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IN WHAT WAYS DOES YOUR MEDIA PRODUCT USE, DEVELOP OR CHALLENGE FORMS AND CONVENTIONS OF REAL MEDIA PRODUCTS. I have selected 9 screen grabs from my finished product which illustrate my engagement with existing forms and conventions.
 
This is a typical house that would appear within a horror film, its old rundown appearance and its isolate country setting suggests that something dramatic will take place inside.
This shot was created through after effects. The altered reflection is unnatural and visually pleasing. The figure in the mirror look menacing and mysterious due to its faceless figure and dark attire. The mystery behind this character (presence) brings questions into the viewers mind as his appearance is considered as scary.
This image gives the audience a voyeuristic view of the young girl. Horror is a genre that often is described as voyeuristic itself, as it involves people viewing others pain and fears.
This shot works on many people fear of the dark, it has a eerie atmosphere due to the open door at the end of the corridor. This puts questions in the viewer mind of what is in the room.
This image shows blood in a sink, suggesting violence has taken place. The Horror genre often focuses on violence and pain.
This image establishes the country setting, typical to those that a horror film may use. The window also illustrates conventions of horror through its old fashioned appearance.
This image was shot from a low angle looking up at the house giving it a sense of power. The presentation of the house looks unkempt and old a typical horror film setting.
The darkness and light in this shot act together to create a mysterious tone. The end of the corridor is completely covered in darkness again working in many peoples fears.
The dark background and the unfocused text (which looks like it is moving) messes with the viewers eyes and looks unnatural.

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In what ways does your media product use, develop or challenge forms and conventions of real media products

  • 1. IN WHAT WAYS DOES YOUR MEDIA PRODUCT USE, DEVELOP OR CHALLENGE FORMS AND CONVENTIONS OF REAL MEDIA PRODUCTS. I have selected 9 screen grabs from my finished product which illustrate my engagement with existing forms and conventions.
  • 2.  
  • 3. This is a typical house that would appear within a horror film, its old rundown appearance and its isolate country setting suggests that something dramatic will take place inside.
  • 4. This shot was created through after effects. The altered reflection is unnatural and visually pleasing. The figure in the mirror look menacing and mysterious due to its faceless figure and dark attire. The mystery behind this character (presence) brings questions into the viewers mind as his appearance is considered as scary.
  • 5. This image gives the audience a voyeuristic view of the young girl. Horror is a genre that often is described as voyeuristic itself, as it involves people viewing others pain and fears.
  • 6. This shot works on many people fear of the dark, it has a eerie atmosphere due to the open door at the end of the corridor. This puts questions in the viewer mind of what is in the room.
  • 7. This image shows blood in a sink, suggesting violence has taken place. The Horror genre often focuses on violence and pain.
  • 8. This image establishes the country setting, typical to those that a horror film may use. The window also illustrates conventions of horror through its old fashioned appearance.
  • 9. This image was shot from a low angle looking up at the house giving it a sense of power. The presentation of the house looks unkempt and old a typical horror film setting.
  • 10. The darkness and light in this shot act together to create a mysterious tone. The end of the corridor is completely covered in darkness again working in many peoples fears.
  • 11. The dark background and the unfocused text (which looks like it is moving) messes with the viewers eyes and looks unnatural.