Breakoutsessie over ICT 19: Technologies for creative industries, social media and convergence tijdens het Horizon 2020 voorlichtingsevent van CLICKNL Media & ICT en Gaming
Boost Fertility New Invention Ups Success Rates.pdf
Rob Koenen (TNO) over Call ICT 19 Horizon 2020
1. Horizon 2020 - Kansen voor Media & ICT
en gaming bedrijven
ICT 19: Technologies for creative industries, social
media and convergence
Rob Koenen, Omar Niamut / TNO / 10 december 2013
2. 3
October 29, 2013
Dr. M. Oskar van Deventer
Enabling Ultra-HbbTV
H2020, EU en Media – ICT19 (info van NEM Summit 2013)
Bron
Call komt van DG Connect, unit G.1 - Converging Media an Content
Focus
Emerging technologies for digital content creation to support creative and media industries
Unlock complex information and media and interacting with them
Timing
Call is voor 2015: Publicatie 15-10-2014; submission deadline 21-04-2015 (!)
Start op z’n vroegst Q3 2015.
Onder voorbehoud van wijzigingen
Actions gericht op nieuwe diensten, pilots, grote demonstraties
Interactive / Convergence: integratie van broadcasting, Internet based services, audiovisual
en social media
Multimodaal zoeken: elke content, 3D, user generated, real-time, social media
Immersieve omgevingen: elk apparaat, altijd verbonden, surrounding, multi-sensory
Voorbeelden: HBB-Next, HBB4All,Reveal, SocialSensor, Cubrik, 3DTVS, Fascinate, Reverie
3. 4
October 29, 2013
Dr. M. Oskar van Deventer
Enabling Ultra-HbbTV
ICT 19 – Call Summary (1)
Research and Innovation (18 M€; “100%”; Small Contribution = 2-4 M€)
Technologies to support creative process from idea conception to
experiment solutions
Improve collaboration and user-community interaction, dynamics of cocreative process
Cost effective and intuitive tools demonstrated in real-life environments
Advertising, architecture, arts, design, fashion, films, music, publishing,
games, TV and radio
4. 5
October 29, 2013
Dr. M. Oskar van Deventer
Enabling Ultra-HbbTV
ICT 19 – Call Summary (2)
Innovation (21 M€; “70%”; Small Contribution = 2-4 M€)
Demonstrate and validate new technologies through large demonstrations and
pilots Convergence and integration between broadcasting/broadband Internet,
AV/social media
Multimodal and multidisciplinary approaches for searching
new forms of content: 3D, user-generated, real-time media and social media
new user context: context-centric, semantic, relevant community feedback
new experiencing environments: immersive, surrounding, multisensory,
interactive, any device, always on
Coordination and Support Actions (2 M€)
Research awareness for policy makers an policy awareness for researchers
Event organization and dissemination of research results; pre-standards work;
research roadmaps
5. 6
October 29, 2013
Dr. M. Oskar van Deventer
Enabling Ultra-HbbTV
TNO and ICT19 – Topics
Content Delivery and “Pervasive Media Networks”
CDN and cloud convergence, CDN interconnection, cloud-based TV and gaming
user-generated and real-time audio-visual sensor data
shared media experiences
Evolution of TV experience
hybrid and heterogeneous media delivery
multi-device, multi-screen delivery and synchronization
3D and UHDTV, interactive and immersive media
Smart and Social Media
automated content annotation and metadata enrichment
multi-user profiling and recommendation
social-aware delivery and community-centric services
Trials and pilots
large-scale live event coverage, distributed event media distribution
6. 7
October 29, 2013
Dr. M. Oskar van Deventer
Enabling Ultra-HbbTV
TNO and ICT19 – initial ideas and partners
“UHBBTV”
more pixels, higher framerates, better colours, 3D audio
multiple sources, interactivity, all in sync
exploit and support diversity in devices and networks
Socially Aware Hybrid Delivery
exploit adaptive streaming, WebRTC and social networks
seamless integration between mobile, cloud and telco networks
Our partners