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Conole finland workshop

  1. Learning design: a new approach to designing effective learning interventions Gráinne Conole, The Open University, UK University of Jyväskylä 6th June 2011
  2. Technology paradoxes Blogs & wikis Media sharing Virtual worlds & online games Social networking
  3. Technology paradoxes Paradoxes Technologies not fully exploited Little evidence of use of free resources Blogs & wikis Media sharing Virtual worlds & online games Social networking
  4. Technology paradoxes Paradoxes Technologies not fully exploited Little evidence of use of free resources Blogs & wikis Media sharing Reasons Technical, pedagogical, organisational… “Lack of time, research vs. teaching, lack of skills, no rewards, no support….” Virtual worlds & online games Social networking
  5. Technology paradoxes Paradoxes Technologies not fully exploited Little evidence of use of free resources Blogs & wikis Media sharing Reasons Technical, pedagogical, organisational… “Lack of time, research vs. teaching, lack of skills, no rewards, no support….” Solutions? Virtual worlds & Case studies, support networks online games Learning Design Social networking
  6. The OU Learning Design Initiative Learning Design A design-based approach to creation and support of courses Andrew Brasher, Paul Clark, Simon Cross, Juliette Culver, Nick Freear, Rebecca Gall Richard Lovelock, Paul Mundin
  7. The OU Learning Design Initiative Shift from belief-based, implicit approaches to design-based, explicit approaches Learning Design A design-based approach to creation and support of courses Andrew Brasher, Paul Clark, Simon Cross, Juliette Culver, Nick Freear, Rebecca Gall Richard Lovelock, Paul Mundin
  8. The OU Learning Design Initiative Shift from belief-based, implicit approaches to design-based, explicit approaches Learning Design A design-based approach to creation and support of courses Encourages reflective, scholarly practices Promotes sharing and discussion Andrew Brasher, Paul Clark, Simon Cross, Juliette Culver, Nick Freear, Rebecca Gall Richard Lovelock, Paul Mundin
  9. Aspects of learning design
  10. Aspects of learning design Foundations Collaboration Representation
  11. Aspects of learning design s Too tie ls tivi Ac Re so s rce ur ce sou Foundations Collaboration s Re s vitie Too Representation l Acti s Ac ls tiv o itie s To Resources
  12. Aspects of learning design s Too tie ls tivi Mediating artefacts Ac Affordances Re so s rce ur ce sou Foundations Collaboration s Re s vitie Too Representation l Acti s Ac ls tiv o itie s To Resources
  13. Aspects of learning design s Too tie ls tivi Mediating artefacts Ac Affordances Re so s rce ur ce sou Foundations Collaboration s Re s vitie Too Representation l Acti s Ac ls tiv o itie s To Resources Excel template CompendiumLD Course views
  14. Aspects of learning design Cloudworks s Too tie ls tivi Mediating artefacts Ac Affordances Re so s rce ur ce sou Foundations Collaboration s Re s vitie Too Representation ’Design l Acti s Challenge’ Ac ls tiv o itie s To Resources Excel template CompendiumLD Course views
  15. Foundations: Mediating Artefacts Vygotsky, Activity Theory
  16. Foundations: Mediating Artefacts Teacher Vygotsky, Activity Theory
  17. Foundations: Mediating Artefacts Creates Learning activity Teacher or Resource Vygotsky, Activity Theory
  18. Foundations: Mediating Artefacts Creates Learning activity Teacher or Resource Has an Design inherent Vygotsky, Activity Theory
  19. Foundations: Mediating Artefacts Creates Learning activity Teacher or Resource Has an Design inherent Other teachers and learners can use or repurpose Vygotsky, Activity Theory
  20. Foundations: Mediating Artefacts Mediating Design Mediating Artefacts Artefacts (MA) 1. Concepts 2. Tools 3. Dialogues 4. Activities Creates Learning activity Teacher or Resource Has an Design inherent Other teachers and learners can use or repurpose Vygotsky, Activity Theory
  21. Foundations: Mediating Artefacts Mediating Design Mediating Artefacts Artefacts (MA) 1. Concepts 2. Tools 3. Dialogues 4. Activities Creates Learning activity Teacher or Resource Has an Design inherent Research focus What Mediating Artefacts do teachers use? Other teachers and learners What Mediating Artefacts can we create to guide the design process? can use or repurpose Vygotsky, Activity Theory
  22. Activities  How to ruin a course  Sharing and discussing L&T ideas in Cloudworks  What tools should I use?  Tools in use  Course views  Course map  Pedagogy profile  Course dimensions  Learning outcomes map  Learning activities
  23. How to ruin a course  Issues and strategies important for the success of a course  Check list for design and evaluation of a course  Activity:  List10 ways that technologies can make your course fail  Compare and discuss  Look at other examples: http://cloudworks.ac.uk/ cloud/view/2597
  24. Feedback
  25. Cloudworks  Socialnetworking site for sharing and discussing learning and teaching ideas  Boundary crossing  Bestof web 2.0 functionality and practices  Dothe Cloudquest challenge!
  26. Quick language guide
  27. Quick language guide Cloud: Anything to do with learning and teaching
  28. Quick language guide Cloud: Anything to do with learning and teaching Cloudscape: A collection of clouds
  29. Quick language guide Cloud: Anything to do with learning and teaching Cloudscape: A collection of clouds Activity stream: Latest activities on a Cloudscape or people
  30. Quick language guide Cloud: Anything to do with learning and teaching Cloudscape: A collection of clouds Activity stream: Latest activities on a Cloudscape or people Favourites: Vote for things your like
  31. Quick language guide Cloud: Anything to do with learning and teaching Cloudscape: A collection of clouds Activity stream: Latest activities on a Cloudscape or people Favourites: Vote for things your like Follow: Cloudscapes, Clouds or people
  32. Quick language guide Cloud: Anything to do with learning and teaching Cloudscape: A collection of clouds Activity stream: Latest activities on a Cloudscape or people Favourites: Vote for things your like Follow: RSS feeds: Cloudscapes, Clouds For Cloudscapes, Clouds or people & people
  33. Quick language guide Cloud: Anything to do with learning and teaching Cloudscape: A collection of clouds Activity stream: Latest activities on a Cloudscape or people Favourites: Vote for things your like Follow: RSS feeds: Attend: Cloudscapes, Clouds For Cloudscapes, Clouds Conferences & or people & people workshops
  34. Take the Cloudquest challenge!  http://cloudworks.ac.uk/cloud/view/4891  Useful, far-reaching, intuitive  Uncluttered, navigatable, logical  open, networked, immediate
  35. What tools should I use? 12  Confusing array of tools which should you use and when?  Number of things to consider:  Nature of your students and context, your expertise and preferences, time to learn the tool, time to develop, etc.  Aim of the next exercise  Explore some tools and consider relevance  Brainstorm how you might use them  Map in terms of communication and interactivity  Consider other factors to take into consideration  Strategies to make quick pragmatic judgements about which tools to use before investing time in exploring further
  36. Co-evolution of tools and practice
  37. Co-evolution of tools and practice Basic communications & gestures
  38. Co-evolution of tools and practice Basic Symbolic communications representations & gestures (words, numbers)
  39. Co-evolution of tools and practice Basic Symbolic 1st wave technologies communications representations (phone, radio, fax, & gestures (words, numbers) TV, CD/DVDs)
  40. Co-evolution of tools and practice Basic Symbolic 1st wave technologies 2nd wave technologies communications representations (phone, radio, fax, networks, mobiles, the & gestures (words, numbers) TV, CD/DVDs) Internet)
  41. Co-evolution of tools and practice Affordances (Gibson) ‘All "action possibilities" latent in an environmentt… but always in relation to the actor and therefore dependent on their capabilities.’ For instance, a tall tree offers the affordances of food for a Giraffe but not a sheep. Basic Symbolic 1st wave technologies 2nd wave technologies communications representations (phone, radio, fax, networks, mobiles, the & gestures (words, numbers) TV, CD/DVDs) Internet)
  42. Co-evolution of tools and practice Basic Symbolic 1st wave technologies 2nd wave technologies communications representations (phone, radio, fax, networks, mobiles, the & gestures (words, numbers) TV, CD/DVDs) Internet)
  43. Co-evolution of tools and practice Characteristics of tools Reflection Dialogue Aggregation Interactivity Basic Symbolic 1st wave technologies 2nd wave technologies communications representations (phone, radio, fax, networks, mobiles, the & gestures (words, numbers) TV, CD/DVDs) Internet)
  44. Co-evolution of tools and practice Characteristics of Characteristics tools of people Reflection Preferences Dialogue Interests Aggregation Skills Interactivity Context Basic Symbolic 1st wave technologies 2nd wave technologies communications representations (phone, radio, fax, networks, mobiles, the & gestures (words, numbers) TV, CD/DVDs) Internet)
  45. Co-evolution of tools and practice Characteristics of Characteristics tools of people Reflection Preferences Dialogue Interests Evolving practices Aggregation Skills Interactivity Context Basic Symbolic 1st wave technologies 2nd wave technologies communications representations (phone, radio, fax, networks, mobiles, the & gestures (words, numbers) TV, CD/DVDs) Internet)
  46. The ICT framework
  47. The ICT framework Interactivity
  48. The ICT framework Communication+ Interactivity
  49. The ICT framework Communication+ Web pages Interactivity
  50. The ICT framework Communication+ Web pages Media sharing Mash ups Interactivity
  51. The ICT framework Communication+ Audio & video conferencing Forums Email Instant messaging Web pages Media sharing Mash ups Interactivity
  52. The ICT framework Communication+ Audio & video conferencing Forums Email Instant messaging Twitter Web pages Media sharing Mash ups Interactivity
  53. The ICT framework Communication+ Audio & video conferencing Forums Email Blogs Instant messaging Twitter Web pages Media sharing Mash ups Interactivity
  54. The ICT framework Communication+ Audio & video conferencing Forums Wikis Email Blogs Instant messaging Twitter Web pages Media sharing Mash ups Interactivity
  55. The ICT framework Communication+ Audio & video conferencing Google Forums wave Wikis Email Blogs Instant messaging Twitter Web pages Media sharing Mash ups Interactivity
  56. The ICT framework Communication+ Audio & video conferencing Social networking Google Forums wave Wikis Email Blogs Instant messaging Twitter Web pages Media sharing Mash ups Interactivity
  57. The ICT framework Communication+ Virtual worlds, online games & Audio & video immersive environments conferencing Social networking Google Forums wave Wikis Email Blogs Instant messaging Twitter Web pages Media sharing Mash ups Interactivity
  58. Comparing four tools 15  About: this activity will introduce you to 4 tools (Twitter, Wordpress, Wallwisher and Wordle) and help you think about their use.  Production: a map  Acitivity  Visit the tool websites  Explore, look at any overviews about them or examples  Map the tools onto the ICT framework  Compare and discuss  Look at other examples - http://cloudworks.ac.uk/cloud/view/3930
  59. Tools in use  In this activity you will explore the term ‘affordances’ and decide on tools based on their positive and negative affordances  Produce a map  Activity  Choose a task and 3 tools  Put the task in centre of paper and tools on the outside  Add positive and negative affordances  Decide which tool to use  Compare and discuss  Look at other examples: http://cloudworks.ac.uk/cloud/view/4042
  60. Feedback
  61. Twitter: the good and the bad
  62. Twitter: the good and the bad Ejemplos Posting queries Commenting Backchannel Crowdsourcing Gathering opinions Sharing ideas Brainstorming Social presence
  63. Twitter: the good and the bad Ejemplos Issues Posting queries Your ‘a-ha’ moment Commenting The right network Backchannel Your digital voice Crowdsourcing Inappropriateness Gathering opinions Personal/private Sharing ideas Too much! Brainstorming Use with other tools Social presence A passing fad?
  64. Foundations: technology affordances
  65. Foundations: technology affordances Affordances (Gibson) All "action possibilities" latent in an environmentt… but always in relation to the actor and therefore dependent on their capabilities. For instance, a tall tree offers the affordances of food for a Giraffe but not a sheep.
  66. Foundations: technology affordances Positive affordances, promotes… Affordances (Gibson) All "action possibilities" latent in an environmentt… but always in relation to the actor and therefore dependent on their capabilities. For instance, a tall tree offers the affordances of food for a Giraffe but not a sheep.
  67. Foundations: technology affordances Positive affordances, promotes… Collaboration Reflections Interaction Affordances (Gibson) All "action possibilities" Dialogue latent in an environmentt… but always in relation to the actor and therefore Creativity dependent on their capabilities. Organisation For instance, a tall tree offers the affordances of food for a Giraffe but not a Inquiry sheep. Authenticity
  68. Foundations: technology affordances Positive affordances, Negative affordances, promotes… think about… Collaboration Reflections Interaction Affordances (Gibson) All "action possibilities" Dialogue latent in an environmentt… but always in relation to the actor and therefore Creativity dependent on their capabilities. Organisation For instance, a tall tree offers the affordances of food for a Giraffe but not a Inquiry sheep. Authenticity
  69. Foundations: technology affordances Positive affordances, Negative affordances, promotes… think about… Collaboration Time consuming (development) Reflections Difficult to use Interaction Affordances (Gibson) Costly to produce All "action possibilities" Dialogue latent in an environmentt… but always in relation to the Time consuming (support) actor and therefore Creativity dependent on their Assessment issues capabilities. Organisation For instance, a tall tree Lack of interactivity offers the affordances of food for a Giraffe but not a Inquiry sheep. Difficult to navigate Authenticity New literacy skills
  70. Foundations: technology affordances Positive affordances, Negative affordances, promotes… think about… Collaboration A blog for reflective practice Time consuming (development) Reflections Difficult to use Interaction Affordances (Gibson) Costly to produce All "action possibilities" Dialogue latent in an environmentt… but always in relation to the Time consuming (support) actor and therefore Creativity dependent on their Assessment issues capabilities. Organisation For instance, a tall tree Lack of interactivity offers the affordances of food for a Giraffe but not a Inquiry sheep. Difficult to navigate Authenticity New literacy skills
  71. Foundations: technology affordances Positive affordances, Negative affordances, promotes… think about… Collaboration A blog for reflective practice Time consuming (development) Reflections Difficult to use Interaction Affordances (Gibson) Costly to produce All "action possibilities" Dialogue latent in an environmentt… but always in relation to the Time consuming (support) actor and therefore Creativity dependent on their Assessment issues capabilities. Organisation For instance, a tall tree Lack of interactivity offers the affordances of food for a Giraffe but not a Inquiry sheep. Difficult to navigate Authenticity New literacy skills
  72. Foundations: technology affordances Positive affordances, Negative affordances, promotes… think about… Collaboration A blog for reflective practice Time consuming (development) Reflections Difficult to use Interaction Affordances (Gibson) Costly to produce All "action possibilities" Dialogue latent in an environmentt… but always in relation to the Time consuming (support) actor and therefore Creativity dependent on their Assessment issues capabilities. Organisation For instance, a tall tree Lack of interactivity offers the affordances of food for a Giraffe but not a Inquiry sheep. Difficult to navigate Authenticity New literacy skills
  73. Representation How are courses typically represented? How explicit is the inherent design?
  74. Representation The Open University, UK How are courses typically represented? KE312 How explicit is the inherent design?
  75. Representation The Open University, UK How are courses typically represented? KE312 How explicit is the inherent design? What’s the problem? Text-based/focus
  76. Conceptual tools: moving beyond content
  77. Conceptual tools: moving beyond content The power of visualisation Shift emphasis away from content Help articulate designs Supports effective design Provides focus at different levels Acts as a dialogic mediating artefacts Provides a design record Encourages reflective practice Enables sharing of designs
  78. Visualisation tools
  79. Visualisation tools Pen, paper and stickers
  80. Visualisation tools Pen, paper and Mind mapping tools stickers
  81. Visualisation tools Pen, paper and Mind mapping tools stickers Excel templates
  82. Course views: conceptual and data-driven
  83. Course views: conceptual and data-driven Course Map
  84. Course views: conceptual and data-driven Pedagogy Profile Course Map
  85. Course views: conceptual and data-driven Pedagogy Profile Course Dimensions Course Map
  86. Course views: conceptual and data-driven Pedagogy Profile Course Dimensions Course Map Task Swimlane
  87. Course views: conceptual and data-driven Pedagogy Profile Course Dimensions Course Map Task Swimlane Learning Outcomes
  88. Course views: conceptual and data-driven Pedagogy Profile Course Dimensions Course Map Task Swimlane Learning Outcomes Course Performance Cost effectiveness
  89. Course map  This activity produces an ‘at a glance’ view of a course  Produces a map of a course  Activity:  Use the course map guide, fill in the six boxes for your course  Compare and discuss  Look at other examples: http://cloudworks.ac.uk/cloud/view/3422
  90. Course map Course summary Key words Level, credits, duration, key features Descriptive words indicating pedagogical approach
  91. Course map Guidance & Support Course structure and timetable e.g. course calendar, study guide, tutorials Course summary Key words Level, credits, duration, key features Descriptive words indicating pedagogical approach
  92. Course map Guidance & Support Course structure and timetable e.g. course calendar, study guide, tutorials Content & Communication Activities & Collaboration Course materials, prior experience, learner- Dialogic aspect of the course, generated content, e.g. interaction between learners readings, DVDs, podcasts, &tutors - course forum, email, etc. labs Course summary Key words Level, credits, duration, key features Descriptive words indicating pedagogical approach
  93. Course map Guidance & Support Course structure and timetable e.g. course calendar, study guide, tutorials Content & Communication Activities & Collaboration Course materials, prior experience, learner- Dialogic aspect of the course, generated content, e.g. Reflection & interaction between learners &tutors - course forum, email, etc. readings, DVDs, podcasts, labs Demonstration Internalization and reflection, e.g. in-text questions, blogs, e- portfolios Diagnostic, formative or summative assessment Course summary Key words Level, credits, duration, key features Descriptive words indicating pedagogical approach
  94. KE312 - Course map Guidance & Support Course guide, study calendar, study planner, 20 learning guides, Content & General assessment guidelines Activities and assignments Tutor support: 1:20, 21 contact Communication 3 co-published books, DVDs of 3 practice settings, core questions, & Collaboration F-t-F tutorials near beginning, thinking points in course books middle and end, Course-wide Plus own experience and practice PDFs, e-journal articles & Reflection & café forum, Tutor-group forums with sub-groups for each block websites, activities in learning guides, 5 website interactivities Demonstration Journal space in an e-portfolio, 6 assignments online (50% of overall score) Course summary Key words KE312 - Working together with Children, Practice-related, aligned to latest professional 60 pt course over 32 weeks, 3 blocks/20 learning framework for multi-agency working, rich case guides studies,
  95. Feedback
  96. Pedagogy profile Learning Design Taxonomy - Conole, 2008
  97. Pedagogy profile Map of learner tasks to time periods (weeks, semesters, etc.) 6 types of learner task + assessment Assimilative Information handling Communication Productive Experiential Adaptive Assessment Each cell indicates the amount of time spent on each type of task Learning Design Taxonomy - Conole, 2008
  98. Feedback
  99. Course dimensions
  100. Course dimensions Guidance & Support
  101. Course dimensions Guidance & Content & Support Activities
  102. Course dimensions Guidance & Content & Support Activities Communication & Collaboration
  103. Course dimensions Guidance & Content & Support Activities Reflection & Communication demonstration & Collaboration
  104. +Learning outcomes
  105. +Learning outcomes Mapping learning outcomes to: Activities Assessment Based on Biggs’ work (1999) on constructive alignment Maps course and highlights any gaps
  106. Feedback
  107. Task swimlane
  108. Task swimlane Focus on the tasks learners do Base on: Roles (learner, tutor, etc.) Tasks (read, discuss, etc.) Tools and resources Outputs Advantages Makes design explicit Maps out design Sharable with others Good at activity level Use Mindmapping tools – CompendiumLD, CMap, Freemind Pen, paper and stickers
  109. Learning activities  This activity produces a task swimlane of an activity and the tools and resources used  Produces a swimlane diagram  Activity:  Decide on the learning outcomes, tools, resources and assessment for this activity  Map out the activity  Use pens and arrows to add explanations  Compare and discuss  Look at other examples: http://cloudworks.ac.uk/cloud/view/3422
  110. Working between the views
  111. Working between the views Course map
  112. Working between the views Learning outcomes Course map
  113. Working between the views Learning outcomes Course map Pedagogy profile
  114. Working between the views Learning outcomes Course map Pedagogy profile Course dimensions
  115. Working between the views Learning outcomes Course map Pedagogy profile Course dimensions Task swimlane
  116. 36
  117. Modeling with data-derived views Course Business Models project Mick Jones, Andrew Russell, Paul Mundin, Peter Wilson
  118. Modeling with data-derived views 5 conceptual course views Course Business Models project Mick Jones, Andrew Russell, Paul Mundin, Peter Wilson
  119. Modeling with data-derived views What happens to course performance, if… Include more collaboration Decrease the amount of tutor support Increase use of Web 2.0 tools? 5 conceptual course views Course Business Models project Mick Jones, Andrew Russell, Paul Mundin, Peter Wilson
  120. Modeling with data-derived views What happens to course performance, if… Include more collaboration Decrease the amount of tutor support Increase use of Web 2.0 tools? 5 conceptual course views What are the cost implications of… Including more online assessment More student-generated content Introducing use of SecondLife? Course Business Models project Mick Jones, Andrew Russell, Paul Mundin, Peter Wilson
  121. Evaluation  What three words would you use to describe this workshop?  What did you like about this workshop?  What could have been better?  Whatthree words would you use to describe Cloudworks?  What three words would you use to describe the course views?  What action points will you do as a result?
  122. Feedback
  123. References  Our work  Workshop material: http://prezi.com/ffbp3lwn-m7m/ouldi-toolbox/  Cloudworks: http://cloudworks.ac.uk  My blog: http://www.e4innovation.com  Learning design paper: http://cloudworks.ac.uk/cloud/view/4001  Papers and presentations: http://www.slideshare.net/grainne  Book: contemporary perspectives on e-learning (Conole and Oliver, 2007)  Others  Wills et al. book on role play: http://www.informaworld.com/smpp/ title~db=all~content=t921514000  Imperial collage second life island http:// knowledgecast.wordpress.com/2009/07/10/icl-tour2/  Personal Inquiry project http://www.pi-project.ac.uk/resources/  E-Portfolios http://www.jiscinfonet.ac.uk/infokits/e-portfolios  

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