In spite of the social and cultural benefits of mobility for Higher Education, awareness and exploitation of mobility instruments are still not as extensive as anticipated. The aim of this Learning Café led by Ilona Buchem of Beuth University is to collaborate and formulate recommendations for the design of a collaborative Learning Hub for Open Virtual Mobility. Join us for take-aways and insights into subjects including: Virtual Mobility and Open Virtual Mobility; the design of a collaborative Learning Hub and the creation of OERs, MOOCs, Open Credentials and E-Assessments. You will have the chance to contribute to the design with your own recommendations and to network with participants interested in Virtual Mobility and Open Education. Visit : http://www.openvirtualmobility.eu/
1. Disclaimer: The creation of these resources has been (partially) funded by the ERASMUS+ grant program of the European Union under grant
no. 2017-1-DE01-KA203-003494. Neither the European Commission nor the project's national funding agency DAAD are responsible for the
content or liable for any losses or damage resulting of the use of these resources.
Designing the Virtual Mobility Learning
Hub for Higher Education in Europe
Designing a Collaborative Learning Hub for Virtual Mobility Skills
Prof. Dr. Ilona Buchem, Beuth University of Applied Sciences Berlin (OpenVM Coordinator)
Friday,07.12.2018
12:00 – 13:30 CET
Learning Café - XCP78
Room Köpenick II/III
OpenVM on Twitter:
@openVM_erasmus
2. OpenVM project website
www.openvirtualmobility.eu
Ilona Buchem | Open Virtual Mobility | www.openvirtualmobility.eu | @openVM_erasmus | CC BY-SA 4.0
4. 1. Enhance the uptake of Open Virtual Mobility by improving
virtual mobility skills of educators and students.
2. Create a collaborative OpenVM Learning Hub for
achievement, assessment and recognition of VM skills.
3. Develop a set of innovative tools and methods to enhance
learning and collaboration in context of virtual mobility.
Project objectives (2017 – 2020)
Ilona Buchem | Open Virtual Mobility | www.openvirtualmobility.eu | @openVM_erasmus | CC BY-SA 4.0
5. Mobility in European HE
Mobility has been considered an important part of higher
education in Europe as it supports and fosters:
• personal development
• employability
• respect for diversity
• linguistic pluralism
• cooperation
• competition
• innovation
Beuth so bunt wie Berlin: https://www.youtube.com/watch?v=QuG_OOaZbdk
Ilona Buchem | Open Virtual Mobility | www.openvirtualmobility.eu | @openVM_erasmus | CC BY-SA 4.0
6. Current state of mobility in EHEA
Read more: https://eacea.ec.europa.eu/national-policies/eurydice/content/european-higher-education-area-2018-bologna-process-implementation-report_en
Mobility windows are a period of time reserved for international student mobility embedded in the curriculum.
Ilona Buchem | Open Virtual Mobility | www.openvirtualmobility.eu | @openVM_erasmus | CC BY-SA 4.0
7. Virtual mobility creates accessible, flexible and cost-effective
solutions for all types of curricula, especially collaborative
curricula. Essential elements of virtual mobility are:
• institutional agreement
• catalogue of online courses
• student application form
• learning agreement
• transcript of records
Ubachs, G., & Henderikx, P. (2018). EADTU Mobility Matrix, (pp. 26). Maastricht, NL: EADTU.
Virtual mobility (traditional view)
Ilona Buchem | Open Virtual Mobility | www.openvirtualmobility.eu | @openVM_erasmus | CC BY-SA 4.0
8. Ilona Buchem | Open Virtual Mobility | www.openvirtualmobility.eu | @openVM_erasmus | CC BY-SA 4.0
FORMAL
INFORMAL
SEMI-FORMAL
DIVERSITY OF VIRTUAL MOBILITY + OPEN EDUCATION
9. Ilona Buchem | Open Virtual Mobility | www.openvirtualmobility.eu | @openVM_erasmus | CC BY-SA 4.0
10. Open Virtual Mobility Skills: 8 clusters based on Group Concept Mapping
Ilona Buchem | Open Virtual Mobility | www.openvirtualmobility.eu | @openVM_erasmus | CC BY-SA 4.0
Open Virtual Mobility skills are
the starting point for the OpenVM
MOOC with 8 sub-MOOC each
related to a specific skill.
OpenVM MOOC can be used in:
• Teacher training
• Program modules (students)
• Self-learning (teacher/student)
• Preparation for mobility
• International offices training
11. OpenVM Learning Hub
hub.openvirtualmobility.eu
Ilona Buchem | Open Virtual Mobility | www.openvirtualmobility.eu | @openVM_erasmus | CC BY-SA 4.0
TARGET GROUPS: STUDENTS, TEACHERS,
INTERNATIONAL OFFICERS IN HIGHER EDUCATION
12. OpenVM MOOC
hub.openvirtualmobility.eu
Ilona Buchem | Open Virtual Mobility | www.openvirtualmobility.eu | @openVM_erasmus | CC BY-SA 4.0
TARGET GROUPS: STUDENTS, TEACHERS,
INTERNATIONAL OFFICERS IN HIGHER EDUCATION
14. Ilona Buchem | Open Virtual Mobility | www.openvirtualmobility.eu | @openVM_erasmus | CC BY-SA 4.0
Meaningful Gamification and Universal Design for Learning
WHY of learning
Multiple options for learner engagement
• GOALS: Choice of persona and narrative scenario (teacher, student)
• ASSESSMENT: Pre-assessment of skills and sub-MOOC recommendation
• ENGAGEMENT: Challenges at each level (basic, intermediate, advanced)
WHAT of learning
Multiple options for information representation
• CONTENT: Multiple examples and solutions to problems
• PROGRESS: Recognition of skills with digital credentials (Open Badges)
• ASSESSMENT: Different types of e-assessment and evidence
HOW of learning
Multiple options for expression and action
• ACTIVITIES: Co-creation of content (OER, MOOC in own languages)
• COLLABORATION: Teams based with the help of the matching tool
• FEEDBACK: Different types of human and computer feedback