focuses on how to use GameSalad (a game
 creation tool) to build 2D games for iPad
 and other iOS devices.
Swipe This!: The Guide to Great Touchscreen Game Design




        Developing and designing games for the iPad is vastly
       different from designing games for PCs or laptops. Written
       by Scott Rogers, this book will introduce you to the basics of
       designing games for tablets. The book begins by outlining
       the features and peculiarities of tablet game systems.
iPhone and iPad Game Development
                       (For Dummies)




A part of the celebrated 'for dummies'
series, this book is written by Neal
Goldstein, Jon Manning and Paris
Buttfield-Addison. While this book cannot
teach you to develop highly-complex
games for iOS devices, it is worthwhile to
read it before you plunge into the
process of development.
Learn iPhone and iPad cocos2d Game Development




     A thorough knowledge of cocos2d game engine is very useful
     for developing a game for the iPad. Written by Steffen
     Itterheim, this book is great for smart beginners who want to
     create powerful games using OpenGL.
Learning cocos2d: A Hands-On Guide to Building iOS Games
           with cocos2d, Box2D, and Chipmunk




   Written by Rod Strougo and Ray
Wenderlich, this book highlights the
simplicity with which cocos2d and related
tools and technologies can be used to
build powerful iOS games. The game
walks you through the process of
developing an iOS game called Space
Viking.
Learn cocos2d Game Development with iOS 5




  Apple iOS 5 has revolutionized the gaming world by offering
  several innovative gaming features. This book, written by
  Steffen Itterheim and Andreas Löw, will teach you how to
  develop games with virtual joypads, tilemaps, and Gaming
  Center.
Beginning iOS Game Development




A part of the celebrated Wrox Programmer to
 Programmer series and written by Patrick
 Alessi, this is the right book for you if you have
 a lot of hands-on programming experience.
 While this book is meant for developers who
 possess at least a basic understanding of the
 development process, it does not presuppose
 any knowledge of iOS programming.
Learning iOS Game Programming: A Hands-On Guide to Building Your
                       First iPhone Game




              Written by Michael Daley, this book is for expert developers
             who want to master iPhone 2D game development fast. While
             it focuses on developing games for the iPhone, the ideas
             mentioned in the book are extremely useful to the iPad game
             developer also.
Beginning iOS 5 Games Development: Using the iOS SDK for
               iPad, iPhone and iPod touch




Written by Lucas Jordan, this is the perfect
book for developers who want to develop
powerful games for iPad and iPod touch by
harnessing the gaming-friendly features of
iOS 5. The book gives detailed lessons on
how to create iPad game apps, how to
design effective graphics and how to get the
UI right.
Tap, Move, Shake: Turning Your Game Ideas into iPhone & iPad Apps




               If you are just beginning to get interested in iPad game app
                development and like to do things yourself to understand
                them, this book is for you. It is written by Todd Moore and
                has a foreword by Steve Wozniak.
Address: 440 North Wolfe Road,
Sunnyvale,CA 94085
California – USA
Phone No: +1 (707) 234 5607
Website:www.ipadapplicationsdeveloper.com

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Top Ten Books for Learning iPad Game App Development

  • 1. Top Ten Books For Learning iPad Game App Development Developed By: David Aldrich
  • 2. Learn to Ride the Waves of Apple iPad's Success The success of iPhone took everyone by surprise, and most tech pundits impressed by what Apple had accomplished. But when the launch of iPad was announced, several tech critics said that there is not market for a device like iPad. However, over 70 million iPads have been sold till date, and several mobile developers and game developers are busy building apps for Apple's tablets.
  • 3. Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 Written by David Guerineau, this is one of the few iPad game app development books that cater to the needs of non-programmers. This book doesn't deal with the usual technologies associated with iOS game development. As it is aimed at people who do not possess development experience, it focuses on how to use GameSalad (a game creation tool) to build 2D games for iPad and other iOS devices.
  • 4. Swipe This!: The Guide to Great Touchscreen Game Design Developing and designing games for the iPad is vastly different from designing games for PCs or laptops. Written by Scott Rogers, this book will introduce you to the basics of designing games for tablets. The book begins by outlining the features and peculiarities of tablet game systems.
  • 5. iPhone and iPad Game Development (For Dummies) A part of the celebrated 'for dummies' series, this book is written by Neal Goldstein, Jon Manning and Paris Buttfield-Addison. While this book cannot teach you to develop highly-complex games for iOS devices, it is worthwhile to read it before you plunge into the process of development.
  • 6. Learn iPhone and iPad cocos2d Game Development A thorough knowledge of cocos2d game engine is very useful for developing a game for the iPad. Written by Steffen Itterheim, this book is great for smart beginners who want to create powerful games using OpenGL.
  • 7. Learning cocos2d: A Hands-On Guide to Building iOS Games with cocos2d, Box2D, and Chipmunk Written by Rod Strougo and Ray Wenderlich, this book highlights the simplicity with which cocos2d and related tools and technologies can be used to build powerful iOS games. The game walks you through the process of developing an iOS game called Space Viking.
  • 8. Learn cocos2d Game Development with iOS 5 Apple iOS 5 has revolutionized the gaming world by offering several innovative gaming features. This book, written by Steffen Itterheim and Andreas Löw, will teach you how to develop games with virtual joypads, tilemaps, and Gaming Center.
  • 9. Beginning iOS Game Development A part of the celebrated Wrox Programmer to Programmer series and written by Patrick Alessi, this is the right book for you if you have a lot of hands-on programming experience. While this book is meant for developers who possess at least a basic understanding of the development process, it does not presuppose any knowledge of iOS programming.
  • 10. Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game Written by Michael Daley, this book is for expert developers who want to master iPhone 2D game development fast. While it focuses on developing games for the iPhone, the ideas mentioned in the book are extremely useful to the iPad game developer also.
  • 11. Beginning iOS 5 Games Development: Using the iOS SDK for iPad, iPhone and iPod touch Written by Lucas Jordan, this is the perfect book for developers who want to develop powerful games for iPad and iPod touch by harnessing the gaming-friendly features of iOS 5. The book gives detailed lessons on how to create iPad game apps, how to design effective graphics and how to get the UI right.
  • 12. Tap, Move, Shake: Turning Your Game Ideas into iPhone & iPad Apps If you are just beginning to get interested in iPad game app development and like to do things yourself to understand them, this book is for you. It is written by Todd Moore and has a foreword by Steve Wozniak.
  • 13. Address: 440 North Wolfe Road, Sunnyvale,CA 94085 California – USA Phone No: +1 (707) 234 5607 Website:www.ipadapplicationsdeveloper.com