These are the slides I presented during zCon 2013
You can see the presentation video here: http://bit.ly/11MkquT
If you like the MADIK system, feel free to use it and and refer to this presentation
If you improve it, that would be perfect !
Extrapolating on 18 years of History in the VR Solution Market: The Potential of zSpace to Disrupt the IndustrySpeaker: David Nahon, Immersive Virtuality Lab (iV Lab) Director, DassaultSystemesLearn from examples in various domains: What is the recipe to bring successful immersive experiences into the hands of final users? What is the combination of technology, user experience, community and content? How did companies in the last two decades manage or fail to bring VR hardware to market? How sustainable is a market that serves the professional versus the consumer?
What is the reciepe to bring succesfull immersive technologies into the hands of final users ?Commercial VR solutions challengesNot just a hardware issue, not a VR issue: a UX topicBut not just a UX: a content topic Hype cycles / startups vs big accounts: looking for non hype is a good ideaConsumer markets vs pro: Wacom started pro ? What succeeded what failedWii: consumer product coming from a mainstream industry (car air bags)Guitar hero: contentHMDs: Sony Glasstron, eMagin, new Sony: faillOculus rift: success as consumer content (fps)The Leap ? the Myo ? What is the reciepe to bring succesfull immersive technologies into the hands of final users ?Hardware technoAuthoring SDKsGood embedded UX in the SDK (C2B approach ?, cf square clock, cf the SUI approach in 3DVIA Studio)With a community !!!!Content !!!! (cf failure of 3DVIA.com ?!, )MarketPro: need money to last until consumer market takes overConsumer: only base your HW on consumer partsB2B2C at least ? Suggested Title of Your Presentation: Extrapolating on 18 years of history in the VR solution market and from the vision of DassaultSystèmes in the domain: why zSpace has very good chances to disrupt the industry and sustain it Presentation 2: Technical / UI track1 - 3 Sentence Summary of Your Presentation Suggested Title of Your Presentation:
The inner part of the brain (the horse) isreallywhatwe are targetingWe are increasing the surface contact between the user and the virtual, liketwo hands joiningTo getthisincrasedpresence, wecreate an action/perception loopKey to presenceisthatthisloophappens in a verysmall (a few 10th of millisec)
Cognitive loadisreducedwhentalking to the HorseEmotions are directlyconnected to the senses; Fear and Disgust (emotions) are controlingour sensorial behavior (openess of the nose, eye, mouth …)wecannotprevent to feelemotionsunlesswecut the senses: ouremotions are driven by oursensesThe horse isourinternal, instinctive animal, talking to the horse is how primal emotions are trigeredMemorizationisalsolinked to emotions: better lasting experience, more insights ….
La Réalité Virtuelle Virtualité Immersive est un ensemble de technologies et de sciences qui permet l’immersion physique d’un utilisateur dans un monde virtuel, en améliorant à la fois la présence du monde virtuel pour l’homme (à travers le rendu stéréoscopique et propre au point de vue, le son 3D, le toucher , …) et la présence de l’homme dans le monde virtuel (à travers des interactions naturelles).--------------The inner part of the brain (the horse) isreallywhatwe are targetingWe are increasing the surface contact between the user and the virtual, liketwo hands joiningTo getthisincrasedpresence, wecreate an action/perception loopKey to presenceisthatthisloophappens in a verysmall (a few 10th of millisec)
How canwe compare HMDs on withanotherHMD and CAVEsHMD and zSpaceCAVE and zSpaceCintiq and zSpaceWhat are the criteria in the shortestview ?